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SISTEM EKONOMI NEOLIBERALIS KAPITALISME DALAM PERSPEKTIF NILAI-NILAI ETIK ISLAM Farihah, Umi
EKSYAR: Jurnal Ekonomi Syari'ah & Bisnis Islam Vol 1 No 1 (2014): Jurnal Ekonomi Syari'ah & Bisnis Islam
Publisher : LIPI

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The existence of the system of Capitalism in economic activity is now clearly cause damage everywhere. Capitalism as a system of philosophy is already disabled since birth, because he was born of the paradigm of secularism. As an alternative, Islam provides a solution for the damage that has occurred by applying economic system based on the revelation, namely Islamic Economic System.
Developing Model Of Learning Reading-Literacy At Madrasah Ibtidaiyah Negeri Iii Bondowoso, East Java, Indonesia And Kebangsaan Bukit Rokan Utara School, Gemencheh, Negeri Sembilan, Malaysia For Lower Grade Students Muhith, Abdul; Farihah, Umi; Saihan, M; A. Ghani, Muhammad Faizal
EARR (Educational Administration Research and Review) Vol 5, No 2 (2021): DECEMBER 2021
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/earr.v5i2.43257

Abstract

This research is categorized as developmental research which is conducted in order to design and develop a model of learning reading-literacy for lower grade at elementary school both in Indonesia (MIN III Bondowoso, East Java) and Malaysia (Kebangsaan Bukit Rokan Utara School, Negeri Sembilan). The process of developing the model based on ADDIE development procedure. However, in this research, researchers conduct the research for two phases only which are need analysis phase and developing model phase. The data gotten from the principals, teachers at lower grade, and students at lower grade. In the need analysis process can be concluded that there are several construct must be consider in designing learning reading-literacy model. Those are 1). Learning objectives; 2). Instructional material; 3). Learning experience; 4). Learning strategy; 5). Learning literacy procedure; 6). Time allocation; 7). Monitoring; and 8). Learning resources. Those items then becoming the prior consideration in developing sub-items as part of designing learning reading-literacy model. In the designing phase, there consist of three part which are designing prototype I, prototype II, and prototype III. There were an additional items from 18 expert in prototype II toward prototype I. Those item consist of construct 1 which change from six items to 20 items; construct 2 which change from 5 items to 16 items; construct 3 which change from 3 items to 14 items; construct 4 which change from 8 items to 20 items; construct 5 which change from 2 items to 16 items; construct 6 which change from 3 items to 10 items; construct 7 which change from 1 items to 9 items; and construct 8 which change from 4 items to 9 items. While in designing prototype III, there were also several changes which change from 20 items to 19 items for construct 1; no changes for construct 2 until construct 8. There are distinction between Indonesia and Malaysia, and this is not significantly different. Those different is coming from the learning resource used in learning activities. Therefore, for this items, the developed model then divided into general resource which used same resource, Indonesian resource, and Malaysian resource (which cannot be specified).
Application of Authentic Assessment Techniques in Thematic Learning Rohmah, Ainur; Suhardi, Andi; Farihah, Umi
EDUTEC : Journal of Education And Technology Vol 6 No 3 (2023): March 2023
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i3.581

Abstract

The purpose of this study is to explain the skills assessment techniques in thematic learning at Madrasah Ibtida'iyah Al-Hidayah Mangli Jember for the 2021/2022 academic year. The approach used in this research is a qualitative approach and the type of research used is phenomenology. The data source used in this study to determine the data subject with Purposive technique. Data collection techniques using observation, interviews and documentation. Data analysis uses the theory of Miles, Huberman and Sardana. The results of this study The application of authentic assessment techniques in thematic learning at MI Al-Hidayah Mangli Jember 2021/2022 is 1. the application of MI Al-Hidayah Mangli attitude assessment techniques includes; observation, self-assessment and assessment between friends. At the observation assessment stage, the educator has an observation note. Journal assessment educators do not use it. Educators' self-assessment uses a questionnaire. The stages of assessment between friends educators know it only from information from students. 2. the application of knowledge assessment techniques in MI Al-Hidayah Mangli includes; written tests, oral tests and assignments. At the written test stage, educators do it with questions. Stages of oral test assessment educators often do at the end of learning. Stages of assignment assessment educators give homework. 3. the application of MI Al-Hidayah Mangli skill assessment techniques includes; performance, and portfolio. The performance stage of the educator does it by making a skill. Stages in project assessment educators do not do it. Stages in portfolio assessment educators often collect works from students.
Pembangunan Karakter dan Motorik Anak Melalui Permainan Tradisional di Rumah Belajar Kali Bedadung Jember Septiadi, Dimas Danar; Farihah, Umi
GENIUS: Indonesian Journal of Early Childhood Education Vol. 2 No. 1 (2021): GENIUS: Indonesian Journal of Early Childhood Education
Publisher : Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/gns.v2i1.38

Abstract

Abstract This study aims to describe games that have the potential to build children's character, as well as describe the development of fine gross motor skills of children who play at the foundation for your little one USK, on the banks of the Bedadung Jember. This research uses a descriptive qualitative research approach. The subjects in this study were an owner of the Kali Bedadung Sumbersari Jember learning house, two teachers, six children or students participating in the study and three parents of the children studying in the learning house and three children who took part in the online game. Data collection methods used in this study was documentation, interviews, and observations. Character building in children at the Untukmu Si Kecil Foundation located in Sumbersari Jember is done by teaching the rules contained in each traditional game such as gobak sodor, engklek, playing top, playing stilts and hula hoop. Some of the characters developed through traditional games at the USK foundation include sportsmanship, hard work, leadership, courage, mutual help, communicative, and creative. Traditional games can train children's motor skills, but they dominate more on gross motor skills. Part of the traditional game at USK that can be used to practice fine motor skills is the activity of winding a rope on a gasing game. Meanwhile, in more detail, fine motor skills can be trained through other activities. Abstrak Penelitian ini bertujuan untuk mendeskripsikan permainan yang berpotensi membangun karakter anak, serta mendeskripsikan perkembangan motorik kasar halus anak yang bermain di Yayasan Untukmu Si Kecil, bantaran Kali Bedadung Jember. Penelitian ini menggunakan pendekatan kualitatif dan jenis penelitian yang dilakukan adalah deskriptif. Subyek dalam penelitian ini adalah seorang pemilik rumah belajar Kali Bedadung Sumbersari Jember, dua orang pengajar, enam anak atau siswa peserta belajar dan tiga orang tua dari anak peserta belajar di rumah belajar tersebut serta tiga anak yang mengikuti game online. Metode pengumpulan data yang digunakan dalam penelitian ini adalah dokumentasi, wawancara dan observasi. Pembentukan karakter pada anak di Yayasan Untukmu Si Kecil Sumbersari Jember dilakukan dengan mengajarkan aturan-aturan yang terdapat pada masing- masing permainan tradisioanal seperti gobak sodor, engklek, bermain gasing, bermain egrang dan hula hoop. Beberapa karakter yang dilkembangkan melalui permainan tradisional di yayasan Untukmu Si Kecil antara lain sportif, bekerja keras, berjiwa pemimpin, berani, saling membantu, komunikatif dan kreatif. Permainan tradisional dapat melatihkan kemampuan motorik anak, namun lebih mendominasi pada kemampuan motorik kotor. Bagian dari permainan tradisional di Yayasan Untukmu Si Kecil yang dapat digunakan untuk melatihkan motorik halus adalah aktivitas melilitkan tali pada permainan gasing. Sedangkan secara lebih detail, kemampuan motorik halus dapat dilatihkan melalui aktivitas yang lain.
Development of Islamic-based interactive Powerpoint learning media on the material of many-sided flat buildings grade 4 Primary School Iswahyuono, Akbar Alifian; Wahyuni, Indah; Farihah, Umi
International Journal of Trends in Mathematics Education Research Vol 6, No 4 (2023)
Publisher : SAINTIS Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33122/ijtmer.v6i4.251

Abstract

Nowadays, the development of education is influenced by the rapid advancement of information and communication technology. One of them is affecting the development of learning media. The learning process can now be carried out by utilising various learning media, one of which is interactive powerpoint. The use of learning media to support the learning process needs to be developed in the education system. Learning media can be made using various applications, one of which is Microsoft Powerpoint. This research is included in the type of development research or commonly called RnD (Research and Development) by taking the ADDIE development model. The ADDIE development model includes five stages, namely analysis (Analysis), design (Design), development (Development), implementation (Implementation) and evaluation (Evaluation). From the five stages in the ADDIE model above, researchers only carry out up to the implementation stage, due to the lack of time so it is not possible to carry out all the stages. The interactive powerpoint learning media for mathematics on the material of flat faceted shapes has been successfully developed. With the acquisition of the percentage value of three expert validations classified as high at 92% and the acquisition of practicality tests from students showing very practical results of 93.3%, then based on these gains the learning media can be categorised as feasible for use in learning. Furthermore, it can be suggested to teachers and students to be able to utilise it as an alternative media in learning mathematics material of many-sided flat shapes.
ACTUALIZATION OF RELIGIOUS EDUCATION AND SCIENCE IN EDUCATING THE CHARACTER OF LEARNERS IN SCHOOLS AND MADRASAHS Rahayu, Suci Nur; Farihah, Umi; Suhardi, Andi
Islamic Management: Jurnal Manajemen Pendidikan Islam Vol. 8 No. 01 (2025): Islamic Management: Jurnal Manajemen Pendidikan Islam
Publisher : Sekolah Tinggi Agama Islam Al Hidayah Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30868/im.v8i01.7793

Abstract

Character education has become the main focus in education to build a generation that is not only intellectually intelligent but also has high morality. This article discusses the synergy between religious and science education in developing students' character in schools and madrasahs. Religious education provides a moral and spiritual foundation, while science trains the ability to think critically and understand natural phenomena logically. By integrating the two, learners are expected to have strong characters that include ethics, empathy, responsibility, and love for science. This research uses a qualitative approach with a literature study method to explore the relevance of actualizing both fields in character education. The findings show that integrating religion and science effectively can encourage learners to become individuals with integrity, innovative, and adaptive to global challenges.
PENGARUH VIDEO ANIMASI DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN PAI Wahyudi, Eko; Farihah, Umi; Umam, Khotibul
JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam) Vol 9, No 2 (2023): JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam)
Publisher : STIT AL MULTAZAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v9i2.231

Abstract

The limited time teachers have in providing teaching materials is an obstacle to improving the quality of learning. PAI materials require a high level of understanding. However, students still have difficulty in understanding PAI materials. The purpose of this study was conducted to determine whether the Animated Video media has an effect on student learning outcomes, whether learning motivation has an effect on student learning outcomes and whether there is an interaction effect of using Animated Video and learning motivation on student learning outcomes in PAI subjects. The approach and type of research used quasi-experimental quantitative research. The subject of this research was fifth grade students of SDI Darussalam Al hafidziyah Jember. Samples were taken using Purposive Sampling technique. Data on learning motivation was collected by questionnaire and data on student learning outcomes was collected by test method. The analysis was conducted using ANOVA. It can be concluded that there is an influence of animated video media and learning motivation on student learning outcomes in PAI Class V subjects at SDI Darussalam Al Hafidziyah Jember, because animated videos can be a very effective tool in education because they can help visualise difficult concepts, make learning more interesting, and help students understand the material better. This can be the basis for continuing to integrate multimedia technology in the learning process to improve student understanding and learning outcomes.
Penerapan Model Pembelajaran Cooperative Learning Tipe Jigsaw dalam Meningkatkan Hasil Belajar Peserta Didik pada Materi Sujud Syukur Kirom, Abdul; Farihah, Umi; Nisak, Fairi Umniyatin
Journal of Pedagogical and Teacher Professional Development Vol. 1 No. 2 (2025): Journal of Pedagogical and Teacher Professional Development, January 2025
Publisher : Fakultas Tarbiyah Ilmu Keguruan Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/jptpd.v1i2.31

Abstract

Penelitian ini bertujuan untuk meningkatkan hasil belajar peserta didik pada materi Sujud Syukur di kelas VII Sekolah Menengah Pertama Negeri 2 Kabat, Kabupaten Banyuwangi melalui penerapan model pembelajaran Cooperative Learning tipe Jigsaw. Penelitian ini didasari oleh rendahnya hasil belajar peserta didik pada materi Sujud Syukur yang disebabkan oleh kurangnya interaksi aktif antar peserta didik dan metode pembelajaran yang cenderung berpusat pada guru. Model Jigsaw dipilih karena dapat meningkatkan keterlibatan peserta didik dalam proses pembelajaran dengan cara berbagi informasi dan bekerja sama dalam kelompok. Pada siklus I hasil belajar peserta didik diketahui sebesar 54,5% dengan kategori tuntas, dan 45,5% dengan kategori tidak tuntas, kemudian pada siklus II hasil belajar peserta didik meningkat yaitu sebesar 86,4% dengan kategori tuntas, dan 13,6% dengan kategori tidak tuntas. Dengan demikian bahwa penerapan model pembelajaran Cooperative Learning tipe Jigsaw berhasil meningkatkan hasil belajar peserta didik. Peningkatan terlihat dari hasil evaluasi siklus pertama hingga siklus kedua, di mana rata-rata nilai peserta didik mengalami kenaikan yang signifikan. This research aims to improve students' learning outcomes on the topic of Sujud Syukur in grade VII at Sekolah Menengah Pertama Negeri 2 Kabat, Banyuwangi Regency, through the implementation of the Jigsaw Cooperative Learning model. The background of this research is based on the low learning outcomes of students on the topic of Sujud Syukur, which is caused by the lack of active interaction between students and a teacher-centered teaching method. The Jigsaw model was chosen because it can enhance students' engagement in the learning process by sharing information and working together in groups. The results of the research: In the first cycle, students' learning outcomes were 54.5% categorized as passing and 45.5% categorized as failing. In the second cycle, students' learning outcomes improved to 86.4% categorized as passing and 13.6% categorized as failing. This indicates that the implementation of the Jigsaw Cooperative Learning model can improve students' learning outcomes on the topic of Sujud Syukur in grade VII at SMP Negeri 2 Kabat in the 2024/2025 academic year. Thus, the implementation of the Jigsaw Cooperative Learning model successfully increased students' learning outcomes. The improvement is evident from the evaluation results of the first to the second cycle, where the average score of students increased significantly.
Design and Implementation of the Four Pillars of Learning: A Solution for Developing Students' Religious Moderation Khasanah, Nur Rifki Alvin; Sahlan, Moh.; Farihah, Umi
International Journal of Multidisciplinary Research of Higher Education Vol 8 No 3 (2025): (July) STEM, Education, Religion Studies, Social Sciences and Economic Developmen
Publisher : Islamic Studies and Development Center in Collaboration With Students' Research Center Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijmurhica.v8i3.359

Abstract

The formation of the characteristics of the nation's young generation can be realized through the realm of education so as to produce a generation that is inclusive, tolerant and able to live a diverse life. Cultural diversity in Indonesia emphasizes the balance of attitudes and behaviors of each citizen so that they are able to respect each other within the scope of Bhinneka Tunggal Ika and as an anticipatory step against extremism, communism and radicalism which are challenges to life globally. This study aims to analyze the design and implementation of the four pillars of learning as a solution to foster students' religious moderation. The research method implements a qualitative method with a case study approach. The informants in this study amounted to eight people, namely the principal, two Islamic Religious Education teachers, two general subject teachers, one extracurricular coach and two students. Data validity checking was carried out through triangulation techniques, member checks and forum class discussion group focus discussions. Data analysis was carried out using the Miles, Huberman and Saldana technique theory which consists of data collection, data condensation, data presentation, and conclusion drawing or verification. The findings of this study found that the four pillars of religious moderation learning are interrelated in shaping students' attitudes. The learning to know pillar is implemented through classroom learning, interfaith discussions, and reflections to foster insight and tolerance. The learning to do pillar is realized through activities such as futsal, scouts, and Young Indonesia red cross society (PMR) to train cooperation and skills. The learning to be pillar is carried out through habituation such as muroja'ah, congregational prayers, clean Friday, and 5S culture to form discipline and responsibility. Meanwhile, learning to live together can be seen from appreciation activities, social services, and rewards that foster caring, tolerant, religious attitudes, and keep students away from radicalism.
Implementasi Teori Humanistik Pada Peserta Didik Kelas IV Di MIN 4 Jember Zein, Ahmad Muzakki; Ramadhan, Firman Aulia; Farihah, Umi
IJIT: Indonesian Journal of Islamic Teaching Vol 5 No 2 (2022): Indonesian Journal of Islamic Teaching
Publisher : Pendidikan Islam Pascasarjana IAIN Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/ijit.v5i2.1707

Abstract

Humanistic learning is a humanist-based learning model. Students are seen as whole and unique individuals in humanistic learning. Students have different levels of potential and intelligence. Humanistic education seeks to humanize man by recognizing and developing his potential. Therefore, researchers are interested in researching the use of humanistic learning in MIN 4 Jember. Humanistic education can be used in the implementation of learning in school. This study takes a qualitative approach. Researchers gather information through interviews, observation, and documentation. Pre-Field, fieldwork, and data analysis are the stages of research. The study's findings concluded that (1) (a) the concept of humanistic learning in MIN 4 Jember is to humanize learning that values, explores, serves, and helps learners develop various types of potential. (2) the implementation of humanistic learning in MIN 4 Jember includes (a) fun and exciting learning for students. (b) print and electronic media, books, and the environment are used as media, tools, and learning resources. (c) no unilateral sanctions are imposed on students; and (d) teachers act as educators, mentors, motivators, and facilitators. (e) the role of students in teaching and learning activities is to be actively involved and feel comfortable during the learning process. (f) helpful factors include competent, committed teachers and adequate facilities. (g) inhibiting factors include the existence of teachers who are less creative and have limited expertise. Pembelajaran pendidikan humanistik adalah model pembelajaran yang berbasis humanis. Siswa dipandang sebagai individu yang utuh dan unik dalam pembelajaran humanistik. Siswa memiliki tingkat potensi dan kecerdasan yang berbeda-beda. Pendidikan humanistik berusaha memanusiakan manusia dengan mengenali dan mengembangkan potensi yang dimilikinya. Oleh karena itu, peneliti tertarik untuk meneliti penggunaan pembelajaran humanistik di MIN 4 Jember. Pendidikan humanistik dapat digunakan dalam pelaksanaan pembelajaran di sekolah tersebut. Penelitian ini mengambil pendekatan kualitatif. Peneliti mengumpulkan informasi melalui wawancara, observasi, dan dokumentasi. Pra-lapangan, pekerjaan lapangan, dan analisis data merupakan tahapan-tahapan penelitian. Temuan penelitian menyimpulkan bahwa (1) (a) konsep pembelajaran humanistik di MIN 4 Jember adalah memanusiakan pembelajaran yang menghargai, menggali, melayani, dan membantu peserta didik dalam mengembangkan berbagai jenis potensi. (2) Implementasi pembelajaran humanistik di MIN 4 Jember meliputi (a) pembelajaran yang menyenangkan dan menarik bagi siswa. (b) media cetak dan elektronik, buku, dan lingkungan digunakan sebagai media, alat, dan sumber belajar. (c) tidak ada sanksi sepihak yang dikenakan kepada siswa; dan (d) guru berperan sebagai pendidik, pembimbing, motivator, dan fasilitator. (e) peran siswa dalam kegiatan belajar mengajar adalah terlibat aktif dan merasa nyaman selama proses pembelajaran. (f) faktor yang membantu meliputi guru yang kompeten, berkomitmen dan fasilitas yang memadai. (g) faktor penghambat meliputi masih adanya guru yang kurang kreatif dan memiliki keahlian yang terbatas.