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PENERAPAN MODEL PROBLEM BASED LEARNING DENGAN PEMBELAJARAN BERDIFERENSIASI UNTUK MENINGKATKAN HASIL BELAJAR MATERI DINAMIKA LITOSFER Buhang, Nursulistiawati; Nurfaika, Nurfaika; Rusiyah, Rusiyah; Kobi, Wiwin
Geosfera: Jurnal Penelitian Geografi Vol 3, No 2 (2024): Geosfera: Jurnal Penelitian Geografi
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/geojpg.v3i2.26922

Abstract

Abstrak Hasil belajar di SMA Negeri 1 Gorontalo Utara setelah dilakukan observasi awal menunjukkan masih rendah dengan nilai rata-rata hasil ulangan semester yaitu 61. Tujuan penelitian ini untuk mengetahui apakah penerapan model Problem Based Learning (PBL) dengan pembelajaran berdiferensiasi dapat meningkatkan hasil belajar siswa pada materi dinamika litosfer. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas(PTK) yang dilaksanakan dalam dua siklus, setiap siklus2 kali pertemuan yang terdiri atas pelaksanaan tindakan ,observasi, dan refleksi. Hasil penelitian penerapan model Problem Based Learning dengan pembelajaran berdiferensiasi bahwa siswa di kelas X4 memiliki gaya belajar yang berbeda-beda yaitu gaya belajar visual, auditori, dan kinestetik. Hasil belajar siswa pada siklus I berjumlah 75% siswa yang memperoleh nilai lebih dari 86, sedangkan pada siklus II berjumlah 91% siswa yang memperoleh nilai lebih dari 86. Hal ini menunjukkan terjadi peningkatan hasil belajar pada siklus I dan II, setelah dilakukan penerapan model Problem Based Learning dengan pembelajaran berdiferensiasi. Penerapan model Problem Based Learning dengan pembelajaran berdiferensiasi dapat meningkatkan hasil belajar siswa pada kelas X4
TOPONIMI DESA DI KECAMATAN KABILA BERDASARKAN ASPEK GEOGRAFIS (SUMPLEMEN MATERI PENGETAHUAN DASAR PEMETAAN SMA KELAS X IPS) Istighfari, Dhita Ainun; Eraku, Sunarty Suly; Rusiyah, Rusiyah; Mayang, Rohmila
Geosfera: Jurnal Penelitian Geografi Vol 2, No 2 (2023): Geosfera: Jurnal Penelitian Geografi
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/geojpg.v2i2.23028

Abstract

Nama-nama desa tentunya memiliki latar belakang sejarah penamaan yang berbeda-beda antara satu daerah dengan daerah lainnya. Penelitian ini bertujuan untuk mengidentifikasi Toponimi Desa di Kecamatan Kabila. Penelitian ini menggunakan metode analisis deskriptif kualitatif dengan pendekatan keruangan. Data yang diperoleh dalam penelitian ini berdasarkan hasil observasi, wawancara, dokumentasi dan studi pustaka. Hasil penelitian ini menunjukkan bahwa yang melatarbelakangi toponimi desa di Kecamatan Kabila terdapat tiga aspek yaitu, aspek perwujudan, aspek kemasyarakatan, dan aspek kebudayaan. Toponimi di Kecamatan Kabila dipengaruhi oleh faktor geografis non-fisikal sebanyak 20% yaitu aspek kemasyarakatan dan aspek kebudayaan, sedangakan faktor fisikal sebanyak 80% yaitu aspek perwujudan. Berdasarkan data yang telah didapatkan dapat disimpulkan bahwasanya toponimi desa di Kecamatan Kabila sebagian besarnya dipengaruhi oleh faktor geofrafis fisikal yaitu aspek perwujudan. Setiap desa/keluran di Kecamatan Kabila memiliki kearifan lokal yang hampir sama dikarena semua desa/kelurahan ini berada dalam satu Provinsi Gorontalo yang dimana masih kental akan adat istiadat dan kearifan lokalnya maka dari itu setiap desa/kelurahan di Kecamatan kabila memiliki kearifan lokal yang tidak jauh berbeda. Antara lain kearifan lokalnya yaitu Hayula, Tumbilo Tohe, Mome'ati (pembeatan), Molontalo (acara 7 bulanan bagi ibu hamil), Mohundingo atau gunting rambut bayi (aqiqah), Mandi Lemon, dan Adat pernikahan.
ANALISIS KETERSEDIAAN SARANA DAN PRASARANA OBJEK WISATA DI KECEMATAN KABILA BONE KABUPATEN BONE BOLANGO Tamau, Nadiya; Nurfaika, Nurfaika; Rusiyah, Rusiyah
Geosfera: Jurnal Penelitian Geografi Vol 3, No 2 (2024): Geosfera: Jurnal Penelitian Geografi
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/geojpg.v3i2.29896

Abstract

Kecamatan Kabila Bone adalah salah satu kecamatan di Kabupaten Bone Bolango yang sebagian besar wilayahnya terdiri dari pesisir pantai, yang memungkinkan banyak tempat wisata pantai dan wisata bahari di daerah tersebut. Terdapat tiga objek wisata unggulan di daerah tersebut yang cukup populer  serta memiliki potensi pengembangan, dan potensi ekowisata  antara lain Objek Wisata Kurenai, Objek Wisata Hiu Paus, dan Objek Wisata Botutonuo. Penelitian ini  bertujuan untuk menganalisis ketersediaan sarana prasarana pada objek wisata, Untuk mengetahui apakah ketersediaan sarana prasarana pada objek wisata tersebut sudah sesuai dengan Standar Peraturan Menteri Pariwisata No 3 tahun 2018. Pengumpulan data  dalam penelitian ini menggunakan metode  observasi dan wawancara  kemudian dianalisis secara deskriptif kualitatif. Hasil penelitian menunjukkan  bahwa  pada Objek Wisata Kurenai  terdapat  6 sarana prasarana. Sarana prasarana pada objek wisata   tersebut  belum ada  sama sekali yang sesuai dengan standar Peraturan Menteri Pariwisata.  Pada Objek Wisata Hiu Paus tersedia 9 sarana prasarana, beberapa  sarana prasarana yang sudah sesuai  dengan Standar Peraturan Menteri Pariwisata  yaitu akses  jalan setapak, gazebo, dan gapura identitas. Sementara pada Objek Wisata Botutonuo tersedia 8 sarana prasarana. Adapun sarana prsarana  yang sudah sesuai dengan Standar Peraturan Menteri Pariwisata yaitu akses  jalan setapak, tempat parkir, gazebo, dan  gapura identitas, selebihnya sarana prasarana yang tersedia belum sesuai dengan Peraturan Menteri Pariwisata.
Eksplorasi Peta Interaktif untuk Mitigasi Bencana pada Siswa SMAS Wirabakti Gorontalo Nurfaika, Nurfaika; Rusiyah, Rusiyah; Sabihi, Aprianto; Moko, Faisal; Mokodompit, Mohamad Alfarezy; Massi, Silva; Agu, Rahmad Rafly
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i3.34166

Abstract

This community service activity aims to improve the competence of students of SMAS Wirabakti Gorontalo in utilizing digital map technology for disaster mitigation-based geography learning. Problems faced by partners include students' low understanding of spatial literacy, teachers' limitations in mastering mapping technology, and lack of infrastructure and collaborative support in schools. To answer these challenges, In-Service Training (IST) and On-Service Training (OST) training methods are used which integrate the use of Google Earth, InaRISK, and QGIS as learning media.This activity is carried out through three main stages: preparation, training, and evaluation. Evaluation was carried out through pre-test and post-test, response questionnaires, and observation of participant involvement. The results of the analysis showed an increase in students' average scores from 7.08 in the pre-test to 8.8 in the post-test. In addition, students demonstrate the ability to draw up risk maps and simple mitigation plans, as well as active involvement in practical sessions.This activity has proven to be effective in improving students' disaster literacy and geospatial skills and opening up new insights for teachers in learning innovation. Recommendations from these activities include further training for teachers, infrastructure improvements, and replication of programs in other schools. With this approach, it is hoped that a contextual, creative, and disaster-resilient learning environment will be created.
Peningkatan Literasi Kebencanaan Siswa Berbasis Data Geospasial Rusiyah, Rusiyah; Nurfaika, Nurfaika; Melo, Ramla Hartini; Massi, Silva; Mokodompit, Mohamad Alfarezy; Agu, Rahmat Rafly
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i3.34160

Abstract

Disaster literacy is a crucial aspect for the people of Gorontalo, as the region is highly vulnerable to various natural hazards. This program aimed to enhance students’ disaster literacy through geospatial data-based learning. The program was conducted at SMAS Wira Bhakti Gorontalo with 20 students as participants. The activities were carried out in several stages: preparation, pretest, lecture, training (hands-on), posttest, and reflection. The results of the pretest and posttest showed an improvement in students’ knowledge. The average pretest score of 67 increased to 88 in the posttest. This finding indicates that the use of geospatial data is effective in improving students’ understanding of disasters. Reflections and student responses further revealed that this program was beneficial in enhancing students’ preparedness for disasters. This program successfully improved students’ disaster literacy and contributed to fostering a disaster-resilient young generation. 
Upaya Meningkatkan Kemampuan Visual-Spasial Anak Usia Dini Melalui Pembelajaran Dengan Media Video dan Peta Rusiyah, Rusiyah; Nurfaika, Nurfaika; Melo, Ramla Hartini
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v2i1.30758

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Instilling a love for Indonesia’s homeland from an early age is essential. One effective approach to fostering patriotism is by introducing young children to Indonesia’s geography. Visual-spatial intelligence plays a crucial role in helping children comprehend spatial concepts and geographic locations. This program aims to enhance young children's visual-spatial intelligence through interactive learning methods utilizing video and map-based media. The activities include video presentations, map-based exercises, coloring maps of Indonesia, and identifying island names to promote active engagement in the learning process. The results indicate that 86.6% of children demonstrated high engagement during learning activities. Furthermore, 80% exhibited strong proficiency in map coloring, while another 80% successfully identified and named islands with high accuracy. These findings suggest that integrating video and map-based media effectively enhances children's geographical understanding and visual-spatial skills. The adoption of audiovisual and visual learning methods can be expanded in early childhood education to foster an interest in geography and strengthen visual-spatial intelligence from an early age.
Penerapan Google Earth Dalam Pembelajaran Geografi Untuk Meningkatkan Hasil Belajar Siswa Di SMA Negeri 1 Tilango Yusuf, Andrianto; Rusiyah, Rusiyah; Pratama, M. Iqbal Liayong
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v1i1.28756

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Behavioral changes brought about by the learning process are called learning outcomes. By utilizing Google Earth multimedia about Indonesian flora and fauna, this research seeks to improve the learning outcomes of class XI students. This research uses a Classroom Action Research (PTK) design. The main goal of PTK is to help teachers solve learning challenges in the classroom and to improve and improve the quality of learning. SMA Negeri 1 Tilango, Gorontalo Regency, Gorontalo Province was the location for this research. The research was conducted in 2024 between June and July. Class XI students were used as research subjects.  The instruments of this research are test questions, teacher activity observation sheets, and student activity observation sheets. The research results showed that the learning management activities observed by teachers in Cycle I were in the best condition with a percentage value of 44.4%; in Cycle II it increased to a maximum of 55.6%; and in the maximum category it reaches 100%. Student activities in cycle I produced 66.7% very good learning aspects, 16.7% good learning aspects, and 16.7% negative learning aspects. In contrast, the second cycle student activity score showed 16.7% in the good category and 83.3% in the very good category. Utilizing Google Form as a tool for monitoring student learning outcomes, student learning outcomes are processed in cycles I and II. Completeness of student learning outcomes in cycle I was 53.33% and incomplete student learning outcomes was 46.67%. These results are based on observations made by observers. On the other hand, 87.88% of students completed cycle II, and 12.12% of students showed incomplete results. Based on the research results, the learning outcomes of class XI IPS 3 students at SMA Negeri 1 Tilango regarding the distribution of flora and fauna can be improved by using Google Earth media.
Analisis Daya Tarik Wisata Air Terjun Ilohu'uwa Kecamatan Bone Kabupaten Bone Bolangoatan Bone Kabupaten Bone Bolango Daud, Dian Mentari; Eraku, Sunarty Suly; Rusiyah, Rusiyah
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v1i1.27945

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This research aims to analyze the tourist attraction of Ilohu'uwa Waterfall using descriptive qualitative research methods. Data collection in research was carried out using observation, interviews and literature study methods. The research population used was waterfall tourism managers, the community and tourists. The number of samples in this study was 80 respondents. The results of the research show that the Ilohu'uwa Waterfall tourist attraction has good attractiveness by paying attention to the main components of tourism, namely natural tourist attractions, accessibility, and facilities and infrastructure. For natural tourist attractions which are tourist attractions, a score of 86.5% was obtained, categorized as high suitability and has a beautiful panorama. Furthermore, the results of the analysis on accessibility obtained a value of 64,3%, categorized as moderate feasibility with good accessibility but still needs to be improved and paid attention to by the government and government. Then the results of the analysis of facilities and infrastructure obtained were 48,5%, categorized as moderate feasibility and the supporting facilities and infrastructure were adequate but needed to be improved.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY PADA PEMBELAJARAN GEOGRAFI MATERI DINAMIKA LITOSFER Bokingo, Muhamad Fachri; Rusiyah, Rusiyah; Nurfaika, Nurfaika; Lahay, Rakhmat Jaya; Hendra, Hendra
Social Landscape Journal Vol 4, No 3 (2023): November
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56680/slj.v4i3.53977

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This study aims to develop Android- based Augmented Reality media for learning geography regarding lithospheric dynamics. This research is Research and Development (R&D) research using the ADDIE development model. There are 3 methods used in this research, namely observation, black box testing method, and finally the questionnaire method to obtain validation values and see the feasibility of the Augmented Reality media created. Validation is carried out by experts, materials, media experts and learning experts. After going through validation from experts, the media was then tested on students with a total of 22 students. The results of initial trials using the black box testing method show that the Augmented Reality media application runs well. The results of the material expert validation obtained a percentage value of 82% (valid value category). The validation value of media experts received a percentage value of 84% (valid value category). The learning expert validation received a percentage score of 93% (very valid score category) and the results of the student response questionnaire received a percentage score of 94.41% (very valid score category). Judging from the results of this assessment, it can  be concluded that Augmented Reality-based learning media is suitable for use in the learning process.
Pengembangan media Pembelajaran berbasis Vlognow dan Wordwall Mata Pelajaran Geografi materi Mitigasi Bencana Kelas XI SMA Negeri 1 Kota Gorontalo Kurune, Astuti; Yusuf, Daud; Rusiyah, Rusiyah
Edu Geography Vol 11 No 3 (2023): Vol 11 No 3 (2023)
Publisher : Jurusan Geografi, Fakultas Ilmu Sosial, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edugeo.v11i2.74602

Abstract

Penelitian ini bertujuan menghasilkan media pembelajaran berbasis VlogNow dan Wordwall pada materi mitigasi bencana. Penelitian ini menggunakan metode penelitian pengembangan dengan model ADDIE sebagai pendekatan dalam menyusun media pembelajaran. Dalam penelitian ini terdapat 5 (lima) tahapan yaitu tahap analysis, tahap design, tahap development, tahap implementation, dan tahap evaluation. Hasil penelitian ini dapat disimpulkan bahwa pengembangan menggunakan VlogNow dan Wordwall telah melewati uji coba validitas oleh ahli materi yang mendapatkan presentase 87.5%, validator selanjutnya adalah validator ahli produk yang mendapatkan presentase nilai sebesar 82.5% yang terakhir validator selanjutnya ahli pembelajaran yang mendapatkan presentase nilai sebesar 90.55%. Hasil respon siswa terhadap media pembelajaran menggunakan VlogNow dan Wordwall materi mitigasi bencana alam yaitu dengan menggunakan uji general mendapatkan hasil 88.6%. Sehingga media pembelajaran menggunakan VlogNow dan Wordwall dapat digunakan dalam proses pembelajaran di kelas teerkait dengan materi Mitigasi Bencana Alam. Simpulan penelitian ini adalah media pembelajaran dinyatakan layak digunakan dalam proses pembelajaran. The aim of this research was to create learning media based on VlogNow and Wordwall for disaster mitigation topics. The research used the development research method with the ADDIE model as the approach for designing learning media. The research consisted of 5 stages: analysis, design, development, implementation, and evaluation. The results of this research can be summarized as follows: the development using VlogNow and Wordwall has undergone validation by subject matter experts, achieving a percentage of 87.5%. The next validation was conducted by product experts, with a percentage of 82.5%. Finally, validation by learning experts resulted in a percentage of 90.55%. Student responses to the learning media using VlogNow and Wordwall for disaster mitigation topics, as measured by a general test, yielded a result of 88.6%. In conclusion, this research found that the learning media developed using VlogNow and Wordwall is suitable for use in the classroom for teaching disaster mitigation topics.