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The Trend Ethnopedagogy Research as Contribution in Elementary Science Learning in The Era of Industrial Revolution 4.0 Ibrahim, Ibrahim; Suranti, Ni Made Yeni
Jurnal Ilmiah Profesi Pendidikan Vol. 9 No. 1 (2024): Februari
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v9i1.2000

Abstract

Ethnopedagogy is an approach to education that uses students' culture and cultural context as a basis for the learning process. Ethopedagogy is important because it helps shape individuals who are not only academically intelligent but also have a strong moral and ethical awareness, which is very necessary to face the complex challenges in today's global society. This research aims to identify and analyze ethnopedagogical research trends in their contribution to elementary school science learning in the era of revolution 4.0. This research method is descriptive and analytical. The data used in this research was obtained from documents indexed by Google Scholar from 2015-2024 using Publish or Perish and Dimension.ai. Research procedures use PRISMA guidelines. The data identified and analyzed included types of publications, authors on ethnopedagogy, sources of publications, and titles of research on ethnopedagogy that were widely cited. The data analysis method uses bibliometric analysis assisted by VOSviewer software. The results of the analysis show that the trend of ethnopedagogical research indexed by Google Scholar from 2015 to 2024 has experienced a fluctuating increase. The biggest increase was from 2020 to 2021, then decreased in 2022. There are many documents in the form of articles, proceedings, or edited books that discuss ethnopedagogy research. Key words that are often used in ethnopedagogical research are culture, local wisdom, local wisdom, ethnopedaogical values, and learning process.
SOSIALISASI MODEL PEMBELAJARAN INTERAKTIF BAGI CALON GURU SEKOLAH DASAR UNTUK MENINGKATKAN PENGETAHUAN DAN KETERAMPILAN SISWA Baiq, Yuni Wahyuningsih; Alimuddin, Nurkhaerat; Suranti, Ni Made Yeni; Rahmatih, Aisa Nikmah
Jurnal Interaktif: Warta Pengabdian Pendidikan Vol 4 No 1 (2024): Edisi Juni 2024
Publisher : Jurusan Ilmu Pendidikan, FKIP, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/interaktif.v4i1.138

Abstract

The role of teachers in preparing appropriate strategies in facing the society 5.0 era is very large. One of them is preparing learning strategies as a bridge that will be used in the learning process. Learning strategies do not only include learning methods or media but the learning model used is the key to the success of the ongoing learning process. The era of society 5.0 demands technological collaboration requiring interactive learning models in the process. The interactive learning model utilizes technology in its application, namely using audio-visual elements which enable the involvement of student responses in the learning process. The stages of socialization activities for this interactive learning model for prospective elementary school teachers are: a) initial stage, b) preparation stage, c) implementation stage and d) evaluation stage. Based on the recapitulation results of the distribution of pre- and post-activity questionnaires, it shows that there is an increase in the knowledge and skills possessed by activity participants regarding interactive learning models that can be applied in the classroom. Most participants expressed interest in interactive learning models that use games in their implementation.
PELATIHAN PENGGUNAAN PHET SIMULATION UNTUK MENINGKATKAN KETERAMPILAN IPA CALON GURU SD TAHUN 2024 Ibrahim; Bahtiar, Bahtiar; Maimun, Maimun; Suranti, Ni Made Yeni; Alimuddin, Nurkhaerat; Wahyuningsih, Baiq Yuni; Hasnawati, Hasnawati
Jurnal Interaktif: Warta Pengabdian Pendidikan Vol 4 No 1 (2024): Edisi Juni 2024
Publisher : Jurusan Ilmu Pendidikan, FKIP, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/interaktif.v4i1.142

Abstract

Training on the use of PhET Simulation for prospective elementary school teachers in 2024 aims to improve technical and pedagogical skills in teaching science. This training involved a series of planning, introductory, workshop, and evaluation sessions, with a focus on the use of interactive simulations as a learning aid. Evaluation results showed significant improvements in participants' understanding and confidence. Participants also showed greater creativity in designing interactive and interesting learning plans. Despite technical challenges and the need for additional support, it is hoped that this training will improve the quality of science education in Indonesia, motivating students to become more interested and achieve in the field of science. Ongoing support and technological infrastructure improvements are needed to ensure the positive impact of this training continues.
Development of Innovative Teaching Materials with QR Code Assistance for Basic Science Concepts to Enhance Critical Thinking Skills Nurwahidah; Suranti, Ni Made Yeni; Alimuddin, Nurkhaerat; Ibrahim
Journal of Classroom Action Research Vol. 6 No. 4 (2024): November 2024
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v6i4.9618

Abstract

This study aims to develop innovative teaching materials for the Basic Concepts of Science using QR Codes to enhance the critical thinking skills of prospective elementary school teachers. The study employs the 4D development model, which includes the stages of define, design, develop, and disseminate. The developed teaching materials are integrated with QR Codes, allowing prospective teachers to easily access additional learning resources, rich information, instructional videos, interactive multimedia, and even virtual simulations. The teaching materials are also designed to include learning activities that facilitate the development of critical thinking skills related to the basic concepts of science. The validity testing phase was conducted by five experts, and the validation results were analyzed using Aiken's V to determine the validity index of the developed materials. Based on the data analysis, the teaching materials were found to be valid and suitable for use. The innovative QR Code-assisted teaching materials for Basic Concepts of Elementary Science can effectively train the critical thinking skills of prospective elementary school teachers.
INTERACTIVE LEARNING INNOVATION: IMPROVING UNDERSTANDING OF THE CONCEPTS OF MOTION AND FORCE IN PROSPECTIVE TEACHER STUDENTS Ibrahim, Ibrahim; Maimun, Maimun; Bahtiar, Bahtiar; Suranti, Ni Made Yeni
BIOCHEPHY: Journal of Science Education Vol. 4 No. 2 (2024)
Publisher : MO.RI Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52562/biochephy.v4i2.1413

Abstract

This research aims to measure the effectiveness of interactive learning media in increasing understanding of the concepts of movement and force in prospective elementary school teacher students. The research subjects were 26 students who took a test based on the Quizizz application, consisting of 12 multiple choice questions and short answers. The research results showed a gradual increase in answer accuracy, especially on the final questions, with the highest accuracy of 70% on the 12th question. Meanwhile, the initial questions showed low accuracy, which indicated the need to strengthen basic concepts. Analysis of processing time shows that students who spend more time tend to get better results. The frequency distribution of correct answers shows that the majority of students are in the middle ability category, while only a few achieve high performance. These findings imply the need to use varied learning strategies, such as interactive simulations, virtual experiments, or problem-based discussions, to increase in-depth understanding of concepts. Thus, interactive learning media can be an effective solution in supporting the learning process in the field of science education.
PELATIHAN MEDIA INTERAKTIF BERBASIS GAME MENGGUNAKAN APLIKASI WORDWALL UNTUK MENINGKATKAN KETERAMPILAN GURU SEKOLAH DASAR Rahmatih, Aisa Nikmah; Fauzi, Asri; Ermiana, Ida; Suranti, Ni Made Yeni; Handika, Ilham
Mitra Mahajana: Jurnal Pengabdian Masyarakat Vol. 5 No. 3 (2024): Volume 5 Nomor 3 Tahun 2024
Publisher : LPPM Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/mahajana.v5i3.4683

Abstract

One way to design interactive learning is by utilising digital applications or websites that provide media creation services. By utilising sites that provide digital-based media creation services, students' interest in participating in the learning process increases and the teaching and learning process becomes more interesting. One platform that offers interactive game-based media creation is the Wordwall platform. The Wordwall educational game is a website-based application that can be used as a learning medium with interactive game features. This training was chosen because the Wordwall platform has been proven to increase student interest, motivation, and learning outcomes. Thus, the community service team held training on creating interactive game-based media using the Wordwall platform to improve the digital skills and abilities of elementary school teachers. The purpose of this training is to train teachers in developing interactive game-based media using the Wordwall application. The target in this study was 14 teachers at SDN 15 Cakranegara. The stages of implementing community service activities are the preparation stage, the implementation stage, and the evaluation stage. The results of this community service are that teachers are very enthusiastic about this interactive learning media development training because of the need for teachers to improve the learning process in the classroom. Overall, interactive game-based media training using the Wordwall application is the right step in improving the skills of elementary school teachers in creating innovative and effective learning media. With the right support and guidance, teachers can leverage this technology to improve the quality of learning, which will ultimately have a positive impact on student learning outcomes.
DESIGNING SCIENCE LEARNING MATERIALS BASED ON BAU NYALE LOCAL WISDOM ON THE TOPIC OF EARTH’S ROTATION AND REVOLUTION FOR PRIMARY SCHOOL Suranti, Ni Made Yeni; Ibrahim, Ibrahim; Gusfian, Mauliana
BIOCHEPHY: Journal of Science Education Vol. 5 No. 1 (2025)
Publisher : MO.RI Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop science learning materials based on local wisdom by linking natural phenomena, specifically the topics of Earth's rotation and revolution, with the Bau Nyale tradition. This tradition, rooted in the Sasak community of Lombok, is closely related to lunar phases, seasonal changes, and marine ecosystems. The development of the learning materials is intended to foster students’ critical thinking skills while preserving local culture. The method employed is Research and Development (R&D) using the 4D model (Define, Design, Develop, Disseminate), although this study is limited to the define and design stages. The define stage involved needs analysis through literature review and questionnaire distribution, which revealed a low level of student understanding of scientific content and limited integration of local cultural values in learning. The design stage resulted in an interactive prototype of instructional materials in the form of a PowerPoint presentation that integrates scientific content with local cultural context. The findings indicate that this approach has the potential to enhance students’ understanding of Earth’s rotation and revolution in a contextual manner, while also promoting critical thinking skills and appreciation for cultural heritage. The developed learning materials are expected to serve as relevant and contextual resources for science learning in primary education.
EXPLORING THE POTENTIAL OF EDUCATIONAL ANDROID GAMES FOR PROSPECTIVE ELEMENTARY SCHOOL TEACHERS: A RESPONSE Ibrahim, Ibrahim; Nurwahidah, Nurwahidah; Suranti, Ni Made Yeni; Alimuddin, Nurkhaerat
JGK (Jurnal Guru Kita) Vol. 8 No. 2: Maret 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jgk.v8i2.56553

Abstract

This research aims to explore the responses of prospective elementary school teachers to training in developing Android-based educational games as an innovative learning tool. By distributing questionnaires to 121 prospective elementary school teachers in NTB, this research identified the needs, interests, motivations and challenges faced in participating in the training. The research results show that prospective elementary school teachers show a high interest in using educational games as a learning tool, but prospective elementary school teachers face challenges related to technical skills and integration in the curriculum. These findings provide important insights for training providers in designing programs that better suit the needs of prospective teachers, as well as highlighting the importance of continued support for the development of skills in using technology in education.