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Malam Baretong Sebagai Sumber Penciptaan Komposisi “Night Of Baghetong” Vereki Martiano; Asril Asril; Asep Saepul Haris
Melayu Arts and Performance Journal Vol 2, No 2 (2019): Melayu Art and Performance Journal
Publisher : Pascasarjana Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/mapj.v2i2.689

Abstract

ABSTRAK Malam baretong merupakan salah satu kegiatan gotong royong, sumbang-menyumbang dalam pesta perkawinan yang dilakukan pada saat menghitung uang dari para tamu yang hadir pada malam terakhir atau malam penutupan perelatan di Pariaman Limau Purut. Berdasarkan pandangan positif dan negatif yaitu pada nilai social yang terjadi, memberikan dampak solusi dalam segi menilai kebudayaan. Sehingga pesan dari komposisi musik yang diwujudkan dari hal-hal ekstramusikal digarap dengan menggunakan konsep bentuk analogi musikal melalui instrument konfensional dan non konfensional secara berdialog dan eksperimental bunyi dengan garapan re-interpretasi tradisi. Kata kunci : Baretong, Positf, Negatif, Ekstramusikal, Analogi Musikal.
PENINGKATAN PENDAPATAN UMKM SEKUPANG MELALUI PENGEMBANGAN SDM DI ERA DIGITAL Haldy, Muhammad; Firiansyah, Iranda; Riswandi, Riswandi; Martiano, Vereki; Saputra, Asron
PUAN INDONESIA Vol. 7 No. 1 (2025): Jurnal PUAN Indonesia Vol. 7 No. 1 Juli 2025
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i1.446

Abstract

This community service activity focuses on developing the role of human resources (HR) in MSMEs in the digital era to increase the income of micro-enterprises in Sekupang District, Batam City. The main objective of this activity is to improve the capacity and competency of MSMEs' HR so they can adapt to technological developments and increasingly dynamic market competition. Through a series of intensive training sessions and mentoring, participants will be equipped with practical skills in digital management, including digital marketing, social media management, e-commerce utilization, and digital financial literacy. This training is designed to be practical and contextual, tailored to the needs and characteristics of local MSMEs. After participating in this program, MSMEs are expected to be able to optimize digital technology to market their products, reach a wider consumer base, and manage their business finances efficiently. By improving the quality of human resources, business productivity and competitiveness will increase, ultimately impacting revenue growth and business sustainability. This activity also represents a tangible contribution from universities to fostering local community economic empowerment.
Musical Illustration in the Film Silogui: A Cinematic Study of Mentawai Children Martiano, Vereki; Zaidi, Ahmad; Askhan, Asifa; Putra, Andika Bayu
Scoring: Journal of Film Music Vol 3, No 1 (2025): Scoring Jurnal of Film Music
Publisher : Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/scoring.v3i1.5654

Abstract

ABSTRACT  The film "Silogui" offers an authentic portrayal of children's lives on Siberut Island, Mentawai, West Sumatra, highlighting noble cultural values, reverence for nature, and the strong presence of ancestral spirits. The main narrative follows Kumey, who ventures to find Arenga palm wood with his friend, Aduy. Conflict arises when Kumey is disturbed by a great forest guardian spirit for failing to perform the Panki ritual. This incident leads Kumey to regret and promise to respect nature and ancestral customs. This journal specifically examines how musical illustration serves as the backbone of the narrative in "Silogui," analyzing how every note and rhythm not only accompanies but also actively shapes the cinematic experience, strengthening cultural themes, and deepening the emotions of the Mentawai child characters. Using a qualitative approach with semiotic analysis of music and film narrative, this research finds that music plays a crucial role in building atmosphere, representing spiritual values, and reinforcing messages of preservation.Keywords: Silogui, Kumey, Aduy,  Siberut, Mentawai, Panki   
The Composition Process of FLS3N Dance Music 'Ratapan Bumi' Through the Digital Audio Workstation Studio One 6 Approach: A Study of Creation Methodology Martiano, Vereki; Zaidi, Ahmad; Pardi, Ari; Surayya, Yade; Alhamda Putra, Vindo
Scoring: Journal of Film Music Vol 3, No 2 (2025): Scoring
Publisher : Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/scoring.v3i2.6155

Abstract

This study aims to holistically analyze and describe the creation methodology utilized by composer Vic Art. in producing the accompanying music for the FLS3N (National Student Art and Literature Competition Festival) dance, Ratapan Bumi (The Earth's Lament). This dance work possesses high narrative complexity, addressing the environmental crisis issue in Riau and integrating the Riau Malay philosophy ("The Malay will not disappear from the Earth"), while simultaneously demanding strict synchronization accuracy with the vigorous Malay Silat movements. The primary focus of the research is the optimization of the Digital Audio Workstation (DAW) Studio One 6 as an integral methodological device within the entire composition process. Employing a qualitative approach with a case study method, data were collected through in-depth interviews with the Composer, observation of the DAW project workflow, and analysis of choreography documents. The results identify three methodological pillars: (1) Conversion of Narrative into the Arrangement Structure in Studio One 6, (2) Sound Design Hybridity using VSTs to blend traditional Malay timbre with the electronic spectrum, and (3) Automation Optimization to achieve dynamic expression synchronized with the movement energy. This research confirms that DAW Studio One 6 functions not only as a production tool, but rather as an essential methodological environment in translating socio-cultural issues into a state-of-the-art sonic medium.
The Ecranisation of the Wayang Padang Play Script by Wisran Hadi into a Film Script Topan Dewa Gugat; Gangga Lawranta; Vereki Martiano; Vickrie Ardy
Ekspresi Seni : Jurnal Ilmu Pengetahuan dan Karya Seni Vol 27, No 1 (2025): Ekspresi Seni: Jurnal Ilmu Pengetahuan dan Karya Seni
Publisher : LPPM Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/ekspresi.v27i1.4320

Abstract

This research discusses the process of translating the drama script Wayang Padang by Wisran Hadi into a film scenario. Ecranization is the process of adapting from a text medium to a visual medium, which involves the transformation of narrative, characters and aesthetic elements. In this context, the research aims to identify the changes that occurred during the ecranization process, including story simplification, character adjustments, and visual processing to meet cinematic needs. The research results show that there are a number of significant modifications in the transfer from drama script to film scenario. Narrative transformation is carried out by simplifying the dialogue and storyline to create a more dynamic rhythm according to cinema needs. Visual development is a key element in the ecranization process, where the depiction of settings, costumes and character gestures are optimized to strengthen visual appeal. However, this research also found challenges in maintaining the cultural essence and moral messages contained in original works, especially in an effort to adapt them to modern audiences. The conclusion of this research emphasizes that the process of recreating the drama script "Wayang Padang" is not just a transfer of medium, but is also a creative effort to harmonize local cultural traditions with the film format. With the right approach, ecranization can be an effective means of introducing traditional literary works to the younger generation and a wider audience, without losing the underlying cultural values
Batiteria: The Epistemology of Contemporary Musical Creation Based on the Aceh Spice Route Rizki Mona Dwi Putra; Uswatul Hakim; Vereki Martiano
Gondang: Jurnal Seni dan Budaya Vol. 10 No. 1 (2026): GONDANG: JURNAL SENI DAN BUDAYA, JUNE 2026
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/w6svbg07

Abstract

This article examines the epistemological foundations underlying the creation of the contemporary musical work Batiteria—a work born from research on the Acehnese spice route as a cultural phenomenon. This study uses an artistic research approach that positions artworks as both products and vehicles for reflection on knowledge. By integrating three epistemological axes—(1) practice-based knowledge, (2) an epistemology of reinterpretation that explores how artists “know” traditions before transforming them, and (3) a multi-source epistemology that combines empirical, intuitive, and cultural knowledge—this study analyzes how Batiteria constructs new musical knowledge. Batiteria, an acronym for West, East, and Central Aceh Rhythms, interprets three traditional Acehnese rhythms: Rapai Geleng (West Aceh), Rapai Pasee (East Aceh), and Didong (Central Aceh) through techniques of musical reinterpretation and contemporary composition. The findings indicate that the creation process of Batiteria is not merely expressive, but rather an epistemic act that produces knowledge about tradition, identity, and cultural sustainability through the language of sound. Thus, this article contributes to the development of discourse on the epistemology of art—particularly in the context of tradition-based contemporary music creation in Indonesia.
HIBRIDITAS GERAK DAN BUNYI: TRANSFORMASI METODOLOGI PENGKARYAAN TARI KONTEMPORER FLS3N BERBASIS DIGITAL AUDIO WORKSTATION Vereki Martiano; Intania Ananada Jonisa; Susandra Jaya
Greget: Jurnal Kreativitas dan Studi Tari Vol. 25 No. 1 (2026): METODE KEKARYAAN TARI TERBUKA UNTUK PERUBAHAN
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/grt.v25i1.8606

Abstract

This study aims to comprehensively analyze the methodological transformation in creating contemporary dance by utilizing Digital Audio Workstation (DAW) Studio One 6 in the FLS3N competition, focusing on the work "Ratapan Bumi". The central problem highlights how digital technology functions not merely as a recording device, but rather as an integrated methodological environment bridging kinetic hybridity (Riau Malay Silat movements) and sonic spectrums (traditional-electronic instruments). Employing a qualitative approach with an interpretive case study design, empirical data were gathered through in-depth interviews with Composer Vic Art, systematic observation of the DAW project workflow, and contextual choreography document analysis. The results establish three digital methodology pillars with a prioritized emphasis on choreographic reconstruction and digital audio integration: (1) Converting the ecological narrative of Riau's forest crisis into a structured arrangement timeline using markers, (2) Generating timbral hybridity via third-party VST layering (Native Instruments Kontakt) to blend authentic traditional Malay resonances with software synthesis, and (3) Optimizing Automation Tracks as a direct translation tool for kinetic silat energy demanding high synchronization accuracy. This study confirms that DAW integration within contemporary dance choreography fosters an interdisciplinary paradigm where physical movement structures and digital sound design inherently co-construct one another.
PEMBINAN SISWA SMK 1 BATAM MELALUI PENGUATAN KEWIRAUSAHAAN DIGITAL UNTUK MENDORONG PERTUMBUHAN BISNIS BERKELANJUTAN Muhammad Haldy; Iranda Firiansyah; Vereki Martiano; Riswandi Riswandi; Yujitia Ahdarrijal
PUAN INDONESIA Vol. 8 No. 1 (2026): Jurnal PUAN Indonesia Vol. 8 No. 1 Juli 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v8i1.565

Abstract

This community service program aimed to strengthen the digital entrepreneurship competencies of students at SMK Negeri 1 Batam by developing a sustainable entrepreneurship ecosystem. The program addressed students’ limited understanding of digital business, online marketing, and business planning despite their strong interest in entrepreneurship. The activities were conducted through interactive lectures, workshops, participatory learning, discussions, mentoring, and business project assistance involving 30 vocational students. Training materials included digital entrepreneurship, Business Model Canvas (BMC), digital marketing, product branding, social media utilization, and the application of artificial intelligence in business. Program evaluation was carried out through pre- and post-assessments, observations, and participants’ business project presentations. The results showed significant improvements in students’ knowledge, digital business skills, entrepreneurial confidence, and ability to develop business ideas and simple business models. The program also strengthened collaboration between the university and the school, creating a supportive learning environment for digital entrepreneurship. Overall, this initiative demonstrates that digital entrepreneurship training effectively enhances vocational students’ entrepreneurial competencies and supports the development of innovative and sustainable young entrepreneurs.
ANALISIS PEMAKNAAN AVATAR DALAM PEMBENTUKAN IDENTITAS DIRI GAMERS PADA GAME ONLINE ROBLOX (STUDI PADA SISWA SMAN 5 BATAM) Karina Ariani; Vereki Martiano
Commed Jurnal Komunikasi dan Media Vol. 11 No. 2 (2026): COMMED : Jurnal Komunikasi dan Media
Publisher : Prodi Ilmu Komunikasi Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/commed.v11i2.11819

Abstract

The growth of digital technology has changed the way teenagers communicate and interact, including through online games that use avatars. This study aims to examine how students at SMAN 5 Batam understand the meaning of Roblox avatars, how they use avatars to represent themselves, and how avatars help shape their self-identity through virtual interaction. This research used a qualitative descriptive method in the field of communication studies. Data were collected through observation, in-depth interviews, documentation, and literature review. The participants consisted of one key informant and five informants selected using purposive sampling. The data were analyzed using the Miles and Huberman model, and the validity of the findings was checked through source triangulation, technique triangulation, and member checking. The results show that most participants see avatars as more than game characters. They use avatars to show their personality, interests, style, and personal preferences. Many participants choose clothes, colors, accessories, and avatar designs based on what they like or the image they want to show to other players. Creating and changing avatars also helps them understand themselves better, feel more confident, and interact more easily with other players. However, some participants see avatars only as part of the game and do not connect them with their real identity. The study concludes that Roblox avatars are not only digital characters but also communication tools that help teenagers express themselves and build their self-identity through social interaction in the virtual world.