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PENGEMBANGAN GAME EDUKASI BERBASIS FLIPBOOK PADA PEMBELAJARAN PKN UNTUK MENUMBUHKAN NILAI-NILAI PROFIL PANCASILA DI SEKOLAH DASAR Lubis, Renni Ramadhani; Parinduri, Wina Mariana; Rambe, Titin Rahmayanti; Rambe, Nurhamimah
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 14 No. 2 (2024): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v14i2.58574

Abstract

This research aims to develop a flipbook based educational game to foster the values of Pancasila student profiles. This research is research and development. This research uses the ADDIE development model. This research was carried out at SD IT Bintang Langkat. The subjects in this research were 20 class IV students. Data collection techniques are observation, questionnaires and tests. The data analysis used in this research is: (1) analysis of the feasibility of flipbook based educational games, (2) analysis of the effectiveness of flipbook based educational games. Based on the validation results, it is known that the material expert validation results with a percentage of 89.23% are categorized as very feasible. Linguist validation results with a percentage of 92.30% are categorized as very feasible. The media expert validation results with a percentage of 96.66% were categorized as very feasible. The results of expert practitioner validation with a percentage of 88.34% are categorized as very feasible. The results of the pretest revealed that 15 students completed and five students did not complete, the learning outcomes of the students who completed were a percentage of 55%. Meanwhile, the results of the posttest test showed that 17 students completed and 3 students did not complete, the learning outcomes of students who completed were 77%.
Character Education-Based Modules in Indonesian Language Learning to Improve Student Learning Outcomes in Elementary Schools Rambe, Nurhamimah; Parinduri, Wina Mariana; Lubis, Renni Ramadhani
Pedagogik Journal of Islamic Elementary School VOL 6 NO 2 OCTOBER 2023
Publisher : Institut Agama Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/pijies.v6i2.4222

Abstract

The research aims to develop a character education-based module. This research is research and development. The research uses the ADDIE development model which consists of analysis, design, development, implementation, and evaluation. The research was carried out at SD Negeri 050660 Kwala Bingai. The research subjects were 20 fifth grade students, consisting of 8 male students and 12 female students. The research object is a character education-based module. Data collection techniques are observation, tests and questionnaires. Based on the validation results of language experts with a percentage of 80.00%, they are categorized as feasible, the validation results of material experts with a percentage of 94.75% are categorized as very feasible, and the validation results of media experts with a percentage of 90.60% are categorized as very feasible. The results of the pretest were with a percentage of 47%, 2 students who completed and 18 students who did not complete. Meanwhile, the posttest trial with a percentage of 82%, 19 students completed and 1 student did not complete. Based on the validation results and trial results, it was concluded that the character education-based module was very feasible and effective for use for class V students at SD Negeri 050660 Kwala Bingai.
The Use of AI by Elementary Teacher Education Students: Between Innovation and Dependency Rambe, Nurhamimah
Journal of Classroom Action Research Vol. 4 No. 2 (2025): August, 2025
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/jcar.v4i2.467

Abstract

This study aims to analyze the use of Artificial Intelligence (AI) by fourth-semester students of the Primary School Teacher Education (PGSD) program in completing academic assignments. Specifically, the study explores (1) the impact of AI use on students' critical thinking skills, (2) students' perceptions of AI's role in academic tasks, (3) the extent to which AI influences the quality of academic assignments, and (4) the ethical implications of AI use in the training of future teachers. Employing a quantitative survey approach and qualitative thematic analysis from 77 respondents, it was found that AI has become a prevalent and highly valued tool due to its ability to enhance efficiency and save time in various academic tasks (e.g., essay writing, summarizing, presentations). However, findings also indicate an increased dependence on AI, raising concerns about a potential decline in critical thinking skills and intellectual laziness. While AI is perceived to improve assignment professionalism and facilitate achieving higher grades, students consistently emphasize the need for extensive revision of AI output to ensure accuracy, originality, and adherence to academic standards. Furthermore, significant ethical implications related to plagiarism, academic dishonesty, and the potential for superficial learning are major concerns among students, who actively advise using AI as a tool that requires critical verification, rather than a substitute for independent thought. This study concludes that the integration of AI in future teacher education must be done wisely and responsibly, emphasizing the importance of academic integrity, continuous critical thinking development, and intellectual autonomy to prepare competent and ethical future educators. This study recommends that AI integration in teacher education emphasize academic integrity, foster continuous critical thinking, and ensure intellectual autonomy