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Media Pembelajaran Panganmewah dan Jargon untuk Meningkatkan Pemahaman Konsep dan Motivasi Belajar Siswa pada Materi Perbandingan Trigonometri Nurwahid, Mohammad; Ashar, Sofia
Plusminus: Jurnal Pendidikan Matematika Vol. 3 No. 2 (2023): Juli
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/plusminus.v3i2.1338

Abstract

Salah satu inovasi untuk meningkatkan motivasi belajar dan pemahaman konsep siswa dalam pembelajaran trigonometri adalah dengan menggunakan media pembelajaran. Penelitian ini merupakan studi literatur. Jenis data yang dikumpulkan berupa hasil penelitian dari berbagai artikel, selanjutnya peneliti menganalisis, merangkum artikel-artikel yang telah dipilih, dan mengembangkan ide-ide yang diperoleh. Hasil penelitian menunjukkan bahwa penggunaan media pembelajaran pada materi trigonometri dapat membantu pemahaman dan meningkatkan motivasi belajar siswa. Media Panganmewah dan Jargon dapat dijadikan alternatif media dalam pembelajaran trigonometri khususnya pada materi perbandingan dan sudut istimewah kuadran 1. One of the innovations to increase learning motivation and understanding of students' concepts in learning trigonometry is to use learning media. This research is a literature study. The type of data collected is in the form of research results from various articles, then the researcher analyzes, summarizes the selected articles, and develops the ideas obtained. The results showed that the use of learning media in trigonometry material can help understanding and increase student learning motivation. Fancy Food Media and Jargon can be used as alternative media in learning trigonometry, especially in comparative material and special angles in quadrant 1.
Setrategi Internalisasi Kurikulum Merdeka dalam Pembelajaran Matematika: Sebuah Pendekatan Inovatif Nurwahid, Mohammad
MATH-EDU: Jurnal Ilmu Pendidikan Matematika Vol. 8 No. 3 (2023): MATH-EDU: Jurnal Ilmu Pendidikan Matematika
Publisher : Program Studi Pendidikan Matematika, Fakultas Ilmu Pendidikan, Universitas Timor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32938/jipm.8.3.2023.225-236

Abstract

Kurikulum Merdeka adalah konsep pendidikan yang bertujuan untuk memberikan kebebasan kepada siswa dalam menentukan jalannya pembelajaran. Dalam konteks pembelajaran matematika, internalisasi Kurikulum Merdeka menghadirkan pendekatan inovatif yang mendorong siswa untuk aktif berpartisipasi dalam pembelajaran, meningkatkan pemahaman konsep matematika, dan mengembangkan keterampilan berpikir kritis. Tujuan penulisan ini adalah untuk menjelaskan internalisasi Kurikulum Merdeka dalam pembelajaran matematika dan strategi implementasinya. Metode penelitian yang digunakan adalah deskriptif kualitatif. Pengumpulan data menggunakan studi pustaka dari jurnal tentang penerapan Kurikulum Merdeka. Analisis data menggunakan model Miles melalui tiga langkah yaitu pengumpulan data, verifikasi, dan penarikan kesimpulan. Hasil dari penlitian ini adalah guru dalam menerapkan kurikulum merdeka dalam pembelajaran matematika dapat menggunakan beberapa setrategi di antaranya: menerapkan pembelajaran dengan pemilihan metode pembelajaran yang variatif, penggunaan teknologi sebagai alat pembelajaran, kolaborasi dan diskusi dalam kelas, serta penerapan matematika dalam konteks nyata
Pengembangan Media Pembelajaran Online App Builder "Appypie" Berbasis Android pada Materi Program Linear Rachmalia Vinda Kusuma; Nurwahid, Mohammad; Yenny Fitria Novitasari
ARITHMETIC: Academic Journal of Math Vol. 6 No. 2 (2024): Edisi November
Publisher : Institut Agama Islam Negeri Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/ja.v6i2.11089

Abstract

This research is motivated by the lack of use of learning media in mathematics learning, which causes students' interest in learning and activeness to remain low, thus affecting students' learning outcomes. The aim of this research is to develop learning media for Android-based App-Builder Online "Appypie" that is valid, practical, and effective so that it can be used in mathematics learning, especially in linear programming material. This research is development research using the 4-D model, namely Define, Design, Develop, and Disseminate. The product developed in this research is an Android-based application. This research was carried out at SMKN 2 Tuban with the research subjects being 25 students of class XI-Accounting-2. The data collection instruments used were validation sheets, interview guidelines, observation sheets, and response questionnaires. Data analysis used was validation tests, practicality tests, and effectiveness tests. The validation results were 85.30% with a very valid category. The practicality test results were 89.75% in the very practical category. The effectiveness test results were 84% in the effective category. Based on the results of this research, it was concluded that the development of the online app builder "Appypie" produced a product in the form of Android-based learning media on Linear Program material which met the criteria of being valid, practical, and effective for use in mathematics learning.
URGENSI DAN IMPLEMENTASI TECHNOLOGICAL PEDAGOGICAL AND CONTENT KNOWLEDGE (TPACK) DALAM PEMBELAJARAN MATEMATIKA Nurwahid, Mohammad
Mathematics Education And Application Journal (META) Vol 6, No 1 (2024)
Publisher : Jurusan Pendidikan Matematika Universitas Borneo Tarakan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35334/meta.v6i1.6077

Abstract

In the field of mathematics, the main challenge teachers face is how to make complex and abstract material easier for students to understand. Technology, if used appropriately, can help close this gap. Technological Pedagogical and Content Knowledge (TPACK) is a framework to help teachers integrate technology into their teaching in an effective way. The aim of writing this article is to provide information about the urgency and application of TPACK in mathematics learning. This research uses a literature review, data obtained from international and national journals in the last ten years, data analysis uses an analysis model by Miles which includes three stages, namely the process of data collection, verification and drawing conclusions through document research. The results of this research are the urgency of TPACK in mathematics learning, including increasing student involvement, increasing conceptual understanding, personalized learning, developing 21st century skills. Meanwhile, the application of TPACK in mathematics learning can be done by identifying mathematical concepts or content, identifying technology that is appropriate to the content, planning learning by integrating technology, conducting assessments, providing constructive feedback, carrying out reflection and continuous improvement.
Application of the GeoGebra Graphing Calculator in Mathematics Learning to Improve Students' Mathematical Competence Malik, Fatus Atho'ul; Hidayatullah, Bagus; Setiawan, Wahyu; Amalliyah, Nor; Nurwahid, Mohammad
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.794

Abstract

One concrete step in improving students' mathematical competencies in modern education is through the application of interactive digital learning media. The GeoGebra Graphing Calculator application is an interactive and user-friendly digital learning tool. This research uses classroom action research. The subjects of this study are 20 students from class XI at MA Tarbiyatus Shibyan Lamongan. The classroom action research was conducted in two cycles. In each cycle, students were given worksheets on the topic of linear programming. In Cycle I, students completed the worksheets manually, while in Cycle II, students were introduced to the learning media and used the GeoGebra Graphing Calculator in completing the worksheets. The results obtained from this study using the T-Test (Paired Samples Statistic) show a p-value of ), indicating that the application of the GeoGebra Graphing Calculator in mathematics learning has an impact on improving students' mathematical competencies. Based on the average scores in each cycle, it is also evident that the use of the GeoGebra Graphing Calculator has an effect, as students' competencies improved from a moderate level with an average of 73.75% to a high level with an average of 89.06% after the application of the GeoGebra Graphing Calculator.
The Role of Students' Developmental Psychology in Mathematics Learning Nurwahid, Mohammad; Hidayatullah, Bagus; Atho’ul Malik, Fatus; Amalliyah, Nor; Setiawan, Wahyu
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.798

Abstract

Mathematics learning requires an approach that is appropriate to students' developmental stages to ensure optimal understanding. Developmental psychology plays a role in understanding the cognitive, emotional and social characteristics of students, so that learning can be tailored to their needs. This study uses a literature analysis method by examining various theories and research on developmental psychology and their implications for mathematics learning. The results of the study show that developmental psychology helps teachers adapt learning strategies to students' cognitive stages, overcome mathematics anxiety, and encourage social collaboration to increase learning motivation
Development of Mathematical Comic to Improve Student Learning Achievement Amalliyah, Nor; Setiawan, Wahyu; Hidayatullah, Bagus; Malik, Fatus Atho’ul; Nurwahid, Mohammad
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.800

Abstract

This research aims to develop mathematics comic learning media that is valid, practical, and effective in improving student learning outcomes. The research background is based on problems in mathematics learning, where abstract concepts are often difficult for students to understand. Mathematics comics, as a visual medium that combines narrative and illustration elements, have the potential to present mathematical concepts in a more-interesting and easy to understand manner, thereby increasing student motivation and learning outcomes. This research uses the development research (R&D) method with the ADDIE (Analysis, Design, Development, Implementation and Evaluation) development model. The research was carried out at Bustanul Hikmah Islamic Vocational School, involving class XI students as test subjects. Data collection instruments include expert validation questionnaires, student response questionnaires, and learning outcomes tests. The results of expert validation show that the mathematics comic developed meets valid criteria in terms of content, construction and language. The results of the practicality trial show that the mathematics comic is easy to use, the material is presented clearly, and attracts students' interest. Analysis of learning outcome data shows a significant improvement after using mathematics comics. Thus, it can be concluded that the mathematics comics developed are valid, practical and effective for improving student learning outcomes. This mathematics comic can be an innovative and interesting alternative learning media to improve the quality of mathematics learning.
Application of the GeoGebra Graphing Calculator in Mathematics Learning to Improve Students' Mathematical Competence Malik, Fatus Atho'ul; Hidayatullah, Bagus; Setiawan, Wahyu; Amalliyah, Nor; Nurwahid, Mohammad
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.794

Abstract

One concrete step in improving students' mathematical competencies in modern education is through the application of interactive digital learning media. The GeoGebra Graphing Calculator application is an interactive and user-friendly digital learning tool. This research uses classroom action research. The subjects of this study are 20 students from class XI at MA Tarbiyatus Shibyan Lamongan. The classroom action research was conducted in two cycles. In each cycle, students were given worksheets on the topic of linear programming. In Cycle I, students completed the worksheets manually, while in Cycle II, students were introduced to the learning media and used the GeoGebra Graphing Calculator in completing the worksheets. The results obtained from this study using the T-Test (Paired Samples Statistic) show a p-value of ), indicating that the application of the GeoGebra Graphing Calculator in mathematics learning has an impact on improving students' mathematical competencies. Based on the average scores in each cycle, it is also evident that the use of the GeoGebra Graphing Calculator has an effect, as students' competencies improved from a moderate level with an average of 73.75% to a high level with an average of 89.06% after the application of the GeoGebra Graphing Calculator.
The Role of Students' Developmental Psychology in Mathematics Learning Nurwahid, Mohammad; Hidayatullah, Bagus; Atho’ul Malik, Fatus; Amalliyah, Nor; Setiawan, Wahyu
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.798

Abstract

Mathematics learning requires an approach that is appropriate to students' developmental stages to ensure optimal understanding. Developmental psychology plays a role in understanding the cognitive, emotional and social characteristics of students, so that learning can be tailored to their needs. This study uses a literature analysis method by examining various theories and research on developmental psychology and their implications for mathematics learning. The results of the study show that developmental psychology helps teachers adapt learning strategies to students' cognitive stages, overcome mathematics anxiety, and encourage social collaboration to increase learning motivation
Development of Mathematical Comic to Improve Student Learning Achievement Amalliyah, Nor; Setiawan, Wahyu; Hidayatullah, Bagus; Malik, Fatus Atho’ul; Nurwahid, Mohammad
International Journal on Advanced Science, Education, and Religion Vol 8 No 1 (2025): IJoASER (International Journal on Advanced Science, Education)
Publisher : Sekolah Tinggi Agama Islam Al-Furqan, Makassar - Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33648/ijoaser.v8i1.800

Abstract

This research aims to develop mathematics comic learning media that is valid, practical, and effective in improving student learning outcomes. The research background is based on problems in mathematics learning, where abstract concepts are often difficult for students to understand. Mathematics comics, as a visual medium that combines narrative and illustration elements, have the potential to present mathematical concepts in a more-interesting and easy to understand manner, thereby increasing student motivation and learning outcomes. This research uses the development research (R&D) method with the ADDIE (Analysis, Design, Development, Implementation and Evaluation) development model. The research was carried out at Bustanul Hikmah Islamic Vocational School, involving class XI students as test subjects. Data collection instruments include expert validation questionnaires, student response questionnaires, and learning outcomes tests. The results of expert validation show that the mathematics comic developed meets valid criteria in terms of content, construction and language. The results of the practicality trial show that the mathematics comic is easy to use, the material is presented clearly, and attracts students' interest. Analysis of learning outcome data shows a significant improvement after using mathematics comics. Thus, it can be concluded that the mathematics comics developed are valid, practical and effective for improving student learning outcomes. This mathematics comic can be an innovative and interesting alternative learning media to improve the quality of mathematics learning.