Claim Missing Document
Check
Articles

Found 6 Documents
Search

Pelatihan Bahasa Inggris bagi UMKM di Desa Wisata Kampung Patin Kabupaten Kampar Agustiani, Aulia; Syaiful, Sefrona; Martina, Elti
JIIP - Jurnal Ilmiah Ilmu Pendidikan Vol. 5 No. 7 (2022): JIIP (Jurnal Ilmiah Ilmu Pendidikan)
Publisher : STKIP Yapis Dompu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (678.766 KB) | DOI: 10.54371/jiip.v5i7.714

Abstract

Tujuan pengabdian ini adalah menjawab permasalahan utama yaitu kurangnya kemampuan mengenalkan dan mempromosikan produk mereka kepada konsumen utamanya dari luar negeri dalam berbahasa Inggris dan terbatasnya kemampuan komunikasi berbahasa Inggris, antara lain: minimnya kepemilikan kosakata bahasa Inggris dan kemampuan mengucapkan bahasa Inggris masih rendah. Berdasarkan kegiatan pengabdian kepada masyarakat yang telah dilakukan, tim dari Sekolah Tinggi Pariwisata Riau, dapat dilihat bahwa masyarakat Desa Kampung Patin sangat antusias dan dapat memahami materi yang disampaikan serta praktek langsung percakapan atau dialog tentang bahasa Inggris terkait UMKM. Kegiatan pelatihan ini menjadi salah satu faktor meningkatnya kualifikasi para pelaku UMKM di Kampung Patin Desa Koto Mesjid Kabupaten Kampar.
Dampak Pengembangan Desa Wisata Kampung Patin terhadap Perekonomian Masyarakat Lokal di Desa Koto Mesjid, Kecamatan XIII Koto Kampar Maryantina, Maryantina; Agustiani, Aulia
JIIP - Jurnal Ilmiah Ilmu Pendidikan Vol. 5 No. 8 (2022): JIIP (Jurnal Ilmiah Ilmu Pendidikan)
Publisher : STKIP Yapis Dompu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (472.749 KB) | DOI: 10.54371/jiip.v5i8.797

Abstract

Penelitian ini dilaksanakan di Desa Wisata Kampung Patin, Desa Koto Mesjid Kec. XIII Koto Kampar dengan untuk mengetahui dampak pengembangan pariwisata terhadap perekonomian masyarakat lokal di Desa Wisata kampung Patin, Desa Koto Mesjid Kec. XIII Koto Kampar, pada bulan Maret sampai Bulan September 2021 Penelitian ini menggunakan metode penelitian analisis deskriptif. Berdasarkan hasil penelitian bahwa pengembangan Pariwisata di Desa Wisata Kampung Patin mengalami peningkatan. Upaya pengembangan ODTW di Desa Kampung Patin dilakukan dengan melakukan pembukaan obyek wisata yang digunakan untuk membuat pengunjung memiliki pilihan objek wisata.  Saat ini yang sedang ramai diperbincangkan adalah objek wisata Puncak kompe, Sungai Gagak dan Air Terjun Lembah Aman. Dimana pembukaan tujuan wisata baru ini sudah memenuhi syaratnya antara lain; something to see dengan menyuguhkan keindahan alam, peninggalan prasejarah, seni budaya. Syarat selanjutnya yaitu something to do juga telah terpenuhi mengingat pengunjung dapat melakukan camping, spot selfie, tracking dan syarat terakhir yaitu something to buy telah dipenuhi dengan adanya penjual kuliner dan dan souvenir di Desa Wisata Kampung Patin. Serta dapat disimpulkan bahwa pengembangan Desa Wisata Kampung Patin memberikan dampak terhadap perekonomian Masyarakat lokal Desa Koto Mesjid. Dengan adanya pengembangan desa wisata, dapat meningkatkan pendapatan masyarakat dari yang berpenghasilan dikisaran Rp. ? Rp.500.000 – ? Rp. 1.000.000 per bulan, meningkat menjadi Rp. ? Rp.2.500.000 – ? Rp. 4.000.000 per bulan . Sektor pariwisata ini dapat meningkatkan ekonomi, memberi lapangan usaha dan penyerapan tenaga kerja bagi masyarakat setempat.
Integrating Technology in Education: Disney+ Hotstar as a Tool for Vocabulary Improvement Agustiani, Aulia; Rery, Nurul Masyithah; Putri, Hikmah Zalifah
Innovative: Journal Of Social Science Research Vol. 5 No. 1 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v5i1.17561

Abstract

Enhancing vocabulary acquisition requires teachers to be innovative in the recent advancement of technology, particularly in the instructional process. Teachers can use many platforms to benefit from emerging technology in education. One of them is using Disney+ Hotstar that promotes its subtitled content. This paper explored the impacts of using Disney+ Hotstar on students' vocabulary mastery—the present study distributed a questionnaire to 35 sixth-semester students of one university in Riau. As a result of the research, it was discovered that Disney+ Hotstar could enhance students' vocabulary mastery. It allowed the students to discover new vocabularies while watching TV shows or movies on Disney+ Hotstar. For future studies, it is highly recommended that English teachers adopt Disney+ Hotstar content as an innovative teaching strategy for enhancing students' vocabulary mastery. In addition, it can be authentic, up-to-date, contextual and interesting learning material for students to gain more knowledge and enhance their vocabulary mastery. In summary, emerging technology in education can enhance students’ knowledge and understanding. There are so many platforms and digital tools that teachers can use in teaching and learning processes to create interesting and engaging teaching and learning activities.
Evaluating The Effectiveness of The 'Guess Who/What' Game in Improving EFL Students' Speaking Skills Rery, Nurul Masyithah; Putri, Hikmah Zalifah; Agustiani, Aulia
Innovative: Journal Of Social Science Research Vol. 5 No. 1 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v5i1.17562

Abstract

Speaking is a critical skill in English as a Foreign Language (EFL) learning, yet many learners face challenges in fluency, accuracy, vocabulary, and pronunciation. This study investigates the effectiveness of the "Guess Who/What" game in improving the speaking performance of junior high school EFL students, focusing on descriptive texts. Using a quasi-experimental design, pre-test and post-test scores from 32 students were analyzed quantitatively. Two trained raters assessed performance using a standardized rubric across four criteria. Inter-rater reliability was calculated with Cohen's Kappa (κ = 0.88 for the pre-test and κ = 0.92 for the post-test). Results indicated significant improvements in all criteria, with the greatest gains in vocabulary (+15.6 points). A paired-sample t-test confirmed the statistical significance of the improvement (t = 13.45, p < 0.001). The findings highlight the potential of interactive games to enhance EFL speaking performance and provide practical insights for classroom implementation.
Artificial Intelligence in ESP Education: Student Insights and Future Directions Ramdha, Triana; Kurnia, Rita; Agustiani, Aulia; Mirfaturiqa
SAINSTEK Vol. 13 No. 1 (2025)
Publisher : Sekolah Tinggi Teknologi Pekanbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35583/js.v13i1.311

Abstract

This article focuses on the use of artificial intelligence in the teaching of ESP with emphasis on the students’ perception. It emphasizes on the increasing importance of English language in the world and how the incorporation of Artificial Intelligence in education makes learning more effective. This research adopts a quantitative research approach that involved the use of questionnaires distributed to engineering students and English lecturers in a university in Indonesia. The results suggest that young students have positive attitude towards integration of AI in their learning while the older students have either mixed or negative attitude. The study also shows that there are stark variations in how useful AI is considered across the different engineering disciplines. This study implies that although the use of AI in ESP teaching and learning enhances students’ learning engagement and achievement, AI has to be implemented in a way that considers students’ demographic characteristics and learning requirements. The study calls for more research to improve the use of AI in learning environments and to help learners meet market requirements.
Sosialisasi Pemanfaatan AI untuk Meningkatkan Partisipasi Siswa dalam Pembelajaran di SMPN 5 Tualang Agustiani, Aulia; Putri, Hikmah Zalifah; Putra, Yusa; Rery, Nurul Masyithah; Ramdha, Triana
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 5, No 4 (2025): Abdira
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v5i4.999

Abstract

Artificial intelligence (AI) has great potential in enhancing the effectiveness of learning, particularly in addressing the needs of the Alpha generation, who are deeply connected to digital technology. This community service activity aims to familiarize teachers of SMPN 5 Tualang with the use of AI technology, to increase student participation in the learning process. The methods used include initial surveys, socialization through lectures and discussions, and hands-on practice with relevant AI applications. The results of the activity showed that most participants experienced an increase in understanding of the concept and implementation of AI, and showed high enthusiasm for applying it in learning. The implementation of this activity has made a real contribution to encouraging digital transformation in the junior high school environment.