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Using the Assemblr Application in English learning Hilman; Nabila Putri, Nurhalyza; Yulia Sangkarini, Dhiza; Asyifah Madaniyah, Nurul
English Education, Linguistics, and Literature Journal Vol. 3 No. 2 (2024): February - July
Publisher : Program Studi Magister Tadris Bahasa Inggris UIN Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/ell.v3i2.10994

Abstract

This research was conducted to test reading comprehension of English text using the Assemblr edu application to 6th-grade elementary students in SD IT Widya Cendekia. In data processing techniques, researchers used descriptive method with several research instruments that use the Scale Guttman questionnaire to collect and analyze data, descriptive statistics, and the use of Interview data collected and analyzed through qualitative methods with a descriptive approach. To make learning more relevant to students lives and to increase their motivation in reading we provide technology as one of the learning media to be used. For this reason, Augmented Reality-Based Learning is the choice of researchers to be implemented in this learning practice. The Assemblr edu program is one of the augmented reality tools accessible for educational purposes. Furthermore, the Assemblr edu application has some special capabilities of its own for Augmented Reality projects. For example, using 2D and 3D graphics, music, and video is simple even for those without any programming experience. It has several viewpoints, is editable, and accessible from any location. The research study of augmented reality application development reality states that applications based on augmented reality are actually legal and have a practical point of view. Furthermore, the application's instructions are easy to follow.
Optimizing Regency/City Government Public Information Openness Policy (Monev case study in Banten Province) Hilman
Jurnal Dialektika: Jurnal Ilmu Sosial Vol. 22 No. 2 (2024): Jurnal Dialektika: Jurnal Ilmu Sosial
Publisher : Pengurus Pusat Perkumpulan Ilmuwan Administrasi Negara Indonesia (PIANI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63309/dialektika.v22i2.272

Abstract

District / city governments as stated in law number 32 of 2014. One of the important things to understand is that the law states more explicitly the right of local governments to organize the affairs of government that fall under local authority. The Banten Provincial Government was encouraged by this authority to establish the Banten Provincial Information Commission and Regional Regulation No. 8 of 2012 concerning procedures for public information disclosure in the administration of local government from 2011-2015, 2015-2019 and 2019-2023. The research data collection method was taken from the results of the M&E activities of public agencies in 2023 for the category of district / city government in Banten province. The purpose of this M&E research is to identify tactics that can be used by district and city governments in Banten Province to transform into informed public bodies. The results of the M&E obtained that all district/city governments were categorized as INFORMATIVE public bodies with the highest score of 98.53 and the lowest score of 91.59. However, in the future, information and documentation management officials need to maximize the service of public information requests for applicants/users of information.
Perancangan Sistem Aplikasi Apotek Menggunakan Pendekatan Berbasis Objek (Studi Kasus: Apotek Annisa) Rahmi; Hilman; Kelvint; Dani, M; Riki, Rd; Rahadian; Restu
Petik: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi Vol. 2 No. 2 (2016): Volume 2 No 2 Tahun 2016
Publisher : Pendidikan Teknologi Informasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/petik.v2i2.1589

Abstract

Abstrak – Pada beberapa tahun terakhir, perkembangan teknologi informasi telah membawa dampak disegala bidang, salah satunya di bidang pelayanan kesehatan. Apotek merupakan salah satu jenis usaha dibidang perobatan yang sangat memerlukan adanya sistem informasi pengolahan data untuk mempermudah dan memperlancar kinerjanya. Sekarang ini, masih banyak penulisan/pencatatan data-data obat pada apotek yang dilakukan secara konvensional. Cukup banyak apotek yang masih memberdayakan tenaga manusia untuk mengolah data-data yang ada demi memperlancar usahanya. Salah satunya adalah Apotek Annisa. Sistem yang masih digunakan adalah sistem konvensional yaitu melakukan pencatatan, baik itu transaksi penjualan ataupun pembelian barang ke dalam sebuah buku. Karena sistem tersebut, membuat kinerja apotek menjadi kurang efektif dan efisien. Tujuan dari penelitian ini adalah untuk membuat sistem pencatatan obat (pembelian-penjualan) yang bersifat komputerisasi. Manfaatnya adalah agar memudahkan proses pencatatan data obat, baik itu pembelian ataupun penjualan. Dari pembuatan sistem ini, harapannya bisa meringankan tugas pegawai apotek dan membuat kinerja apotek menjadi lebih efektif dan efisien. Kata kunci – Sistem Informasi Apotek Annisa, OOP
Improving Interest In Reading Using Assemblr For Young Learners Hilman; Khaerun; Zein, Suvi Arrivatu; Fajrina, Amia Windy; Rahmawati, Aida; Unzila, Ayu; Solihatunnisa, Putri; Hidayat, Muhammad
Metakognisi Vol 6 No 2 (2024): Metakognisi
Publisher : Sekolah Tinggi Keguruan dan Ilmu Pendidikan Babunnajah Pandeglang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57121/meta.v6i2.107

Abstract

This study aims to provide augmented reality-based learning resources for primary school pupils to enhance their reading comprehension and digital literacy. This study is being conducted in two cycles at SDIT Imam Syafi'i class 5A using the classroom action research (CAR) approach. The findings of the study happened in two cycles: The research tool used observation, questionnaires, tests, and interviews. In the first cycle, the first stage, students did not understand how to use the assemblr application, so they did not understand learning. In the second cycle, students experienced an increase in mastering the assemblr learning media and experienced an increase in reading interest. The study's findings showed that children could read English well, and as a result, they had high enthusiasm for learning to use the Assemblr application.
AN ANALYSIS MORAL VALUE IN SONG LYRICS "PRICE TAG" BY JESSIE Sulistyowati; Veni Evawani Natalia Manalu; Yuli Rohmiyati; Hilman; Raidah Zahra
Multidisciplinary Indonesian Center Journal (MICJO) Vol. 2 No. 1 (2025): Vol. 2 No. 1 Edisi Januari 2025
Publisher : PT. Jurnal Center Indonesia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62567/micjo.v2i1.355

Abstract

This study examines the moral values in the song lyrics of Price Tag by Jessie J. . The song critiques the growing focus on materialism and emphasizes the importance of love, happiness, and authenticity in life. The research aims to identify and analyze the moral messages conveyed through the song, using a qualitative approach to explore the lyrics and categorize the moral themes. The analysis reveals that the song advocates for a shift in societal focus—from the pursuit of wealth and material possessions to prioritizing emotional well-being and human connection. The moral values identified in the lyrics include love and affection, bravery, sympathy, and honesty. The findings suggest that the song calls for a shift in focus—from valuing money and possessions to prioritizing emotional well-being, human relationships, and genuine happiness. The most frequent moral value expressed in the song is love and affection, with the lyrics urging listeners to "pay with love" and to prioritize emotional connections over material wealth. In conclusion, Price Tag offers a critique of materialism while encouraging listeners to value love and unity. The study highlights the power of music as a tool for spreading moral messages and inspiring positive change in society, especially in an era where consumerism often overshadows more meaningful pursuits.
The Impact of Using the Vote Recapitulation Information System (SIREKAP) Application on the Vote Recapitulation Process in the 2024 Election (Case Study of the Tangerang City General Election Commission) Rizkyka Rahma Danti; Hilman; Muhammad Ibrahim Rantau
Jurnal Dialektika: Jurnal Ilmu Sosial Vol. 23 No. 2 (2025): Jurnal Dialektika: Jurnal Ilmu sosial
Publisher : Pengurus Pusat Perkumpulan Ilmuwan Administrasi Negara Indonesia (PIANI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63309/dialektika.v23i2.682

Abstract

Abstract The Impact of Using the SIREKAP Application on the Vote Recapitulation Process in the 2024 Election (Case Study of the Tangerang City General Election Commission). With the post-2024 election phenomenon, SIREKAP remains a significant challenge in implementing technology in a democratic system, particularly with regard to data accuracy, information transparency, the readiness of facilities and infrastructure, and workforce readiness. The purpose of this study is to analyze the recapitulation system and the policy impact of using the SIREKAP application on the vote recapitulation process in the 2024 Legislative Election in Tangerang City. This study used qualitative research methods. Data were collected using observation, interviews, and documentation techniques. The types and sources of data were primary and secondary data. Data analysis techniques included data collection, data reduction, data presentation, and drawing conclusions. The research location was the Tangerang City General Election Commission. The theoretical concept used was the Policy Impact Indicator (Dye, 1975), which focuses on five indicators: impact on target groups, impact on non-target groups, current and future impacts, direct cost impacts, and indirect impacts. Based on the research results, it can be concluded that the 2024 Election results recapitulation system, which combines traditional manual methods with digital technology (SIREKAP), has demonstrated complex and diverse effects. Although SIREKAP was launched to increase effectiveness and transparency, it has been found to disrupt operations by increasing the workload of officers, leading to the spread of misinformation, and reducing public trust. Keywords: Policy Impact, SIREKAP, Tangerang City Election Commission (KPU).
UPAYA MENINGKATKAN AKTIVITAS DAN KETERAMPILAN LARI JARAK PENDEK MELALUI PERMAINAN MEMINDAHKAN BENDA PADA SISWA KELAS VII SMP NEGERI 1 TANJUNG RAYA KECAMATAN TANJUNG RAYA KABUPATEN AGAM SEMESTER 1 TAHUN PELAJARAN 2022/2023 Hilman
Jurnal Pendidikan Nasional Vol. 2 No. 2 (2022): Desember
Publisher : Sekolah Tinggi Keguruan dan Ilmu Pendidikan Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55249/jpn.v2i2.40

Abstract

Berdasarkan observasi awal, diketahui bahwa kecepatan lari jarak pendek siswa di kelas VII SMP Negeri 1 Tanjung Raya Kabupaten Agam masih kurang optimal. Penelitian ini bertujuan untuk meningkatkan aktivitas dan hasil belajar lari jarak pendek melalui permainan memindahkan benda. Jenis penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) dengan 2 siklus tindakan. Subjek dalam penelitian ini adalah siswa kelas VII SMP Negeri 1 Tanjung Raya Kabupaten Agam Semester I Tahun Palajaran 2022/2023 yang berjumlah 28 orang siswa yang terdiri dari 16 siswa putra dan 12 siswa putri. Teknik pengumpulan menggunakan metode observasi dan teknik tes, dan dokumentasi. Dalam penelitian ini, peneliti menggunakan 2 jenis triangulasi, yaitu triangulasi sumber, dan triangulasi teknik. Teknik analisa data menggunakan teknik statistik deskriptif. Hasil analisis data terhadap 4 aspek penilaian menunjukkan peningkatan pada setiap siklusnya. Proses pembelajaran menggunakan model bermain terbukti efektif meningkatkan aktivitas dan hasil belajar peserta didik kelas VII SMP Negeri 1 Tanjung Raya Kabupaten Agam Semester 1 Semester I Tahun Palajaran 2022/2023. Aktivitas Belajar pada kondisi awal sebesar 35,71% atau 10 siswa, pada siklus I persentase rata-rata pengamatan perilaku siswa sebesar 71,43% atau 20 siswa dan pada siklus II persentase rata-rata perilaku siswa sebesar 92,86% atau 26 siswa. Hasil Belajar aspek kognitif pada kondisi awal, terdapat 11 siswa tuntas atau 39,29%, pada siklus I persentase ketuntasan siswa mencapai 71,43% atau 20 siswa dan pada siklus II persentase ketuntasan siswa mencapai 89,29% atau 25 siswa dan peningkatan nilai rata-rata dari 61,07 pada kondisi awal, meningkat menjadi 68,93 pada siklus pertama dan 78,21 pada siklus kedua. Aspek afektif pada kondisi awal sebesar 9 siswa atau 32,14% siswa dinyatakan tuntas, pada siklus I, persentase ketuntasan keterampilan psikomotor siswa mencapai 71,43% atau 20 siswa serta pada siklus II, persentase rata-rata keterampilan psikomotor mencapai 89,29% atau sebanyak 25 siswa. Aspek psikomotorik pada kondisi awal 14,29% atau 4 siswa, pada siklus I persentase rata-rata pengamatan sikap mencapai 64,29% atau 18 siswa dan pada siklus II, persentase rata-rata pengamatan sikap mencapai 85,71% atau 24 siswa.Berdasarkan hasil penelitian dapat disimpulkan bahwa aktivitas dan hasil belajar lari jarak pendek siswa kelas VII SMP Negeri 1 Tanjung Raya Kabupaten Agam Semester 1 Semester I Tahun Palajaran 2022/2023 dapat ditingkatkan melalui permainan memindahkan benda.