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Analisis Antrian Dan Solusi Optimalisasi Pada Pelayanan Miniso di Suzuya Mall Rantauprapat Sofyan, Hadron; Maulana, Rezky; Wardana, Priya; Ritonga, Irmayanti
Journal of Computer Science and Information System(JCoInS) Vol 6, No 1: JCoIns | 2025
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jcoins.v6i1.6855

Abstract

This study aims to analyze the queuing system at Miniso's services in Suzuya Mall Rantauprapat, focusing on queue patterns, service efficiency, and optimization solutions. Using the M/M/1 queue theory model, the study reveals an imbalance in service capacity, especially during peak hours, leading to increased customer waiting times and decreased satisfaction levels. Proposed solutions include adding more cashiers, implementing an electronic queue system, and scheduling work shifts based on data. These strategies are expected to reduce waiting times, enhance operational efficiency, and provide a better customer experience.
Sosialisasi Media Animasi Blue Cartoon Bahasa Inggris di SD IT Imam Syafii Pekanbaru Oktadela, Resy; Elida, Yusti; Mustika, Dea; Hadiyanti, Putri Octa; Yuliani, Sri; Ismail, Syofianis; Maulana, Rezky
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 1 (2026): Abdira, Januari
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i1.1227

Abstract

This study aims to analyze the effectiveness of Blue Cartoon animation media in enhancing English language learning motivation at SD IT Imam Syafii Pekanbaru. The main obstacle faced in the English language learning process was the lack of intrinsic motivation among students, stemming from limited understanding of semantics and linguistic context. This condition requires educators to develop creative and innovative pedagogical strategies to increase the appeal of English language learning for students. The implementation of English-language Blue Cartoon animation video media had become one alternative learning strategy that can be applied. Through the use of internet technology, educators could access the YouTube platform to obtain various relevant English-language cartoon content. This research uses a qualitative method with a descriptive approach, where data collection was conducted through literature review. Literature review was a series of systematic procedures that include activities of reading, note-taking, and analyzing various literature sources to then be synthesized into findings and discussion. The results of data analysis indicate that the used of English-language Blue Cartoon animation media significantly increases interest and motivation for learning English among students at SD IT Imam Syafii Pekanbaru.