Claim Missing Document
Check
Articles

Found 4 Documents
Search

English Game Website-Based Development for Fifth Grade Elementary School Students in First Semester Ni Made Nadindya Mahadewi; Putu Kerti Nitiasih; Luh Gd Rahayu Budiarta; Ni Luh Putu Era Adnyayanti
Acitya: Journal of Teaching and Education Vol. 6 No. 1 (2024): ACITYA Journal of Teaching and Education
Publisher : Universitas Muhammadiyah Kalimantan Timur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30650/ajte.v6i1.3765

Abstract

Human life has entered the era of the Industrial Revolution 4.0, where technology plays an important role in human life. Likewise, teaching and learning activities are currently being collaborated with technology. However, in practice, many schools still tend to use conventional methods in teaching. Conventional methods This makes students tend to feel bored in participating in learning. Many learning methods have been developed which are considered effective in increasing student enthusiasm for learning. One of the effective, interactive, innovative, and attractive methods for students that can be used is the gamification method. This study aims to develop learning media in digital games for elementary school students learning English. The Design and Development (D&D) methodology and the ADDIE development model were used in this study. The subjects in this study were five fifth-grade elementary school students. Data collection methods in research are observation, interviews, and questionnaires. Furthermore, data analysis was carried out using descriptive qualitative and quantitative descriptive methods. The data obtained are (1) the results of the design and development of learning media using the ADDIE model (analysis, design, development, implementation, and evaluation). (2) results of product effectiveness and validity data from expert judgment, teachers, and users (students). Based on the results of expert judges, website game-based learning English media products are considered very valid as English learning media. Likewise, the English teacher and five fifth-grade students considered games very effective as learning media to increase learning motivation.
Micro Learning Media for Teaching English at Junior High School Students Putu Kerti Nitiasih; Made Hery Santosa; Putu Suarcaya; Gede Ratnaya
Journal of Education Technology Vol. 7 No. 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i4.69627

Abstract

The students’ lacked of interest in learning English at Junior High School tended to cause of having short memory on the material being explained. Micro-learning is a tiny activity by teachers and learners in the classroom, to help the students’ short memory. This means that teachers need to provide a bit-sized learning material to help students to maintain their memories. Based on the phenomena developing video materials using the micro-learning concept is badly needed. The aim of this study is to develop micro learning media for teaching English at junior high school students. The micro-learning video developed in this research are combined with three teaching model namely; problem-based learning, project-based learning and discovery-based learning. The effectiveness of the developed video materials for the learners at junior high school was evaluated using criteria of a good English material suggested by the formula. Moreover, the checklist consisted 5 scales of scoring they are; 5 represents excellent, 4 represents good, 3 represents average, 2 represents below average, and 1 represents poor. The result showed that the quality of the developed micro-learning-based video materials implemented at junior high school was good. Thus, the micro-learning based video materials were good to help the students at junior high school to sustain their memories in learning English.
Decoding Appropriate English for Flight Attendant Learning Materials for Gen Z Students: Insights and Preferences Putu Ayu Kinanti Praditha; Putu Kerti Nitiasih; I Gede Budasi; I Ketut Trika Adi Ana
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 12 No. 1 (2024): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v12i1.79277

Abstract

Currently students are still studying to become flight attendants, they cannot provide valid data. Therefore, further investigation is urgently needed to systematically identify and assess English learning materials tailored for aspiring Gen Z flight attendants. This research analyzes appropriate English learning resources designed for Gen Z students who aspire to pursue a career as a flight attendant. Using a needs analysis approach, this research follows the target situation analysis model. This research was conducted at a private aviation school in Bali. Data collection methods are interviews and questionnaires, with sample selection guided by purposive sampling. Using an interactive data analysis model, qualitative analysis is applied to analyze the collected data. The research results show that, according to curriculum requirements, learning materials must facilitate effective communication skills that are useful and important for the role of flight attendants in the world of work. The senior flight attendant emphasized the importance of the material in increasing students' self-confidence and fostering a friendly attitude in using English, as well as understanding how to communicate with passengers in a good and purposeful manner. Students also prefer varied content such as multimedia, such as video examples and online quizzes. This study emphasizes adapting English learning materials for Gen Z flight attendant candidates to facilitate good, friendly, confident English communication. And by increasing cross-cultural understanding and providing interesting digital resources that can be accessed via smartphone according to developments in this century.
Translanguaging Practices in Tertiary Education: A Focus on Types & Pedagogical Functions Putu Agung Wawan Widyasastrena; Ni Made Ratminingsih; Putu Kerti Nitiasih
Indonesian Journal of Instruction Vol. 6 No. 1 (2025): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/iji.v6i1.100989

Abstract

Higher education institutions continue to face considerable challenges in accommodating students’ linguistic diversity and delivering complex learning materials in foreign languages. Limited foreign language proficiency often hinders students’ comprehension, while lecturers face difficulties in effectively explaining technical concepts in multilingual contexts. Rigid, single-language teaching approaches may further reduce the effectiveness of teaching and learning. This study aims to explore the types and functions of translanguaging practices implemented in a Technology for Teaching and Learning course. A qualitative research design was employed, with classroom observations conducted over ten sessions involving one lecturer and 23 students. Data were analyzed thematically using an established translanguaging categorization framework. The findings revealed seven out of eight identified types of translanguaging: Making Comparisons, Asking and Answering Questions, Explaining Concepts, Giving Directions, Making Observations, Agreeing, and Exclaiming, with affirming absent. Explaining Concepts emerged as the most dominant type, highlighting the role of translanguaging in clarifying technical terms and facilitating understanding of complex concepts. These practices served interpretive, managerial, and interactive functions and involved three languages: Indonesian, English, and Balinese. The study concludes that translanguaging holds strong potential as an inclusive and contextual pedagogical strategy, with implications for developing flexible multilingual learning models in higher education.