Claim Missing Document
Check
Articles

Found 12 Documents
Search

Transformation of Early Literacy Through Picture Puzzle Media a Study on Its Effect on Early Childhood at Theresia Kids School Ningsih, Rahmi Wardah; Shalihat, Hilma Mithalia; Panjaitan, Nurqomariah; Farida, Niken; Laia, Dwinur Yulisari S.
Jurnal Pendidikan Tambusai Vol. 9 No. 3 (2025): Desember
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v9i3.33236

Abstract

Tujuan penelitian ini adalah untuk mengetahui Pengaruh Permainan Teka - Teki Bergambar Terhadap Kemampuan Keaksaran Awal Anak Usia 5 - 6 Tahun di TK Theresia Kids School Medan. Jenis penelitian ini adalah penelitian eksperimen dengan pendekatan pra-eksperimental one group pretest and posttest design. Sampel dalam penelitian ini adalah anak kelompok B yang berjumlah 18 orang anak. Teknik sampel yang digunakan adalah total sampling. Data penelitian ini dianalisis dengan menggunakan statistik SPSS 26 dengan rumus mean, median, modus, tes normalitas shapiro-wilk, paired - sampel t - test. Berdasarkan hasil penelitian ditemukan bahwa kemampuan keaksaran awal anak pada pretest diperoleh nilai rata - rata sebesar 39% namun setelah adanya perlakuan atau posttest mengalami peningkatan dengan skor rata - rata 65%. Berdasarkan uji hipotesis, hasil analisis paired sampel t-test menunjukan hasil t hitung < t tabel (-7.913<1.73406) dan nilai signifikan sebesar < 0,05 maka Ho ditolak Ha diterima. Sehingga dapat disimpulkan bahwa terdapat pengaruh permainan teka - teki bergambar terhadap kemampuan keaksaran awal anak usia 5 - 6 tahun di TK Theresia Kids School Medan.
Development of a Culture-Based Coding E-Book from North Sumatera to Enhance Computational Thinking Farida, Niken; Shalihat, Hilma Mithalia; Sri Wahyuni, Syartika
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 6 No. 2 (2025): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v6i2.1766

Abstract

This study aimed to develop a North Sumatra culture-based coding activity e-book to enhance CT skills in early childhood education. The ADDIE development model consisting of the analysis, design, development, implementation, and evaluation phases, was employed and involved 160 children from nine kindergartens in Medan City. Expert validation indicated that the e-book was feasible for instructional use, with scores exceeding 80%, while the CT measurement instrument demonstrated high reliability with a Cronbach’s Alpha of 0.744. Small- and large-scale trials consistently showed significant improvement in children’s CT abilities, confirmed by the Wilcoxon test (Z = –8.901; p < 0.05). These results highlight that integrating local culture into coding activities supports CT development and simultaneously strengthens cultural values from an early age. The findings reinforce the importance of contextualized digital learning media that align with the goals of 21st-century education and foster cultural identity. The study further suggests that culture-based coding media can serve as an innovative learning resource to enrich PAUD (early childhood) instruction. Future research is encouraged to apply this concept in other cultural settings and include additional interactive features—such as animation, audio, gamification, or augmented reality—to enhance children’s engagement and learning outcomes. Long-term investigations are also needed to examine CT development over extended periods, along with broader collaboration with teachers and early childhood institutions to support continuous refinement of the media based on classroom needs.