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Making Use of Ispring Suite Media in Learning Science in Junior High Schools Muslan, Muslan; Kaewkanlaya, Piyada; Iskandar, M. Yakub; Hidayati, Abna; Tulum, La Mai; Sya'bani, Affifah Zurida; Akyuni, Quratul
International Journal of Multidisciplinary Research of Higher Education Vol 6 No 4 (2023): (October) Theme Social Science, Education and Science
Publisher : Islamic Studies and Development Center in Collaboration With Students' Research Center Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijmurhica.v6i4.158

Abstract

The study is aimed at designing and analyzing the product validity of learning media of Ispring Suite used for science class in Junior High School. The study employs the Research & Development method of Borg and Gall consisting of five stages namely; planning, design, validation, revision and final product. Powerpoint and Ispring Suite are used in designing the product. further, the validity of the product is assessed by two experts in media learning for science. Based on the findings it can be concluded that the product is feasible and qualified to be applied in science class in Junior High Schools. Last, the product can be effectively used after it is downloaded in playstore, marketplace or google market. The researcher recommends that future researchers increase the number of studies related to the development of media products for science learning, so that the products that have been produced can be integrated by science teachers in learning.
Development of Moodle E-Learning in Learning Human Reproductive System in Junior High School Monlinia, Yuyu; Akyuni, Quratul; Kaewkanlaya, Piyada; Asril, Zainal
International Journal of Multidisciplinary Research of Higher Education Vol 7 No 3 (2024): (July) Theme Education, Sciences, Engineering and Economic
Publisher : Islamic Studies and Development Center in Collaboration With Students' Research Center Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijmurhica.v7i3.222

Abstract

This study aims to analyze the development of Moodle-based e-learning on human reproductive system material for junior high school students. The type of research developed is Research and Development (R&D) with the 4D development model. This model consists of 4 stages, namely defining, designing, developing, and disseminating. Meanwhile, this research focuses only on the definition stage. The analysis of the definition stage carried out, namely: front-end analysis, learner analysis, task analysis, concept analysis, specifying instructional objectives. The research subjects consisted of thirty students and one junior high school science teacher. Data collection techniques through observation in the form of interviews and filling out questionnaires by students. Based on the results of the research and discussion that has been presented, it is necessary to develop alternative learning media, namely Moodle-based e-learning on human reproductive system material for junior high school students.
DAMPAK PENDIDIKAN ORANG TUA TERHADAP KEBIASAAN RELIGIUS ANAK DALAM KELUARGA JAMA’AH TABLIGH Kaputra, Soni; Engkizar, Engkizar; Akyuni, Quratul; Rahawarin, Yunus; Safarudin, Rizal
Al-Tadzkiyyah: Jurnal Pendidikan Islam Vol 12 No 2 (2021): Al-Tadzkiyyah: Jurnal Pendidikan Islam
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/atjpi.v12i2.9979

Abstract

Penelitian ini bertujuan untuk mengeksplorasi bagaimana dampak pendidikan orang tua terhadap kebiasaan religius anak dalam keluarga Jama’ah Tabligh. Penelitian ini menggunakan metode kualitatif dengan pendekatan etnografi, data penelitian diambil melalui wawancara langsung dengan sepuluh orang informan (kepala keluarga Jama’ah Tabligh), untuk memperkokoh data wawancara penulis melakukan observasi selama dua tahun dengan cara terlibat langsung mengikuti kegiatan Jama’ah Tabligh seperti Ijtima’, Bayan Markas, Ta’lim Halaqah, Khuruj, Jaulah dan tidak jarang juga penulis bersilaturrahmi langsung ke rumah seluruh informan. Seluruh data wawancara dan observasi kemudian dianalisis secara tematik menggunakan Software NVivo 12. Secara keseluruhan temuan penelitian mendapati tujuh tema dampak pendidikan orang tua terhadap kebiasaan religius anak dalam keluarga Jama’ah Tabligh. Tujuh tema tersebut yaitu: i) konsisten melaksanakan ibadah wajib, ii) melaksanakan cara hidup secara Islami, iii) gemar membaca Alquran, iv) bertekad menghafal Alquran, v) membudayakan pakaian Sunnah, vi) saling berwasiat kebaikan setiap berjumpa, vii) membiasakan puasa Sunnah. Tujuh temuan dalam penelitian ini telah membuktikan bahwa, pendidikan yang dilakukan orang tua dalam keluarga Jama’ah Tabligh telah berdampak baik terhadap kebiasaan religius anak dalam beragama.
Sustainable Development: Implementation and Impact of Augmented Reality in Islamic History Learning Almardiyah, Aina; Khalid, Essalihy; Fajri, Bayu Ramadhani; Akyuni, Quratul
Khalifa Journal of Islamic Education Vol 9 No 1 (2025): March
Publisher : Islamic Studies and Development Center (ISDC) Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/kjie.v9i1.189

Abstract

This study aims to develop an Augmented Reality-based learning tool for Islamic history education in high schools. This research and development (R&D) adopts a six-stage approach: analysis, design, development, implementation, and evaluation (ADDIE). The resulting product has undergone rigorous validation by three experts in Augmented Reality, animation, and Islamic history education. Furthermore, this Augmented Reality-based learning material was tested on 120 students in four high schools. Student responses were carefully collected through questionnaires and analyzed using SPSS software version 26.0. The results showed that all experts agreed that the Augmented Reality product was valid and suitable for use as a learning medium. There are seven advantages to using this medium in learning, namely: the material is easy to understand, the content is clearly presented, the visual design is attractive, it provides a realistic learning experience, the learning experience is enjoyable, the Augmented Reality medium is easy to use, and there is a strong desire to return to learning using Augmented Reality. The use of this Augmented Reality-based learning module has significantly changed the learning experience of students to more concrete, enjoyable results and provided them with new experiences in Islamic history. These findings emphasize the need to continue designing and developing various Augmented Reality-based resources to strengthen the teaching of Islamic cultural history.