Sherly de Yong
Program Studi Desain Interior, Fakultas Seni Dan Desain, Universitas Kristen Petra

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PERANCANGAN INTERIOR COWORKING SPACE YANG RAMAH PENYANDANG DISABILITAS Riza Rohnia Aindi; Sherly de Yong
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

Nowadays with limited jobs, not onlyfor normal people but also for disabled people that have difficulty to find employment. One of the solutions to this problem is to become an entrepreneur. But another obstacle is expensive rate of office rent. Nowadays, there is a new culture of work called coworking space. The coworking spaces are expected to accommodate number of entrepreneurs who need a place to run their business. In this design project the writer used analytical methods which became the foundation of design thinking. Kembel’s Design Thinking (2009) was chosen to be developed again into design thinking that matched the design. This design is expected not only to be used by normal people who work in this co-working space, but also disabled people.
Perancangan Interior Pusat Terapi Dolphin Assisted Therapy (DAT) untuk Anak Autis di Surabaya Elizabeth Stephanie; Sherly de Yong
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

Autism is a developmental disorder in that causes children to have problems with their motoric sensors, and the number of autistic child has risen significantly. In order to help those children to develop better, some therapy is needed. One of them is a sensory therapy which works with dolphins, known as Dolphin Assisted Therapy, a therapy intended for autistic children, by swimming with dolphins as its main method. Through the concept of “Feel the Sea” and human center design method implemented in the interior design, not only swim and interact directly with the dolphins, parents and children are able to get underwater experience and also practicing their motoric sensors indirectly in each rooms provided.
Perancangan Interior Makerspace dan Gallery Café “The Workshop” di Surabaya Vienna Ernes Fellisia Setiawan; Cok Gede Padmanaba; Sherly de Yong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

Abstrac—Skills are needed as individual to develop themselves. Skills also became a major to starting a business. Learning a skill is now becoming a lifestyle in the society especially in big cities, such as Surabaya. There are many kinds of skills, depending on the specialization of each individual. Sometimes people get trouble to finding a workshop that they interesting in, so it needs attention tofulfill the requirement of society. The method that designer used is the method of design thinking. The Results of the design is not just become a means of exhibitions, but also become a means to increase the knowledge for people with specialization in vocational training.
Perancangan Ulang Interior Rumah Tinggal Solo Baru dengan pendekatan Smart & Eco Design (Studi Kasus Luasan 100, 150 & 240) Henry Christian Tjandra; I Gusti Ngurah Ardana; Sherly De Yong
Intra Vol 5, No 2 (2017): Desain Interior 2016/ 2017
Publisher : Intra

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Abstract

Interior sector within existing house at Solo Baru Area has been highly affecting the environment damage due to highly energy consumed. This fact was caused due to a large amount of construction and existing building on specified area doesn’t have any environmental preservation aspect approach. As an interior designer, it will be a proper responsibility to apply the micro scale energy efficient solution to the construction sector. Smart and eco design is a solution to the highly produced emission in the global issue.This design use design thinking as its method, by collecting data, ideate the concept, and to aplly the idea. The application of Eco design is by optimalize the using of natural energy by maximize the room circulation, low emission materials and low energy furnitures. They are applied to preserve the environment system. While Smart Interior is a design concept to optimize the interior by using technology that will give efficiency and newly experience purpose to the living human inside. This design, based on smart and sustainable concept, resulting a recycling method and an effective technique in finishing to save time and lowering the emission. Smart concept which is applied in this interior design is an integrated control panel and also technology for energy and water saving, in example, solar panel and waste water cycling.
Perancangan Interior Science Center untuk Anak Berusia 3 sampai 12 Tahun di Surabaya Olivia Higiantoro; Cok Gede Padmanaba; Sherly de Yong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

Interior design of Science Center for children aged 3 to 12 years in Surabaya is designed to support learning process in formal school, seeing the lack of children’s interest in learning because of the unattractive way of learning. Science Center is there to provide an innovative learning facilities with interactive media for children. The design method process is starting from finding out what children need in the science center, then entered the design process, and the last stage is to add small details needed, and each process will be analyzed and evaluated to get the maximal result. In accordance with the concept of “Brain New World”, children is invited to enter the new learning world that is more interesting with various areas and interactive furniture, like touch screen furniture and hologram.
Perancangan Interior Co-working Space dengan Fasilitas Day Care di Jakarta Angelica Widjaja; Sherly de Yong; Lucky Basuki
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

Along with the development of information and internet, many people feel bored working in the office and a lot of them choose to work flexibly. Flexibility in work place causes offices that have facilities such as co-working space are more in demand today. High economic needs made both parents work formally and or informally. The rush of both made it difficult for them to divide their time to work and also look after their children. Therefore, we need an interior coworking space with day care facilities as a solution to overcome the difficulties experienced by parents. The method used is design thinking method with stages including literature studies, field observation, analysis, schematics and 3D modeling. The design concept chosen is Fun and Socialize with the goal to increase productivity and relationships between users. This concept is applied in the use of colors and space’s zoning-grouping. This design project involves adult and child users in their activities supported by day care, lobby, locker, gaming area, meeting rooms, and staff-office. Colors used in the design are blue, orange, and yellow. Orange and yellow are used to balance the color blue which has calm psychological effect.
Perancangan Interior Co-Working Space di Surabaya Adelia Marcelina; I Gusti Ngurah Ardana; Sherly de Yong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

Co-working is one solution to the problem of expensive land and limited work space with the increasing number of independent entrepreneurs and creative freelancers especially in big cities like Surabaya. Therefore, a co-working space interior need to be designed to match the needs of the people in Surabaya. The design is done using the method of design, namely the observation of user’s need, perform surveying, analyzing data to produce programming, create a schematic and mockups of the study, up to the first evaluation to produce the final product (such as layout, floor plans, ceiling, perspective, scale model and others). The expected result of this design is a public facility that is capable to accommodate community needs in Surabaya especially among young professionals, office space that does not require a huge cost to be built, can interact with other people from different backgrounds, and open up new business opportunities.
Perancangan Interior Galeri Seni Kontemporer Karya Penyandang Difabel dengan Konsep Universal Design di Surabaya Clarissa Stefanni; Sherly de Yong; David Tan Kayogi
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

People with different abilities are often considered unequal and therefore do not have the same rights so they have always been marginalized in various aspects of people's lives. In the context of the arts, non-disable people only see the works of disabled based on compassion without constructive criticism. The mayor of Surabaya, Mrs. Tri Rismaharini committed to provide spaces for art performers centered at Hi-Tech Mall Surabaya. The design of this contemporary art gallery by people with disabilities is a form to fulfill the rights of the disables and at the same time responding to one of Mrs.Risma's hope.  The gallery, which has the main function as a communication tool between artists with collectors and the community, is considered as the right place to show the artistic talents of people with disabilities to get proper appreciation, especially from those who are non-disabled. In the design, the method used is Design Thinking which consists of 3 main stages, Understand, Explore, and Materialize. The concept of the design is a public facility that can accommodate the development of diffable artworks with 3 main focuses, Experience, Educate and Appreciate. Gallery design as a public facility should prioritize accessibility aspects for various users so that universal design principles are applied with all considerations in design.
Perancangan Modular Furniture untuk Food Truck Penjual Makanan Indonesia Chetlyne Stefany Soekanto; I Gusti Ngurah Ardana; Sherly de Yong
Intra Vol 4, No 2 (2016): Desain Interior 2015/2016
Publisher : Intra

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Abstract

Food and beverage industry growth in Indonesia continues to develop, and need to be traded in location with dense occupants so that the business can be profitable. This has resulted in the emergence of the mobile system, as selling methods are much in demand today. Food vendors are mobile, requiring a furniture design that can support the activity of cooking and selling on a vehicle. By using Kembel design method, through the process of understanding, compressing, processing the data using descriptive analysis technique, concept, prototypes, testing and persuasion. The results of the design is a modular furniture that can be arranged as desired with a construction system devoted for installation in vehicles and some other alternative such as fast food design, food combination design, cooked food design, traditional food snack and Indonesia’s coffee drinks.
Redesain Museum Kota Surabaya Shylona Gratia Aurelius; Sherly de Yong; Hendy Mulyono
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

This interior design project is a re-design of Surabaya City Museum with the concept of Surabaya’s Memory Lane. Most people in Surabaya are not aware with the existence of Surabaya Museum that is located in Siola due to lack of promotion and its plain appearance. Moreover, the museum in Surabaya is in a downturn due to lack of interest. Therefore the design of this Surabaya City Museum will revive the interest of Surabaya people and tourists to come and visit this Museum. In addition, this museum is also intended for education. The people of Surabaya should know the history of their own city and how hard was the struggle of the people in the past to make Surabaya as it is today. The design will use the concept of Surabaya’s Memory Lane which seems to invite visitors to get around the old town of Surabaya. Design will be made as attractive as possible by adjusting to the characteristics of Surabaya people who loves everything instant and beautiful. Explanation of each collection will be made as sophisticated and interesting as possible to make it easier for visitors to understand the history of the collection. The target of this museum is for all ages from the young to the old, inteded for the people of Indonesia and the tourists.