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Journal : Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi)

Aplikasi Augmented Reality Pembelajaran Huruf Hijaiyah dalam Bahasa Isyarat Arab dan Indonesia Fajrin Nur Utami; Umniy Salamah
Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Vol 3 No 1 (2019): April 2019
Publisher : Ikatan Ahli Informatika Indonesia (IAII)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (822.005 KB) | DOI: 10.29207/resti.v3i1.693

Abstract

Nowadays still many deaf Moslem could not be able to recite the Quran this is caused by a few media access for them to learn the Quran. In order to make the deaf Moslem capable to recite and comprehend the messages from The Quran, so they need the Quran that has been translated into Sign Language. The purpose of this research is to introduce Hijaiyah Letter to deaf Moslems by using Augmented Reality Technology that can be operated by using Android Smartphone. The data collection methods carried out in this research were observation and interviews at Skh YKDW 02 Tangerang. Retrieval of research data using the experimental test application method. Experiments to obtain primary data in the form of test results based on predetermined parameters, namely light intensity, occlusion, and detection distance. In addition, library research was conducted to obtain secondary data that supports this research such as journals and books. This research refers to Luther-Sutopo's multimedia development method as a system model in building applications. The results of black box testing on the application to find out whether the software is made in accordance with the expected or not, can be concluded that testing the functionality of the buttons contained in the application runs as expected. And the assessment survey of this application shows 87% positive response from the respondents whic lead to the very good category. In conclusion, this application would be well accepted by the users.
Pengembangan Sistem Manajemen Event Pameran Karya Mahasiswa Menggunakan Metode Extreme Programming Ahmad Ali Mutezar; Umniy Salamah
Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Vol 5 No 4 (2021): Agustus 2021
Publisher : Ikatan Ahli Informatika Indonesia (IAII)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (748.779 KB) | DOI: 10.29207/resti.v5i4.3249

Abstract

An event is a means for students to improve their soft skill and hard skill. In college, one kind of event that usually held regularly is an exhibition. It is usually held around the universities environtment, but in practice there are still some shortcomings, such as the registration process is done manually, attendance of participants that are not integrated with the system, and unavailability of certificates for participants who have attended the event. Since the outbreak of Covid-19, organizing the events must be done online, so we need a system that can accommodate this. Therefore, this study aims to create an event management system that can manage exhibition event data. Besides, the system is also equipped with a feature to generate an E-Certificate that has a QR Code embedded. The method used in this study is Extreme Programming, with its flexible nature toward changes to facilitate the process of system development. The testing in this study is using black box method, with the test results show that all functional in the system can run well in accordance with user expectations. The use of the Extreme Programming method produces a quality system, because users are involved during the system development process.