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Journal : SINTECH (Science and Information Technology) Journal

IMPLEMENTASI STRING MATCHING DENGAN ALGORITMA BOYER-MOORE UNTUK MENENTUKAN TINGKAT KEMIRIPAN PADA PENGAJUAN JUDUL SKRIPSI/TA MAHASISWA (STUDI KASUS: UNIVERSITAS XYZ) Imam Ahmad; Rohmat Indra Borman; Gavan Gorbi Caksana; Jafar Fakhrurozi
SINTECH (Science and Information Technology) Journal Vol. 4 No. 1 (2021): SINTECH Journal Edition April 2021
Publisher : LPPM STMIK STIKOM Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/sintechjournal.v4i1.699

Abstract

In determining the research topic as well as the title for the Thesis / TA, it is possible that there will be a similarity in the title between one student and another, whether intentionally or unintentionally. For this reason, the Study Program must check the titles submitted by students, so as to avoid indications of similar titles and indications of plagiarism. Efforts that can be made to make it easier to check the Thesis title are by performing string matching on the text on the title that will be submitted by students. One of the string matching algorithms is Boyer-Moore. Boyer-Moore, who made the match starting from the rightmost character then left based on the value of the occurrence heuristic (HO) and match heuristic (MH) in determining the shift. This research produces a system that is able to determine the similarity of the proposed Thesis titles based on the existing title repositories. From the results of testing the processing time by entering 100 and its multiples show that the Boyer-Moore algorithm is able to match quickly. The results also showed that the more data the more time it took, but the average increase in time only increased by 34%.
Implementation Of A* Algorithm In A Great Elephant Game With Unity 2D Ahmad Zuhdi; Imam Ahmad; Ade Dwi Putra
SINTECH (Science and Information Technology) Journal Vol. 6 No. 2 (2023): SINTECH Journal Edition Agustus 2023
Publisher : Prahasta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/sintechjournal.v6i2.1396

Abstract

Video game is a game play which related to interesting User Interface through a picture which processed and transmitted into a video, as it alive and moving. At early 2014, smartphone users were increased, affected to decreasing of computer users.Pathfinding is a route search method. Google maps is one example of an application which using pathfinding method. A* Algorithm through pathfinding method is the development of dijkstra algorithm using heuristic to produce best and optimum solution. So it is possible to discover fastest path without checking in every path. Therefore, the objective of this study is implementing A* algorithm in Great Elephant game. This algorithm can be implemented to the character for discovering nearest route and increase the score easily. Because of the route is in maze form, it will be time wasting to looking for any food. This algorithm help the character to not wasting time in looking for the food. The result study is a game using A* algorithm in the player game which can access in android smartphone. The test result is using ISO 25010 in functionality suitablity aspect and produced 100% success.
Co-Authors ., Rusliyawati Abizar Abizar Ade Dwi Putra Agum Anantama Agus Ambarwari Agus Wantoro Agus Wantoro Ahmad Ghifari Ahmad Zuhdi Aldi Bagus Prasetyo Alita, Debby Almira Devita Putri Amdi Rizal Angga Febrian Arisantoso Arisantoso Aryastuti, Nurul Asmawati Asmawati Damayanti, Damayanti Dedi Darwis Deni Ardiansyah Devin Pratama Dian Anisa Martadala Dias Dumaika Dina Dwi Nuryani Dinda Titian Lestari Dwi Sidik Permana Dyah Aminatun Dyah Aminatun Dyah Ayu Megawaty Edwin Dwi Andriano Emi Suwarni Endang Setiawati Erick Chomper Sinurat Erliyan Redi Susanto Fadli Firdaus Fahri Damarjati Fahri Hanif Farel Adrianto Tansir ferdi yulianto Ferdi Yulianto Fernando Kesuma Bhakti Gavan Gorbi Caksana Gunawan, Rakhmat Dedi Harriansyah Harriansyah Harry Anggono Ichtiar Lazuardi Putra Indita Pyatama Prabandanizwaransa Iqbal Yasin Jafar Fakhrurozi Jefri Rahmadian Kana Saputra S Kristina Mawarni Lulud Oktaviani Lyla Putri Deviana Mandasari, Berlinda Mohamad Iqbal Suriansyah Mufid Aden Muhammad Adam Putra Darma Muhammad Ardiansyah Muhammad Bakri Muhammad Fauzan Ramadhani Muhammad Najib Dwi Satria Muhammad Usman Muhtar Nurdiansyah Mutiara Bulan Maharani Nadia Aftirah Neneng Neneng Neni Nuraini Nina Ramadhani Nur Shodik Prastowo, Agung Tri Prima Dian Furqoni Pustika, Reza Qadhli Jafar Adrian Risa Dwi Kurniawati Riska Depari Robi Sentosa Roby Satria Rohmat Indra Borman Ruslaini Ruslaini S. Samsugi Sanusi Setiawansyah Setiawansyah Shiwi Angelica Cindiyasari Try Susanto Vera Yulyani Very Hendra Saputra Wahyu Widodo Wildani Hakim Winda Fajar Anggraini Wulandia Wulandia Lestari Yogi Irawan YOHANA TRI UTAMI, YOHANA TRI Yuri Rahmanto Yusra Fernando