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Journal : JOURNAL OF ENGLISH FOR ACADEMIC

The Advantages of Android in Translation Course andriani, Refika; kasriyati, destina
J-SHMIC : Journal of English for Academic Vol 6 No 1 (2019): J-SHMIC (Journal of English for Academic)
Publisher : Program Studi Pendidikan Bahasa Inggris FKIP UIR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/jshmic.2019.vol6(1).2727

Abstract

This research aimed at describing the advantages of android use in learning process. This research conducted at the fourth semester of English Department of Education and Teachers Training Faculty of Universitas Lancang Kuning. The sample of this research is 30 % of the total number of the population, they are about 7 students. The method of this research is descriptive analysis. Before getting the data by giving questionnaire to the students during teaching and learning process of Translation Subject by using android, they had got a test of translating an English text into Bahasa Indonesia. Finally, it is found that there are some advantages found. They are android motivated the students, android is easy to use and access, android improve the students’ confidents to involve in the learning process.
Using Interactive Movie to Improve English Foreign Language Learners’ Outcome Andriani, Refika
J-SHMIC : Journal of English for Academic Vol 6 No 2 (2019): J-SHMIC : Journal of English for Academic
Publisher : Program Studi Pendidikan Bahasa Inggris FKIP UIR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/jshmic.2019.vol6(2).3649

Abstract

This research aimed at improving the seventh grade students’ vocabulary mastery by using an interactive movie. The method of the research was Classroom Action Research (CAR). The actions were implemented in a cycle with five meetings. In conducting the research, the researcher worked collaboratively with the English teacher. The participants of the research were 30 students of class VII.2 of MTsN 2 Pekanbaru. The instruments used for collecting the data were test, observation checklist, field note, and interview. The findings described that the use of interactive movie was able to improve the students’ vocabulary mastery. After learning by using the interactive movie, the students were able to identify the noun, verb, adjective and adverb related to the topic of descriptive text. It was proved by the quantitative data gotten from the students’ average score of the test. It was 81.06. This score improved significantly from the students’ previous average daily score which was 72. There were several factors influenced the improvement: First, the interactive media was motivated. It can be seen from the teaching and learning process, the students were really enthusiastic in joining all the activities. Second, teaching and learning activity was fun. So, the students enjoy and being active while learning.
The Advantages of Android in Translation Course Refika andriani; destina kasriyati
J-SHMIC : Journal of English for Academic Vol. 6 No. 1 (2019): J-SHMIC (Journal of English for Academic)
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (466.575 KB) | DOI: 10.25299/jshmic.2019.vol6(1).2727

Abstract

This research aimed at describing the advantages of android use in learning process. This research conducted at the fourth semester of English Department of Education and Teachers Training Faculty of Universitas Lancang Kuning. The sample of this research is 30 % of the total number of the population, they are about 7 students. The method of this research is descriptive analysis. Before getting the data by giving questionnaire to the students during teaching and learning process of Translation Subject by using android, they had got a test of translating an English text into Bahasa Indonesia. Finally, it is found that there are some advantages found. They are android motivated the students, android is easy to use and access, android improve the students’ confidents to involve in the learning process.
Using Interactive Movie to Improve English Foreign Language Learners’ Outcome Refika Andriani
J-SHMIC : Journal of English for Academic Vol. 6 No. 2 (2019): J-SHMIC : Journal of English for Academic
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (413.131 KB) | DOI: 10.25299/jshmic.2019.vol6(2).3649

Abstract

This research aimed at improving the seventh grade students’ vocabulary mastery by using an interactive movie. The method of the research was Classroom Action Research (CAR). The actions were implemented in a cycle with five meetings. In conducting the research, the researcher worked collaboratively with the English teacher. The participants of the research were 30 students of class VII.2 of MTsN 2 Pekanbaru. The instruments used for collecting the data were test, observation checklist, field note, and interview. The findings described that the use of interactive movie was able to improve the students’ vocabulary mastery. After learning by using the interactive movie, the students were able to identify the noun, verb, adjective and adverb related to the topic of descriptive text. It was proved by the quantitative data gotten from the students’ average score of the test. It was 81.06. This score improved significantly from the students’ previous average daily score which was 72. There were several factors influenced the improvement: First, the interactive media was motivated. It can be seen from the teaching and learning process, the students were really enthusiastic in joining all the activities. Second, teaching and learning activity was fun. So, the students enjoy and being active while learning.