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Pelatihan Jarimatika Pada Siswa Sekolah Dasar Negeri 4 Citeureup M. Asep Syihabul Millah; Rihatul Jannah; Linda Linda; Minhatul Ma'arif; Ira Asyura; Asep Saefullah Kamali
Nusantara: Jurnal Pengabdian kepada Masyarakat Vol. 3 No. 4 (2023): November : Jurnal Pengabdian kepada Masyarakat
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/nusantara.v3i4.1764

Abstract

Following the journey of mathematics at the elementary school level, students often hear complaints when they have to explore concepts such as addition, subtraction, multiplication, and division. In such a dilemma, the need for innovation becomes even more pressing, as a way to carve out a vibrant next generation. The author sees that in learning mathematics, grade 3 students at SD Negeri 4 Citeureup lack enthusiasm for mathematics because this subject is often considered difficult. Overall, the process of implementing community service with a focus on education uses the jarimatics method to increase enthusiasm or motivation in studying mathematics for Citeureup 4 public elementary school students. The results of community service activities include the following: (a) achievement of the target number of participants. (b) the accuracy and skill of students working on multiplication problems. (c) achievement of activity objectives. After a series of training activities were carried out, finally we provided feedback questions from students. Do they feel happy and more motivated in learning mathematics? They all agree that they are happy and feel more motivated. To increase students' interest and motivation in learning mathematics, teachers should use good and effective methods to move and motivate students to be active in learning mathematics.
KOMIK MATEMATIKA INTERAKTIF BERBASIS CANVA SEBAGAI STRATEGI MENINGKATKAN PRESTASI BELAJAR PESERTA DIDIK Ramadhani, Wini; Asep Saefullah Kamali; Ira Asyura
Sindoro: Cendikia Pendidikan Vol. 6 No. 5 (2024): Sindoro: Cendikia Pendidikan
Publisher : Cahaya Ilmu Bangsa Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9644/sindoro.v6i5.5486

Abstract

ABSTRAKPenelitian ini dilatar belakangi belum dikembangkanya komik sebagai media pembelajaran untuk meningkatkan prestasi peserta didik. MTs Malnu Puteri Kananga dalam proses pembelajaran sudah menggunakan media pembelajaran tetapi belum menggunakan media yang bervariatif. Penelitian ini dilakukan dengan tujuan menghasilkan produk media pembelajaran komik matematika interaktif materi bilangan pecahan. Media pembelajaran komik dibuat untuk memudahkan kegiatan belajar mengajar bagi pendidik dan peserta didik. Dengan adanya komik matematika interaktif peserta didik lebih tertarik dan termotivasi dalam kegiatan belajar mengajar. Penelitian dilakukan oleh penulis adalah Reseacrh and Development (R&D) dengan menggunakan model ADDIE yang meliputi 5 tahapan, yaitu Analysis, Design, Development, Implementation, dan Evaluation. Dapat disimpulkan bahwa media pembelajaran komik matematika interaktif memperoleh nilai dari ahli media 82,67% dengan kriteria sangat valid, memperoleh nilai dari ahli materi 96,00% dengan kriteria sangat valid, dan memperoleh nilai dari ahli bahasa 94,67% dengan kriteria sangat valid. Rata-rata penilaian respon guru memperoleh nilai 96,00% dan respon peserta didik memperoleh nilai sebesar 89,54% dengan kriteria sangat efektif. Penilaian dilakukan di kelas VII B MTs Malnu Puteri Kananga dengan jumlah Peserta Didik 18 orang. Dengan demikian media pembelajaran yang dikembangkan layak digunakan.Kata Kunci : media pembelajaran, komik matematika interaktif, prestasi belajarABSTRACTThis study was motivated by the lack of development of comics as a learning medium to improve student achievement. At MTs Malnu Puteri Kananga, learning media have been used in the teaching process, but they have not been varied enough. This research aims to produce an interactive mathematical comic as a learning medium on the topic of fractions. The comic was designed to facilitate the teaching and learning process for both teachers and students. With the presence of interactive mathematical comics, students became more interested and motivated in learning activities.The research method employed was Research and Development (R&D) using the ADDIE model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. The results show that the interactive mathematical comic as a learning medium was rated 82.67% by media experts, 96.00% by material experts, and 94.67% by language experts, all categorized as highly valid. The average rating from teacher responses was 96.00%, while student responses were 89.54%, categorized as highly effective. The assessment was conducted with 18 students from class VII B at MTs Malnu Puteri Kananga. Thus, the developed learning medium is deemed suitable for use.Keywords: learning media, interactive mathematical comics, learning achievement
Pendekatan Realistic Mathematics Education (RME) pada Mata Kuliah Bilangan Mahasiswa Program Studi PGSD Ismi Widyaningrum; Ratna Dewi; Linda Linda; Asep Saefullah Kamali; Ajeng Muliasari
Jurnal Nakula : Pusat Ilmu Pendidikan, Bahasa dan Ilmu Sosial Vol. 1 No. 6 (2023): November : Jurnal Nakula : Pusat Ilmu Pendidikan, Bahasa dan Ilmu Sosial
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/nakula.v1i6.537

Abstract

This study aims to find out the impact of the Realistic Mathematics Education (RME) approach on Pendidikan Guru Sekolah Dasar (PGSD) student learning outcomes on number courses, academic year 2023/2024. In this study two cycles were perfomed, cycle I and cycle II, where at the end of each cycle a test was given. In the cycle I, learning is done using conventional methods or teachers-centric learning. In the cycle II, learning with RME approaches. From both of these cycles, it is concluded that the learning outcomes in the cycle II have improved from the cycles I, this means that learning with the RME approach has higher results than learning with conventional method.
Efektifitas Pembelajaran Tatap Muka Terbatas di Masa Pandemi Covid-19 (Studi Empiris Terhadap Mahasiswa di STKIP Syekh Manshur) Usep Saepul Mustakim; Ratna Dewi; Ajeng Mulyasari; Ade Juanto; Linda; Asep Saefullah Kamali
Al-Miskawaih Vol 2 No 2 (2021): Edisi Nopember 2021
Publisher : Sekolah Tinggi Ilmu Tarbiyah (STIT) Pemalang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (486.917 KB) | DOI: 10.58410/al-miskawaih.v2i2.366

Abstract

Pembelajaran tatap muka terbatas dimasa pandemi covid-19 ini tentu mendapatakan tantangan tersendiri karena dengan keterbatasan untuk saling menjaga protokoler kesehatan baik dosen maupun mahasiswa. Pembelajaran tatap muka terbatas dimasa pandemi ini diharapkan terlaksana dengan efektif dengan hasil belajar yang maksimal. Tujuan penelitian ini bermaksud untuk mengetahui seberapa besar tingkat efektivitas pembelajaran tatap muka terbatas dimasa pandemi covid-19 terhadap hasil belajar mahasiswa pada mata kuliah pengantar ilmu pendidikan dengan harapan interpretasi nilai yang tinggi. Metode yang digunakan dalam penelitian ini adalah dengan pendekatan kuantitatif dimana data diperoleh dengan uji statistik yang dibantu dengan aplikasi SPSS for windows. Data diakumulasi dan dianalisis dengan analisis regresi sehingga setelah dilakukan perhitungan statistik diperoleh nilai sebesar 61,70% yang mana nilai sebesar itu bisa diinterpretasikan cukup baik atau bisa dikatakan pembelajaran cukup efektif dimasa pandemi Covid-19.
Pengenalan Media Pembelajaran Matematika Kontekstual Berbasis Lingkungan Sekitar di Suku Baduy Ismi Widyaningrum; Arina Nur Indriani; Linda Linda; Asep Saefullah Kamali
Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat Vol. 3 No. 3 (2025): Juli : Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inber.v3i3.1014

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Limited access to learning resources appropriate to the local context presents a challenge in the mathematics learning process in indigenous communities such as the Baduy Tribe. Conventional mathematics learning is often considered too abstract and less relevant to the daily lives of Baduy children, especially in the Outer Baduy region. To address this challenge, this community service activity aims to introduce contextual mathematics learning media based on the surrounding environment and local culture. The media developed is designed to be easily accessible, affordable, and environmentally friendly, while still respecting prevailing traditional values. The method used in this activity is Participatory Action Research (PAR), with a collaborative approach between a team of lecturers and the Outer Baduy community. The activity implementation process includes six stages, namely: identification of local problems and potential, planning, designing learning media, implementation, evaluation, and documentation of activity results. The results of the activity show an increase in interest and understanding of basic mathematics concepts among Outer Baduy children. Children appear more active, enthusiastic, and confident in participating in the learning process through educational games and concrete activities. The media used utilizes natural objects and local cultural elements, such as woodcuts, ancient angklungs, traditional hats, and distinctive Baduy woven motifs. The community responded positively because these media do not conflict with traditional values. This activity has had positive cognitive and social impacts and strengthened awareness of the importance of a contextual and culturally based educational approach as a relevant and inclusive learning strategy.  
Pendampingan Permainan Congklak terhadap Pemahaman Penjumlahan Anak Sekolah Dasar Kelas 2 dan 3 Di Desa Gombong Nawa Fazliani; Ajeng Muliasari; Mia Minhatul Ma’arif; Linda; Asep Saefullah Kamali; Ismi Widyaningrum
Pucuk Rebung: Jurnal Pengabdian kepada Masyarakat Vol. 3 No. 2 (2023): November
Publisher : Jurusan Ilmu Pendidikan Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pure.v3i2.p112-119

Abstract

Mathematics in elementary schools studies basic arithmetical sciences as a provision for students to understand education at a further level. For this reason, teachers are expected to be able to create an interesting and fun learning atmosphere. One of them is through innovation in learning media. Learning media is one of the determinants of the success of the learning process. Learning media is one of the determinants of the success of the learning process (Agusti, Afirah, Anwar, & Syafril, 2018). The community service method is in the form of assistance in traditional game-based mathematics learning, namely participatory action research (PAR). PAR is a service method for finding solutions to societal problems, which are trying to be solved jointly by the service team and interested parties. This service was once carried out at the KKN-T post in Gombong village for students in grades 2 and 3. Students in grades 2 and 3 were enthusiastic the first time they took math lessons. This assistance provided a platform for children in the Gombong village to learn mathematics through cultural games that have started to be eliminated with IT-based games. In addition, the suggestion is that teachers can take advantage of culture in facilitating mathematics learning in schools so that children can not only understand learning material but also cultivate a way of loving traditional culture.
PENGARUH MODEL PEMBELAJARAN PROBLEM BASSED LEARNING TERHADAP HASIL BELAJAR BAHASA INDONESIA PADA MATERI KALIMAT EFEKTIF Aji Ermawan; Asep Saefullah Kamali
Jurnal Pendidikan dan Penelitian Serumpun Mendidik Vol. 2 No. 2, Juli (2025): Jurnal Pendidikan dan Penelitian Serumpun Mendidik
Publisher : Jurnal Pendidikan dan Penelitian Serumpun Mendidik

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Meningkatkan hasil belajar siswa pada mata pelajaran Bahasa Indonesia materi kalimat efektif model pembelajaran problem based learning (PBL)  dikelas IV SDN Munjul 1 kabupaten Pandeglang tahun ajaran 2024/2025, pembelajaran adalah kegiatan menghasilkan ilmu, yang diberikan pendidik agar dapat terjadi proses prolehan ilmu dan pengetahuan. Pembelajaran menggunakan media digital merupakan pembelajaran yang menarik perhatian bagi peserta didik dikarenakan dapat menghilangkan rasa bosan pada siswa. Dalam penelitian ini menggunakan metode penelitian tindakan kelas (PTK) dengan menggunakan model pembelajaran problem based learning (PBL), penelitian ini menggunakan 3 siklus setiap siklus mengadakan 2 kali pertemuan setiap kali pertemuan ada peningkatan terhadap siswa dalam pembelajaran matematika, pembelajaran menggunakan model problem based learning dapat meningkatkan kualitas pembelajaran bahasa Indonesia kalimat efektif.
Evaluasi Model Struktural Produktivitas Guru Dengan Sem-Pls: Studi Tentang Kepemimpinan Transformasional dan Motivasi Kerja Siti Julaeha; Dedy Yusuf Aditya; Asep Saefullah Kamali
JPT : Jurnal Pendidikan Tematik Vol 6 No 2 (2025): Agustus
Publisher : Yayasan Darussalam Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62159/jpt.v6i2.1749

Abstract

This study aims to analyze the influence of transformational leadership on teacher work productivity, both di-rectly and indirectly through work motivation. A quantitative approach was employed using path analysis based on Structural Equation Modeling (SEM) with SmartPLS 4. The population in this study consisted of civil servant elementary school teachers in Tasikmalaya Regency. The results revealed that transformational leadership sig-nificantly influenced teachers' work motivation, with a path coefficient of 0.919 and a p-value of 0.000. Trans-formational leadership also had a significant effect on teacher productivity both directly (coefficient 1.018; p-value 0.000) and in total effect (coefficient 0.954; p-value 0.000). However, work motivation did not have a sig-nificant impact on teacher productivity (coefficient -0.069; p-value 0.815), nor did it serve as a significant media-tor between transformational leadership and teacher productivity. These findings suggest that strengthening transformational leadership practices directly contributes more to improving teacher productivity than relying on motivational pathways.