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Journal : Journal of Informatics, Information System, Software Engineering and Applications (INISTA)

An Information System Design Development “OKE ANIMAL” for Animal Clinic DISNAKKAN Kabupaten Ciamis Using The Prototype Method Silvia, Ayu; Safitri, Sisilia Thya
Journal of INISTA Vol 6 No 1 (2023): November 2023
Publisher : LPPM Institut Teknologi Telkom Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20895/inista.v6i1.1300

Abstract

This study presents a comprehensive investigation into the development and evaluation of an information system designed to streamline administrative record-keeping within the veterinary clinic of DISNAKKAN Ciamis. The observation phase, involving in-depth discussions with veterinary clinic staff, underscored the imperative need for an information system to enhance the management of patient data, medical records, and cirobis records. Significantly, this system is custom-tailored to accommodate the unique background of veterinary clinic officers, ensuring user-friendliness and swift adoption. The literature study buttressed the case for digital record-keeping, offering a compelling argument for minimizing data discrepancies through digital database recording. The prototype method was employed to guide the development process, commencing with extensive communication and quick planning. UML diagrams provided a roadmap for system functionality. The resulting prototype system, featuring login mechanisms, data entry forms, and data display components, was designed to elevate administrative efficiency. The deployment of the system and its usability assessment using the SUS method shed light on the user experience. This research marks a significant stride in enhancing administrative record management at the veterinary clinic of DISNAKKAN Ciamis, improved data management and record-keeping, while setting a valuable precedent for future system development in similar contexts.
Analysis of User Satisfaction with the Cards Application Using the End User Computing Satisfaction Method Eldita, Xenaya Hawa; Safitri, Sisilia Thya; Setyadi, Resad
Journal of INISTA Vol 6 No 2 (2024): May 2024
Publisher : LPPM Institut Teknologi Telkom Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20895/inista.v6i2.1302

Abstract

The rapid development of technology has significantly facilitated daily activities and brought about numerous changes in society. This swift technological advancement has had a profound impact on the development of payment systems in transactions. Various applications like CARDS have become well-known and widely utilized by many individuals to streamline their day-to-day transactions. CARDS application is also popular within school environments, making it easier for students and cooperative employees to conduct transactions for purchasing food, beverages, and other school necessities. However, there are challenges that need to be addressed regarding the use of the CARDS application. One of them is the lack of understanding among some parents in operating the application and loading credits. End User Computing Satisfaction can be used as a method to measure the level of satisfaction of a system application's users. This method compares user expectations with the reality provided by the application, thereby identifying how well the application meets user expectations. The research results will provide recommendations for improving the application, taking into account the End User Computing Satisfaction method.