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Journal : Jurnal of Applied Multimedia and Networking

Video Edukasi Animasi 2d Tentang Pemilu 2024 Untuk Perum Lkbn Antara Biro Kepulauan Riau Chantiequ, Angiela; Kanistren, Aragani Timur
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 9 No 1 (2025): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v9i1.10107

Abstract

First-time voters play a significant role in the 2024 elections in Batam City, necessitating engaging and accessible information media to enhance audience engagement. Therefore, a 2D animated educational video was developed as a platform for socialization and disseminated through digital platforms. The design method used was the Multimedia Development Life Cycle (MDLC), which consists of six main stages: Concept, Design, Material Collection, Assembly, Testing, and Distribution. Testing was conducted using the EPIC Model, which encompasses four aspects: Empathy, Persuasion, Impact, and Communication. The 2D animated video proved effective in educating first-time voters in Batam about the 2024 elections, combining visual elements and narrative information to reinforce the message.
Penciptaan Video Klip Melayu Menggunakan Teknik Camera Follow Untuk Visualisasi Museum Raja Ali Haji Grace Dea; Kanistren, Aragani Timur
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 9 No 2 (2025): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v9i2.10925

Abstract

Music videos are an audiovisual art that enhances multisensory experiences while acting as a medium of cultural information and communication, such as Malay culture. In this creation, cinematographic techniques are employed, particularly the camera follow technique, to create an exploratory and immersive experience. This approach is implemented in the Malay music video “Nurlela” composed by Asbon Madjid and Bing Slamet, arranged in progressive Malay pop. The study aims to determine the effectiveness of creating a Malay music video using the camera follow technique to visualize the Raja Ali Haji Museum in presenting its historical collections and visitor regulations. The production process applies the Multimedia Development Life Cycle (MDLC), consisting of six stages: concept, design, material collecting, assembly, testing, and distribution. The testing stage uses the EPIC Model, which includes four dimensions: empathy, persuasion, impact, and communication.