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PENGEMBANGAN MODUL PRAKTIKUM TEMA ALAT PENGENDALI PENCEMAR UDARA BERBASIS AUGMENTED REALITY Yudith Vega Paramitadevi; Faldiena Marcelita; Ana Turyanti
Jurnal Teknologi Pendidikan (JTP) Vol 14, No 1 (2021): April - Jurnal Teknologi Pendidikan
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jtp.v14i1.22203

Abstract

Abstrak: Penciptaan dan pengembangan material pembelajaran dalam situasi ketidakpastian saat ini merupakan tantangan yang dihadapi pendidik. Tantangan tersebut terjawab seiring teknologi Augmented dan Virtual Reality (AR dan VR) mulai diterapkan di kelas praktikum. Pengembangan modul praktikum mata kuliah Kualitas Udara dan penilaian keberterimaan modul bagi mahasiswa Prodi D3 Teknik dan Manajemen Lingkungan merupakan tujuan dalam penelitian ini.  Modul terdiri dari buku panduan, marker AR, aplikasi KU-AR dan kuisioner formatif yang diisi oleh responden 28 mahasiswa. Analisis formatif menunjukkan mayoritas mahasiswa dapat menerima modul dan menjadi termotivasi untuk mempelajari desain alat pengendali pencemar udara lanjutan. Pengenalan alat pengendali pencemar udara melalui modul AR dapat memberikan pengalaman yang berguna bagi mahasiswa, khususnya vokasi. Kata Kunci: alat pengendali, aplikasi KU-AR, modul praktikum, pengembanganAbstract: The creation and development of learning materials in today's uncertainty is a challenge for educators.  Augmented and Virtual Reality (AR and VR) technologies responded to this challenge since they began to be applied in practicum classes. The development of the practicum module for the Air Quality course and the assessment of module acceptance for D3 Engineering and Environmental Management Study Program students are the objectives of this research. The module consists of a guidebook, AR markers, the KU-AR application, and a formative questionnaire filled out by 28 student respondents. The constructive analysis shows that most students can receive the module and become motivated to study advanced air pollutant control design. The introduction of air pollutant controllers through the AR module can provide a useful experience for students, especially vocational students.Keywords: air pollutant controller, development, KU-AR application, practicum module
WEBSITE UNIVERSE DIGILABS DI PT SEMESTA INOVASI NUSANTARA BERBASIS KLIEN UNTUK PENINGKATAN KINERJA PERUSAHAAN: Client-Based Universe Digilabs Website at PT Semesta Inovasi Nusantara to Increase Company Performance Faldiena Marcelita; Khonza Izzati; Olivia Sekar Nindia
Jurnal Sains Terapan : Wahana Informasi dan Alih Teknologi Pertanian Vol. 12 No. Khusus (2022): Jurnal Sains Terapan : Wahana Informasi dan Alih Teknologi Pertanian, Vol
Publisher : IPB University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29244/jstsv.12.Khusus.37-50

Abstract

PT Semesta Inovasi Nusantara is a company engaged in multimedia and digital services. The business activities carried out by PT Semesta Inovasi Nusantara are offering digital services whose products are in the form of multimedia products, branding, marketing and so on. So far, the company's offering and selling of digital services is still through word of mouth. In addition, the business processes at PT Semesta Inovasi Nusantara have not been digitized and integrated or are still traditional, resulting in several obstacles. The main problem is that clients are often late paying. The bill for payment has been issued and the project results have been submitted, but the client often delays the payment, thus hampering the company's operational activities because production costs have not been covered and affect the sales target of the marketing and sales division.Based on the problems described above, the Universe Digilabs website was created at PT Semesta Inovasi Nusantara to facilitate interaction between the company and its clients through the creation of several features. Creation of the website using the Prototype method. This method is used to identify user needs that are not clear at the beginning. At the stage of system submission, testing is carried out using the black box method. The test results are successful and the system is handed over to the company. ABSTRAKPT Semesta Inovasi Nusantara merupakan perusahaan yang bergerak dalam bidang multimedia dan digital services. Kegiatan usaha yang dilakukan oleh PT Semesta Inovasi Nusantara yaitu menawarkan layanan digital yang produknya berupa produk multimedia, branding, marketing dan sebagainya.Selama ini, penawaran dan penjualan layanan digital yang dilakukan oleh perusahaan masih melalui mulut ke mulut. Selain itu, proses bisnis pada PT Semesta Inovasi Nusantara belum terdigitalisasi dan terintegrasi atau masih tradisional sehingga muncul beberapa kendala. Kendala yang menjadi pokok permasalahan yaitu klien sering telat membayar. Tagihan pembayaran telah keluar dan hasil proyek telah diserahkan, tetapi klien seringkali menunda pembayaran sehingga menghambat kegiatan operasional perusahaan karena biaya produksi yang belum tertutup dan memengaruhi target penjualan divisi marketing and sales. Berdasarkan permasalahan yang telah diuraikan diatas, maka dibuatlah website Universe Digilabs di PT Semesta Inovasi Nusantara untuk memfasilitasi interaksi antara perusahaan dengan klien melalui pembuatan beberapa fitur. Pembuatan website menggunakan metode Prototipe. Metode ini digunakan untuk mengidentifikasi kebutuhan pengguna yang belum jelas diawal. Pada tahap penyerahan sistem dilakukan pengujian menggunakan metode black box. Hasil pengujian berhasil dan sistem diserahkan ke perusahaan.
Perbaikan Kualitas Citra Cahaya Redup Menggunakan Teknik Perbaikan Histogram Equalization dan Adaptive Multi-scale Retinex Aprilianti, Dhila; Nelvi, Annisa Amanda; Khairunisa, Aulia; Inyasdi Kahvi, Muhamad Restu; Giri, Endang Purnama; Marcelita, Faldiena; Muhammad, Fadhel
Jurnal Ilmu Komputer dan Agri-Informatika Vol. 11 No. 1 (2024)
Publisher : Sekolah Sains Data, Matematika, dan Informatika. Institut Pertanian Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29244/jika.11.1.19-26

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Citra low light seringkali memiliki kualitas yang rendah, dengan kurangnya cahaya yang menyebabkan citra yang gelap, kontras rendah, dan detail yang terabaikan. Dalam upaya untuk meningkatkan citra low light berbagai metode telah dikembangkan, termasuk histogram equalization dan adaptive multi-scale retinex (AMSR). Dari kedua metode ini, belum ada kesepakatan mengenai mana yang lebih efektif dalam perbaikan citra low light. Dalam penelitian ini, kami membandingkan kinerja metode histogram equalization dan AMSR dalam perbaikan citra low light. Metode histogram equalization diterapkan untuk mengubah distribusi intensitas piksel dalam citra. Histogram equalization memiliki kelemahan dalam mempertahankan kontras lokal dan dapat menghasilkan citra yang terlalu tajam. Selanjutnya, metode AMSR diterapkan untuk memperbaiki kontras dan detail citra low light. Dalam penelitian ini, AMSR diterapkan dengan skala adaptif pada berbagai tingkat deteksi. Hasil penelitian menunjukkan bahwa kedua metode memiliki kemampuan untuk meningkatkan citra low light. Metode histogram equalization memberikan peningkatan yang signifikan dalam kontras global dan kecerahan citra, sementara metode AMSR berhasil mempertahankan kontras lokal dan detail citra. Perbedaan juga terjadi pada hasil yang diperoleh, tergantung pada karakteristik citra dan preferensi pengguna. Berdasarkan analisis dan evaluasi yang dilakukan, dapat disimpulkan bahwa kedua metode memiliki kelebihan dan kelemahan masing-masing dalam perbaikan citra low light.
Analisis Pengaruh Kemudahan terhadap Tingkat Efektivitas Penggunaan Mesin Cetak Pelet Pakan Ternak Salsabila Diba Cahyani; Nur Aziezah; Hikmah Rahmah; Faldiena Marcelita; Inna Novianty
Jurnal Sistem Informasi dan Ilmu Komputer Vol. 2 No. 1 (2024): Februari : Jurnal Sistem Informasi dan Ilmu Komputer
Publisher : Universitas Katolik Widya Karya Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59581/jusiik-widyakarya.v2i1.1976

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The pellet molding machine has high efficiency to make it easier to process animal feed pellets. The pellet processing process requires a series of activities such as grinding, mixing, pelleting and drying. Therefore, research was carried out to identify the effect of convenience on the level of effectiveness of using an animal feed pellet printing machine. The method used in this research is a quantitative method by distributing questionnaires via the Google Form platform. Validity tests, reliability tests and simple regression analysis are used to analyze the data obtained from filling out the questionnaire
Implementasi Alat Pencacah Daun Bambu Kering sebagai Media Tanam dengan Arduino Uno Marcelita, Faldiena; Novianty, Inna; Sholihah, Walidatush
MULTINETICS Vol. 8 No. 2 (2022): MULTINETICS Nopember (2022)
Publisher : POLITEKNIK NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32722/multinetics.v8i2.4714

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Dried bamboo leaves were chosen as a planting media for strengthen nutrients and improve soil drainage. Before being processed into fertilizer, the dried bamboo leaves will be chopped first. The problem that exists is that the chopping of dried bamboo leaves is still manually using a knife and scissors so it is quite time consuming and less effective. Making a dry bamboo leaf chopper with Arduino uno to chop dry bamboo leaves with a limit switch sensor so that it can rotate and stop the chopper blade automatically. The process of making this tool uses a method, namely, design to design hardware, software, and casing design, manufacture, namely the implementation of the design, and testing to carry out the testing phase of the tool so that the tool runs according to its purpose. The manufacture of this tool consists of hardware components which include Arduino uno, limit switch, DC motor, BTS7960 motor driver, step down LM2596, and power supply as well as software using Arduino IDE. The result of making a dry bamboo leaf chopper with Arduino uno is that it can chop dry bamboo leaves according to the purpose. This tool can chop up to 50 grams of dry bamboo leaves. Suggestions in making this tool are development by adding automation when the container is full and the tool automatically runs as well as increasing the duration of counting on the tool.
PENGARUH KINERJA ROBOT INTARA TERHADAP KEPERCAYAAN KONSUMEN PADA ALAT INFUS HEWAN OTOMATIS BERBASIS IOT Naufal, Fawwaz; Rahmah, Hikmah; Aziezah, Nur; Novianty, Inna Novianty; Marcelita, Faldiena
Jurnal Sains Terapan : Wahana Informasi dan Alih Teknologi Pertanian Vol. 14 No. 2 (2024): Jurnal Sains Terapan : Wahana Informasi dan Alih Teknologi Pertanian, Volume 1
Publisher : IPB University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29244/jstsv.14.2.40-52

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Penelitian ini memiliki tujuan untuk mengevaluasi sejauh mana kinerja robot Intara memengaruhi tingkat kepercayaan konsumen terhadap alat infus hewan otomatis, melibatkan analisis regresi sederhana untuk menentukan nilai signifikansinya. Penelitian ini melibatkan 52 responden sebagai sampel penelitian, yang diminta untuk mengisi kuesioner sebagai alat pengukuran, dan data kemudian dianalisis secara manual. Hasil penelitian menunjukkan bahwa berdasarkan uji dengan analisis statistik model linear sederhana, Koefisien kepastian determinasi, serta uji T, disimpulkan bahwa kinerja robot Intara memiliki dampak signifikan terhadap kepercayaan konsumen terhadap alat infus hewan otomatis.
Impact of Various Natural Feed Types on Water Quality on Silver Arowana (Osteo-glossum Bicirrhosum) Kusumanti, Ima; Hendriana, Andri; Sholihah, Walidatush; Noviyanti, Inna; Marcelita, Faldiena
Eduvest - Journal of Universal Studies Vol. 3 No. 12 (2023): Journal Eduvest - Journal of Universal Studies
Publisher : Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/eduvest.v3i12.966

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The research was conducted to determine the relationship between water quality and body length of arowana fish by measuring several water parameters including temperature, pH, dissolved oxygen and ammonia. In relation to length growth, calculations on SR, SGR are also carried out using ANNOVA. Direct laboratory scale observations were carried out by providing different feeds, including bloodworms, maggot, crickets and live fish with the water source for cultivation activities being well water. The results of observations in the field show that the growth rate of fish in length is influenced by the type of feed given. Giving bloodworms has the most effective value, next to live fish, maggots and crickets. This type of feed also affects the quality of the water used. To maintain success in ornamental fish cultivation, it is recommended to use water efficiently through integrated fish cultivation. Checking the water regularly as well as training of farmers on good management practices and integration is needed to ensure good water quality.
Prediction of Duration of Dry Bamboo Leaf Counting Using Fuzzy Logic Marcelita, Faldiena; Mindara, Gema Parasti; Noviyanti, Inna; Sholihah, Walidatush; Buono, Agus
Eduvest - Journal of Universal Studies Vol. 3 No. 12 (2023): Journal Eduvest - Journal of Universal Studies
Publisher : Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/eduvest.v3i12.967

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Dry bamboo leaves are selected as a planting medium for ornamental plants to enhance nutrient content and improve soil drainage. Before being processed into fertilizer, dry bamboo leaves need to be shredded first. The leaf counting process for planting ornamental plants in villages still relies on manual methods such as using knives and scissors, which can be time-consuming and less effective. In response to this issue, a device for shredding dry bamboo leaves has been developed to improve efficiency and facilitate the leaf counting process. The innovation created is a household-scale dry bamboo leaf shredder that is more affordable and easy to mobilize due to its compact dimensions and lighter weight. The device is also easy to operate, as the shredding occurs when it is closed, and the process stops when it is opened, ensuring safe use for various users. The manual control of bamboo leaf weight and counting duration results in inconsistent shredding outcomes. Therefore, development has been carried out on the dry bamboo leaf shredder with artificial intelligence capabilities, specifically using fuzzy logic to automate the counting duration based on the size and weight of the bamboo leaves being inputted.
Penerapan Inovasi Augmented Reality dalam Rangka Digital Entrepreneurship pada UMKM di Kota Bandung Jawa Barat Marcelita, Faldiena; Novianty, Inna; Sinaga, Antonya Rumondang; Sayekti, Ayutyas
Jurnal Pengabdian Masyarakat: Pemberdayaan, Inovasi dan Perubahan Vol 5, No 6 (2025): JPM: Pemberdayaan, Inovasi dan Perubahan
Publisher : Penerbit Widina, Widina Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59818/jpm.v5i6.2300

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Digital transformation encourages micro, small, and medium enterprises (MSMEs) to adopt innovative technologies to remain competitive in the modern business ecosystem, including the use of Augmented Reality (AR) as an interactive promotional medium. This study aims to enhance the digital entrepreneurship capacity of MSMEs in Bandung City through the implementation of AR as a technology-based immersive marketing strategy. The program was carried out through a series of training activities covering an introduction to digital entrepreneurship concepts, basic AR principles, hands-on AR content creation, publication of AR-based Android applications on the Play Store, and mentoring for AR integration into MSME marketing platforms. The methods included assessing MSME needs, conducting technical training, facilitating strategic discussions on digital marketing, and evaluating program effectiveness through pre–post test surveys. The results indicate an improvement in participants’ digital understanding and skills, reflected in an increase in evaluation scores from 12 to 13, as well as their ability to produce and implement AR content for promotional purposes. The implementation of AR proved to enhance MSMEs’ readiness to adopt digital technologies and opened opportunities for more engaging and consumer-adaptive marketing models. Overall, this study concludes that AR is a strategic tool capable of strengthening the digital transformation of MSMEs and contributes significantly to the development of a more creative, competitive, and sustainable digital entrepreneurship ecosystem.ABSTRAKTransformasi digital mendorong pelaku UMKM untuk mengadopsi teknologi inovatif agar mampu bersaing dalam ekosistem bisnis modern, termasuk pemanfaatan Augmented Reality (AR) sebagai media promosi interaktif. Penelitian ini bertujuan untuk meningkatkan kapasitas digital entrepreneurship UMKM di Kota Bandung melalui penerapan AR sebagai strategi pemasaran digital berbasis teknologi marketing imersif. Kegiatan dilakukan melalui serangkaian pelatihan yang mencakup pemahaman konsep kewirausahaan digital, pengenalan dasar-dasar AR, praktik pembuatan konten AR, hingga publikasi aplikasi AR berbasis Android ke Play Store, serta pendampingan integrasi AR dalam media pemasaran UMKM. Metode pelaksanaan meliputi pemetaan kebutuhan UMKM, pelatihan teknis, diskusi strategis pemasaran digital, dan evaluasi efektivitas program melalui survei pre–post test. Hasil menunjukkan peningkatan pemahaman dan keterampilan digital peserta, yang ditandai dengan kenaikan skor evaluasi dari 12 menjadi 13 serta kemampuan peserta menghasilkan dan menerapkan konten AR untuk kebutuhan promosi. Implementasi AR terbukti meningkatkan kesiapan UMKM dalam memanfaatkan teknologi digital serta membuka peluang model pemasaran inovatif yang lebih menarik dan adaptif terhadap perilaku konsumen. Secara keseluruhan, kegiatan ini menyimpulkan bahwa AR merupakan alat strategis yang mampu memperkuat transformasi digital UMKM dan memberikan kontribusi signifikan bagi pengembangan ekosistem kewirausahaan digital yang lebih kreatif, kompetitif, dan berkelanjutan.
Penerapan Smart Drop Box Berbasis Internet of things (IoT) untuk Pengelolaan Sampah Plastik: Studi Kasus di Kota Medan Marcelita, Faldiena; Novianty, Inna; Sayekti, Ayutyas; Rumondang, Antonya
Jurnal Pengabdian Masyarakat: Pemberdayaan, Inovasi dan Perubahan Vol 5, No 6 (2025): JPM: Pemberdayaan, Inovasi dan Perubahan
Publisher : Penerbit Widina, Widina Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59818/jpm.v5i6.2262

Abstract

The issue of plastic waste management remains a major concern in the city of Medan. This highlights the importance of innovation in implementing an Internet of Things (IoT)-based Smart Drop Box, which became the objective of the community service program carried out. This technology enables users to recycle plastic waste more easily and effectively. The plastic waste sorting process, specifically for plastic bottles, begins by inserting the bottles into the device, which automatically detects them and converts them into points that can be redeemed for cash through an application. The implementation method of this community service activity consists of four stages: field observation, the development and testing of the Smart Drop Box device, and a survey of residents in the Sunggal Indah Complex, Medan City. The activity was attended by 25 residents from the complex as well as representatives from the local administrative office. The results of the community service program show that the implementation of this device increased public awareness and understanding regarding the importance of waste sorting. Survey data indicate a significant improvement in waste-sorting behavior after the activity, from a score of 3 to 4.5. This demonstrates that the use of IoT technology can encourage positive changes in plastic waste management. The implementation of the Smart Drop Box is expected to serve as a sustainable solution to address plastic waste issues while fostering environmental awareness among the community.ABSTRAKPermasalahan pengelolaan sampah plastik masih menjadi fokus utama di Kota Medan.  Hal ini menjadikan pentingnya inovasi terkait penerapan alat Smart Drop Box berbasis Internet of Things (IoT) yang menjadi tujuan kegiatan pengabdian masyarakat yang telah dilaksanakan. Teknologi ini memungkinkan pengguna untuk mendaur ulang sampah plastik dengan lebih mudah dan efektif. Proses pemilahan sampah berupa botol plastik diawali dengan memasukkan botol plastik ke dalam alat yang akan terdeteksi secara otomatis dan dikonversi menjadi poin yang dapat ditukar dengan uang tunai melalui aplikasi. Metode pelaksanaan kegiatan pengabdian masyarakat ini terdiri dari empat tahap yaitu kegiatan observasi lapangan, pembuatan dan pengujian alat Smart Drop Box, serta survei terhadap masyarakat di Kompleks Sunggal Indah, Kota Medan. Kegiatan ini diikuti oleh warga kompleks sebanyak 25 orang serta pengelola Kelurahan terkait. Hasil kegiatan pengabdian kepada masyarakat menunjukkan bahwa implementasi alat ini meningkatkan kesadaran dan pemahaman masyarakat tentang pentingnya pemilahan sampah. Data survei mengindikasikan adanya peningkatan signifikan dalam perilaku pemilahan sampah setelah kegiatan dari nilai 3 menjadi 4.5. Hal ini membuktikan bahwa penggunaan teknologi IoT dapat mendorong perubahan positif dalam pengelolaan sampah plastik. Implementasi Smart Drop Box diharapkan dapat menjadi solusi berkelanjutan dalam menghadapi permasalahan sampah plastik serta membangun kesadaran masyarakat terhadap lingkungan.
Co-Authors Achmad Fauzal Khobir Agus Buono Ahmad Farrell Raafii Alaiyya Al-Attas Ahmad Fauzan Ahmad Hasan Faqih Aulia Ana Turyanti Anargya Rabbani Aslam Angga Eben Ezer Antonya Rumondang Sinaga Aprilianti, Dhila Baracahya Panata Cendikia Rahayu Bayu Widodo Brilliant Sandynigy Fernando Cahya Ilham Carissa Fathinah Balti Daffa Ardyana Eka Putra Dany Fadhilah Davino Rizqy Dayan Dea Ummul Khabibah Dodik Ariyanto DODIK ARIYANTO Edmund Banyu Kauripan Endang Purnama Giri Fadilla Julianifa Putri Fathonah, Lathifunnisa Gema Parasti Gema Parasti Mindara Gema Parasti Mindara Gesit Tri Nugroho Ghaniyy Fattah Ramadhan Hendriana, Andri Hikmah Rahmah Ima Kusumanti Inna Novianty Inna Novianty Inna Novianty Inna Novianty Inyasdi Kahvi, Muhamad Restu Irham Maulana Johani Irmansyah Irmansyah Keisyah Zahra Anatasya Khairunisa, Aulia Khairunnisa Hayyu Kusnadi Khonza Izzati Laila Nur Azizah Liora Taya Mauladi Fadhillah Mayanda Mega Santoni Mayanda Mega Santoni Mayanda Mega Santoni Mindara, Gema Parasti Muchammad Alifandino Satrio Muhammad Fadhil Al Faruq Muhammad Faiq Fawwaz Muhammad Fatih Fauzan Azhim Muhammad Faza Elrahman Muhammad Hafizh Maulidan Muhammad Mahardicka Alfattah Zelda Muhammad Rafi Alexander Prayoga Muhammad Raihan Zaldiputra Muhammad Rizky Caesar Muhammad, Fadhel Muthiah Hamidah Nabil Arif A'isy Nabilah Ratu Zahrah Nadira Naira Zahra Naufal Rizqullah Firdaus Naufal, Fawwaz Nelvi, Annisa Amanda Newi Muchlisinia Muchlisinia Novianty, Inna Novianty, Inna Novianty Noviyanti, Inna Nur Aziezah Nur Aziezah Olivia Sekar Nindia Pandaoni Cinta Cristin Paramitadevi, Yudith Vega Puti Aisyah Lailatulrahmi Raden Muhammad Raditya Rahman Radyanka Irza Pramono Raffa Danendra Pramono Rafii Khairan Saragih Rahmah, Hikmah Ramzy Atchallah Putra Raqhim Putra Al Rusdi Ridwan Siskandar Rizq Muhammad Sukmosuwarno Rumondang, Antonya Salsabila Diba Cahyani Santoni, Mayanda Mega sayekti, ayutyas Setiawan, Aep Shelvie Nidya Neyman Sholihah, Walidatush Sinaga, Antonya Rumondang Tiara Safitrah Walidatush Sholihah Walidatush Sholihah Walidatush Sholihah Yashin Al Fauzy Sabara Zafira A’idah Gunawan Zulvian Hardhan