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IMPLEMENTASI KEGIATAN PENCAMPURAN WARNA UNTUK MEMBENTUK KETERAMPILAN SAINS DI TK NEGERI PEMBINA BUNGORO Ashar Ashar
ALGAZALI INTERNATIONAL JOURNAL EDUCATIONAL RESEARCH Vol 2, No 2 (2020): April
Publisher : Fakultas Keguruan dan Ilmu Penidikan UIM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24567/aijer.v2i2.473

Abstract

Abstract: Implementation of Color Mixing Activities in Shaping the Simple Science Skills of the Bungoro State Trustees. This research aims to form science skills through the implementation of color mixing activities in the Bungoro State Development Kindergarten. Classroom action research. Subjects in the study were 21 students and 2 teachers. Data collection techniques are observation and interview. Analysis of the data used descriptive analysis. The results of observations in the first cycle conducted on students with indicators of conducting science experiments by doing the activity of mixing the basic colors of red + blue + yellow. Of the 21 students observed there were 7 students in the very well developed category (BSB). In the category of developing according to expectations (BSH) there are 3 students, In the category of developing (MB) there are 5 students, while undeveloped (BB) there are categories of 6 students. The results of the second cycle observations conducted on students with indicators of conducting science experiments by doing the activity of mixing the basic colors of red + blue + yellow. Of the 21 students observed there were 9 students in the very well developed category (BSB). In the category of developing according to expectations (BSH) there are 8 students, In the category of developing (MB) there are 3 students, while undeveloped (BB) there are categories of 1 students.              Keywords: Implementation of color mixing, science skills.
PENINGKATAN MOTORIK KASAR ANAK MELALUI PERMAINAN TRADISIONAL PETAK UMPET DI TAMAN KANAK-KANAK Ashar Ashar; Inrawulan Inrawulan
TEMATIK: Jurnal Pemikiran dan Penelitian Pendidikan Anak Usia Dini Vol 7, No 1 (2021): TEMATIK: Jurnal Pemikiran dan Penelitian Pendidikan Anak Usia Dini
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/tematik.v7i1.20701

Abstract

This study applies traditional games that can improve gross motor skills of early childhood, in this case the hope is that it uses a fast and appropriate way of traditional games, so this study aims to determine the level of gross motor skills of children through the traditional game hide and seek group B in kindergarten. Az-zahra. The type of research used is classroom action research. held at TK Az-zahra Kec. Biring Romang, Makassar City, with the number of children studied, namely 15 children, 7 boys and 8 girls. Data collection techniques used are observation and documentation. The results obtained after doing the research, the level of gross motor skills of children with the data obtained in the first cycle only reached 84%, while in the second cycle it has reached 97% with the very well developed category.
Peningkatan Kemampuan Bahasa Reseptif Anak Usia Dini melalui Kegiatan Bermain Peran di Kelompok B PAUD Kabupaten Belu Ashar Ashar
JURNAL EDUKASI NONFORMAL Vol 2 No 2 (2021): Jurnal Edukasi Nonformal
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tingkat bahasa reseptif anak usia dini masih minim peningkatannya disebabkan karena salah satunya pada proses pembelajaran yang masih kuran berfariasi dilakukan di luar kelas, sehingga kegiatan bermain peran diupayakan sebagai solusi terhadap kendala yang dihadapi. Tujuan penelitian untuk meningkatkan kemampuan bahasa reseptif anak usia dini melalui kegiatan bermain peran (role playing) di kelompok B PAUD kabupaten Belu. Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang fokuskan pada situasi dan kondisi di kelas. Pengumpulan data terdiri dari teknik observasi, teknik wawancara dan teknik dokumentasi. Analisa data Penilitian tindakan kelas dilaksanakan dua siklus, dimana dalam satu siklus terdiri dari empat tahap diantaranya perencanaan, pelaksanaan, pengamatan, dan refleksi. Hasil penelitian pada analisis data dan pembahasan pada siklus I dan II maka dapat disimpulkan bahwa kegiatan bermain peran dapat meningkatkan kemampuan bahasa reseptif anak usia dini 5-6 tahun di PAUD Kabupaten Belu. Hal ini terlihat dari beberapa peningkatan kemampuan bahasa reseptif anak diantaranya Anak didik yang berkembang sangat baik/BSB pada siklus I pertemuan ke I dengan empat indikator mencapai 30% peningkatannya, pada pertemuan selanjutnya dengan empat indikator mencapai 50% peningkatannya. Kemudian pada siklus II pertemuan ke-1 dengan empat indikator mencapai 70% peningkatanya, pada pertemuan selanjutnya dengan empat indikator mencapai 85% peningkatannya.
MENANAMKAN NILAI-NILAI KARAKTER BERPOLA PEMBIASAAN PERILAKU DI TAMAN KANAK- KANAK ROSIHAN ANWAR Ashar - Ashar; Sadaruddin - Sadaruddin
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 4 No. 2 (2019): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (158.715 KB) | DOI: 10.24903/jw.v4i2.372

Abstract

The purpose of this study is to inculcate character values based on patterns of habitualizing behavior in early childhood, so that they can contribute actively behaving in positive activities that are fun in raising the character values. This research method is to describe the condition of "what is" in an inculcation of character values, so this research uses a descriptive qualitative approach. Therefore, the data analysis technique used in this research is descriptive analysis, data obtained from interviews, observations, documentation, followed by describing, analyzing and interpreting in depth especially data relating to the inculcation of character values patterned in habitual behavior in kindergartens - Kid. To analyze the data begins data reduction, data display, conclusions and verification. Furthermore the validity of the data to obtain the level of confidence in the truth of the results of research. The results of the study Habit positive behavior based on what is seen, heard and felt by students to be emulated in everyday life, so that habituation is carried out in the family environment and school environment (kindergarten). If positive behavior is ingrained in children from an early age, then the students will find it difficult to change their habits so they can get used to behaving wherever the child goes. Behavior habits are inherent in children of course children have automatic behaviors without thinking too much consideration for positive behavior. Application of character values to the pattern of habitual behavior in kindergarten which is an effort to instill the values of religious character, honest, tolerance, discipline, hard work, creative, independent, democratic, curiosity, national spirit, love of the motherland, respect for achievement friendly, care about the environment, care about social, responsibility. All of these character values require a process and collaboration on the elements that are related between the family, educators and the community to jointly stimulate the child's developmental abilities.  
Menanamkan Nilai-Nilai Kedisiplinan pada Anak Melalui Permainan Kelereng di Taman Kanak-Kanak Ashar; Nasaruddin
Didaktika: Jurnal Kependidikan Vol. 11 No. 3 (2022): DIDAKTIKA Agustus 2022
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.149

Abstract

Anak di TK Pertiwi X Belalang menunjukkan bahwa kedisiplinan anak didik masih perlu ditingkatkan, penelitian ini bertujuan untuk: 1) Untuk mengetahui nilai- nilai kedisiplinan yang diterapkan dikelompok B TK Pertiwi X Belalang, 2) Untuk mendeskripsikan efektifitas permaian kelereng dalam penanaman nilai-nilai kedisiplinan. Penelitian dengan menggunakan metode penelitian adalah penelitian kualitatif. Subjek penelitian ini adalah guru dan peserta didik kelompok B yang berjumlah 15 orang yang dimana terdiri dari 1 kepala sekolah, 1 guru kelompok B, 6 perempuan, 7 laki-laki.. Metode pengumpulan data yang digunakan adalah metode observasi, wawancara, dokumentasi yang bermaksud untuk memahami fenomena tentang apa yang dialami oleh subjek penelitian misalnya kedisiplian tau akan haknya, menaati aturan kelas, mengatur diri sendiri. Hasil penelitian menunjukkan bahwa selama proses penanaman nilai-nilai kedisiplinan menggunakan permaian kelereng sudah berkembang baik. hal ini dibuktikan dari keseluruhan peserta didik kelompok B yang berjumlah 13 anak hanya 1 anak saja yang belum miliki kedisiplinan yang baik.
Literature Review Implementasi Bermain Peran Untuk Perkembangan Kemampuan Sosial Emosional Anak Ashar Ashar; A. Rezky Nurhidaya; Reski Idamayanti
Journal on Education Vol 5 No 3 (2023): Journal on Education: Volume 5 Nomor 3 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i3.1590

Abstract

Role-playing for early childhood is fun for students, so role-playing children need to pay attention to the interests and motivations of students. This study aims to analyze the implementation of role playing and describe the impact of emotional social development, this research was conducted using a literature review by collecting reference materials from various articles and journals based on the research objectives. The results of the literature review research related to the implementation of role playing while still requiring a foothold during role playing and paying attention to supporting factors by using the right media, educator creativity, teaching techniques and things that need to be anticipated by students' egocentrism and, undisciplined children and shy students. The impact of role playing obtained is courage, self-confidence, independence and communication as well as social interaction, and role playing has a significant influence on aspects of the development of social emotional skills of early childhood in kindergarten.
PENGUATAN LITERASI DIGITAL GURU MELALUI PELATIHAN QUIZIZZ Dwi Syukriady; Ashar Ashar; Musbaing Musbaing; Yuriatson Yuriatson; Sitti Patimah A
Community Development Journal : Jurnal Pengabdian Masyarakat Vol. 4 No. 2 (2023): Volume 4 Nomor 2 Tahun 2023
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cdj.v4i2.15066

Abstract

Melihat pengenalan Quizizz sebagai sebuah kebutuhan bagi guru maka guru wajib untuk di bekali pengetahuan tentang Quizizz agar mutu lulusan semakin meningkat sekaligus memperkuat literasi digital siswa. Quizizz bisa dikatakan baru bagi guru, pelatihan yang mereka dapatkan juga masih minim sehingga tim pengabdian berinisiatif untuk mengadakan pelatihan Quizizz untuk meningkatkan kecakapan guru dalam menjalankan aplikasi Quizizz. Metode yang digunakan yaitu pemaparan materi dan praktik Quizizz. Hasil pelatihan menunjukkan selama pelatihan Quizizz, guru merasa terbantu dengan pelatihan ini, respon positif sesudah pelatihan juga tampak dari hasil Focus Group Discussion, mereka antusias setelah dibekali dengan pelatihan yang bermanfaat dalam pembelajaran dan berharap pelatihan Quizizz tetap diadakan di lain waktu.      
Literature Review Implementasi Bermain Peran untuk Perkembangan Kemampuan Sosial Emosional Anak di TK: Literature Review Implementation of Role Playing for the Development of Children's Social Emotional Ability in Kindergarten Ashar Arif Paggama; A. Rezky Nurhidaya; Sadaruddin
Indonesian Journal of Early Childhood: Jurnal Dunia Anak Usia Dini Vol. 5 No. 2 (2023)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/ijec.v5i1.2139

Abstract

Role-playing for early childhood is fun for students, so role-playing children need to pay attention to the interests and motivations of students. This study aims to analyze the implementation of role playing and describe the impact of emotional social development, this research was conducted using a literature review by collecting reference materials from various articles and journals based on the research objectives. The results of the literature review research related to the implementation of role playing while still requiring a foothold during role playing and paying attention to supporting factors by using the right media, educator creativity, teaching techniques and things that need to be anticipated by students' egocentrism and, undisciplined children and shy students. The impact of role playing obtained is courage, self-confidence, independence and communication as well as social interaction, and role playing has a significant influence on aspects of the development of social emotional skills of early childhood in kindergarten. Abstrak Bermain peran bagi anak usia dini merupakan hal yang menyenangkan bagi anak didik, sehingga anak bermain peran perlu memperhatikan minat dan motivasi anak didik. Penelitian ini memiliki tujuan untuk menganalisis implementasi bermain peran dan menggambarkan dampak perkemabangan social emosional, penelitian ini dilakukan dengan menggunakan literature review dengan cara mengumpulkan bahan referensi dari berbagai artikel maupun jurnal dengan berdasar dengan tujuan penelitian. Hasil penelitian literature review terkait implementasi bermain peran dengan tetap memerlukan pijakan selama bermain peran dan memperhatikan faktor pendukung dengan menggunakan media yang tepat, kreativitas pendidik, teknik mengajar serta hal yang perlu diantisipasi egosentrisme anak didik dan, anak yang belum disiplin serta anak didik yang pemalu. Dampak bermain peran didapatkan ialah keberanian, percaya diri, kemandirian dan komunikas serta interaksi social, dan bermain peran memiliki pengaruh signifikan terhadap aspek perkembangan keterampilan sosial emosional anak usia dini di TK.
PENINGKATAN KEMAMPUAN BAHASA EKSPRESIF ANAK USIA 5-6 TAHUN MELALUI KEGIATAN BERMAIN PERAN DI TAMAN KANAK-KANAK ISLAM MANDIRI PANNUJUANG KABUPATEN GOWA Dzulhulaifa Fachra; Ince Prabu Setiawan; Ashar
INDOPEDIA (Jurnal Inovasi Pembelajaran dan Pendidikan) Vol. 1 No. 3 (2023): SEPTEMBER
Publisher : Media Inovasi Pendidikan dan Pembelajaran

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini menggunakan jenis penelitian tindakan kelas yang berusaha mengkaji beberapa aspek terkait bagaimana meningkatkan kemampuan berbahasa anak usia dini 5-6 tahun melalui kegiatan bermain peran dan merefleksikan secara mendalam kegiatan belajar mengajar,interaksi guru dan anak, interaksi antar anak untuk dapat menjawab permasalahan penelitian. Hasil penelitian menunjukkan bahwa penerapan metode bermain peran untuk meningkatkan bahasa pada anak usia dini dikelompok B Taman Kanak-Kanak Islam Mandiri Pannujuang Kabupaten Gowa. Hal Tersebut dapat dilihat bahwa hasil penelitian setelah dilakukan metode bermain peran bahwa tingkat kemampuan bahasa peserta termasuk pada kategori mulai berkembang ada 1 orang anak, sedangkan kemampuan peserta didik dengan kategori berkembang sesuai harapan ada 5 orang dan kemampuan peserta didik dengan kategori berkembang sangat baik ada 4 orang
Project for Strengthening the Student Profile of Pancasila Centered on Students at Semen Tonasa II Kindergarten Ashar Ashar; Sadaruddin Sadaruddin; Reski Idamayanti
ARRUS Journal of Social Sciences and Humanities Vol. 4 No. 1 (2024)
Publisher : PT ARRUS Intelektual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/soshum2394

Abstract

The project to strengthen the profile of Pancasila students is focused on students in facing the challenges of an ever-evolving era. The importance of character formation and Pancasila values at an early age is the main focus of this project. A holistic and participatory approach method is used to strengthen the understanding and implementation of Pancasila values in children's daily lives. An innovative project implemented in the Kindergarten (TK) environment with the main theme "I Love the Earth". This project not only aims to educate children about the importance of protecting the environment, but also focuses on the activity of growing kale as a practical step to create awareness of sustainability and the need for healthy food. The research used qualitative methods and the research subjects consisted of the principal, group B teachers and students. Data collection techniques include observation, interviews and documentation. Then the data was analyzed using the stages used to analyze the data, namely data reduction, data display, and conclusions. The impact of the "I love the earth" project, with the topic of growing kangkum vegetables, includes having faith, being devoted to God Almighty and having noble character, global development, working together, being creative, reasoning critically and being independent. The research results show a significant increase in children's understanding and application of Pancasila values. Parents also reported positive changes in children's behavior and attitudes at home. These findings emphasize the importance of the project to strengthen the profile of Pancasila students at the kindergarten level as a foundation for building strong character at an early age.