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The The Relationship Between Physical Activity and Cardiovascular Levels of Students on the Banjarmasin Riverbanks Lazuardy Akbar Fauzan; Edwin Wahyu Dirgantoro; Perdinanto Perdinanto; Yakup Nahuay; Abdi Nul Huda
Jurnal Ilmiah STOK Bina Guna Medan Vol 14 No 1 (2026): JURNAL ILMIAH STOK BINA GUNA MEDAN
Publisher : Sekolah Tinggi Olahraga dan Kesehatan Bina Guna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55081/jsbg.v14i1.5642

Abstract

Environmental conditions influence physical activity. The environment in which students live significantly influences their physical abilities. Other factors that influence physical fitness include the level of physical activity, nutrition, economic conditions, environmental conditions, community mindsets, and available facilities and infrastructure, including sports facilities. The purpose of this study was to determine the characteristics of physical activity and the level of physical fitness of junior high school students in the Banjarmasin Riverbank area. The method used in this study was descriptive quantitative. The sample in this study was junior high school students in the Banjarmasin Riverbank area. This research instrument used a physical activity questionnaire and a physical fitness test, which included a 1000-meter run for boys and an 800-meter run for girls. The data analysis used in this study was conducted with the SPSS 22.0 application. The study concludes that there is a positive and significant relationship between physical activity and the cardiovascular endurance levels of students in the Banjarmasin Riverbank area. This positive relationship indicates that if students are more active in physical activities, their cardiovascular endurance will also improve.
EVALUASI PEMBINAAN OLAHRAGA DAYUNG DI KALIMANTAN SELATAN Lazuardy Akbar Fauzan; Edwin Wahyu Dirgantoro; Rahmadi Rahmadi; Arie Rakhman; Perdinanto Perdinanto; Ramadhan Arifin; Eka Purnama Indah
MULTILATERAL PJKR JPOK Vol 5 No 1 (2024): Pendidikan Jasmani dan Olahraga
Publisher : Progran Studi Pendidikan Jasmani JPOK FKIP Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/mpj.v5i1.2630

Abstract

Olahraga dayung merupakan cabang olahraga perairan yang berkembang di wilayah Kalimantan Selatan. Berkembangnya olahraga dayung di Kalimantan Selatan didukung oleh kondisi wilayah Kalimantan Selatan yang memiliki sebagian besar wilayah perairan, baik berupa sungai, rawa, pantai, dan danau. Dukungan pencapai prestasi olahraga menjadi faktor berkembang dan berprestasinya suatu cabang olahraga. Penelitian ini bertujuan untuk mengevaluasi pembinaan prestasi olahraga dayung di Kalimantan Selatan. Metode penelitian yang digunakan pada penelitian ini yaitu deskriptif kualitatif. Pendekatan evaluasi yang digunakan dengan model CIPP yang meliputi pembahasan tentang Context, Input, Process, dan Product dari proses pembinaan olahraga dayung yang telah berjalan. Teknik pengumpulan data dengan cara melakukan wawancara, observasi dan studi dokumentasi. Data yang diperoleh dianalisis secara kualitatif dengan langkah-langkah sebagai berikut: 1) reduksi data, 2) penyajian data, dan 3) penarikan kesimpulan. Hasil penelitian diperoleh bahwa 1) evaluasi context sudah sesuai dengan program pembinaan, 2) evaluasi input sudah sesuai dengan program pembinaan. 3) evaluasi proses belum sesuai dengan kriteria yang ditetapkan 4) evaluasi product masih belum sesuai masih perlu ditingkatkan prestasinya di kejuaraan yang lebih bergengsi
Pengembangan Aplikasi Biomotor Paddletest Berbasis Smartphone Januar Inggar Yadi; Edwin Wahyu Dirgantoro; Lazuardy Akbar Fauzan
Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga (JPJO) Vol. 9 No. 2 (2026): Gelanggang Olahraga: Jurnal Pendidikan Jasmani dan Olahraga
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/2cmkym97

Abstract

This study aims to produce a design for the development of a smartphone-based biomotor paddletest application. An application is a program that is ready to be used to carry out a specific function for application service users as well as other applications that can be utilized by a targeted user group. An application also refers to problem-solving using a data processing technique that is generally oriented toward a desired or expected competency. The method used was Research and Development with the ADDIE design (Analysis, Design, Development, Implementation, and Evaluation). Data analysis employed descriptive statistics with percentage-based results. The results of the study indicate that there is a need for an application that supports coaches’ performance. It is expected that the application will be attractive and beneficial for swimming coaches. In conclusion, the implementation of the smartphone-based biomotor paddletest application aims to improve physical condition abilities, introduce innovation to reduce boredom during training sessions, and enhance coaches’ knowledge in delivering physical conditioning materials to their athletes. Keywords: Application, Biomotor, Paddletest, Smartphone
Peningkatan Keterampilan Menembak Bola Basket melalui Model Pembelajaran Kooperatif Berbasis Permainan pada Siswa SMP Alitya Putra Maulidan; Lazuardy Akbar Fauzan; Ramadhan Arifin
Jurnal Porkes Vol 9 No 3 (2026): PORKES
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v9i3.35101

Abstract

This study aimed to analyze the effect of a game-based cooperative learning model on improving basketball shooting skills among class IX E students at SMP Negeri 1 Banjarbaru, measured through body position, ball handling, movement coordination, and shooting accuracy. This study employed a quantitative approach using a one-group pretest-posttest design. The sample consisted of 32 students selected through purposive sampling. “Data were collected using a basketball shooting skills test and analyzed through descriptive statistics, the Shapiro-Wilk normality test, Levene’s homogeneity test, the Wilcoxon Signed-Rank Test, and effect size calculation. The results showed that the mean shooting score increased from 72.03 in the pretest to 82.34 in the posttest. The Wilcoxon Signed-Rank Test yielded a Z value of -4.415 with an Asymp. Sig. (2-tailed) value of 0.000 (p < 0.05), indicating a significant effect of the game-based cooperative learning model on students’ basketball shooting skills. The effect size value was 0.78, which falls into the large effect category, indicating a strong practical impact of the intervention.” Therefore, the game-based cooperative learning model can be considered an effective strategy in physical education learning to improve basketball shooting skills, participation, cooperation, and learning motivation among junior high school students.
PENGARUH PERMAINAN ESTAFET KEBUGARAN TERHADAP PENINGKATAN KEBUGARAN JASMANI SISWA KELAS V SEKOLAH DASAR Siti Ayudia Monita; Lazuardy Akbar Fauzan; Ramadhan Arifin; Perdinanto
Jurnal Edukasi Citra Olahraga Vol. 6 No. 2 (2026): Jurnal Edukasi Citra Olahraga
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jor.v6i2.7049

Abstract

Penelitian ini dilatarbelakangi oleh belum optimalnya kebugaran jasmani siswa sekolah dasar, yang terlihat dari rendahnya keterlibatan aktif siswa dalam pembelajaran PJOK dan terbatasnya variasi aktivitas fisik yang sesuai dengan karakteristik anak. Pembelajaran berbasis permainan dipandang sebagai alternatif karena mampu membuat siswa lebih aktif, senang bergerak, dan terlibat dalam aktivitas fisik terarah. Penelitian ini bertujuan untuk mengetahui pengaruh permainan estafet kebugaran terhadap kebugaran jasmani siswa kelas V SDN Murung Sari 2 Amuntai. Penelitian menggunakan metode pra-eksperimen dengan desain one-group pretest-posttest. Sampel penelitian adalah seluruh siswa kelas V sebanyak 40 orang yang dipilih melalui teknik total sampling. Instrumen yang digunakan ialah Tes Kebugaran Siswa Indonesia (TKSI) Fase C, meliputi child ball, tok-tok ball, shuttle run 4x10 meter, move the ball, dan lari 600 meter. Perlakuan berupa permainan estafet kebugaran dilaksanakan selama empat pertemuan melalui lima pos aktivitas. Data dianalisis menggunakan statistik deskriptif, uji normalitas Shapiro-Wilk, paired sample t-test, dan effect size Cohen’s d. Hasil penelitian menunjukkan nilai rata-rata kebugaran jasmani meningkat dari 14,57 pada pretest menjadi 19,50 pada posttest, dengan peningkatan sebesar 4,93 poin. Uji-t menunjukkan perbedaan signifikan dengan p < 0,001, sedangkan effect size sebesar 2,40 termasuk kategori sangat kuat. Temuan ini menegaskan bahwa aktivitas estafet yang memadukan kelincahan, koordinasi, ketepatan, kekuatan, dan daya tahan mampu memberi stimulus gerak yang sesuai dengan kebutuhan siswa. Disimpulkan bahwa permainan estafet kebugaran efektif meningkatkan kebugaran jasmani siswa sekolah dasar dalam pembelajaran PJOK secara nyata.