Keysar Panjaitan
Program Studi Teknologi Pendidikan PPs Unimed

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Pengaruh Metode Pembelajaran dan Tingkat Kebugaran Jasmani Terhadap Hasil Belajar Keterampilan Passing dalam Permainan Sepak Bola Pada Siswa Kelas X MIA SMA Negeri 11 Medan Simarmata, agus Surya Somas; Panjaitan, Keysar; Mursid, R.
TABULARASA Vol 14, No 2 (2017): Jurnal TABULARASA
Publisher : Universitas Negeri Medan

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Abstract

Penelitian ini bertujuan untu; mengetahui hasil belajar keterampilan passing sepak bola  siswa yang diajarkan dengan menggunakan metode pembelajaran bermain dan demonstrasi, mengetahui hasil belajar keterampilan passing sepak bola siswa yang memiliki tingkat kebugaran jasmani tinggi dan rendah, dan mengetahui adanya interaksi antara metode pembelajaran, tingkat kebugaran jasmani terhadap hasil belajar keterampilan passing sepak bola siswa. Metode penelitian menggunakan metode eksperimen dengan rancangan quasi eksperimen desain faktorial 2 x 2, teknik analisis data yang digunakan adalah ANAVA dua jalur dengan taraf signifikan   = 0,05 dan dilanjutkan dengan uji scheffe, yang sebelumnya dilakukan uji persyaratan analisis yaitu uji normalitas dan uji homogenitas. Hasil penelitian menunjukkan; hasil keterampilan passing sepak bola siswa yang diajarkan dengan metode pembelajaran bermain lebih tinggi dari pada dengan demonstrasi dengan Fh 5,067 > Ft 4,105, hasil keterampilan passing sepak bola siswa yang memiliki tingkat kebugaran jasmani tinggi, lebih tinggi dari pada kebugaran jasmani rendah Fh 8,851 > Ft 4,105, dan adanya interaksi antara metode pembelajaran dan tingkat kebugaran jasmani terhadap hasil belajar keterampilan passing sepak bola siswa Fh 23,048 > Ft 4,105.
Development of a Multimedia-Based Virtual Tour Learning Media: Sociology Subjects Saif, Fakhruna; Tanjung, Samsidar; Panjaitan, Keysar
Randwick International of Education and Linguistics Science Journal Vol. 5 No. 3 (2024): RIELS Journal, September
Publisher : RIRAI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47175/rielsj.v5i3.1063

Abstract

This research aims to develop multimedia-based learning media through virtual tours in sociology subjects at SMA Negeri 1 Binjai, Langkat. The background of this research is based on technological developments in the industrial era 4.0, which requires education to adapt to these advances, especially for the Alpha generation, who are very familiar with technology. Interesting and effective learning media are very necessary to increase student interest and learning outcomes. The research method used is research and development (R&D) with the Borg & Gall model, which consists of several stages, starting from initial research to field trials. The research results show that virtual tour learning media is effective in increasing student engagement and learning outcomes. The use of this medium makes it easier to access information, increases the attractiveness of learning material, and allows students to learn independently and interactively. This research was carried out at SMA Negeri 1 Binjai, Langkat, in class X of SMA in the 2023–2024 even-semester academic year. The research results show that: (1) multimedia-based virtual tour learning media is suitable for use in sociology subjects at SMA Negeri 1 Binjai, Langkat; (2) multimedia-based virtual tour learning media is more effectively used in sociology subjects at SMA Negeri 1 Binjai, Langkat when compared to PowerPoint media.
Development of E-Modules Based on Character Education: Logic Subjects Kiik, Blasius; Simbolon, Naeklan; Panjaitan, Keysar
Randwick International of Education and Linguistics Science Journal Vol. 5 No. 3 (2024): RIELS Journal, September
Publisher : RIRAI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47175/rielsj.v5i3.1064

Abstract

Character education-based e-modules are an innovation in education that aims to increase the effectiveness of learning and expand accessibility to subject matter by integrating positive values and attitudes in students. Currently, the Logic Learning Module at SMA Satu Padu Boarding School-Tiga Juhar still uses a conventional approach without integrating character education values and has not adopted online learning. This research aims to evaluate the feasibility and effectiveness of developing an e-module based on character education for class XI students in the Logic subject at SMA Satu Padu Boarding School-Tiga Juhar. The research method used was research and development (R&D), with research subjects totaling 19 class XI students. The object of this research is the Basics of Logic material. The research stages include validation tests by material experts, media experts, and design experts, as well as individual and group trials on the use of character-based e-modules. This research also tests the effectiveness of e-modules based on character education. The research results show that students who use e-modules based on character education are "more effective" than students who have not used e-modules based on character education. This was shown in individual testing of the use of character-based e-modules, with a score of 3.45 and a percentage of 68.97% deemed feasible. In the field group testing, it showed a score of 3.78 with a percentage of 75.01% where the criteria were eligible
Drone E-Job Sheet Development: Geospatial Engineering Remote Sensing Subject Fadli, Azwar; Sitompul, Harun; Panjaitan, Keysar
Randwick International of Education and Linguistics Science Journal Vol. 5 No. 3 (2024): RIELS Journal, September
Publisher : RIRAI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47175/rielsj.v5i3.1065

Abstract

This research aims to produce an E-Job Sheet Drone Product for the Class XI Geospatial Engineering Remote Sensing Subject by carrying out feasibility tests, practicality tests, and product effectiveness tests. The research and development methodology uses the 4D development model (four-D models), namely definition, design, development, and dissemination, so that the development design is developed. This research was carried out at SMK Negeri 1 Percut Sei Tuan in class XI Geomatics Engineering in the Remote Sensing (Inderaja) subject. The research results show: (1) E-Jobsheet Drone, suitable for use in remote sensing learning for class XI at SMK Negeri 1 Percut Sei Tuan; (2) Drone E-Jobsheets have proven effective in improving student learning outcomes for class XI at SMK Negeri 1 Percut Sei Tuan compared to conventional learning methods. The application of learning media in the form of E-Jobsheet Drones requires students who are ready to learn independently so that they can achieve optimal learning outcomes by utilizing this media effectively
MODEL PENGALAMAN PEMBELAJARAN KOLB DAN KEMAMPUAN PEMIKIRAN KRITIS UNTUK MENINGKATKAN KOMPETENSI MAHASISWA Saragih, Abdul Hasan; Sibuea, Abdul Muin; Panjaitan, Keysar; Mursid, R.
JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN Vol. 11 No. 2 (2024): Desember - Jurnal Teknologi Informasi dan Komunikasi dalam Pendidikan
Publisher : Pascasarjana Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jtikp.v11i2.66792

Abstract

Tujuan dari penelitian ini adalah untuk menemukan model pembelajaran pengalaman Kolb yang efektif untuk meningkatkan kemampuan berpikir kritis. Penelitian ini akan menggunakan model ADDIE sebagai dasar untuk meneliti dan mengembangkan model tersebut. Dalam Program Studi Pendidikan Teknik Mesin di Fakultas Teknik Unimed, mata kuliah Metodologi Penelitian Pendidikan adalah subjek penelitian ini. Proses pengembangan penelitian model pembelajaran pengalaman Kolb dimulai dengan pengujian individu, kelompok kecil, dan lapangan pada siswa. Hasil dari penelitian ini menunjukkan bahwa model pembelajaran pengalaman Kolb dapat digunakan dalam proses pembelajaran dan ke Nilai rata-rata kelas yang menggunakan model pembelajaran pengalaman Kolb lebih tinggi daripada kelas yang menggunakan model pembelajaran konvensional untuk menguji efektivitasnya terhadap hasil belajar siswa.