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Penerapan Media Pembelajaran Peta Tiga Dimensi Melalui Pembelajaran Tutor Sebaya Untuk Meningkatkan Hasil Belajar IPS Pada Siswa Kelas IV SDN Banjaran Kecamatan Driyorejo Kabupaten Gresik Ery Rahmawati; Galuh Kartika Dewi
Jurnal Ilmiah Mandala Education (JIME) Vol 6, No 2 (2020): Jurnal Ilmiah Mandala Education (JIME)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jime.v6i2.1340

Abstract

This study aims to identify and describe the social studies learning outcomes and student activeness after applying the three-dimensional map learning media through peer tutoring learning for fourth grade students of SDN Banjaran, Driyorejo District, Gresik Regency. This research on learning improvement is supported by the ability of grade IV students at SDN Banjaran Driyorejo-Gresik who do not meet the predetermined learning completeness criteria. From this problem, learning improvement is carried out in two cycles using the Classroom Action Research method by applying three-dimensional map learning media through peer tutoring learning. There are four stages in each cycle, namely planning, implementing, observing, and reflecting activities. The results showed that there was an increase in the average student learning outcomes from pre-cycle 62.12 to cycle I of 75.19, and the result of cycle II to reach 84.14. Classical completeness of student learning outcomes also increased from 23.81% pre-cycle to 62.12% first cycle to second cycle of 92.31%. Student learning activities also increased from pre-cycle by 51% then cycle I 72% and cycle II reached 87%. Thus, it can be concluded that the application of three-dimensional map learning media through peer tutoring can improve social studies learning outcomes in fourth grade students of SDN Banjaran, Driyorejo-Gresik
Pengembangan Media Pop-Up Book terhadap Keterampilan Berpikir Kritis pada Siswa Sekolah Dasar Lailatus Suroiha; Galuh Kartika Dewi; Satrio Wibowo
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 4, No 1 (2022): February Pages 1-1600
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v4i1.1856

Abstract

Peneliti memiliki tujuan pada pelaksanaan penelitian ini, yaitu menghasilkan media pop-up book untuk melatih keterampilan berpikir kritis kelas V Sekolah Dasar. Dalam penelitian ini, peneliti menggunakan jenis penelitian research and development. Peneliti berupaya mengembangkan pop-up book sebagai referensi penelitian untuk mengetahui keterampilan berpikir kritis siswa sebelum dan sesudah menggunakan media pembelajaran. Hasil dari penelitian ini memperoleh nilai 75% dari ahli media, hal ini berarti media layak digunakan oleh siswa. Dari ahli materi sebanyak 88% dengan kriteria sangat layak digunakan, untuk ahli pembelajaran sebanyak 88% dan 93% dengan kategori sangat layak digunakan. Keterampilan berpikir kritis siswa diklaim terdapat adanya peningkatan, dari 78% menjadi 91% dengan kriteria sangat layak diuji cobakan.
Pengaruh Model Think Pair Share Terhadap Hasil Belajar Siswa Sekolah Dasar Laylatus Sholichah; Ery Rahmawati; Galuh Kartika Dewi
Jurnal Basicedu Vol 6, No 1 (2022): February, Pages 1-1500
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i1.2079

Abstract

Penelitian ini bertujuan untuk mengetahui aktivitas belajar dan pengaruh model Think Pair Share terhadap hasil belajar siswa kelas IV Sekolah Dasar. Jenis penelitian ini adalah penelitian kuantitatif dengan desain Pre-test Pos-test Control Group Design. Populasi yang digunakan dalam penelitian ini adalah seluruh siswa kelas IV MINU Plus Islamiyah yang terdiri dari 37 siswa kelas IV A dan 34 siswa kelas IV B. Sampel yang digunakan yaitu 18 siswa kelas IV A sebagai kelas eksperimen dan 17 siswa kelas IV B sebagai kelas kontrol. Teknik analisis data yang diperoleh dalam penelitian ini pada aktivitas belajar melalui lembar pengamatan aktivitas siswa sedangkan hasil belajar siswa diperoleh melalui pre test dan post test. Teknik pengumpulan data pada penelitian ini meliputi observasi, tes, dan dokumentasi. Hasil penelitian ini menunjukkan aktivitas belajar siswa memperoleh persentase 92% (sangat baik). Hasil belajar siswa pada kelas eksperimen memperoleh rata-rata nilai 90,78 sedangkan pada kelas kontrol memperoleh rata-rata nilai 77,76 serta berdasarkan hasil uji-t bahwa nilai Sig. (2-tailed) sebesar 0,000 < 0,05 maka dapat disimpulkan bahwa terdapat perbedaan hasil belajar kelas eksperimen dan kontrol untuk nilai pre test dan ­post test.
Pengembangan Media Audio Visual Interaktif Dalam Keterampilan Menulis Argumentasi Pada Siswa Sekolah Dasar Dinda Permata Sary; Galuh Kartika Dewi; Lita Erdiana
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 4, No 5 (2022): October Pages 6401-7346
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v4i5.3695

Abstract

Motivasi di balik penelitian ini adalah untuk mengembangkan media audio visual interaktif untuk melatih keterampilan menulis argumentasi untuk siswa kelas 5 sekolah dasar. Dalam penelitian ini menggunakan teknik penelitian Research and Development (R&D). Peneliti tertarik melakukan penelitian ini karena rendahnya keterampilan menulis argumentasi pada siswa kelas V di SD Muhammadiyah 2 Waru. Selain itu, kurangnya ketersediaan metode dan media yang interaktif. Jadi ada kebutuhan untuk perbaikan media. Peneliti berusaha untuk mengembangkan media audio visual interaktif  sebagai referensi penelitian untuk menentukan keterampilan menulis argumentasi siswa ketika menggunakan media. Dengan mengikutsertakan 10 siswa kelas V-A (Kontrol) dan 10 siswa kelas V-B (Eksperimen). Penelitian ini menggunakan perhitungan SPSS versi 26.0 dengan Hasil penelitian 1)Pengembangan media audio visual interaktif ini layak digunakan, terbukti  dari ahli media 82% dengan kriteria layak di uji cobakan. Uji validasi ahli materi 92%, klasifikasi yang layak untuk di uji cobakan, 2) Respon siswa setelah perbaikan media umum mendapat nilai rata-rata 85,8% setuju dengan pengembangan media audio visual interaktif siswa kelas 5 Sekolah Dasar Muhammadiyah 2 Waru, 3) Keterampilan menulis argumentasi siswa kelas 5 SD mendapat nilai rata-rata 88% dengan media yang sepenuhnya layak untuk dicoba. Dari hasil perhitungan di atas, sangat mungkin beralasan bahwa kemajuan media audio visual interaktif  dapat dicoba dalam keterampilan menulis argumentasi siswa kelas 5 SD
PENGARUH MEDIA KARTU GAMBAR TERHADAP KEMAMPUAN MEMBACA SISWA TUNAGRAHITA RINGAN DI SEKOLAH DASAR Fitri Hardianti; Endang Wahju Andjariani; Galuh Kartika Dewi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 7 No. 2 (2022): Volume 07, Nomor 02, Desember 2022
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v7i2.5879

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media kartu gambar terhadap kemampuan membaca siswa tunagrahita ringan, aktivitas dan respon siswa. Kemampuan membaca kosa kata dan pengenalan huruf siswa tunagrahita masih  kurang dikarenakan siswa hanya belajar memahami materi secara teori tanpa menggunakan media. Penelitian ini merupakan penelitian kuantitatif menggunakan  design One-Grup Pre-Test and Post Tes Design. Penelitian dilaksanakan di kelas 1 SDN Lemah putro 01 Sidoarjo, terdapat 5 siswa tunagrahita ringan. Teknik   analisis data menggunakan uji-t dengan taraf sig 0,05, hasil aktivitas dan angket respon siswa. Hasil uji hipotesis menggunakan uji-t diperoleh nilai sig 0,003. Karena nilai sig 0,003 < 0,05 maka H1 ditolak, disimpulkan bahwa ada pengaruh media kartu gambar terhadap kemampuan membaca siswa tunagrahita ringan di sekolah dasar. Hasil aktivitas siswa diperoleh 85%, dikategorikan baik dalam penggunaan  media  kartu gambar. Hasil dari angket  respon siswa diperoleh nilai rata-rata 75%, sehingga terdapat respon baik dari siswa selama pembelajaran menggunakan media kartu gambar   This study aims to determine the effect of picture card media on the reading ability of mild mentally inclusive students, activities and student responses. The ability to read vocabulary and letter recognition for mentally inclusive students is still lacking because students only learn to understand theoretical material without using media. This research is a quantitative research using One-Group Pre-Test and Post-Test Design. The research was carried out in class 1 SDN Lemah Putro 01 Sidoarjo, there were 5 students with mild mental conditions. The data analysis technique used a t-test with a sig level of 0.05, the results of the activity and student response questionnaires. The results of hypothesis testing using t-test obtained sig value of 0.003. Because the value of sig 0.003<0.05 then H1 is rejected, it is concluded that there is an influence of picture card media on the reading ability of mild mentally inclusive students in elementary schools. The results of student activity were obtained by 85%, categorized as good in the use of picture card media. The results of the student response questionnaire obtained an average value of 75%, so that there was a good response from students during learning using picture card media  
Finger Painting sebagai upaya pengenalan warna dan pengembangan motorik halus pada anak PAUD Mantriwirya Surabaya Galuh Kartika Dewi; Anggralita Sandra Dewi; Eni Nurhayati; Ery Rahmawati
JURNAL PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol 4 No 2 (2021): Jurnal PADI (Pengabdian mAsyarakat Dosen Indonesia)
Publisher : STKIP PGRI Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (509.279 KB) | DOI: 10.51836/jpadi.v4i2.294

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Abstract The age of 3-6 years is a sensitive period or sensitive period in children, namely a period where a certain function needs to be stimulated, directed so that its development is not hampered. The right stimulus in children during their growth period certainly has a very good impact on their development. At this stage the development of both cognitive, emotional, language, and sensory. In each of these developments, each development has an important role in each of its aspects. Fine motor development can be identified through drawing and cutting activities. The results of drawing in children with fine motor skills are able to draw simple pictures and are able to recognize colors. The problem for PAUD Mantriwirya children is the lack of fine motor development in children due to the lack of direct and visual activities. As a form of increasing children's creativity during their growth period, it is necessary to do various appropriate stimuli, finger painting is one way to hone children's fine motor skills and color recognition. The benefits that can be taken from efforts to improve children's fine motor skills through finger painting activities are for children who are involved as research subjects that have direct implications for changes and improve children's fine motor skills, To increase creativity and new ideas in creating an atmosphere and atmosphere. interest in children's learning, as a means to increase the form of activities in PAUD Mantriwirya. Keywords: Finger Painting, Color recognition, Fine motoric, PAUD
PARENTING PERAN ORANG TUA DALAM MENSTIMULASI MOTORIK UNTUK MENGEMBANGKAN KREATIVITAS ANAK DI PAUD MANTRIWIRYA SURABAYA Ery Rahmawati; Anggralita Sandra Dewi; Eni Nurhayati; Galuh Kartika Dewi
JURNAL PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol 5 No 1 (2022): Jurnal PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol. 5 No. 1
Publisher : STKIP PGRI Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (340.324 KB) | DOI: 10.51836/jpadi.v5i1.345

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This parenting activity is motivated by the reality faced in the field that the lack of parental roles in stimulating children's motor skills so that children's creativity is less developed. This condition is caused by a lack of parental knowledge in stimulating children's motor skills. The purpose of this service is to provide insight into parenting patterns in developing motor skills for children aged 3 to 6 years. The material chosen is parenting or counseling activities that focus on motor development and the role of parenting at home in order to develop children's creativity. The equipment and materials used are LCD as a means of counseling. This parenting activity is carried out at PAUD Mantiwirya Surabaya. Overall, this activity went well and parents understood the importance of stimulating their children's motor skills from an early age and parents knew that their children were capable of imagining to create creativity.
edukasi lalu lintas EDUKASI RAMBU LALU LINTAS MENGGUNAKAN MEDIA ULAR TANGGA DI SD NEGERI SIWALANPANJI Eni Nurhayati; Galuh Kartika Dewi; Ery Rahmawati; Nurul Rahmawati; Dewi Qolbi Ma'rifatus Sholikhah; Lailatul Masruroh; Putri Suwarni; Rani Anggreni; Reka Angraeni; Silviatul Azmi; Lisnawati Matruty
JURNAL PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol 5 No 2 (2022): Jurnal PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol. 5 No. 2
Publisher : STKIP PGRI Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/jpadi.v5i2.450

Abstract

Abstract – every year traffic accidents are increasing. The main factor causing an increase in traffic accidents is drivers who do not understand traffic signs and deliberately violate these rules. Therefore, to make it easier to understand traffic signs, socialization activities can be carried out from an early age so that they are able to develop a positive spirit when they are adults. One way that can help foster student activity and comfort in the teaching and learning process takes place is to deliver material for students aged 9-11 years by using traffic learning media in the form of an animation so that students will more easily understand what they are learning. This learning media is interactive so that it makes students more active and independent because there are also varios kinds of interesting media signs. In this case students continue to be enthusiastic and have a willingness to participate inlearning. In this research uses qualitative methods. The implementation of this community service program is carried out through four stages, namely 1) the preparation stage 2) the planning stage 3) the implementation stage 4) the program sustainability evaluation stage. And the activities carried out by the siwalanpanji public elementary school children are very useful, this is because the children understand the meaning of orders through signs and restrictions on the roads. Children’s understanding needs to be honed so that children know that everything that is outside has instructions and prohibitions. Keyword: Learning Media, Animation and snakes and ladders, Traffic Signs
PEMANFAATAN TOGA SEBAGAI MINUMAN SEHAT KELUARGA (HERBAL CELUP) Anggra Lita Sandra Dewi; Ery Rahmawati; Galuh Kartika Dewi
JURNAL PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol 6 No 1 (2023): Jurnal PADI (Pengabdian mAsyarakat Dosen Indonesia) Vol. 6 No. 1
Publisher : STKIP PGRI Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/jpadi.v6i1.563

Abstract

Indonesia has known and used information about medicinal plants based on knowledge and experience that has been passed down from generation to generation which is the hallmark of Indonesian traditional medicine from generation to generation. TOGA (Family Medicinal Plants) is basically a type of garden plant, garden and fields. The TOGA planted by residents includes turmeric, white turmeric, tamarind, and others. Residents of Siwalan Panji village also plant a lot of temulawak which is useful for strengthening the body's immunity, preventing and treating infections, overcoming digestive disorders, maintaining health and liver function, controlling blood sugar levels, and reducing the risk of getting cancer. Seeing the potential and problems that exist in Siwalan Panji Village, Lecturers at STKIP PGRI Sidoarjo held a Community Service program through the use of TOGA as a healthy family drink (HERBAL CELUP). The purpose of this activity is for residents to gain skills in managing TOGA to become an instant herbal drink (Herbal Dip) and this product can later add economic value to the residents of Siwalan Panji village. The location that was used as a place for community service was in Siwalan Panji Village, Buduran District, Sidoarjo Regency with the aim of the service being given to PKK mothers in Siwalan Panji Village, Buduran District, Sidoarjo Regency. The implementation method uses two stages, namely preparation and implementation. In carrying out the activities there are six procedures starting from sorting, production, manufacture, packaging, packaging and marketing. The activity of making herbalup is very easy, only by drying herbal ingredients such as ginger, ginger, turmeric, tamarind, and cinnamon and then packing them using tea bags. KUNJARE is one of the activities of the Siwalanpanji village toga plant business at this time.
PEGARUH MODEL PEMBELAJARAN CREATIVE PROBLEM SOLVING TERHADAP KETERAMPILAN BERPIKIR KREATIF PADA SISWA KELAS V SD Yusfirda Rahmah Rezkiana; Galuh Kartika Dewi; Lita Erdiana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 8 No. 1 (2023): Volume 08, Nomor 01, Juni 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v8i1.7085

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This study intends to determine the impact of Creative Problem Solving (CPS) on student’s creative thinking as well as the reactions of students to the use of Creative Problem Solving technique. This lack of student participation in the teaching and learning processes is what motivated the researcher to conduct this study. The only teaching strategy that can improve student’s ability for creative though is Creative Problem Solving. One group pre-test and post-test models were employed in the quantitative model for this study. This study was carried out for fifth grades students at SDN Lemahputro 1 Sidoarjo. With fiftheen 15 students served as the sample for this research. The results of the student questionnaires and a paired sample T-test with a sig. 0,05 were employed in this study. The outcame of the hypothesis measurement is 0,00 because 0,00 < 0,05, meaning that H1 was rejected since it could be inferred that the creative problem solving approach had an impact on student’s creative thinking. As 85% of the students responded to the questionnaires, it is reasonable to assume that they were quite comfortable with the creative problem solving method.