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The Development of Lectora Inspire-Based Interactive Learning on General Administration Subject Akbarini, Nur Rahmi; Murtini, Wiedy; Rahmanto, Andre N
Dinamika Pendidikan Vol 13, No 1 (2018): June 2018
Publisher : Fakultas Ekonomi, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/dp.v13i1.13006

Abstract

This study was a research and development type. The media developed was a lectora inspire-based interactive learning media in general administration subject. The procedure of research and development employed nine out of ten steps of Borg & Gall’s research and development (1989). Data analysis was carried out using descriptive qualitative and quantitative analyses with t-test. Considering the result of analysis on the effectiveness of lectora inspire-based interactive learning media with t-test formula, it could be found that t-statistic value obtained in posttest of experiment and control class was 5.747, with ttable of 2.000172; thus tstatitic > ttable meaning that the improvement of learning outcome in experiment class was better than that in control class. The learning outcome of experiment class showed the mean post-test of 84.53, while that of control class showed the mean posttest of 71.73. The conclusion of research was that Lectora Inspire-based interactive learning media was feasible and was used effectively to improve the students’ learning outcome. It was based on the result of t-test suggesting the significance value (0.000<0.05), indicating that there is a difference of learning outcome between experiment class and control class
AN ANALYSIS ON USING FACEBOOK AS A SUPPORTING MEDIA IN COLLEGE (STUDY ON COURSE INTRODUCTION TO ANTHROPOLOGY ON THE STUDY PROGRAM OF SOCIOLOGY ANTHROPOLOGY UNS ) Puspitaningsih, Sri Lestari; Sawiji, Hery; Rahmanto, Andre N
Jurnal Informasi dan Komunikasi Administrasi Perkantoran Vol 3, No 2 (2014): Desember
Publisher : Pendidikan Administrasi Perkantoran FKIP Univesitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (157.309 KB)

Abstract

The purpose of this study is, 1) to determine the use of facebook as a medium supporting distance learning course on Introduction to Anthropology on program Sociology Anthropology of Education Program in 2012, 2) To know the benefits of facebook as a medium supporting distance learning course on Introduction to Anthropology Education Program Sociology Anthropology in 2012, 3) To determine the barriers and the efforts to handle the media supporting distance learning course on Introduction to Anthropology on program Sociology Anthropology Educational Studies academic year 2012.This study used a qualitative approach and study research. The data source is the informant, place and events, archives, respondents, and document analysis. The sampling technique used was snowball sampling. Method of collecting the data is interviews and documentation analysis. The validity of data using triangulation data (source), while the analysis of the data using interactive analysis.Based on the analysis it can be concluded: (1) Implementation of the Learning Activities by Leveraging Social Media Facebook as a Learning Support. Facebook is not only used as a medium of support but also be used in full for one semester, as a lecturer abroad. Facebook is used as a medium for distance learning because almost all students use facebook. Facebook is used for communication between faculty and students and among students to discuss courses, announcing assignments and exams so that all members can see all the information on group. 2) Excellence in Learning by Using Facebook as a Media Support Distance Learning: a) Increasing levels of interaction between students with learning educators, b) Enables the interaction of learning from anywhere and at any time, c) Reaching learners in coverage, d) Increasing activity in the learning activities. 3) Obstacles in Learning Using Facebook as a Media Support Distance Learning: a) The difference in speed access and delays with predetermined targets, b) error application, c) Lack of character, d) inadequate facilitiesTo cope with such the. From the above it can be an obstacle in efforts to minimize these barriers is to: a) The material should be concise and clear, and not too much, b) provide respite deadlines and provide confirmation.
PENERAPAN BUDAYA ORGANISASI Esthiningtyas,, Rina Budi; Murtini,, Wiedy; Rahmanto, Andre N
Jurnal Informasi dan Komunikasi Administrasi Perkantoran Vol 1, No 1 (2012): Edisi 1
Publisher : Pendidikan Administrasi Perkantoran FKIP Univesitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (201.167 KB)

Abstract

Abstract: The aim of this research are to know application organization culture that there in Secretariat Legislative Assembly at Regency of Surakarta, constraint in application organization culture that declared in office Secretariat Legislative Assembly at Regency of Surakarta, and solution to grow up a good organization culture in office Secretariat Legislative Assembly at Regency of Surakarta. This research is qualitative research with descriptive method. Based on research we it can be concluded that: Application organization culture in Secretariat Legislative Assembly at Regency of Surakarta is polite attitude and must have job discipline and must professional. The problem in application organization culture in Secretariat Legislative Assembly at Regency of Surakarta is: (a) socialization process is not optimal, (b) a bad understanding about organization culture. Solution to solve problem an application organization culture in Secretariat Legislative Assembly at Regency of Surakarta is: (a) Often inform organization culture, (b) Giving the good understanding about organization culture.Keyword: Organization Culture, Secretariat Legislative Assembly
The Development of Lectora Inspire-Based Interactive Learning on General Administration Subject Akbarini, Nur Rahmi; Murtini, Wiedy; Rahmanto, Andre N
Dinamika Pendidikan Vol 13, No 1 (2018): June 2018
Publisher : Fakultas Ekonomi, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/dp.v13i1.13006

Abstract

This study was a research and development type. The media developed was a lectora inspire-based interactive learning media in general administration subject. The procedure of research and development employed nine out of ten steps of Borg Gall’s research and development (1989). Data analysis was carried out using descriptive qualitative and quantitative analyses with t-test. Considering the result of analysis on the effectiveness of lectora inspire-based interactive learning media with t-test formula, it could be found that t-statistic value obtained in posttest of experiment and control class was 5.747, with ttable of 2.000172; thus tstatitic ttable meaning that the improvement of learning outcome in experiment class was better than that in control class. The learning outcome of experiment class showed the mean post-test of 84.53, while that of control class showed the mean posttest of 71.73. The conclusion of research was that Lectora Inspire-based interactive learning media was feasible and was used effectively to improve the students’ learning outcome. It was based on the result of t-test suggesting the significance value (0.0000.05), indicating that there is a difference of learning outcome between experiment class and control class
The Need to Develop Learning Videos to Support Indonesia’s 2013 Curriculum-Based Vocational Office Administration Subjects Cicilia Dyah Sulistyaningrum; Andre N Rahmanto; Arif Wahyu Wirawan; Chairul Huda Atma Dirgatama
Jurnal Vokasi Indonesia Vol 8, No 1 (2020): Volume 8 No.1 January-Juni 2020
Publisher : Program Pendidikan Vokasi Universitas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.7454/jvi.v8i1.199

Abstract

Teachers are expected to improve their professionalism by developing learning media that are able to facilitate students in learning according to their own abilities and in improving their competency. This research aims to describe the use of learning videos in teaching Office Administration subjects, especially mail competency and archiving. Direct interviews, observations, and a survey questionnaire provided data on the use of learning videos. The result showed that 1) learning videos are under-utilized as sources in learning the archiving process: textbooks and lectures are the most common forms today, and 2) learning video should be developed to learn about archiving and out basic mail competency. Keywords: learning video, archiving, vocational school, 2013 curriculum
The effect of Lectora inspire-based interactive learning media in vocational high school Akbarini, Nur Rahmi; Murtini, Wiedy; Rahmanto, Andre N
Jurnal Pendidikan Vokasi Vol. 8 No. 1 (2018): February
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (311.413 KB) | DOI: 10.21831/jpv.v8i1.17970

Abstract

The objective of research was to reveal: (1) the learning outcome of students in experiment class, (2) the learning outcome of students in control class, (3) the effect of lectora inspire-based interactive learning media on the learning outcome of students. This study was a quasi-experiment research with Pretest-Posttest Control Design with students of SMK Negeri 6 Surakarta being the subject of research. The instruments used in this research were questionnaire and test. The result of research showed that: (1) the learning outcome for experiment class indicated mean posttest value of 84.53, (2) the learning outcome for control class indicated mean posttest value of 71.73, and (3) there was an effect of Lectora Inspire-based interactive learning media on the learning outcome of students, as can be seen from the result of t-test calculation with t statistic 0,000< t table 0.05. The conclusion of research was that there was a difference of effect of lectora inspire-based interactive learning media application on the learning outcome of students between control and experiment classes.