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MEDIA PEMBELAJARAN BERBASIS RENDERFOREST PADA WORKSHOP GURU Adirasa Hadi Prasetyo
Jurnal Pengabdian kepada Masyarakat (J-PMas) Vol. 3 No. 2 (2024): Jurnal Pengabdian kepada MASyarakat (J-PMas)
Publisher : Universitas Bina Taruna Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37606/j-pmas.v3i2.193

Abstract

This service activity aims to train teachers at SDN Murtajih 1 in creating learning media based on the Renderforest platform. Things that are trained in this workshop include: introduction to the Renderforest platform, selecting 3D Animation Toolkit templates, filling in images, adding music, materials and the conversion process to MP4 video format. This service was carried out by KKN (Real Work Lecture) lecturers and students to all teachers at SDN Murtajih 1, Pademawu District, Pamekasan Regency. This workshop aims to equip teachers with the ability to create innovative digital teaching media based on the Renderforest platform. Furthermore, the knowledge gained from this workshop activity can be used when engaging in actual learning activities.  
Pengembangan Kemampuan Life Skills Siswa dengan Penerapan Model Problem Based Learning Arina Mufrihah; Rusmiyati Rusmiyati; Adirasa Hadi Prasetyo; Mafruhah Mafruhah
SHINE: JURNAL BIMBINGAN DAN KONSELING Vol. 1 No. 1 (2020)
Publisher : STKIP PGRI SUMENEP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36379/shine.v1i1.82

Abstract

This research aims to improve one of the student's life skills using Problem Based Learning (PBL) model. It applied a classroom action research design (PTK) which was carried out for three cycles. The PBL model used in this study is integrated into Civics subjects by looking at the accompanying impact, not the instructional impact of Civics learning. This study implemented observation as the instrument of research. Through not only the result of the observation sheet from the student direct life skills aspects which the action research was carried out but also observe the teacher activity using the PBL model and the student responses in using those aforementioned model. The technique used to analyze the data is divided into two techniques that are both qualitative and quantitative data analysis. The results showed that the application of the PBL model could not develop the students' life skills aspects.
PELAKSANAAN BIMBINGAN KARIER DALAM MENINGKATKAN PENGETAHUAN KARIER PESERTA DIDIK DI SMKN 1 SUMENEP Adirasa Hadi Prasetyo; Ridwan Hasim
SHINE: JURNAL BIMBINGAN DAN KONSELING Vol. 1 No. 2 (2021)
Publisher : STKIP PGRI SUMENEP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36379/shine.v1i2.158

Abstract

Penelitian ini dilakukan di SMKN 1 SUMENEP kelas XII. Ada dua masalah yang diteliti, yaitu: pertama, mengenai proses layanan informasi karier yang dilakukan guru BK terhadap peserta didik, kedua peranan layanan informasi karir terhadap peningkatan kematangan karier peserta didik kelas. Adapun tujuan penelitian ini yaitu untuk mengetahui proses dan peranan guru BK terhadap kematangan pilihan karier siswa. Metode penelitian yang digunakan yaitu metode penelitian kualitatif, yaitu suatu penelitian lapangan dengan tujuan mendeskripsikan (menggambarkan) fenomena-fenomena yang ditemukan di lapangan berupa kata-kata tertulis dari orang-orang yang telah ditentukan sebelumnya. Jenis laporan penelitian model ini berisi kutipan-kutipan data dalam bentuk narasi. Data dan informasi yang berbentuk narasi tersebut berasal dari observasi, wawancara, dan dokumentasi. Hasil penelitian ini yaitu: Pertama, proses layanan informasi karier yang dilakukan guru BK terhadap peserta didik dilakukan secara berkelompok, dimulai dari penyiapan materi layanan informasi, yaitu materi yang berhubungan dengan profil 10 perguruan tinggi terkemuka, keunggulan dan kelebihan 10 perguruan tinggi satu dengan yang lain, tenaga pengajar dan prospek lulusan perguruan tinggi. Informasi seputar dunia industri kreatif seperti periklanan, film kreatif, layanan komputer dan percetakan. Kedua, peranan layanan informasi karier di SMKN 1 SUMENEP dapat meningkatkan kematangan pilihan karier siswa, yang semula tidak mengetahui sama sekali informasi kemudian mendapatkan informasi dari guru BK sehingga siswa memiliki kemantapan pilihan kariernya.
Deep Learning Opportunities in Progressive Islamic Education Baktiar Nasution; Adirasa Hadi Prasetyo; Ayuba Olaniyi Jibril; Decky Saputra
SYAMIL: Journal of Islamic Education Vol. 12 No. 1 (2024): SYAMIL: Journal of Islamic Education
Publisher : Pascasarjana Universitas Islam Negeri Sultan Aji Muhammad Idris Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21093/sy.v12i2.10002

Abstract

Internalization of Islamic teachings must be carried out by educators to students in a deep and meaningful way. This meaningful learning process must be able to present a process that is enjoyable for students. This study aims to find a correlation between the concept of Deep Learning and its application to Islamic education materials. This research method uses Literature Review with the help of the Harzing Publish or Perish application. There are 10 articles on Deep Learning that are relevant and can be applied to Islamic religious education. The main findings of this study state that Deep Learning is very suitable for application in Islamic religious education which has heterogeneous and varied fields of study. The significance of this research is to provide additional new knowledge for academics and education practitioners, especially in the field of Islamic education, to apply deep learning in a meaningful and joyful in the learning process.
Innovation in Group Guidance Media: E-Guide to Theraplay Based on Traditional Games for Children with Autism Anis Tri Yuliana; Adirasa Hadi Prasetyo; Tantri Safitri; Faizatul Muflihah
G-Couns: Jurnal Bimbingan dan Konseling Vol. 10 No. 02 (2026): April 2026, G-Couns: Jurnal Bimbingan dan Konseling
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/g-couns.v10i02.8620

Abstract

This research aims to develop innovative products in the form of group guidance media and e-guides on traditional game-based techniques for children with autism. This research uses the Research and Development (R&D) method, adopting the Borg & Gall development model, which is modified as needed. The development stage includes preliminary studies, planning, initial product manufacturing, expert testing, and product revision. Validation was conducted by two learning media experts, two counseling guidance experts, and two guidance and counseling teachers at SLB, who served as potential users. Quantitative data were collected using assessment instruments on a 1-4 scale and analyzed using the Aiken inter-rater agreement technique, while qualitative data in the form of expert input were analyzed descriptively and interpretively through triangulation. The results showed that the product received an overall validity index of 0.96 from media experts, 0.89 from BK experts, and 0.95 from potential users, all classified as "high". The content's accuracy and clarity are considered adequate, with some improvement suggestions that have been integrated into the product revision. These products are not only considered appropriate in terms of design and usability but are also culturally relevant because they integrate traditional games as an intervention medium. The conclusion of the study indicates that the traditional game-based Theraplay technique e-guide is feasible, practical, and effective for use as a group guidance medium in services for children with autism in Indonesia, while supporting the preservation of local wisdom through an adaptive counseling approach. Keywords: group guidance media, the theraplay technique, traditional games, autism
Deep Learning Opportunities in Progressive Islamic Education Baktiar Nasution; Adirasa Hadi Prasetyo; Ayuba Olaniyi Jibril; Decky Saputra
SYAMIL: Journal of Islamic Education Vol. 12 No. 1 (2024): SYAMIL: Journal of Islamic Education
Publisher : Pascasarjana Universitas Islam Negeri Sultan Aji Muhammad Idris Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21093/sy.v12i2.10002

Abstract

Internalization of Islamic teachings must be carried out by educators to students in a deep and meaningful way. This meaningful learning process must be able to present a process that is enjoyable for students. This study aims to find a correlation between the concept of Deep Learning and its application to Islamic education materials. This research method uses Literature Review with the help of the Harzing Publish or Perish application. There are 10 articles on Deep Learning that are relevant and can be applied to Islamic religious education. The main findings of this study state that Deep Learning is very suitable for application in Islamic religious education which has heterogeneous and varied fields of study. The significance of this research is to provide additional new knowledge for academics and education practitioners, especially in the field of Islamic education, to apply deep learning in a meaningful and joyful in the learning process.