Claim Missing Document
Check
Articles

Found 19 Documents
Search

Pengembangan Pembelajaran Interaktif Berbasis Discovery Learning Menggunakan Website Online Genially pada Mata Pelajaran Informatika Pratama, Zidane Vie; Wathoni, Mahbubul; Efendi, Yasin; Ramadi, Rikaro
Indo Green Journal Vol. 2 No. 4 (2024): Green 2024
Publisher : Published by Institut Teknologi Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/green.v2i4.57

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran atau bahan ajar bagi siswa sebagai media yang dipakai oleh Guru sebagai pembelajaran interaktif ketika proses mengajar berlangsung. Media pembelajaran tersebut untuk memudahkan siswa dalam mendapatkan hal yang berbeda dalam sebuah pembelajaran ketika di integrasikan. Metodologi penelitian ini adalah penelitian dan pengembangan (RnD) Research and Development dengan menggunakan model pengembangan Four-D, yang terdiri dari empat tahapan yaitu: Define, Desain, Development, Disseminate. Subjek penelitian adalah siswa yang telah mempelajari mata pelajaran Komputer dan Jaringan Dasar. Hasil penelitian yang diperoleh untuk kevalidan media yaitu 86% dan kevalidan materi 82% dengan kategori sangat valid. Sedangkan hasil kepraktisan yang diperoleh untuk angket respon guru pengampu yaitu 94% dengan kategori sangat praktis, kelas besar tahap 2 yaitu 92.67% dengan kategori sangat praktis. Valid dan Praktis.
Rancang Bangun E-Learning Mata Pelajaran Teknologi Informasi dan Komunikasi (TIK) Madrasah Aliyah Annajah Jakarta Junaedi, Azriel Putra; Adriansyah, Ahmad Fikri; Wathoni, Mahbubul; Ramadi, Rikaro
Jurnal Penelitian, Pendidikan dan Pengajaran: JPPP Vol 6, No 2 (2025)
Publisher : Universitas Muhammadiyah Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/jppp.v6i2.26275

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis e-learning pada mata pelajaran Teknologi Informasi dan Komunikasi (TIK) di MA Annajah Islamic School Jakarta. Latar belakang penelitian ini didasari oleh kebutuhan akan media pembelajaran interaktif yang sesuai dengan perkembangan Teknologi Informasi dan Komunikasi (TIK), khususnya untuk mendukung proses pembelajaran yang efektif dan menarik bagi siswa Generasi Z. Penelitian ini menggunakan metode Research and Development (RD) dengan model pengembangan 4D (Define, Design, Develop, Disseminate), namun hanya dilaksanakan sampai tahap Develop. Instrumen penelitian berupa angket validasi ahli media, ahli materi, dan angket respon siswa serta guru untuk mengukur kevalidan dan kepraktisan modul e-learning yang dikembangkan. Hasil validasi oleh ahli media memperoleh skor 86% dan validasi oleh ahli materi memperoleh skor 82%, yang keduanya masuk dalam kategori “Valid”. Produk akhir berupa website e-learning yang menampilkan materi, tugas, serta fitur interaktif lainnya yang dapat diakses melalui perangkat digital. Kesimpulan dari penelitian ini adalah bahwa media e-learning yang dikembangkan dinilai valid dan layak untuk digunakan sebagai alat bantu dalam pembelajaran TIK di tingkat Madrasah Aliyah.
Perancangan Sistem Monitoring Tahfidz Berbasis Website Aplikasi Sekolah Madrasah Ibtidaiyah Al-I’tishaam Tangerang Selatan Ernawati, Dani; Ramadi, Rikaro; Wathoni, Mahbubul
Jurnal Desain Dan Analisis Teknologi Vol. 4 No. 2 (2025): Juli
Publisher : Aptikom Kepri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58520/jddat.v4i2.78

Abstract

Sekolah Madrasah Ibtidaiyah Al-I’tishaam Tangerang Selatan dalam kegiatan tahfidz masih menerapkan pencatatan hafalan menggunakan kertas. Tuiuan perancangan sistem monitoring tahfidz ini bermaksud dapat memberikan kemudahan informasi khususnya dalam pelaksanaan kegiatan tahfidz dan rekapitulasi data. Sistem monitoring tahfidz dirancang mengunakan bahasa pemprograman hypertext preprocessor dan framework codeigniter serta menerapkan model pengembangan perangkat lunak air terjun atau dikenal dengan istilah waterfall yang dimana menekankan setiap stepnya secara sistematis dan structural. Berdasarkan indeks skor yang diperoleh pada penelitian Perancangan Sistem Monitoring Tahfiz Berbasis Website Aplikasi Sekolah Madrasah Ibtidaiyah Al-I’tishaam Tangerang Selatan dikatakan sangat layak dengan deskripsi skor sebagai berikut. (1) Ahli materi 86%. (2) Ahli media 100%. (3) Administrasi/TU 92%. (4) Guru 92%. (5) Siswa uji evaluasi satu-satu 92,1%, siswa uji kelompok kecil 89,9% dan siswa uji coba lapangan 87,5%. (6) Sedangkan orang tua memperoleh skor 90,2%.
PERANCANGAN MEDIA PEMBELAJARAN BERBASIS GAME ANDROID PADA MATA PELAJARAN INFORMATIKA KELAS VII DI SMP INSAN TELADAN Mohamad Alfin Fisar; Yasin Efendi; Mahbubul Wathoni; Rikaro Ramadi
MEDIA DIDAKTIKA Vol. 12 No. 1 (2026): Desember 2025 - Mei 2026
Publisher : LPPM Universitas Islam Darul `Ulum Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this study was to design an Android game-based learning medium for Informatics subjects at Insan Teladan Middle School.The method used in this research was Research and Development (R&D) with the Game Development Life Cycle (GDLC) model. This development model includes 6 phases: initialization/concept creation, pre-production, production, testing, beta, and release. This research was conducted at Insan Teladan Middle School with a trial subject of 23 seventh-grade students. The data collection technique used was a questionnaire assessed by media experts, subject matter experts, teachers, and students. The results of the assessment by the experts included an average score of 86% from media experts, 80% from subject matter experts, and 88% from teacher responses, all in the "highly feasible" category. The student questionnaire assessment was conducted in one trial and received a trial result of 90% in the "highly feasible" category. Based on these assessments, the Android game-based learning medium for Informatics subjects in Middle School is declared highly feasible for use in the learning process.
DESAIN DAN IMPLEMENTASI PENILAIAN MEDIA PEMBELAJARAN IPA BERBASIS WEB DI SEKOLAH SDIT NURUL AMAL Alfadhli Putra Wijaya; Mahbubul Wathoni; Sari Palestina; Adi Alam; Yasin Efendi
PENDIDIKAN SAINS DAN TEKNOLOGI Vol 12 No 4 (2025)
Publisher : STKIP PGRI Situbondo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47668/edusaintek.v12i4.2046

Abstract

Pendidikan abad ke-21 menuntut inovasi pembelajaran berbasis teknologi yang interaktif, kontekstual, dan terdigitalisasi. Penelitian ini bertujuan mengembangkan sistem penilaian media pembelajaran Ilmu Pengetahuan Alam (IPA) berbasis web di SDIT Nurul Amal menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Permasalahan utama di sekolah ini adalah evaluasi media pembelajaran yang masih manual, tidak terdokumentasi, dan sulit diakses ulang. Penelitian menggunakan pendekatan Research and Development (R&D) dengan subjek 1 guru IPA dan 18 siswa kelas VB. Instrumen berupa angket validasi ahli media, ahli materi, serta angket respon siswa. Hasil validasi ahli media menunjukkan skor 75% (Layak), validasi ahli materi mencapai 87,5% (Sangat Layak), dan respon siswa 83% (Sangat Layak). Sistem yang dikembangkan berbasis PHP dan MySQL dengan fitur login multi-level, pengumpulan media, penilaian berbasis rubrik, serta laporan otomatis. Hasil penelitian menyimpulkan bahwa sistem ini efektif meningkatkan efisiensi, akurasi, dan keteraturan dalam evaluasi media pembelajaran IPA di sekolah dasar Islam terpadu.
Utilization of Hotspot Network Bandwidth Management at SMK Muhammadiyah Parkan Zihan Fauziah Rahmah; Mahbubul Wathoni; Yasin Efendi
Journal of Computer Science Advancements Vol. 1 No. 5 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/jsca.v1i5.619

Abstract

Mikrotik is a routing activity using Wireless Local Area Network (W-LAN) technology. Mikrotik is an operating system and software used to function a computer as a router. The model used in this study refers to the PPDIOO type development model with 6 stages, namely Prepare, Plan, Design, Implement, Operate, and Optimize. Validity tests and effectiveness tests include the product being able to run optimally and successfully improving the quality of existing network bandwidth. Data collection instruments used interviews and observation. Data collection was carried out in November 2022 at Muhammadiyah Parakan Vocational School. The results of the material expert validity test were 92%, the media expert validity test was 80%, the teacher response effectiveness test was 80% and the student effectiveness test was 88%
Perancangan Platform Digital dalam Efektifitas Administrasi Pembelajaran Dwibahasa di MI Nurul Falah Dzaky Naufal Abiyyu; Yasin Efendi; Rikaro Ramadi; Mahbubul Wathoni; Sari Palestina
Sci-tech Journal Vol. 5 No. 1 (2026): Sci-Tech Journal (STJ)
Publisher : MES Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56709/stj.v5i1.933

Abstract

The integration of administration and learning in madrasas still faces obstacles, including at MI Nurul Falah Rawa Mekar Jaya, where administrative management and English and Arabic language learning have not been optimal. This study aims to develop a website-based digital platform capable of integrating these two aspects to improve the efficiency and quality of learning. The study used the Research and Development (R&D) method with the ADDIE model through the stages of analysis, design, development, implementation, and evaluation, involving teachers and 30 fifth-grade students as trial subjects. The research instrument was a validation questionnaire from media experts, material experts, and student responses. The results showed that the media expert validation was 72.5% (valid), material experts 91% (very valid), and student responses 86.25% (very practical). These findings confirm that the developed digital platform is not only feasible to use but also effective in improving student learning outcomes while simplifying madrasah administration management, thus having implications for improving the quality of technology-based education in the madrasah environment.
Pengembangan Media Pembelajaran Berbasis Sistem Presensi Face Recognition Integrasi GPS MTS Daarul Hikmah Ahmad Asyidqi; Yasin Efendi; Mahbubul Wathoni; Sari Palestina
Sci-tech Journal Vol. 5 No. 1 (2026): Sci-Tech Journal (STJ)
Publisher : MES Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56709/stj.v5i1.1007

Abstract

This study aims to develop a digital attendance system-based learning media integrated with face recognition technology and Global Positioning System (GPS) to support the assessment of students' discipline and responsibility at MTs Daarul Hikmah. The background of the study is based on the problem of using a manual attendance system that is prone to manipulation and is less effective in supporting technology-based learning. This study uses a research and development method (R&D) with the ADDIE model consisting of five stages, namely: Analysis, Design, Development, Implementation, and Evaluation. The development results show that the digital attendance system is able to automatically record student attendance based on facial verification and GPS location when attendance is carried out. The system was developed using the AppSheet platform connected to Google Spreadsheet as a database. Validation was carried out by material experts, media experts, and student responses, which showed an average feasibility percentage of 91.1%, including the "Very Feasible" category. This learning media not only functions as an attendance recording tool, but also as a means of instilling character values through the application of technology. Thus, this system is expected to be an effective digital attendance solution while supporting the implementation of character-based learning and technology in madrasas.
Teknologi Artifical Intelligent Dalam Mengembangkan Kecerdasan Emosional Zulfitria Zulfitria; Yasin Efendi; Mahbubul Wathoni; Nurbojatimko Nurbojatmiko; Zainal Arif
Tadarus Tarbawy Jurnal Kajian Islam dan Pendidikan Vol 6 No 1 (2024): Tadarus Tarbawy : Jurnal Kajian Islam dan Pendidikan
Publisher : Universitas Muhammadiyah Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/jkip.v6i1.10277

Abstract

Artificial Intelligence (AI) technology is a breakthrough in the field of educational technology to facilitate learning. The wise and controlled use of technology can trigger the acceleration of education. The emergence of artificial intelligence technology can also instill an independent nature in students. Teachers are not burdened with such a dominant role, however, their duties are specific in the scope of providing enlightenment with substantial keywords. The basis of every use of technology for teachers is to continue to prioritize the essence of teaching, namely managing the morals and behavior of students. Students developing their emotional intelligence can take advantage of AI technology by sorting out the good things from the uses of AI so that educational technology can help them control and monitor their own learning, enabling them to live and work well in the future.