Imam Sujadi
Prodi Magister Pendidikan Matematika, Pascasarjana, FKIP – UNS

Published : 44 Documents Claim Missing Document
Claim Missing Document
Check
Articles

EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW DENGAN GUIDE NOTE TAKING (GNT) PADA MATERI BANGUN RUANG SISI DATAR DITINJAU DARI KEMAMPUAN PENALARAN SISWA KELAS VIII SMP NEGERI DI KOTA SURAKARTA TAHUN AJARAN 2013 / 2014 Ajeng Novalin Wija Pratiwi; Budiyono Budiyono; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 3, No 2 (2015): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract : The study aimed to know: 1) which learning model of the cooperative learning model of the Jigsaw-GNT, the cooperative learning model of the Jigsaw, and the direct learning model results in a better learning achievement in Mathematics; (2) which students of the students with the high reasoning ability, the students with the moderate reasoning ability, and the students with the low reasoning ability have a better learning achievement in Mathematics; (4) in each category of the reasoning abilities, which learning model of the cooperative learning model of the Jigsaw-GNT, the cooperative learning model of the Jigsaw, and the direct learning model results in a better learning achievement in Mathematics; and (3) in each learning model, which students of the students with the high reasoning ability, the students with the moderate reasoning ability, and the students with the low reasoning ability have a better learning achievement in Mathematics. This study was a quasi-experimental study with a 3 x 3 factorial design. The study population was all of grade VIII students of Junior High School in Surakarta. Sampling was done by stratified cluster random sampling. The instruments employed to gather the data of the research were test of learning achievement in Mathematics and test of reasoning ability. The data were analyzed using unbalanced two ways ANOVA. From the analysis, it was concluded as follows 1) The cooperative learning of Jigsaw-GNT have a better learning achievement in Mathematics than those instructed with the cooperative learning model of the Jigsaw and those instructed with the direct learning model; the cooperative learning model of the Jigsaw high results in a better learning achievement in Mathematics than the direct learning model, 2) The students with the reasoning ability is better than that of the students with the moderate reasoning ability and that of the students with the low reasoning ability; the students with the moderate reasoning ability have the same good learning achievement in Mathematics as those with the low reasoning ability, 4) In each category of the reasoning abilities, the students instructed with the cooperative learning model of the Jigsaw-GNT have a better learning achievement in Mathematics than those instructed with the cooperative learning model of the Jigsaw and those instructed with the direct learning model, and the students instructed with the cooperative learning model of the Jigsaw have a better learning achievement in Mathematics than those instructed with the direct learning model, 3) In each learning model, the learning achievement in Mathematics of the students with the high reasoning ability is better than that of the students with the moderate reasoning ability and that of the students with the low reasoning ability, and the learning achievement in Mathematics of the students with the moderate reasoning ability is the same as that of the students with the low reasoning ability.Keywords: Jigsaw, Guided Note Taking (GNT), direct learning, reasoning ability, and learning achievement in Mathematics.
KATEGORI BERPIKIR KREATIF SISWA KELAS VII SMP NEGERI 1 SURAKARTA DALAM MENYELESAIKAN MASALAH MATEMATIKA PADA MATERI POKOK HIMPUNAN Rahmawati Masruroh; Imam Sujadi; Dewi Retno Sari S
Jurnal Pembelajaran Matematika Vol 3, No 3 (2015): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The purpose of this research was to describe the fluency, flexibility, and novelty of seventh grade students of SMP Negeri 1 Surakarta who have the high, moderate, and low mathematics ability to solve the mathematics problem on the topic of union. This research was qualitative research. The subjects were taken from seventh grade student of SMP Negeri 1 Surakarta. The subjects were 9 students; 3 students with high ability, 3 students with moderate ability, and 3 students with low ability. Data were collected through think aloud method in which students were asked to express what he thought orally. The main data sources were the words and actions of students while being interviewed. Data was validated using data triangulation where data collection was conducted at two different time. The research results showed that  the students with the high, moderate, and low mathematics ability had different characteristics in fluency, flexibility and novelty.Keywords: fluency, flexibility, novelty, problems solving.
IMPLEMENTASI PEMBELAJARAN KOOPERATIF MODEL THINK PAIR SHARE DAN LEARNING TOGETHER DENGAN PENDEKATAN PEMBELAJARAN MATEMATIKA REALISTIK DITINJAU DARI MINAT BELAJAR SISWA Mardodo Mardodo; Budiyono Budiyono; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 2, No 5 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The objective of research was to find out: (1) which ones having better achievement, the students using TPS (Think Pair Share) learning model with RMA, LT (Learning Together) learning model with RMA or Direct Instruction, (2) Viewed from students’ interest, high, middle, and low, which ones having better achievement, the students using TPS (Think Pair Share) learning model with RMA or LT (Learning Together) learning model with RMA or Direct Instruction, and (3) students’ achievement  viewed from students’ interest on each learning model. The type of the research was a quasi-experimental research.  The population of research was all VIII graders of  Public Junior High schools in Karanganyar Regency consisting of 75 schools. The sample was taken using cluster random sampling. The size of the sample was 261 students consisted of  87 students in the first experimental group, 87 students in the second experimental group and 87 students in the control group. Collecting data has been done through multiple choice test to know students’ achievement and questionnaire to know students interest in learning. Data analysis technique used two-way analysis of variance with unbalanced cells. The conclusions of research as follows: (1) TPS with RMA provided learning achievement better than LT with RMA and Direct Instruction, and LT with RMA provided learning achievement better than the Direct Instruction. (2) Viewed from students’ interest, in   the high interest, TPS with RMA provided learning achievement as LT with RMA did, also LT with RMA provided learning achievement as Direct Instruction did, but TPS with  RMA provided learning achievement better than Direct Instruction did. In the midlle and low interest, all learning models provided the same learning achievement. (3) In TPS with RMA, the students with high interest had better achievement than those with middle and low interest. Meanwhile, in both LT with RMA and In Direct Instruction, the students with three categories of interest had the same learning achievement.Keywords: TPS with Realistic Mathematics Approach (RMA), LT with RMA, Interest Learning, Students Achievement on mathematics. 
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TEAMS GAMES TOURNAMENT, NUMBERED HEAD TOGETHER DAN PROBLEM BASED LEARNING DENGAN PENDEKATAN SAINTIFIK PADA MATERI OPERASI DAN FAKTORISASI BENTUK ALJABAR DITINJAU DARI AKTIVITAS BELAJAR SISWA Asip Cakra Buana; Tri Atmojo Kusmayadi; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 3, No 8 (2015): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The aim of this research is to determine the influence of learning models using scientific approach with the students achievement viewed from the student activities. The learning models compared are TGT, NHT, and PBL. This research is a quasi experimental research. The population is all students of eight grade of state Junior High School in Bojonegoro Regency in the academic year of 2014/2015. The samples are 300 students. The methods of data collection are documentation, questionaire, and test. The technique of data analysis used is two ways analysis of variance with unbalanced cells. Based on the result of data analysis, it can be concluded that : (1) The students’ learning achievement by using cooperative learning model TGT, NHT, and PBL with the scientific approach had the same learning achievement. (2) The students’ learning achievement of students with high learning activity had better learning achievement than students with medium and low learning activity, while students with medium and low learning activity had the same result. (3) For category high, medium, and low learning activities, the learning achievement of students who were given by cooperative learning model TGT, NHT,  and PBL with scientific approach had the same result. (4.a) For category cooperative learning model TGT and PBL with scientific approach, the students’ learning achievement with high,  medium and low learning activities had the same learning achievement. (4.b) For category cooperative learning model NHT with scientific approach the students’ learning achievement with high learning activity had better learning achievement than medium and low learning activities. For students having medium and low learning activities had the same learning achievement.Keywords: Team Games Tournament (TGT), Numbered Head Together (NHT),  Problem Based Learning (PBL), Learning Activity.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF STAD DENGAN AUTOGRAPH DITINJAU DARI SIKAP PERCAYA DIRI DAN KREATIVITAS SISWA KELAS VIII SMP DI KABUPATEN MAGETAN TAHUN AJARAN 2013/2014 Fransiskus Xaverius Agus Siswanto; Imam Sujadi; Mania Roswitha
Jurnal Pembelajaran Matematika Vol 4, No 2 (2016): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The aim of this study was to determine and compare cooperative learning model of STAD by AutoGraph and STAD viewed of  self-confidence and creativity. This study was a quasi experimental research with 2x2x2 factorial design. The population of this study was all students of junior high school in Magetan Regency in academic year 2012/2013. Sampling was done by stratified cluster random technique. The total of sample was 172 students, with details of 86 students for first experiment class  and 86 students for second experiment class. The instruments used to collect data were test of prior knowledge in mathematics, self-confidence questionnaire, creativity questionnaire and mathematics achievement test. The balance test of students prior knowledge in mathematics data used t-test and concluded that two of experimental classes have balance prior knowledge in mathematics. The testing of hypothesis used three-way analysis of variance with unballanced cell. The testing of hypothesis concluded as follows. (1) The students who taught by cooperative learning model of STAD by AutoGraph type have same mathematics achievement than students who taught by cooperative learning model of STAD type. (2) The students who have high self-confidence have better mathematics achievement than students who have low self-confidence. (3) Students who have high creativity have better mathematics achievement than students who have low creativity. (4) There was an interaction between learning model and self-confidence toward mathematics achievement. The students taught by cooperative learning model of STAD by AutoGraph type and who have high self-confidence have better  mathematics achievement than the students who have low self-confidence.  (5) There was no an interaction between learning model and creativity toward mathematics achievement. (6) There was no an interaction between self-confidence and creativity toward mathematics achievement. (7) There was an interaction between learning model, self-confidence and creativity toward mathematics achievement. The students taught by cooperative learning model of STAD type and who have low self-confidence and high creativity have better mathematics achievement than the students who have low creativity.Keyword: STAD by Autograph, STAD, Self-Confidence, Creativity, Mathematics  Achievement.
REPRESENTASI MATEMATIS SISWA KELAS VII DI SMP N 9 YOGYAKARTA DALAM MEMBANGUN KONSEP SISTEM PERSAMAAN LINEAR DUA VARIABEL Rima Aksen Cahdriyana; Imam Sujadi; Riyadi Riyadi
Jurnal Pembelajaran Matematika Vol 2, No 6 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The purpose of this study was to describe the preference of using of mathematical representations form of the seventh grade students of SMP 9 Yogyakarta who have high ability in developing the concept of a Systems of Linear Equations in Two Variables (SLETV) and describing the characteristics of the use of such mathematical representations form. This research was categorized as a qualitative case study approach. The subjects of this study were 6 (six) students of seventh grade of SMP Negeri 9 Yogyakarta who have high ability. Data in this study were the use of mathematical representation forms in developing concepts of SLETV that obtained from observation and interview-based tasks. The data were analyzed into three categories of SLETV developing concepts: 1) stating SLETV definition and SLETV’s solution definition; 2) using the concept SLETV in everyday life; and 3) solving the problem of SLETV. The use of students’ mathematical representation that includes a symbolic representation, a verbal representation, and a visual representation were be seen by each category. The validity of the data being used in this study was triangulation time, through the first observational data and task-based interview, and the second observational data and task-based interviews. The same consistent data were categorized as valid data that illustrate the use of students’ mathematical representation in developing  concepts of SLETV. The results of this study are as follows. 1) The preference of the use of students’ representation forms in stating SLETV definition and solution sets by using verbal representation. Characteristics of using this representation are by mentioning SLETV’ characteristics (for SLETV definition), and by mentioning the characteristics SLETV solution (for solution sets); 2) Preference of the use of students representation forms in using SLETV concept in the daily life is by using symbolic representation. The characteristics of the use of representation are: a) by changing the description of the conditions that are known to be an equation form; b) by making a conjecture to find the right answer; c) by clarifying the rightness of the conjecture that has been made to determine the correct answer; d) by performing algebra arithmetic operations, and arithmetic operations to determine the right answer. 3) The preference of the use of students’ representation forms in finishing SLETV problem is by using  symbolic representation. The characteristics of using this representation are: a) by changing the shape that was known as an equation form; b) by manipulating the form of the equations that have been made to get the right answer easier; c) by making a conjecture to find the right answer; d) by clarifying the rightness of the conjecture that has been made to determine the correct answer; e) by doing algebra arithmetic operations and arithmetic operations to determine the right answer.Keywords : Developing  of concepts, Systems of Linear Equations in Two Variables (SLETV), mathematical representation.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN SOFTWARE CABRI 3D DITINJAU DARI GAYA BELAJAR SISWA Fredi Ganda Putra; Tri Atmojo Kusmayadi; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 2, No 8 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The objective of this research was to investigate the effect of the learning models on learning achievement viewed from the learning style of the students. The learning models compared were the cooperative learning model of the TGT type by using Cabri 3D, the cooperative learning model of the TGT type, and the direct learning model. The type of the research was a quasi-experimental research. Its population was all of the students in grade VIII of State Junior Secondary Schools of Metro City in academic year 2013/2014. The size of the sample was 278 students consisted of 90 in experimental class 1, 95 in experimental class 2, and 93 in control class. The instruments used were mathematics achievement test on the learning material of polyhedron and questionnaire of learning style. The data was analyzed by using two way analysis of variance with unbalanced cells. The conclusions of the research were as follows. (1) The cooperative learning model of the TGT type by using Cabri 3D resulted in a better learning achievement than the cooperative learning model of the TGT type and the direct learning model, the cooperative learning model of the TGT type resulted in a better learning achievement than the direct learning model. (2) The students with the visual learning style had the same learning achievement as those with the kinesthetic learning style, and both of the group had a better learning achievement than those with the auditory learning style. (3) In each category of the learning style, the cooperative learning model of the TGT type by using Cabri 3D resulted in a better learning achievement than the cooperative learning model of the TGT type and the direct learning model, the cooperative learning model of the TGT type resulted in a better learning achievement than the direct learning model. (4) In each of the learning models, the students with the visual learning style had the same learning achievement as those with the kinesthetic learning style, and both of the group had a better learning achievement than those with the auditory learning style.Keywords: TGT , Cabri 3D, Learning Style.
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTU MEDIA AUDIO-VISUAL DITINJAU DARI KEMAMPUAN KOMUNIKASI MATEMATIS PADA MATERI SEGIEMPAT Setiawan Wicaksono; Tri Atmojo Kusmayadi; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 2, No 9 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract. The objective of this research was to investigate the effect of the learning models on the learning achievement in Mathematics viewed from the mathematical communication of the students. The learning models compared were the cooperative learning model of the TGT type with audio-visual media, the cooperative learning model of the TGT type, and the direct learning model. This research  was the quasi experimental. Its population was all of the students in Grade VII of State Junior Secondary Schools of Pati regency in Academic Year 2013/2014. The taken samples used technique stratified cluster random samples consisted of 283 students, consisted 3 class, namely 97 students in Experimental Class I, 94 students in Experimental Class II, and 92 students in Control Class. The instruments to gather the data were test of achievement in Mathematics on the learning material of Quadrangle, and test of mathematical communication. The proposed hypotheses of the research were analyzed by using the two way analysis of variance with unbalanced cells. The results of the research were as follows: 1) The TGT type with audio-visual media results in a better learning achievement than the TGT type and the direct learning model, and the TGT provided a better learning achievement of direct learning model, 2) The students with the high mathematical communication was a better learning achievement than those with the moderate and low mathematical communication, while the students with moderate mathematical communication was the same learning achievement as those with the low mathematical communication, 3) a) In the students with the high mathematical communication, the TGT type with audio-visual media results in the same learning achievement as the cooperative learning model of the TGT type, the TGT type with audio-visual media or the TGT type results in a better learning achievement than  the  direct  learning  model,  3) b) the category of moderate and low mathematical communication, the TGT type with audio-visual media provided equal learning performance both with models the TGT type and direct learning model, 4) a) In the TGT type with audio-visual media, students who was a high mathematical communication was the same learning achievement as those with the moderate mathematical communication, the students with the moderate mathematical communication was the same learning achievement as those with the low mathematical communication, and students who with the high mathematical communication was a better learning achievement than those with the low mathematical communication, 4) b) In the TGT type, students with the high mathematical communication was a better learning achievement than those with the moderate or low mathematical communication, and students with the moderate mathematical communication was the same learning achievement as those with the low mathematical communication, 4) c) In the direct learning model, students with the high mathematical communication was the same learning achievement as those with the moderate or low mathematical communication.Keywords: TGT, audio-visual media, and mathematical communication
EKSPERIMENTASI PEMBELAJARAN MATEMATIKA MENGGUNAKAN MEDIA KOMPUTER PADA MATERI POKOK PERSAMAAN GARIS LURUS DITINJAU DARI MOTIVASI BELAJAR SISWA KELAS VIII SMP SURAKARTA Hirtanto Hirtanto; Mardiyana Mardiyana; Imam Sujadi
Jurnal Pembelajaran Matematika Vol 3, No 8 (2015): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The purposes of this research were to determine: 1) which students have better achievement in learning mathematics among Macromedia Flash and PowerPoint used as learning media 2) which students have better achievement in learning mathematics, ones with high, medium, or low learning motivation, 3) at each leaning by using media (Macromedia Flash and PowerPoint) which students have better achievement in learning mathematics, ones with high, medium, or low learning motivation, 4) at each of categories of learning motivation (high, medium, and low) which students have better achievement in learning mathematics, ones who are use Macromedia Flash or PowerPoint as learning media. The research was a quasi experimental. The population of this research was all students of grade VIII Junior High School of the Surakarta City, academic year 2011/2012. The samples in this research were 177 students taken by stratified cluster random sampling. Instruments used to collect data were mathematics achievement instrument test and questionnaires of student’s learning motivation instrument. Data analysis technique used hypothesis test with two-way analysis of variance with unbalanced cells resume test of multiple comparisons. From the results of the analysis, can be concluded that: 1) the learning achievement in mathematics of the students who were learning mathematics with macromedia flash were better than with powerpoint as learning media, 2) the learning achievement in mathematics of the students with the high learning motivation were better than the ones with the medium and low learning motivation, however the students with the medium  learning motivation were better  than the ones with the low learning motivation, 3) in students with high learning motivation, students who use macromedia flash have a learning achievement were better than using powerpoint. Students with medium and low learning motivation have the same learning achievement, using either the macromedia flash or powerpoint, 4) in mathematics learning with macromedia flash, students who have high motivation have better math achievement of students with medium and low motivation. But the students who have medium and low motivation the achievement were equally as good. In mathematics learning used powerpoint, students who have high, medium and low learning motivation have the same learning achievement.Keywords: Learning, Macromedia Flash, PowerPoint, Motivation, Achievement Learning Mathematics.
ANALISIS PROSES SCAFFOLDING PADA PEMBELAJARAN MATEMATIKA DI KELAS VIII SMP NEGERI 4 KARANGANYAR Wahyu Nofiansyah; Imam Sujadi; Tri Atmojo Kusmayadi
Jurnal Pembelajaran Matematika Vol 3, No 9 (2015): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: This research was aimed to describe scaffolding process in mathematics learning in the learning material of straight line equation at grade VIII Junior High School Number 4 in Karanganyar Regency in the  Academic Year of 2013/2014 for conceptual and procedural knowledge. This research was a descriptive qualitative research. The main subject of this research was a mathematics teacher grade VIII Junior High School Number 4 in Karanganyar Regency. Meanwhile, the minor subject in this research was students getting scaffolding from teachers in the learning process. The selection of  research subject was by purpossive sampling technique. In this research, researcher used passive participation observation and not structured interview recorded by using handycam. In this research, the data validity technique was triangulation technique. The result of research showed as follows. 1) The scaffolding process of learning activities in the learning material of straight line equation for conceptual knowledge given by teacher was to keep students on task, and provide clear direction and reduce students confusion. It was scaffolding process given often by teachers. While the scaffolding process given occasionally by teachers was presenting the conducting questions, clarifies expectations and incorporates assessment, and presented the information clearly. 2) The scaffolding process of learning activities in the learning material of straight line equation for procedural knowledge given by teachers was to present the information clearly and present the conducting questions. It was scaffolding process given often by teachers. While the scaffolding process given occasionally by teachers was directed students against reference, keeps students on task, involved student’s participation, provides clear direction and reduces students’ confusion, and clarifies expectations and incorporates assessment.Keywords: scaffolding, conceptual knowledge, procedural knowledge