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PENGARUH MEDIA KARTU GAMBAR TERHADAP KETERAMPILAN BERBICARA SISWA KELAS V SEKOLAH DASAR Dea Asri Pujiasti; Yennie Indriati Widyaningsih; Mutiara Rahmayanti
caXra: Jurnal Pendidikan Sekolah Dasar Vol 2, No 1 (2022)
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (42.489 KB) | DOI: 10.31980/caxra.v2i1.1639

Abstract

Fokus dalam penelitian ini yakni berusaha untuk memaparkan pengaruh penggunaan media kartu gambar terhadap keterampilan berbicara siswa kelas 5 sekolah dasar.. Penelitian ini menggunakan pendekatan kuantitatif dengan metode penelitan eksperimen dengan desain penelitian yaitu pra eksperimen one group pretest-posttest, dimana partisipannya adalah siswa kelas 5 sekolah dasar. Teknik pengumpulan data berupa tes unjuk kerja, observasi dan dokumentasi. Hasil penelitian menunjukkan bahwa adanya pengaruh penggunaan media kartu gambar terhadap keterampilan berbicara siswa. Hal ini dapat dilihat dari hasil skor rata-rata pretest yaitu 70,70 dan hasil skor rata-rata posttest yaitu 79,82. Dengan sig (2 tailed) = 2,037 dan p = 0,05 , t hitung > t tabel = (12,2073) > (2,037).Adapun skor gain siswa dari pretest ke posttest adalah sedang dengan skor rata-rata 0,31.Keterampilan Berbicara, Media Kartu Gambar, Media Pembelajaran
PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING TERHADAP KREATIVITAS SISWA PADA PEMBELAJARAN KOLASE MATA PELAJARAN SBDP DI KELAS IV SD Dea Asri Pujiasti; Silvi Putri AgustiPujiasti; Enang Tatang Munawar
caXra: Jurnal Pendidikan Sekolah Dasar Vol 2, No 2 (2022)
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/caxra.v2i2.2038

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran discovery learning terhadap kreativitas siswa pada pembelajaran kolase mata pelajaran SBdP di kelas IV SD. Metode penelitian yang digunakan adalah Kuasi Eksperimen dengan desain Nonequivalent Control Group Design. Teknik pengambilan sampel dalam penelitian ini adalah purposive sampling yaitu kelas IVA sebagai kelompok eksperimen dengan jumlah siswa 20 dan kelas IVB sebagai kelompok kontrol dengan jumlah siswa 20, sehingga total sampel dalam penelitian ini berjumlah 40 siswa. Instrumen yang digunakan adalah penilaian produk. Teknis analisis yang digunakan dalam penelitian ini adalah dengan menggunakan uji-t. Hasil perhitungan data menunjukan hasil post-test thitung 8,376 lebih besar dari ttabel yang sebesar 2,037 maka Hα diterima. Sehingga dapat disimpukan bahwa penerapan model pembelajaran discovery learning dapat mempengaruhi kreativitas kolase siswa pada mata pelajaran SBdP di kelas IV di SDN 2 Banyuresmi.
Pengaruh Model Pembelajaran Course Review Horay Terhadap Kemampuan Komunikasi Matematik dan Kerjasama Siswa Soffa Ma'arijah Nurhamidah; Eko Fajar Suryaningrat; Dea Asri Pujiasti
Bale Aksara: Jurnal Pendidikan Sekolah Dasar Vol 3, No 2 (2022)
Publisher : Institut Pendidikan Indonesia Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (318.249 KB) | DOI: 10.31980/ba.v3i2.2443

Abstract

The focus of this research seeks to find: (1) the effect of the course review horay learning model on students' mathematical communication skills; (2) the effect of the course review horay learning model on student cooperation; and (3) the effect of the course review horay learning model on students' mathematical communication and collaboration skills. This study uses a quantitative approach with a quasi-experimental method where the subjects are third grade students at SDN 3 Sukaratu. Based on the results of the study, it was concluded that (1) there was an effect of the course review horay learning model on students' mathematical communication skills; (2) there is no effect of the course review horay learning model on student cooperation; and (3) there is an effect of the course review horay learning model on students' mathematical communication skills and collaboration
The Effect Of Using Audio Visual Media Based Online On Students' Concept Understanding In Science Courses Quasi Experimental Research Class IV SDN 2 Cigadog widy nugraha; Neni Nadiroti Muslihah; Dea Asri Pujiasti; ejen jenal mutaqin; Putri Camelia Intansari
RISTEC : Research in Information Systems and Technology Vol 2, No 1 (2021): Research in Information Systems and Technology
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (307.077 KB) | DOI: 10.31980/ristec.v2i1.1213

Abstract

The essence of science learning is as a product of knowledge in the form of factual, conceptual, procedural and metacognitive knowledge. In this connection, in learning interesting learning patterns must also be applied not only through conventional media. Online-based audio visual media can be used as an alternative when the tools and materials needed are not available. This research is a one-group pretest-posttest design. The population of this research is the fourth grade students of SD Negeri 2 Cigadog. The sample used was randomly selected, namely class V and IV as the experimental class and replication. The data collection technique used was a multiple choice test. Based on the results of hypothesis testing that has been done, it is known that the application of virtual practicum has an effect on students' conceptual understanding. It can be seen from the acquisition that the research class has a value of -17.335> -1.7341, so H0 is rejected and H1 is accepted. This means that there is an effect of online-based audio-visual media on science learning outcomes of fourth grade students at SDNegeri 2 Cigadog.
Pengaruh Model Paired Storytelling dengan Menggunakan Media Wayang Kartun terhadap Keaktifan Siswa Dita Astriani; Rajji K Adiredja; Dea Asri Pujiasti; De Budi Irwan Taofik
caXra: Jurnal Pendidikan Sekolah Dasar Vol 3, No 1 (2023)
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/caxra.v3i1.2143

Abstract

Indonesian language learning at one of the elementary schools in Garut Regency has not been able to accommodate students to be active in telling stories. Thus, we need a media that is able to stimulate student activity, one of which is the wayang cartoon media. This type of research uses experimental methods, with instruments in the form of questionnaires and observations. The subjects in this study were 25 grade 5 elementary school students. The result of the calculation of the t test is tcount of 23.10 and the value of ttable with a significant level of 0.173 α = 0.05 obtained ttable 0.173. From this analysis it was obtained that tcount = 23.10> ttable 0.173. Thus, there is a significant influence of the paired storytelling model and wayang cartoon media on student activity.
Pengaruh Model Pembelajaran Teams Games Tournament (TGT) Terhadap Pengembangan Kecerdasan Kinestetik dan Keterampilan Gerak Dasar Tari Dea Asri Pujiasti; Abdul Hakim; Dara Nurhanifah; Trenata Putri Fujianti; Ejen Jenal Mutaqin
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 8, No 3 (2025): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v8i3.107552

Abstract

This study aims to examine the effect of the Teams Games Tournament (TGT) learning model on the development of kinesthetic intelligence and basic dance movement skills of elementary school students. Using a quasi-experimental approach with a non-equivalent control group design, the research involved two groups of fifth-grade students in Garut Regency. The results show that students in the TGT group scored significantly higher in both kinesthetic intelligence and basic dance movement skills than those in the control group. The TGT model fosters an active, collaborative, and engaging learning environment that supports student-centered learning principles. These findings contribute to the development of innovative and applicable teaching strategies for dance education in elementary schools. Penelitian ini bertujuan untuk mengkaji pengaruh model pembelajaran Teams Games Tournament (TGT) terhadap pengembangan kecerdasan kinestetik dan keterampilan gerak dasar tari siswa sekolah dasar. Menggunakan pendekatan kuasi-eksperimen dengan desain non-equivalent control group, penelitian ini melibatkan dua kelompok siswa kelas V di Kabupaten Garut. Hasil analisis menunjukkan bahwa kelompok yang menggunakan model TGT memperoleh skor lebih tinggi secara signifikan pada aspek kecerdasan kinestetik dan keterampilan gerak dasar tari dibandingkan dengan kelompok kontrol. Model TGT terbukti mampu menciptakan suasana belajar yang aktif, kolaboratif, dan menyenangkan, serta mendukung prinsip pembelajaran yang berpusat pada siswa. Temuan ini memberikan kontribusi terhadap pengembangan strategi pembelajaran seni tari yang inovatif dan aplikatif pada pendidikan dasar.
Pengaruh Model Auditory Intellectually Repetition berbasis Metode Ekstempooran terhadap Keterampilan Berbicara Siswa Sekolah Dasar Risma Nuriyanti; Dea Asri Pujiasti; Dani Gunawan; Yennie Indriati Widyaningsih; Lina Karlina
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 8, No 3 (2025): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v8i3.107426

Abstract

Students' speaking skills require serious attention due to their relatively low levels. The purpose of this study is to determine the effect of the AIR model based on the extemporaneous method on students’ speaking skills. The method used was a quantitative method with a pre-experimental design consisting of one group of pre-tests and post-tests. The sample used was a class of 30 fifth-grade students selected using purposive sampling. The measurement tool used was a speech test that referred to five indicators: intonation, pronunciation, facial expressions, vocabulary, and fluency. These four indicators were evaluated using a rubric validated by experts, and the data were analyzed using descriptive and inferential statistical analysis techniques. The research results showed that based on the t-test calculation, the significance value obtained was 0.001 at a significance level of ? = 0.05, thus sig. < ?, which means that Ho is rejected. Therefore, based on the hypothesis test results, it can be concluded that the AIR model based on the extemporaneous method has an effect on elementary school students’ speaking skills. Hence, the AIR model based on the extemporaneous method can be considered an alternative solution to improve students' speaking skills by stimulating and enhancing their vocabulary mastery in expressing ideas or thoughts verbally.Keterampilan berbicara mahasiswa perlu mendapatkan perhatian yang serius karena dinilai masih rendah. Tujuan dari penelitian ini yaitu untuk mengetahui pengaruh model AIR berbasis metode ekstemporan terhadap keterampilan berbicara mahasiswa. Metode yang digunakan yaitu kuantitatif dengan jenis preeksperimen desain one group pretest postes. Sampel yang digunakan yaitu kelas V yang berjumlah 30 orang dengan teknik purposive sampling. Instrumen yang digunakan yaitu instrument tes bentuk lisan yang merujuk pada lima indicator yakni intonasi, pelafalan, mimic, kosakata, dan kelancaran. Keempat indicator tersebut dinilai menggunakan rubrik penilaian yan diuji validitas isi oleh ahli dan data diolah dengan menggunakan teknis analisis data deskriptif dan analisis data inferensial. Hasil penelitian menunjukan berdasarkan perhitungan uji t diperoleh nilai sig. sebesar 0,001 pada taraf signifikan ? = 0,05 sehingga sig. < ? yang berarti Ho ditolak. Demikian berdasarkan hasil uji hipotesis dapat ditarik kesimpulan bahwa terdapat pengaruh model AIR berbasis metode ekstemporan terhadap keterampilan berbicara siswa sekolah dasar. Demikian metode AIR berbasis metode ekstemporan bisa menjadi salah satu alternatif solusi untuk meningkatkan keterampilan berbicara siswa untuk menstimulus dan meningkatkan penguasaan kosakata siswa dalam mengungkapkan ide atau gagasan ke dalam bunyi Bahasa.