Claim Missing Document
Check
Articles

Found 11 Documents
Search

Raise Awareness on The Issues of Global Poverty: A Transdisciplinary Research in Human-Computer Interaction Amin, Zaid; Zinaida, Rahma Santhi
JHSS (JOURNAL OF HUMANITIES AND SOCIAL STUDIES) Vol 8, No 2 (2024): JHSS (Journal of Humanities and Social Studies)
Publisher : UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jhss.v8i2..10573

Abstract

Global poverty is one of today's most pressing issues of sustainability. Raising global poverty awareness is critical, but incorporating Human-Computer Interaction (HCI) as a core to understanding how to design a technology that brings together both academia and stakeholders to see poverty eradicated is underutilized. Furthermore, several factors must be considered and more research is required, particularly when channeling awareness. This comprehension includes incorporating public interest, societal actors, human-centered ICT, and communication into a transdisciplinary investigation that can aid in the success of awareness-raising events. We then proposed to breaking down these major challenges into three study steps: co-design, co-production, and co-dissemination. The proposed transdisciplinary investigation combines philosophy of mind, human-oriented technology, and communication discipline. We proposed investigating and representing a collaboration framework to help generate more evidence of how incorporating Human-oriented ICT and communication discipline as well as understanding collaboration based on transdisciplinarity and integrated context of research concepts using a mix-methodology approach that combines an analysis of systematic literature review and meta-analysis approachment. More importantly, the study aims to stimulate systematic thinking and innovation in order to propose a paradigm for knowledge toward global sustainability, which will be designed and carried out in collaboration between academia and stakeholders, with this investigation focusing on the five paths out of poverty: access, opportunity, empowerment, security, and sustainability. This study challenges in transdisciplinary HCI should be paid attention to keeping design at the heart of HCI regardless of discipline boundaries being crossed, going even further in transdisciplinary HCI research and practice, and also studying the effects of transdisciplinarity in design from communication and collaboration perspectives, particularly with regard to global poverty eradication..
Linking the Utilization of Clickbait Headlines and News Marketing Communication Strategy in Online Media Zinaida, Rahma Santhi; Hardiyanti, Siti Tanti; Amin, Zaid
Jurnal The Messenger Vol. 15 No. 3 (2023): September-December
Publisher : Universitas Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26623/themessenger.v15i3.5824

Abstract

Introduction: The competition in the news industry makes online media portal companies constantly bombard consumers with persuasive news, not a few online media use clickbait on news titles to attract readers to click the news. It turns that, click bait is also linking with the online media marketing communication strategy. The aimed of this research was to know the linking utilization of click bait headline as and marketing communication strategies in tribunsumsel.com. Methods: The method used was a qualitative descriptive method, data collection techniques by observations, interviews and documentations. Key informants are the Company Leader, Online Manager and the Digital Advertising Supervisor in Online Media. Findings: The results of this research was the utilization of Click bait Headlines on tribunsumsel.com portal which become a strategy that being used as an interesting diction chosen to attract visitors and also to accelerate the amount of traffic statistics that had a very significant impact on the amount of advertisement, as one of the income source. Originality: Originality of this research shown by the relational between clickbait headlines and marketing communication strategy which can be both negative and positive. The novelty is where other research about news online portal mostly focuses on news content, journalism etiquette, but this study looks at the other side of clickbait as a new wave phenomenon that online media marketers use to generate revenue. The other point of view from clickbait in Indonesia is interesting to discuss in further research.
Perancangan Digital Logbook Pada Shared Service Center PT. Pertamina Dengan Pendekatan Persuasive Design Kusumadya, M. Agil; Amin, Zaid; Huda, Nurul; Suyanto, S
Kesatria : Jurnal Penerapan Sistem Informasi (Komputer dan Manajemen) Vol 5, No 4 (2024): Edisi Oktober
Publisher : LPPM STIKOM Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/kesatria.v5i4.491

Abstract

In this study, the researchers developed a Digital Logbook application using PHP with a MySQL database to capture operational data at SSC ICT PT Pertamina (Persero) Refinery Unit III Plaju. This application is expected to enhance the company's ability to achieve its goals and mission more effectively. The digital logbook, also known as an electronic notebook, is based on software that collects, stores, and organizes key data in a digital format. It is used to capture and store various types of information, such as operational records, incident reports, and current activities, as well as to document monthly reports.The methodology employed in the development of this website integrates Persuasive Design with a qualitative approach, starting with the formulation of needs analysis and using the Waterfall method to develop the system prototype. This approach ensures that employees at SSC ICT PT Pertamina (Persero) Refinery Unit III Plaju have a clear understanding of the system being developed. Additionally, it encourages staff to consistently use the system once it has been completed and tested. Persuasive Design is a practical design discipline focused on influencing human behavior through the characteristics of a product or service.
Perancangan Website Front-End Sistem Informasi Pada LKP Aneka Prima Kayu Menggunakan Metode Waterfall Hadiansyah, Rafi; Amin, Zaid
Jurnal Pendidikan Tambusai Vol. 9 No. 1 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini adalah untuk: (1) meningkatan pengalaman mahasiswa dalam kerja sama tim. (2) Meningkatkan soft skills dan hard skills yang dimiliki oleh setiap mahasiswa selama mengikuti program studi independen merdeka bersertifikat kampus merdeka. Metode penelitian yang digunakan dalam penelitian ini adalah metode kualitatif dengan pendekatan deskriptif. Selain itu, penelitian ini juga menggunakan pendekatan pengembangan sistem dengan metode Waterfall yang terstruktur dan sistematis. Berdasarkan penelitian ini disimpulkan bahwa proyek pengembangan sistem informasi berbasis website untuk LKP Aneka Prima Kayu berhasil dirancang dan diimplementasikan menggunakan metode Waterfall. Sistem ini efektif mempermudah pengelolaan data kelas dan jadwal yang sebelumnya dilakukan secara manual. Fitur utama seperti manajemen kelas, jadwal, dan halaman informasi meningkatkan efisiensi operasional LKP. Penggunaan teknologi PHP, HTML, CSS, Bootstrap, dan MySQL menghasilkan website yang responsif dan dapat diandalkan. Pengujian menunjukkan sistem telah memenuhi kebutuhan, meskipun masih ada potensi pengembangan lebih lanjut, seperti integrasi notifikasi. Proyek ini berhasil mencapai tujuan, memberikan manfaat bagi admin, serta mempermudah akses informasi bagi siswa dan pengajar.
Using Attention-Based Design To Intervene In Decisions To Share Misinformation By Millennials Amin, Zaid; Ali, Nazlena Mohamad
JINAV: Journal of Information and Visualization Vol. 4 No. 2 (2023)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav1984

Abstract

Having attentive behavior when a user decides to share information on social media is essential. Through such attentive behavior, users are more effectively identify misinformation so that they are not affected by its latent misleading information. In fact, through the vast growth in information in the omnipresence of online media today, increasingly we observe behavioral problems stemming from our one-click habit of easy decision making. This spread of misinformation can literally do severe damage, such as making medical decisions while distracted by receiving COVID-19 misinformation. However, although much research has explored traceability and situation prediction on the spread of misinformation, more research is required to prevent and understand the distraction that exists on human attention, allowing such spreading. Questions arise on how technological interventions can handle the lack of user awareness and when deciding to share information. The research objectives of this study are to investigate and intervene in the role of user attention factors when users decide to share information online. The study uses a mixture of quantitative and qualitative methods. In Study 1, we determined the importance of the attention factor in sharing information on social media by conducting a self-report survey (n=112). We also designed and experimented with a visual selective attention system (VSAS) to intervene in a Millennial’s decision (n=38) by applying an attention-based design approach in Study 2. We conclude that the intervention significantly improved user choices about what they share on online media. Engaging in attentive behavior while sharing information is expected to reduce the spread of misinformation. Furthermore, attentive behavioral factors are needed to form the basis of developing interactions in the design of future social media application systems and produce continuous knowledge that conducts to the non-coercive approach of handling misinformation sharing behavior
Digital Visual Selective Attention System (VSAS) Platform Based on Sociotechnical Design to Encourage Communication and Democratic Participation in Indonesia Amin, Zaid; Zinaida, Rahma Santhi; Regina V. H., Genoveva; Aprinda, Ria
JINAV: Journal of Information and Visualization Vol. 4 No. 2 (2023)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.jinav2884

Abstract

Demonstrating attentive behavior when users decide to share information on social media is vital. Such attentiveness helps users more effectively identify misinformation, allowing them to avoid being misled by hidden deceptive content. The rapid increase of information in online media today means that the dissemination of misinformation can have serious negative consequences, such as threatening political stability and democracy, which can lead to societal divisions. While many studies have investigated the traceability and prediction of misinformation spread, additional research is necessary to understand and prevent the disruptions in human attention that contribute to this issue. This leads to questions about how technological interventions can enhance user awareness during the decision-making process of sharing information, especially to promote honest and constructive communication in a democratic context. The objective of this research is to examine and intervene in the factors of user attention when sharing information online, particularly regarding communication and democratic participation in Indonesia. This study employs a mixed-methods design, combining both quantitative and qualitative approaches. It is structured into two phases: Study 1 involves an investigation into the importance of attention factors in social media sharing through a self-report survey with adult participants from Palembang. Additionally, in Study 2, we designed and tested a Visual Selective Attention System (VSAS) using a Sociotechnical Design approach to influence decision-making by implementing an attention-focused design. We hope that the future development of interactions within a VSAS-based social media application will yield sustainable insights that encourage a non-coercive approach to managing the sharing of misinformation, thereby supporting transparent and fair communication and democratic participation (LUBER and JURDIL) in Indonesia.
Immersive Heritage: Exploring Srivijaya's Historical Legacy Through Virtual Reality in Digital Communication Zinaida, Rahma Santhi; Amin, Zaid; Apriani , Mira
Jurnal Audiens Vol. 6 No. 2 (2025): June
Publisher : Universitas Muhammdiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/jas.v6i2.617

Abstract

Srivijaya is the splendor of the past that shaped world civilization, but the younger generation is now starting to forget the history. History education is important to be a compulsory subject and course because it contains content rich in moral messages of the nation and state, such as nationalism, patriotism, greatness, and integrity, and is even meaningful in contributing to the formation of the imagination of a modern nation-state. There is a value from the struggle of ancestors in the past to be used as an example and reflection of future generations. Data related to Srivijaya, such as research results, books, journals, articles, and historical heritage sites such as museums, are straightforward to obtain literature via the internet; however, the existing data seems scattered and not neatly integrated, for this research is intended to integrate various data so that history is not forgotten and eroded by the development of the times, in fact, the more developed an era, the more its historical roots must be preserved. The urgency of this research is how to align technological advances with preserving the history of Srivijaya; one of the big ideas is to create the Srivijaya Digital Encyclopedia (Srivijayapedia). The formulation of the problem that is the aim of this research is How to build a Digital Encyclopedia as a novelty related to Srivijaya (Srivijayapedia) as an exploration of the history of Srivijaya's glory through digital communication media Virtual Reality based on Immersive Technology. This research uses the theory of digital communication and immersive technology using the mixed research method, where the qualitative method is used for data search using observation and interviews for the encyclopedia's content. In contrast, the quantitative method will be used during the virtual reality experiment. The output of this research is the prototype of the Srivijaya Encyclopedia (Srivijayapedia), which has been added to virtual reality media to make it more communicative and interactive; this idea can contribute to further research.
Whatsapp Marketing Strategy Through An Interpersonal Communication Approach In Increasing Sales At Raja Kurma Bengkulu Apriani, Mira; Zinaida, Rahma Santhi; Isnawijayani, Isnawijayani; Amin, Zaid
EKOMBIS REVIEW: Jurnal Ilmiah Ekonomi dan Bisnis Vol 13 No 3 (2025): Juli
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/ekombis.v13i3.8463

Abstract

Marketing strategies are essential to inform and understand consumers about the sustainability of economic activities. Entrepreneurs use advertising, direct marketing, personal selling or promotion, and other marketing communication tools to increase sales. Integrated marketing strategy (IMC) and the AISAS Model are two strategic options that can be used for the marketing communication process in the digital era. Through the collaboration of the AISAS Model and IMC Strategy which are the general basis for obtaining a more targeted database, media is needed that can gather consumers in one more in-depth personal information center. The most popular personal social media currently used by the Indonesian people is WhatsApp Business media. This study uses a descriptive qualitative approach to explain and describe the phenomena that occur in the Raja Kurma Bengkulu WhatsApp advertising communication. This study also uses a quantitative approach with the descriptive statistics method. The results of the study show that digital marketing activities carried out can help increase the number of Raja Kurma Bengkulu databases. The number of posts has a weak negative correlation, not significant. Save Contacts has a very strong correlation, not significant. The number of Organic Interactions has a strong correlation, not significant. Reply Chat has a very strong correlation, not significant and View Posts has a very strong correlation, approaching significant.
Celebrity of Instagram and Endorsements: Shaping and Constructing Social Identity Zinaida, Rahma Santhi; Diantara, Eku; Amin, Zaid
Jurnal The Messenger Vol. 17 No. 1 (2025): January-April
Publisher : Universitas Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26623/themessenger.v17i1.11658

Abstract

Purpose: This research aims to explore how endorsements by celebrities on Instagram play a role in the formation and development of social identities among users. It will investigate the psychological processes, including relationships and the desire for social connection, that influence the link between celebrity impact and identity development. Methods: The method used was a qualitative descriptive method, data collection techniques by observations, interviews and documentations. Researchers choose influencers with high engagement rates. Key Informants that being choosen are three celebgram from Palembang, South Sumatera, Indonesia. Findings: A celebrity's social identity is shaped by their interactions with their fans, as seen by the quantity of views, comments, direct messages, re-posts, and mentions. Along with participation, interpersonal interactions, communication style, social relationships, lifestyle relevance, and the presence of online communities. The visual appearance of celebrities is a major factor in the success of product endorsements because visuals are the first element that attracts the audience's attention. Originality: The originality of this study stems from identifying a distinctive concept known as ‘Local Empathetic Communication’ as an essential element in forming social identity among celebgrams in Palembang. In contrast to prior research, this study combines the Social Construction of Reality Theory with the VisCap Model to illustrate that followers engage more deeply with influencers who embody local culture and values through empathetic and relatable dialogue. This emphasis on a localized emotional connection has not been previously addressed in earlier works, making it a new and significant contribution to the discipline.
ANALISIS TINGKAT KEMATANGAN DOMAIN LAYANAN SISTEM PEMERINTAHAN BERBASIS ELEKTRONIK MENGGUNAKAN E-GOVERNMENT MATURITY MODEL PADA PEMERINTAH KOTA PALEMBANG pratama, rianda; Herdiansyah, Muhammad Izman; Sutabri, Tata; Amin, Zaid; Ependi, Usman
Djtechno: Jurnal Teknologi Informasi Vol 6, No 1 (2025): April
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/djtechno.v6i1.6198

Abstract

Pemerintah negara Indonesia melakukan percepatan pembangunan pemerintahan yang berbasis elektronik. Pada tahun 2018 Presiden Republik Indonesia mengeluarkan peraturan yang dituangkan ke dalam Perpres Nomor 95 Tahun 2018 tentang sistem pemerintahan berbasis elektronik. SPBE terdiri dari 4 domain utama yaitu domain kebijakan, tata kelola, manajemen dan layanan. Berdasarkan dari nilai bobot domain, domain layanan merupakan domain yang memiliki bobot nilai tertinggi yaitu 45,50%. Guna mendukung percepatan SPBE perlunya dilakukan penilaian tingkat kematangan domain layanan SPBE. Saat ini di kota Palembang belum melakukan penilaian secara sistematis terhadap nilai domain layanan SPBE maka dari itu perlu dilakukan penilaian secara sistematis menggunakan  framework SPBE berdasarkan Permenpan-RB Nomor 59 Tahun 2020. Domain layanan SPBE terbagi menjadi dua aspek yaitu aspek layanan administrasi pemerintahan berbasis elekronik yang terdiri dari 10 indikator penilaian dan layanan publik berbasis elektronik yang memiliki 6 indikator penilaian. Hasil penilaian 16 Indikator domain layanan tersebut menghasilkan nilai indeks aspek layanan administrasi pemerintahan sebesar 3,45 dan indeks aspek layanan publik sebesar 4,0. Berdasarkan hasil nilai indeks aspek tersebut dapat diketahui capaian nilai indeks domain layanan sistem pemerintahan berbasis elektronik pada pemerintah kota Palembang yaitu 3,67 dengan predikat Sangat Baik