Claim Missing Document
Check
Articles

Found 16 Documents
Search

Sosialisasi Motor Learning Melalui Permainan Edukatif Bean Bag Sensory Target di SLB Karya Ibu Palembang Selvi Atesya Kesumawati; Bangkit Seandi Taroreh; M. Haris Satria; Noviria Sukmawati; Dewi Septaliza; Nur Azizah
Jurnal Abdimasa Pengabdian Masyarakat Vol 6 No 2 (2023): Jurnal ABDIMASA Pengabdian Masyarakat
Publisher : Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Mengatasi masalah belum optimalnya pemahaman motor learning melalui permainan edukatif bean bag sensory target di SLB Karya Ibu Palembang adalah dengan kegiatan sosialisasi. Pelaksanaan pengabdian masyarakat tersusun tiga tahap antara lain: 1) perencanaan, 2) pelaksanaan dan 3) evaluasi. Pengambilan data melalui observasi berlangsung selama 2 hari. Analisis data menggunakan analisis kuantitatif. Subjek terdiri dari siswa, orang tua dan guru berjumlah 26 orang. Hasil kegiatan pengabdian masyarakat ini yaitu adanya peningkatan pemahaman sebesar 100% (26 orang). Selama pelaksanaan kegiatan pengabdian masyarakat siswa menunjukkan kegembiraan, rasa senang dan menikmati permainan.
Implementasi MBKM Di Luar Program Studi Pendidikan Olahraga (S1) Universitas Bina Darma Selvi Melianty; I Bagus Endrawan; Bayu Hardiyono; Selvi Atesya Kesumawati; Dewi Septaliza; Noviria Sukmawati; Muslimin Muslimin; Reni Laili
Jurnal Pengabdian kepada Masyarakat Bina Darma Vol 3 No 2 (2023): Jurnal Pengabdian kepada Masyarakat Universitas Bina Darma
Publisher : DRPM-UBD

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/pengabdian.v3i2.2519

Abstract

Tujuan kegiatan ini untuk meningkatkan jumlah program studi yang menerapkan program MBKM, memfasilitasi program studi untuk mengembangkan kurikulum sesuai dengan kebijakan MBKM, menghasilkan pengalaman baik (good practices) di perguruan tinggi dalam menyusun dan mengimplementasikan kurikulum program MBKM yang memiliki capaian pembelajaran lulusan sesuai dengan KKNI dan SN-Dikti. Manfaat penyelenggaraan program bantuan program studi menerapkan kerja sama kurikulum MBKM diharapkan dapat dirasakan manfaatnya oleh mahasiswa, dosen, program studi, perguruan tinggi, serta mitra. Metode yang dilakukan dalam kegiatan ini adalah Focus Group Discusion (FGD) membahas mengenai “Penyusunan Prosedur Oprasional Baku Implementasi MBKM di Luar Program Studi Pendidikan Olahraga (S1) di Universitas Bina Darma”. Program Studi Pendidikan Olahraga melalui aplikasi Zoom Meeting. Hasil dari kegiatan ini diharapkan dapat memberi kemudahan kepada mahasiswa untuk belajar dimana saja dan kapan saja.
The Effectiveness of Student Gymnastics in 2022 on Improving Physical Fitness: Noviria Sukmawati; Selvi Melianty; Selvi Atesya Kesumawati; Fanni Nur Rahma
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.29857

Abstract

Physical fitness can be obtained through proper, systematic, and not excessive physical exercise. One of the sports activities in supporting physical fitness is the SKJ Student 2022 exercise. Physical fitness can be obtained through proper, systematic, and not excessive physical exercise. One of the sports activities in supporting physical fitness is the SKJ Student 2022 exercise. The purpose of this study was to determine Effectiveness of Student Gymnastics in 2022 on Improving Physical Fitness. This type of research uses experimental research. The population in this study were all students of the Sports Education Study Program at Bina Darma University Palembang, totaling 44 people. The instruments in this study were the Indonesian Physical Fitness Test (TKJI), namely; 1) 60 meter sprint, 2) 60 second elbow hanging test, 3) 60 second lying seat, 4) upright jump, and 5) 1000 meter run. The results showed that the 2022 student physical fitness exercise was effective in improving the physical fitness of students of the Bina Darma University Sports Education Study Program Palembang, with an average value before (pre-test) physical fitness exercise training was 12.89, while the average value after (post-test) student physical fitness exercise training 2022 was 16.02.
Development of Portable Massage Bed Dhavid Ramadhan Pratama; Selvi Atesya Kesumawati; Noviria Sukmawati; Bangkit Seandi Taroreh
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.28526

Abstract

The development of various models of massage beds, ranging from simple to new innovations that provide more comfort and facilities that can be adjusted to your needs. The frequently used massage beds have a permanent shape, so they are difficult to carry and move when used. Portable massage beds are designed to make it easier to use from one location to another, save space, and can be adjusted according to the masseur's needs. This research aims to find out the specifications of portable massage bed products that are suitable for masseurs and patients. The sample in this study was a small scale trial of 6 masseurs at the massage clinic at Bina Darma University, Palembang, and subjects for a large scale trial were 10 people consisting of 6 masseurs and 4 patients at the massage clinic at Bina Darma University, Palembang. The stages of model development carried out are the model analysis, design and development (ADD) stages. The instrument used in this research was a questionnaire. The expert validity test results used the Content Validity Index (CVI) and Content Validity Ratio (CVR) with an average CVR value of 0.35. Based on the results of this research, it was found that the development of the portable massage bed model had good product quality as a place for patient massage. Then this model can be tested in the field on either a small or large scale (empirical validation).
A Colorful Question Game to Improve Children Motor Skills in 4th Class Elementary School Selvi Atesya Kesumawati; Aprizal Fikri; Noviria Sukmawati; Husni Fahritsani
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 7 No 3 (2023): SEPTEMBER (ACCREDITED SINTA 3)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v7i3.29996

Abstract

This research aims to develop a basic motor skills learning model through game activities tailored to the developmental stages of students' ages. The game model used in this research is called "Colorful Question." This game is designed to enhance locomotor skills, particularly the basic movements of jumping and hopping, which are highly beneficial for training leg muscle strength, coordination, attention focus, and cognitive abilities of students. The research follows the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The subjects of this study are fourth-grade students in both boys' and girls' elementary schools, consisting of 27 participants in a small-scale pilot test and 65 participants in a large-scale pilot test. Validation results from experts show a CVI (Content Validation Index) value of 3.57 and a CVR (Content Validity Ratio) of 0.01, indicating that the developed "Colorful Question" game has high validity and is suitable for fourth-grade elementary school students, making it suitable for field testing (empirical validation).
Development of a Game Model based on Manipulative Skills in Volleyball Games for Class VII Junior High School Students Alfiana Alfiana; Selvi Atesya Kesumawati; Noviria Sukmawati; Selvi Melianty
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 8 No 2 (2024): JUNE
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v8i2.34975

Abstract

Volleyball is one of the sports in PJOK learning. In class VII students' PJOK learning, the existing basic volleyball techniques of up and down passing have not been varied, so a game model based on manipulative skills has been created. Apart from playing, the manipulative skill-based game model also aims to provide education and other experiences according to age development and needs. The aim of this research is to develop a game model based on manipulative skills that can improve volleyball top and bottom passing for class VII junior high school students. Model development stage in research What is carried out is the analysis, design, development, implementation and evaluation (ADDIE) stages. The small group sample in this research was 25 people, while the large group sample was 60 people and also involved 3 teachers as respondents. The instrument used in this research was a questionnaire. Research results using expert validation tests Content Validity Index (CVI) and Content Validity Ratio (CVR) in the game Ball Into The Ring with an average CVR value of 0.1, it can be interpreted that the ball into the ring game has high validity, which means the ball into the ring game is safe to use, in accordance with the characteristics and basic competencies of class VII junior high school students.