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Improving motor skills through manipulative movements of acik gymnastics (cheerful and creative children) in early childhood Noviria Sukmawati; Ella Tumalloto; Komang Juliawati
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol. 13 No. 1 (2024): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v13i1.60

Abstract

T This study aims to improve motor skills through manipulative movements of ACIK (Anak Ceria dan Kreatif) gymnastics in early childhood. This type of research is Classroom Action Research (PTK) using Kemmis and Mc Taggart design. The subjects of this study were State Kindergarten Pembina 4 Palembang with a total of 20 children. Data collection techniques using observation and documentation. The research instrument used TGMD 2. This research includes classroom action research using a model Kemmis and Mc. Taggart which consists of 4 stages (planning, action, observation and reflection). Data collection techniques through observation and documentation. Data analysis technique using descriptive analytics. The results of this study indicate that children's motor skills improve through manipulative movements of ACIK (Cheerful and Creative Children) gymnastics. The increase in children's motor skills is shown by data from pre-action very good criteria obtained a percentage of 43.99%, while in Cycle I it became 68.91%, then in Cycle II it increased to 79.03%.
Development model exercise passing top volleyball-based game Novin Aidil Safitra; Muslimin Muslimin; Noviria Sukmawati; Selvi Melianty
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol. 14 No. 1 (2025): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v14i1.122

Abstract

This study aims to determine the results of the development of a game-based volleyball overhead passing training model. The method used in this study is ADDIE which consists of 5 stages, namely Analysis, Design, Development, Implementation, and Evaluation. The subjects of this study were 55 students with a small scale of 15 students from State High School 2 Plakat Tinggi, a large scale of 20 students from State High School 1 Plakat Tinggi and 20 students from State Vocational High School 1 Plakat Tinggi. Data collection was generated from interviews, questionnaires, observations, and documentation. The data that has been obtained was then analyzed by reducing the data and presenting it in descriptive form, categorizing it according to the Likert scale. The results of the study obtained 20 game-based volleyball overhead passing training models. Based on the results of validation from 3 experts, namely practitioner experts, academic experts, and trainer experts, an average score of 0.03 was obtained which can be stated as valid. Then the results of the questionnaire for students at State High School 2 Plakat Tinggi 2 were 89.91%, students at State High School 1were 91.75%, and State Vocational High School 1 were 91.41%. So, from the two large-scale trial scores, the final score was 91.58%. From these results, the volleyball overhead passing training model based on games is very good and can be used for volleyball extracurricular students at school.
Metode latihan pull up dan metode latihan srt (single rope teknik) terhadap hasil pemanjatan lead atlet sport climbing Bayu Hardiyono; Noviria Sukmawati; I Bagus Endrawan; Selvi Atesya Kesumawati; Haris Mastun Senna
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol. 11 No. 2 (2022): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v11i2.139

Abstract

Penelitian ini bertujuan untuk pengaruh metode latihan pull up dan metode latihan SRT (single rope teknik) terhadap hasil pemanjatan lead atlet di kota Palembang. Jenis penelitian yang dilakukan adalah penelitian kuantitatif dengan menggunakan metode pra-eksperimen. sampel pada penelitiaan ini berjumlah 40 orang, kemudian dilakukan Pretest. Latihan yang diberikan pada penelitian ini adalah latihan latihan Pull Up dan SRT (Single Rope Teknik), dan perlakuan selama 6 minggu dua kelompok tersebut dilakukan Posttest. Untuk mengujian hasil dari panjatan atlet sport climbing menggunakan tes pemanjatan yang telah divalidasi oleh pakarolahraga sport climbing, pelatih, dan akademis. Uji hipotesis penelitian ini adalah Uji-T untuk mengetahui seberapa besar pengaruh latihan kekuatan terhadap hasil pamanjatan atlet sport climbing. Hasil penelitian menunjukan terdapat pengaruh yang Signifikan hasil uji statistik variable latihan, diperoleh nilai uji-t antara pretest dan posttest latihan yang diketahui bahwa nilai Sig. kelompok 1 (2-tailed) 0.00< 0.05 maka terdapat perbedaan yang signifikan antara pre-test post-test latihan pull Up. Sedangkan nilai sig. kelompok 2 (2tailed) 0.00< 0.05 maka terdapat perbedaan yang signifikan antara pre-test dan post-test latihan SRT (Single Rope Teknik). Dengan demikian, variasi model latihan kekuatan Pull Up dan latihan SRT (Single Rope Teknik) sama-sama memberikan peningkatan yang signifikan terhadap hasil pemanjatan atlet sport climbing.
Manipulative basic movement game model for junior high school students Henu Ardianto; Selvi Atesya Kesumawati; Dewi Septaliza; I Bagus Endrawan; noviria sukmawati
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol. 14 No. 1 (2025): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v14i1.173

Abstract

This study aims to develop a basic manipulative movement game model for Junior High School (SMP) students. This model is designed to improve students' basic motor skills through fun and interactive activities, involving movements such as overhead throws, underhand, hand dribbling, and kicking. This study uses a development method with a research and development (R&D) model with the ADDIE model (analysis, design, development, implementation and evaluation) and the instrument used in this study is a questionnaire. The results of the expert validity test use the Content Validity Index (CVI) and Content Validity Ratio (CVR). Expert validation instruments are carried out by physical education experts, movement enrichment experts, and learning media experts. based on the CVR results above with an average value of 0.2, the GF Overhead Throwing model is declared Valid. The results of this study conclude that the developed basic manipulative movement game model can improve the motor skills of junior high school students.