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Innovation and Development of Language Learning Media Information Technology based Through Wattpad Application Efendi, Novita; Zaim, M; Thahar, Harris Effendi; Atmarizon, Diki
International Journal of Educational Dynamics Vol. 5 No. 2 (2023): International Journal of Educational Dynamics (IJEDs)
Publisher : Postgraduate School, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijeds.v5i2.419

Abstract

Application are software designed to run on electronic devices such as computers, smartphones, tablets or other devices. Apps can serve a variety of purposes, including helping users perform certain tasks, accessing information, interacting with other users, entertaining, or performing other functions desired by the user. The purpose of this research is to see how effectively the use of the Wattpad application can support language learning media in schools. The Wattpad application is a digital platform-based application that allows users to read, send and share stories and works of fiction in text form submitted by other users or authors registered on the Wattpad platform. The research subjects were junior high school level students. The interview method is used as a tool to collect data. The results of the study show that the Wattpad application is a language learning medium that can improve learning outcomes. The rest admitted that they were very interested in learning reading and writing skills through Wattpad. In addition, the Wattpad application also provides a fun learning experience for students.
Hypercontent: Today's Learning Solutions Novita Efendi; Anisa Nurjanah; Dina Fitria Handayani; Titiek Fujita Yusandra
Attractive : Innovative Education Journal Vol. 8 No. 2 (2026): Attractive : Innovative Education Journal
Publisher : CV. Creative Tugu Pena

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51278/aj.v8i2.2614

Abstract

The need for innovative language learning materials that comprehensively combine theory and practice is the reason for this research. Conventional learning media, which are still widely used, are more textual and less interactive, and do not fully support independent learning and active student participation. Engaging, flexible, and interactive learning media are needed with the advancement of digital technology. Therefore, the purpose of this research is to develop a hypercontent-based e-module as a digital learning medium that allows the integration of various forms of content such as text, images, audio, video, and links to external learning resources. The EDDIE development model was used, which includes the stages of evaluation, design, development, implementation, and final evaluation. The research subjects consisted of 55 students who underwent a module feasibility test and needs test. Initial observations indicated that a digital-based learning module that supports independent language learning was needed by 92 percent of students. Subject matter experts (72.6%) considered it feasible, media experts (82.9%) considered it very feasible, and learning design experts (91.25%) considered it very feasible. In addition, the results of the one-to-one test on three students obtained an average score of 97.47% (very appropriate). The effectiveness test using the t-test produced a t-count value of -10.130 < t-table -2.2, so H₀ was rejected. This indicates that E‑Hypercontent-based modules are very effective for use as independent learning materials in language learning. Thus, the development of E‑This module can improve students' understanding, strengthen digital literacy, and create a more active and contextual learning experience in today's era of educational technology.