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PENERAPAN DIEGETIC SOUND EFFECT SEBAGAI PEMBANGUN SUSPENSE PADA FILM FIKSI “NGERAKTA” I Made Ari Artawan; Ni Made Asri Sasmita; Gde Indra Ananta Wijaya; I Kadek Juni Arta
Jurnal Manajemen dan Teknologi Informasi Vol. 16 No. 1 (2026): Jurnal Manajemen dan Teknologi Informasi
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59819/jmti.v16i1.6166

Abstract

This research discusses the application of diegetic sound effects as a key element in building suspense in a fictional film titled “NGERAKTA.” In filmmaking, sound plays a vital role in shaping atmosphere and influencing audience emotions. Diegetic sound refers to audio that originates from within the story world and is recognized by the characters—such as footsteps, creaking doors, or rocking chairs. The film explores local cultural issues and social phenomena, specifically the Kajeng Kliwon ritual and the trend of live streaming, to deliver a moral message about the dangers of pursuing popularity unethically. The research uses a case study with a qualitative approach, covering pre-production, production, and post-production phases. The process includes location surveys, audio breakdown planning, on-location sound recording, and editing with Adobe Audition and Premiere Pro, using techniques such as trimming, noise reduction, equalization, synchronization, and layering. The results show that strategically applied diegetic sound effects significantly enhance the suspense of film scenes, strengthen the audience’s emotional engagement, and enrich the spatial dimensions of the narrative. This study contributes to the field of sound design and supports the development of immersive fiction films with strong moral messages.
PENINGKATAN JANGKAUAN PASAR USAHA MIKRO, KECIL DAN MENENGAH (UMKM) PISAU BUKIT JATI MELALUI STATUS WHATSAPP DAN SIMULASI SEBAGAI RESELLER Ida Ayu Putu Febri Imawati; I Wayan Dika; Ni Made Kariati; Ni Luh Gede Ambaradewi; I Kadek Juni Arta; I Nyoman Bagus Suweta Nugraha
Sewagati Vol. 4 No. 1 (2025): Sewagati
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59819/sewagati.v4i1.5029

Abstract

This service program aims to increase the market reach of UMKM metal products, especially various types of knife products, through WhatsApp media. WhatsApp was chosen because it is an application that UMKM players and the general public can easily use. This activity was carried out with one local Bukit Jati UMKM, utilizing a training assistance approach and simulating marketing strategies through resellers on WhatsApp social media. The results of the activity indicate that WhatsApp can be a viable promotional tool for reaching consumers in the local and regional areas of Bali Province. Marketing through WhatsApp social media also enables the building of a more personalized relationship between sellers and consumers.
REKONSTRUKSI EDUKASI: MELESTARIKAN ALAM PANDAWA MELALUI PENGOLAHAN SAMPAH PLASTIK Ni Putu Devi Ary Santhi; Ni Putu Laras Purnamasari; I Kadek Juni Arta
Sewagati Vol. 4 No. 1 (2025): Sewagati
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59819/sewagati.v4i1.5074

Abstract

Plastic waste is an urgent problem that must be addressed immediately. Plastic not only damages the ecosystem, but also threatens human health if not handled properly. As one of the efforts to overcome problems related to plastic waste, the Fine Arts Education study program (PPSR) in collaboration with the Informatics Engineering study program at PGRI Mahadewa University, carries out good activities, namely Community Service (PKM) activities. The activity program carried out is the creation of a plastic recycling installation entitled "Educational Reconstruction" which is present as a creative and educational effort in processing waste. This PKM implementation is in series with the Culture Run Bali 2024 activities, which are organized by Vinda Creative Events at Pandawa Beach. Culture Run is a running activity accompanied by various exciting activities at every kilometer in order to protect the environment and support "zero emissions" in Bali while preserving the cultural beauty of the Island of the Gods to continue to be spread to the wider community in Indonesia. The Plastic Recycling Installation is a work of art as well as educational media related to alternatives in processing plastic waste into environmentally and health-friendly art products.
WORKSHOP PENGUATAN KOMPETENSI GURU DALAM PEMBELAJARAN CODING DAN KECERDASAN ARTIFISIAL UNTUK PENGEMBANGAN KETERAMPILAN ABAD KE-21 DI SD NEGERI 1 SANGSIT, BULELENG I Putu Eka Indrawan; Ayu Aprilyana Kusuma Dewi; Ni Nyoman Parmithi; Luh Putu Risma Noviana; I Kadek Juni Arta
Sewagati Vol. 4 No. 2 (2025): SEWAGATI
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59819/sewagati.v4i2.5520

Abstract

This community service program was carried out at SD Negeri 1 Sangsit, Buleleng, with the aim of strengthening teachers’ competencies in coding and artificial intelligence (AI)-based learning to support the development of 21st-century skills. The activity was motivated by the challenges faced by teachers who had not yet implemented assessments aligned with the learning steps, such as developing test blueprints and conducting detailed item analyses. In the context of modern education, 21st-century-oriented assessment plays a crucial role as it emphasizes authentic evaluation that integrates critical thinking, collaboration, creativity, and communication skills. Through this workshop, teachers were guided to understand the concepts of coding and AI-based learning while designing assessments relevant to real-world contexts. The program was successfully implemented with 100% realization, resulting in a significant improvement in teachers’ knowledge and skills. This was evidenced by an increase of 73% between the pretest and posttest scores. Overall, the workshop has made a tangible contribution to enhancing teachers’ digital literacy and preparedness in facing the challenges of 21st-century education.
Prototype and Validation of an IoT-Based Voltage and Temperature Monitoring System for Remote ISP Point-of-Presence (POP) Infrastructure I Kadek Juni Arta; Ida Bagus Gede Citta Narendra; Ida Ayu Putu Febri Imawati
Advance Sustainable Science Engineering and Technology Vol. 8 No. 4 (2026): August-October
Publisher : Science and Technology Research Centre Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/asset.v8i4.2602

Abstract

Monitoring electricity and temperature is crucial for maintaining PoP server performance. This research developed an Internet of Things (IoT)-based tool using a NodeMCU ESP32 to directly monitor these two factors. The ZMPT101B sensor measures electrical voltage, while the DHT22 sensor monitors the temperature of the room and server rack. Information obtained from the sensor is sent in real time via a Telegram Bot to the administrator. This tool is particularly useful for PoP located remotely, as it makes it easier for administrators to monitor server conditions and prevent damage. The use of the Arduino IDE is also essential in the development of this tool for uploading programs to the microcontroller. The results of this research provide a practical solution for maintaining server and ensuring internet network stability. The urgency of this research lies in the growing need for reliable and efficient remote monitoring systems to maintain stable internet network operations, especially at PoP locations far from data centers. Undetected power outages or temperature fluctuations can cause significant server damage and result in a decrease in service quality for users.