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Optimalisasi Pemberdayaan P2MKP Tambakan Berbasis Blue Economy Upaya Meningkatkan Kemandirian Ekonomi Masyarakat Desa Bugel Kecamatan Padarincang Kabupaten Serang: Optimization of Empowerment of P2MKP Tambakan Based on Blue Economy Efforts to Increase Economic Independence of Bugel Village Community, Padarincang District, Serang Regency Kristiyanto, Arip; Rahmawati, Iroh; Suharto, Agus; Safitri, Helen; Fadilah, Muhamad Yudi; Andriansah, Zulfi
PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 10 No. 7 (2025): PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/pengabdianmu.v10i7.9057

Abstract

This Community Service Program aims to optimize the empowerment of the Tambakan Independent Marine and Fisheries Training Center (P2MKP) based on the blue economy to increase the economic independence of the Bugel Village community, Padarincang District, Serang Regency. This village has significant pond fisheries potential, but its utilization has not been maximized. The blue economy approach is focused on developing sustainable and efficient fisheries. The community service methods used include financial management skills training, counseling on blue economy practices, and the development of local resource-based businesses. The results of this community service are improving community skills in managing resources and the formation of an e-commerce-based marketing system, improving neat and documented business financial records through financial system records with the SIAPIK application, blue economy-based businesses, and the formation of independent business groups. In addition, there is a higher awareness of sustainable practices and positive impacts on the environment. Thus, the economic independence of the Bugel Village community can be realized sustainably. Increased sales turnover in September to November 2024, there was an increase in sales in October by 12%, then in November 18%. Based on the survey, it stated that there was an increase in understanding related to financial management by 67%, the average value before the activity was 52.7 while after the activity it became 88.1.
Design and Build IoT Smart Home System with Blocks Based App Inventor Programming Suharto, Agus
Jurnal Penelitian Pendidikan IPA Vol 11 No 7 (2025): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i7.12028

Abstract

IoT adoption and integration has increased over the past few years due to the increasing consumer demand for convenience, security, and energy savings, creating opportunities for us to interact with our surroundings by integrating physical devices through IoT. Fundamentally, the Internet Society cares about IoT because it is an evolving aspect of how people and institutions are likely to interact with the Internet in their personal, social, and economic lives. MIT App Inventor is an intuitive visual programming environment that allows anyone to build applications including IoT for Android/iOS phones or tablets. Although a number of block-based approaches are available to program some IoT hardware, it is still an area that has not been widely explored. In this study, we will discuss how to implement IoT Smart Home with a block-based programming approach using MIT App Inventor. The application development method uses the ADDIE method with stages, namely Analysis, Design, Development, Implementation, Evaluation. The results of the research evaluation using the EUCS method with dimensions of Content, Accuracy Ease of Use, Format, Timeliness, the results obtained in the study average indexes of 79.80%, the hope for future research is how blocks based can inspire people to be creative with IoT so that beginners can build mobile applications integrated with IoT technology.
MENGENAL CYBERBULLYING MEDIA SOSIAL : PENYEBAB, DAMPAK DAN SOLUSINYA Farizy , Salman; suharto, Agus; Fahrudin , Endin
JARI : Jurnal Pengabdian Kepada Masyarakat Republik Indonesia Vol. 3 No. 2 (2025): September
Publisher : PT Triputra Sejahtera Prima

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Abstract

Cyberbullying on social media is a serious problem that can have a negative impact on victims. The main causes of cyberbullying include anonymity in cyberspace, lack of empathy, and abuse of freedom of speech. This phenomenon has a serious impact on the mental and social health of victims, such as decreased self-confidence, anxiety disorders, depression, and in some extreme cases can even encourage victims to withdraw from social circles or commit self-harm. To overcome this, digital education is needed, which we conducted through Community Service activities at the Kedaung youth organization, Sawangan District, Depok City, West Java, at the Parigi Reading Park. The objectives of the Community Service Program (PKM) were to introduce cyberbullying, identify the causes of cyberbullying on social media, analyze the impact of cyberbullying on victims, and find solutions to overcome cyberbullying on social media. The results of the PKM activity fostered empathy and moral awareness among participants to be wiser and more responsible in communicating in the digital space. The participants' active involvement in discussions, simulation exercises, and digital campaigns demonstrated that this activity was not only informative but also transformational in changing participants' perspectives and behaviors regarding the issue of online bullying. The target outputs were activity videos, articles in print or online media, and scientific journal articles on community service.  Keywords: Socialization, Solutions, Cyberbullying; Social Media
Implementation Of Mobile Web Applications Using Balanced Scorecard KPI Formulation Suharto, Agus; Zein, Afrizal
Journal of Information System, Technology and Engineering Vol. 2 No. 4 (2024): JISTE
Publisher : Yayasan Gema Bina Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61487/jiste.v2i4.111

Abstract

Implementation of mobile web applications has become a key factor in improving organizational performance in the digital era. This research examines the application of the Balanced Scorecard (BSC) model in the formulation of Key Performance Indicators (KPI) for mobile web applications to increase operational effectiveness and efficiency. The Balanced Scorecard, developed by Kaplan and Norton, is a managerial tool that integrates multiple performance perspectives financial, customer, internal processes, and learning and growth in one comprehensive framework. This study focuses on how KPIs designed based on the BSC model can be used to assess and monitor the performance of mobile web applications. The implementation process begins with identifying the organization's strategic objectives and establishing relevant KPIs for each BSC perspective. Next, this research evaluates how these KPIs are applied in the context of mobile web applications and their impact on application performance and user satisfaction. The results of this research show that the use of BSC-based KPIs can increase visibility of mobile web application performance, assist in identifying areas of improvement, and support better strategic decision making. This research also identifies challenges that may be faced in implementing the BSC model in the context of mobile technology and provides recommendations to overcome these challenges.
Peningkatan Pendapatan Ekonomi Masyarakat Melalui Pelatihan Perbaikan Pengelolaan Manajemen Keuangan UMKM RW 15 Kampung Sejahtera Mandiri (KSM) Teras Pancasila Binaan Dinas Koperasi & UMKM Kota Tangerang, Provinsi Banten Suharto, Agus; Wibowo, FX. Pudjo; Janamarta, Suhendar; Aprilyanti, Rina; Suhendri, Suhendri; Marsin, Marsin
Abdi Dharma Vol. 1 No. 1 (2021): Jurnal Abdi Dharma (Jurnal Pengabdian Masyarakat)
Publisher : LP3kM Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (769.778 KB) | DOI: 10.31253/ad.v1i1.562

Abstract

The potential for developing and fostering an entrepreneurial spirit for the younger generation in RW 15, Kampung Sejahtera Mandiri (KSM) Teras Pancasila, which is assisted by the Office of Cooperatives & MSMEs, Tangerang City, Banten Province, is enormous. One of the reasons for its strategic location as the entrance route to the west of Jakarta. However, the development and fostering of entrepreneurial spirit is still not optimal because the level of education of most of the target audience is high school graduates who rarely or may never get knowledge of entrepreneurship and business management. Many potential creative ideas for running a business have not been explored optimally either. The purpose of this MSME Management Management Improvement Training is expected to foster the entrepreneurial spirit of the young generation so that they always have thoughts of improving their own business by making good use of existing resources and capital to create products, innovating packaging of goods that have economic value. For those who have not started it are expected to be more courageous in opening various businesses but in a well-planned manner.
Pengembangan AI Generatif ChatBot berbasis Mobile App dengan MIT App Inventor Suharto, Agus; Hartono, Rahmat
Journal of Practical Computer Science Vol. 5 No. 2 (2025): November 2025
Publisher : DPPM Universitas Pelita Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37366/jpcs.v5i2.6395

Abstract

This research explores the integration of generative artificial intelligence (AI) into mobile app development using MIT App Inventor, a visual programming platform widely adopted in educational settings. As generative AI technologies such as Large Language Models and image synthesis tools become more accessible, the potential for significantly enhancing creativity, personalization, and automation in mobile apps becomes clear. The research presents a prototype chatbot application with AI to a dynamic story generator built using Web App Inventor components to interact with external AI APIs. Through usability testing with high school students to evaluate technical feasibility, user experience, and pedagogical value, the research shows that generative AI can enrich learning outcomes and application functionality, although challenges remain in managing latency, API complexity, and ethical considerations. . The results of the study were evaluated using EUCS and Likert Scale as measurements, namely: Content 75% “Satisfied”, Accuracy 76% “Satisfied”, Ease Of Use 87% “Very Satisfied”, Format 69% “Satisfied”, Timeliness 67% “Satisfied”, so that the final result of the average index is 74.8%. It is hoped that it can recommend platform improvements, and be used for future research to support the development of AI-powered applications in a block-based environment.