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Journal : Journal on Education

Pengembangan Buku Saku Perwasitan Tenis Meja Berbasis Flipbook Al Ilham; Joni Taufik Hidayat; Muhammad Faisal Lutfi Amri; Juni Isnanto; Arief Ibnu Haryanto
Journal on Education Vol 5 No 4 (2023): Journal on Education: Volume 5 Nomor 4 Mei-Agustus 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i4.2297

Abstract

The purpose of this research is to produce a table tennis refereeing pocket book that specifically discusses table tennis game rules, the functions and duties of the umpire and violations committed by players and coaches in table tennis games based on flipbooks as a guide and guide for the umpire in leading a match. The method used in this study is the ADDIE development model. The sample at the implementation stage consisted of 10 referees who did not have a license and 30 people consisting of referees, players and coaches, including 3 national referees and several national players and coaches. The data collection techniques are interviews, validation and questionnaires. Quantitative descriptive analysis techniques are used to process data in the form of numbers (scores) obtained through questionnaires. The results of the research at the implementation stage were carried out on a small-scale trial of 3.39 and a large-scale trial of 3.51 with a very feasible category. Flipbook-based table tennis refereeing pocket books are included in the very appropriate category, this is based on the assessment of 3 material experts with an average value of 3.73 and 1 media expert with a value of 3.41. Therefore the table tennis refereeing pocket book is very appropriate to use, practical and interesting as a guide for referees in increasing knowledge of table tennis game rules.
Meningkatkan Hasil Belajar Passing Bawah Bola Voli melalui Model Pembelajaran Part Whole pada Siswa SMPN 3 Bolangitang Suriyadi Datau; Muhammad Faisal Lutfi Amri
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3501

Abstract

The results of this study were based on or motivated by the technique of underhand passing in the learning of students at SMP Negeri 3 Bolangitang which were still not optimal or the application of good and correct movements, this was based on the results of observations that it turned out that there were still many students who got results below the KKM score. The output of this study is to identify and identify the effect of the Whole Part learning method on the ability to learn to pass under volleyball in students of SMP Negeri 3 Bolangitang. The research method used is classroom action research. Based on the results of the description of the percentage recapitulation of the initial data before being given action, it can be explained that the majority of students have not shown good learning outcomes, with a learning completeness percentage of 0% of students. As for the percentage in the Low category of 73.33% and 26.67% for the Enough category. For classical value acquisition in the initial observation. Based on the data in table 4, the following results were obtained: on the results of the initial observation assessment on the underhand serve in volleyball games, in the range of values 30-49 in the low category obtained an average score of 44.48 with a total of 11 students with a percentage of 73.33 % and in the range of values 50-69 in the Enough category, the average score is 53.57 with 4 students with a percentage of 26.67%. As for the overall value of the initial observation on the under serve in the volleyball game, a score of 46.90 is in the Low category. in the entire cycle I on the under serve in the volleyball game, in the range of 50-69 in the Fair category, the average score was 65.18 with 8 students with a percentage of 53.33% and in the range of 70-84 in the High category, the average value of 73.98 with a total of 7 students with a percentage of 46.67%. As for the overall value of the first cycle in the underhand serve in the volleyball game, a score of 69.29 was in the Enough category. in the entire cycle II on the under serve in the volleyball game, in the range of 70-84 the high category obtained an average score of 77.50 with a total of 10 students with a percentage of 66.67% and in the range of values 85-100 with the Very High category obtained an average score of 85.71 with a total of 5 students with a percentage of 33.33%. Whereas for the overall value of cycle II on the bottom serve in volleyball games, a score of 80.24 is in the High category. The results of this study were based on or motivated by the technique of underhand passing in the learning of students at SMP Negeri 3 Bolangitang which were still not optimal or the application of good and correct movements, this was based on the results of observations that it turned out that there were still many students who got results below the KKM score. The output of this study is to identify and identify the effect of the Whole Part learning method on the ability to learn to pass under volleyball in students of SMP Negeri 3 Bolangitang. The research method used is classroom action research. Based on the results of the description of the percentage recapitulation of the initial data before being given action, it can be explained that the majority of students have not shown good learning outcomes, with a learning completeness percentage of 0% of students. As for the percentage in the Low category of 73.33% and 26.67% for the Enough category. For classical value acquisition in the initial observation. Based on the data in table 4, the following results were obtained: on the results of the initial observation assessment on the underhand serve in volleyball games, in the range of values 30-49 in the low category obtained an average score of 44.48 with a total of 11 students with a percentage of 73.33 % and in the range of values 50-69 in the Enough category, the average score is 53.57 with 4 students with a percentage of 26.67%. As for the overall value of the initial observation on the under serve in the volleyball game, a score of 46.90 is in the Low category. in the entire cycle I on the under serve in the volleyball game, in the range of 50-69 in the Fair category, the average score was 65.18 with 8 students with a percentage of 53.33% and in the range of 70-84 in the High category, the average value of 73.98 with a total of 7 students with a percentage of 46.67%. As for the overall value of the first cycle in the underhand serve in the volleyball game, a score of 69.29 was in the Enough category. in the entire cycle II on the under serve in the volleyball game, in the range of 70-84 the high category obtained an average score of 77.50 with a total of 10 students with a percentage of 66.67% and in the range of values 85-100 with the Very High category obtained an average score of 85.71 with a total of 5 students with a percentage of 33.33%. Whereas for the overall value of cycle II on the bottom serve in volleyball games, a score of 80.24 is in the High category.
Inovasi Program Edukasi Kreatif dalam Meningkatkan Literasi dan Numerasi Siswa Sekolah Dasar Nur Sakinah Aries; Muhammad Faisal Lutfi Amri; Fidyawati Monoarfa; Reska Putri Ismail; Nurainun Nurainun
Journal on Education Vol. 7 No. 2 (2025): Journal on Education: Volume 7 Nomor 2 Tahun 2025 In Progress (Januari-Februari
Publisher : Mathematics Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i2.8197

Abstract

This study aims to describe the improvement of literacy and numeracy skills in fifth-grade students at SDN 3 Talaga Jaya through the Kampus Mengajar Angkatan VI program. The research subjects consisted of 29 students. A qualitative descriptive approach was used, with data collected through observations, interviews, tests, and document collection. The researcher acted as the main instrument in data collection and analysis. This study also presents quantitative data from the Pretest and Post Test results for both literacy and numeracy. The literacy program, which included storytelling activities and digital-based learning, was found to be effective in enhancing students' reading and text comprehension skills. The results showed significant improvements, with the percentage of students meeting the minimum literacy standard increasing from 24% in the Pretest to 78% in the Post Test, and numeracy rising from 18% to 72%. The teaching program, which involved drills, mathematical games, contextual problem visualization, and the integration of literacy, proved to be effective in improving students' literacy and numeracy skills. This study recommends the adoption of similar methods to enhance the quality of elementary education.