Idah Faridah Laily, Idah Faridah
IAIN SYEKH NURJATI

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Pengembangan Media Pembelajaran ULTRA (Ulat Rangkai Kosakata) dalam Meningkatkan Kemampuan Menulis Kosakata Bahasa Inggris Siswa Kelas III Madrasah Ibtidaiyyah Janah, Nur; Laily, Idah Faridah; Jaelani, Aceng
Indonesian Journal of Elementary Education (IJEE) Vol 4, No 1 (2022): April 2022
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1162.498 KB) | DOI: 10.24235/ijee.v4i1.7139

Abstract

Penelitian ini dilatar belakangi oleh banyaknya siswa yang mengalami kesulitan dalam menuliskan kosakata bahasa Inggris dengan susunan huruf yang benar. Penelitian ini bertujuan untuk mengembangkan dan menguji kelayakan produk media pembelajaran ULTRA (Ulat Rangkai Kosakata) serta mengetahui hasil peningkatkan kemampuan menulis kosakata bahasa Inggris siswa dengan menggunakan media yang dikembangkan. Jenis penelitian ini adalah Research and Development (R&D). Teknik pengumpulan data dalam penelitian ini adalah tes, observasi, wawancara dan angket. Data yang didapat dianalisis menggunakan aplikasi SPSS berupa distribusi frekuensi dan Uji T. Hasil penelitian ini adalah (1) Produk media pembelajaran ULTRA (Ulat Rangkai Kosakata), (2) Media ULTRA dinyatakan baik dan sangat layak untuk diuji cobakan berdasarkan hasil validasi ahli media dengan skor 30 dan presentase sebesar 93,75%, media ULTRA baik dan sangat layak untuk diuji cobakan berdasarkan hasil validasi ahli materi dengan skor tertinggi yakni 20 dan presentase sebesar 100% dan media ULTRA mendapatkan skor 28 dari hasil validasi oleh praktisi dengan presentase kelayakan sebesar 87,5% sehingga termasuk dalam kategori baik dan sangat layak untuk diuji cobakan tanpa revisi. (3) hasil uji coba terbatas didapat nilai sig 0,000 < 0,05 dimana pengembangan media ULTRA dapat meningkatkan kemampuan menulis kosakata bahasa Inggris siswa kelas III.Kata kunci: Media ULTRA, Kemampuan menulis, Kosakata bahasa Inggris.
Pengaruh Media Pembelajaran Buku Cerita Bergambar Terhadap Minat Baca Siswa Kelas III Madrasah Ibtidaiyah Hidaya, Zahra Yuniar Panca; Laily, Idah Faridah; Ummah, Inayatul
Journal of Integrated Elementary Education Vol 2, No 2 (2022): September 2022
Publisher : Universitas Islam Negeri Walisongo Semarang in collaboration with PD PGMI Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/jieed.v2i2.13058

Abstract

Abstrak: Penelitian ini menggunakan pendekatan kuantitatif deskriptif dengan desain penelitian pre-experimental desain menggunakan One Group Pretest-Postest. Teknik pengumpulan data dalam penelitian ini menggunakan observasi, angket dan tes. Sampel yang digunakan adalah sampel jenuh karena seluruh jumlah siswa kelas III dijadikan sampel. Berdasarkan pengolahan lembar observasi, diperoleh skor kategori baik atau sesuai dengan presentase yang didapatkan yaitu 90%. Guru menerapkan media pembelajaran buku cerita bergambar dengan baik di dalam kelas. Selain observasi, pengolahan angket secara keseluruhan diperoleh skor sebanyak 85% yang tergolong dalam kategori sangat kuat karena berada diantara 81%-100%. Hasil temuan ini menunjukkan bahwa siswa merespon point angket sesuai dengan pilihan siswa. Pengaruh variabel bebas (media pembelajaran buku cerita bergambar) terhadap variabel terikat (minat baca siswa adalah 52,8% sedangkan sisanya 47,2% dipengaruhi oleh faktor lain. Berdasarkan hal ini dapat disimpulkan bahwa terdapat pengaruh media pembelajaran buku cerita bergambar terhadap minat baca siswa kelas III di MI Nurur Rohmah Kota Cirebon.Abstract: This study uses a descriptive quantitative approach with a pre-experimental research design using a one-group pretest-posttest. Data collection techniques in this study used observation, questionnaires, and tests. The sample used was a saturated sample because the entire number of third-grade students was sampled. Based on the processing of the observation sheet, a good category score was obtained, or in accordance with the percentage obtained, namely 90%. The teacher applies the picture storybook learning media well in the classroom. In addition to observation, the overall questionnaire processing obtained a score of 85%, which is classified in the very strong category because it is between 81% and 100%. These results show that students respond to the questionnaire points according to their choice. The influence of the independent variable (pictorial storybook learning media) on the dependent variable (students' reading interest) is 52.8% while the remaining 47.2% is influenced by other factors. As a result, it can be concluded that picture storybook learning media has an impact on the reading interest of third-grade students at MI Nurur Rohmah Cirebon City.
Pengaruh Model Pembelajaran Wayang Kertas terhadap Hasil Belajar Bahasa Indonesia Kelas II Aghnia, Nazma; Maufur, Syibli; Laily, Idah Faridah
azkiya Vol 9 No 1 (2024): Al-Azkiya: Jurnal Pendidikan MI/SD
Publisher : the Study Program of Education for Islamic Elementary School Teachers (Undergraduate)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/azkiya.v9i1.8426

Abstract

This research was motivated by students' lack of understanding of Indonesian language lessons, especially regarding the material on expressions of requests for help and forgiveness. This type of quantitative research design is One Group Pretest Posttest Design. Data was obtained using normality, homogeneity, hypothesis and N-Gain tests. From the results of research using the teacher observation sheet, the score was 92% in the very good category and the student activity observation sheet was 80% in the good category. There is an influence of paper puppet learning media on student learning outcomes in Indonesian language lessons with a value of Sig. (2-tailed) 0.000 < 0.05. In the N-Gain test, a value of 0.58 was obtained, meaning that the average increase in the pretest and posttest index was included in the medium category.
PENGARUH MEDIA PERMAINAN WORD SEARCH TERHADAP HASIL BELAJAR VOCABULARY BAHASA INGGRIS KELAS III MI AL-HIDAYAH GUPPI KOTA CIREBON Mulyani, Selly; Laily, Idah Faridah; Maufur, Syibli
Indonesian Journal of Elementary Education (IJEE) Vol 5, No 2 (2023): Oktober 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/ijee.v5i2.11215

Abstract

Riset ini bermaksud antara lain (1) mengetahui cara penerapan media permainan word search di kelas III. (2) mengetahui hasil belajar vocabulary Bahasa Inggris kelas III. (3) mengetahui pengaruh media permainan word search terhadap hasil belajar vocabulary Bahasa Inggris kelas III. Dalam hal ini, Peneliti menggunakan pendekatan kuantitatif dengan metode eksperimen, serta Pre-Experimental Design dengan jenis One Group Pretest Posttest Design. Peneliti menggunakan observasi, tes berupa pretest serta posttest yang berjumlah 10 soal dengan tes uraian singkat, dan angket sebagai teknik pengumpulan informasi. Percobaan keabsahan instrumen yang dipakai merupakan Ekspert jugmen yang melaporkan kalau instrumen proses kegiatan belajar mengajar bisa dipakai dengan perbaikan ataupun harus diganti. Penelitian ini menggunakan sampel jenuh karena mengambil seluruh jumlah anak didik kelas III A yang berjumlah 17 anak didik. Informasi yang diolah didapat dengan memakai percobaan normalitas, percobaan homogenitas, percobaan anggapan, uji determinasi serta uji N-gain. Hasil observasi memperoleh nilai persentase sebesar 94% dan nilai angket 86% memiliki hasil yang baik. Dari skor hasil belajar menunjukan peningkatan sebesar 78,5% dalam hasil belajar vocabulary Bahasa Inggris dengan hasil rata-rata posttest sebesar 88,2 lebih tinggi dari hasil rata-rata pretest sebesar 49,4. Terdapat pengaruh yang signifikan dengan angka sig. 0, 000< kebolehjadian 0, 05, sehingga bisa disimpulkan Ha diperoleh serta H0 di dorong maksudnya terdapat dampak antara penggunaan media permainan word search terhadap hasil belajar vocabulary Bahasa Inggris. Adapun pengaruh dari media permainan word search terhadap hasil belajar vocabulary Bahasa Inggris yaitu sebesar 16%, sebaliknya lebihnya 84% dipengaruhi oleh aspek lain. Pada percobaan N- gain mempunyai kenaikan pada umumnya indikator dari pretest ke posttest sebesar 0, 8 dengan jenis besar, yang berarti bahwa hasil belajar vocabulary siswa tergolong baik. Kata Kunci : Media Permainan Word Search, Hasil Belajar, Pembelajaran Bahasa Inggris
Pengaruh Media Pembelajaran Buku Cerita Bergambar Terhadap Minat Baca Siswa Kelas III Madrasah Ibtidaiyah Hidaya, Zahra Yuniar Panca; Laily, Idah Faridah; Ummah, Inayatul
Journal of Integrated Elementary Education Vol. 2 No. 2 (2022): September 2022
Publisher : Universitas Islam Negeri Walisongo Semarang in collaboration with PD PGMI Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/jieed.v2i2.13058

Abstract

Abstrak: Penelitian ini menggunakan pendekatan kuantitatif deskriptif dengan desain penelitian pre-experimental desain menggunakan One Group Pretest-Postest. Teknik pengumpulan data dalam penelitian ini menggunakan observasi, angket dan tes. Sampel yang digunakan adalah sampel jenuh karena seluruh jumlah siswa kelas III dijadikan sampel. Berdasarkan pengolahan lembar observasi, diperoleh skor kategori baik atau sesuai dengan presentase yang didapatkan yaitu 90%. Guru menerapkan media pembelajaran buku cerita bergambar dengan baik di dalam kelas. Selain observasi, pengolahan angket secara keseluruhan diperoleh skor sebanyak 85% yang tergolong dalam kategori sangat kuat karena berada diantara 81%-100%. Hasil temuan ini menunjukkan bahwa siswa merespon point angket sesuai dengan pilihan siswa. Pengaruh variabel bebas (media pembelajaran buku cerita bergambar) terhadap variabel terikat (minat baca siswa adalah 52,8% sedangkan sisanya 47,2% dipengaruhi oleh faktor lain. Berdasarkan hal ini dapat disimpulkan bahwa terdapat pengaruh media pembelajaran buku cerita bergambar terhadap minat baca siswa kelas III di MI Nurur Rohmah Kota Cirebon.Abstract: This study uses a descriptive quantitative approach with a pre-experimental research design using a one-group pretest-posttest. Data collection techniques in this study used observation, questionnaires, and tests. The sample used was a saturated sample because the entire number of third-grade students was sampled. Based on the processing of the observation sheet, a good category score was obtained, or in accordance with the percentage obtained, namely 90%. The teacher applies the picture storybook learning media well in the classroom. In addition to observation, the overall questionnaire processing obtained a score of 85%, which is classified in the very strong category because it is between 81% and 100%. These results show that students respond to the questionnaire points according to their choice. The influence of the independent variable (pictorial storybook learning media) on the dependent variable (students' reading interest) is 52.8% while the remaining 47.2% is influenced by other factors. As a result, it can be concluded that picture storybook learning media has an impact on the reading interest of third-grade students at MI Nurur Rohmah Cirebon City.
Impact of Digital Storytelling for Developing Oral Communication Skills, Digital Literacy, and Learning Motivation Among Pre-service Elementary Teachers Setiawan, Dadan; Masuwd, Mowafg Abrahem; Maliki, Noval; Laily, Idah Faridah; Fitriyani, Yani
International Journal of Educational Qualitative Quantitative Research Vol. 2 No. 2 (2023)
Publisher : Qualitative and Quantitative Research Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58418/ijeqqr.v2i2.118

Abstract

In the digital era, oral communication skills, digital literacy, and learning motivation are crucial aspects of education. Digital storytelling is an innovative method that enhances speaking abilities and fosters creativity and active engagement among pre-service elementary teachers in learning. This study aims to explore the impact of digital storytelling in enhancing oral communication skills, digital literacy, and learning motivation among pre-service elementary teachers. A quasi-experimental design with a non-equivalent control group was employed. The sample consisted of 120 pre-service elementary teachers from the State Islamic Cyber University Syekh Nurjati Cirebon, selected through purposive sampling. The experimental group included 58 participants, while the control group comprised 62. Data were collected through oral communication tests, digital literacy questionnaires, and learning motivation surveys administered before and after the intervention. Instrument validity was assessed using content validity with two experts in education and technology, while reliability was measured using Cronbach’s Alpha. Data analysis involved T-tests and Cohen’s D effect size calculations. The findings indicate that digital storytelling significantly improved all three variables, with large effect sizes for oral communication skills (d = 2.21), digital literacy (d = 2.52), and learning motivation (d = 2.65). These results suggest that digital storytelling is an effective pedagogical tool for equipping pre-service elementary teachers with essential competencies in the digital era. This study recommends systematically integrating digital storytelling into pre-service elementary teacher education curricula, developing structured pedagogical scaffolding, and collaborating with partner schools to support skill application in teaching practice.
Pengaruh Model Pembelajaran Wayang Kertas terhadap Hasil Belajar Bahasa Indonesia Kelas II Aghnia, Nazma; Maufur, Syibli; Laily, Idah Faridah
Al-Azkiya: Jurnal Pendidikan MI/SD Vol 9 No 1 (2024): Al-Azkiya: Jurnal Pendidikan MI/SD
Publisher : the Study Program of Education for Islamic Elementary School Teachers (Undergraduate)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/azkiya.v9i1.8426

Abstract

This research was motivated by students' lack of understanding of Indonesian language lessons, especially regarding the material on expressions of requests for help and forgiveness. This type of quantitative research design is One Group Pretest Posttest Design. Data was obtained using normality, homogeneity, hypothesis and N-Gain tests. From the results of research using the teacher observation sheet, the score was 92% in the very good category and the student activity observation sheet was 80% in the good category. There is an influence of paper puppet learning media on student learning outcomes in Indonesian language lessons with a value of Sig. (2-tailed) 0.000 < 0.05. In the N-Gain test, a value of 0.58 was obtained, meaning that the average increase in the pretest and posttest index was included in the medium category.
THE EFFECTIVENESS OF DIGITAL MEDIA-ASSISTED RECIPROCAL TEACHING ON ELEMENTARY STUDENTS’ READING COMPREHENSION SKILLS Laily, Idah Faridah; Setiawan, Dadan; Arifuddin, Ahmad
JMIE (Journal of Madrasah Ibtidaiyah Education) Vol 9, No 1 (2025): JMIE (JOURNAL OF MADRASAH IBTIDAIYAH EDUCATION)
Publisher : PD PGMI se Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32934/jmie.v9i1.760

Abstract

Traditional instructional methods often fail to develop students' metacognitive and evaluative reading skills, necessitating innovative pedagogical approaches that leverage digital technology to enhance literacy development. This study aimed to evaluate the effectiveness of a digital media-assisted reciprocal learning strategy on fifth-grade elementary students' reading comprehension skills. This study used a quantitative approach with a quasi-experimental method. The study participants consisted of 302 grade V students (aged 10-11 years) from six elementary schools in urban Indonesia. The intervention was conducted over one semester. Data were collected through a Reading Comprehension Test of 30 questions and classroom observations. The analysis included descriptive statistics and ANCOVA to test the main hypothesis. The experimental group showed a significant increase in reading comprehension compared to the control group, sig=0.001<0.05 (Cohen's d = 1.34). The increase was especially seen in the dimensions of metacognitive awareness (Cohen's d = 1.37) and evaluative reading (Cohen's d = 1.32), indicating that the integration of digital media with reciprocal learning strategies effectively improved high-level comprehension skills. Conclusion: Reciprocal learning with the assistance of digital media is an effective approach to improving students' reading comprehension skills. This research has contributed to the utilization of digital technology with reciprocal learning strategies effectively in literacy learning.