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Sistem Informasi Pengelolaan Laboratorium Komputer UPI-YPTK Padang Kurniawan, Wahyu Joni
Jurnal EDik Informatika Vol 2, No 1 (2015)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (86.166 KB) | DOI: 10.22202/ei.2015.v2i1.1450

Abstract

Dengan banyaknya peralatan yang ada pada laboratorium, maka dibutuhkan suatu pengelolaan yang dapat memberikan informasi peralatan yang ada dan yang dibutuhkan di setiap labor. Pengelolaan ini berguna untuk menampilkan data peralatan yang ada. Dan juga memberikan informasi jadwal kuliah disetiap labor sehingga memudahkan asisten mengetahui dosen yang akan mengajar di masin-masing labor. Dengan adanya pengelolaan ini, maka dapat diketahui data lengkap peralatan pada laboratorium dan jumlah komputer yang dapat digunakan. Dan inipun mempermudah Asisten Labor memberikan data kebutuhan untuk labor tersebut.Berdasarkan hasil penelitian pada Laboratorium Komputer UPI YPTK, sistem ini dapat mengoptimalkan informasi dari asistem kepada puskom maupun sebaliknya. Dengan adanya perancangan sistem informasi ini dapat memudahkan asisten dalam melakukan permintaan inventaris labor. Sistem informasi ini memberikan kemudahan bagi dosen yang akan mengadakan kuliah pengganti, karena dapat mengakses langsung dari labor tanpa harus pergi ke puskom terlebih dahulu. Dengan sistem yang sudah ada, masih ada ditemukan kekurangan dalam hal pengelolaan laboratorium, baik itu dalam kehadiran asisten, barang kebutuhan labor, dan juga jadwal kuliah yang sudah ditetapkan
Peningkatan kualitas SDM Batik Riau melalui pelatihan membatik Purwati, Astri Ayu; Desnelita, Yenny; Yusrizal, Yusrizal; Suriyanti, Linda Hetri; Sitompul, Silvia Sari; Gustientiedina, Gustientiedina; Hamzah, Muhammad Luthfi; Irwan, Irwan; Kurniawan, Wahyu Joni; Rusilawati, Ermina
ARSY : Jurnal Aplikasi Riset kepada Masyarakat Vol. 5 No. 2 (2024): ARSY : Jurnal Aplikasi Riset kepada Masyarakat
Publisher : Lembaga Riset dan Inovasi Al-Matani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55583/arsy.v5i1.999

Abstract

This community service program aims to enhance the quality of human resources (HR) among Riau batik artisans through comprehensive batik training. Riau batik, as a cultural heritage with high aesthetic and historical value, faces challenges in maintaining its sustainability and competitiveness amidst evolving market demands and trends. The primary challenge is the lack of skills and knowledge among artisans in batik techniques, design innovation, and the use of eco-friendly materials. The training, led by a batik expert, provides artisans with new skills in design, coloring, and batik techniques, along with effective marketing strategies to boost Riau batik's appeal in both national and international markets. The results of the program show significant improvements in the quality of batik products, as well as innovations in motifs and designs that better align with market preferences. Consequently, this training is expected to contribute to the preservation and development of Riau batik and improve the livelihoods of local batik artisans.
Penerapan Internet of Things (IoT) Pada Sistem Kendali Lampu Berbasis Mobile Muzawi, Rometdo; Kurniawan, Wahyu Joni
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 2, No 2 (2018): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (905.64 KB) | DOI: 10.30645/j-sakti.v2i2.75

Abstract

Internet of things (IoT) is a hardware (Raspberry Pi) that can connect to the internet with the aim to expand the internet network that is connected thoroughly to the hardware. The development of the Internet of things (IoT) has been widely used, especially in this day and age, one of the utilization of this IoT technology is the control of electronic room light equipment through global network controlled via smartphone that can be operated remotely. This research aims to build a remote-control device by utilizing internet technology to perform the process of controlling the lights based on the Internet of things (IoT). This research is done by building a prototype with mobile based application using python and php programming language. In this research there is a feature of controlling the room lights with the first condition of control of one lamp used to turn one room light and the second condition is used to turn the lights simultaneously.
Pembangunan Aplikasi Manajemen Tugas Mahasiswa Berbasis Mobile Android afwan, zul; kurniawan, wahyu joni; putra, pandu pratama
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 1, No 2 (2017): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v1i2.44

Abstract

The task of the student is one of the assessment of student learning outcomes, the students who do not collect the task due to forgetting or not knowing the duty of the lecturer is very detrimental to the students. The tasks collected with the softcopy type sometimes troubled the students in collecting and also making it difficult for the lecturers to make all student assignments. By utilizing technology in supporting the lectures, mobile applications that are built to help students and lecturers in the lecture. Applications are built consisting of two sides, the first web application that will be used lecturers concerned in managing student tasks. Second, mobile-based applications that will be paired to student mobile devices that will interact with lecturers.
Penerapan Internet of Things (IoT) Pada Sistem Kendali Lampu Berbasis Mobile Muzawi, Rometdo; Kurniawan, Wahyu Joni
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 2, No 2 (2018): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v2i2.75

Abstract

Internet of things (IoT) is a hardware (Raspberry Pi) that can connect to the internet with the aim to expand the internet network that is connected thoroughly to the hardware. The development of the Internet of things (IoT) has been widely used, especially in this day and age, one of the utilization of this IoT technology is the control of electronic room light equipment through global network controlled via smartphone that can be operated remotely. This research aims to build a remote-control device by utilizing internet technology to perform the process of controlling the lights based on the Internet of things (IoT). This research is done by building a prototype with mobile based application using python and php programming language. In this research there is a feature of controlling the room lights with the first condition of control of one lamp used to turn one room light and the second condition is used to turn the lights simultaneously.
Pembangunan Aplikasi Manajemen Tugas Mahasiswa Berbasis Mobile Android afwan, zul; kurniawan, wahyu joni; putra, pandu pratama
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 1, No 2 (2017): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v1i2.44

Abstract

The task of the student is one of the assessment of student learning outcomes, the students who do not collect the task due to forgetting or not knowing the duty of the lecturer is very detrimental to the students. The tasks collected with the softcopy type sometimes troubled the students in collecting and also making it difficult for the lecturers to make all student assignments. By utilizing technology in supporting the lectures, mobile applications that are built to help students and lecturers in the lecture. Applications are built consisting of two sides, the first web application that will be used lecturers concerned in managing student tasks. Second, mobile-based applications that will be paired to student mobile devices that will interact with lecturers.
Pengembangan Aplikasi Media Pembelajaran Digital Berbasis Android untuk Pendidikan Pancasila Bagi Siswa Sekolah Dasar Valentino, Febri; Kurniawan, Wahyu Joni; Gusrianty, Gusrianty; Oktarina, Dwi
DEVICE : JOURNAL OF INFORMATION SYSTEM, COMPUTER SCIENCE AND INFORMATION TECHNOLOGY Vol 6, No 1: JUNI 2025
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/device.v6i1.6364

Abstract

Mata pelajaran Pendidikan Pancasila di tingkat sekolah dasar memiliki peran penting dalam membentuk serta mengembangkan karakter peserta didik. Untuk mencapai hal tersebut, proses pembelajaran perlu dirancang secara terpadu dengan memperhatikan tujuan, isi materi, metode pengajaran, dan evaluasi, serta didukung oleh media dan strategi yang efektif. Sayangnya, metode pembelajaran yang digunakan saat ini masih didominasi oleh media tradisional yang monoton, sehingga berisiko menurunkan minat belajar siswa. Oleh karena itu, diperlukan inovasi melalui pengembangan media pembelajaran interaktif berbasis Android guna meningkatkan pemahaman dan antusiasme siswa dalam mengikuti pembelajaran. Penelitian ini menerapkan metode Multimedia Development Life Cycle (MDLC) untuk merancang dan mengembangkan aplikasi pembelajaran berbasis Android. Hasil penelitian menunjukkan bahwa media pembelajaran digital yang dikembangkan mampu meningkatkan pemahaman konsep dan motivasi belajar peserta didik secara efektif.