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Locomotor-Based Learning to Improve Motor Skills of Elementary School Students Ridwan Sudirman; Ira Arini
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol 14 No 1 (2022): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v14i1.4164

Abstract

This research aims to improve the motor skills of elementary school students through locomotor-based learning at SDN 3 Cadasari, Pandeglang Regency. This research is a classroom action research model of Kemmis and Taggart, which consists of 2 cycles. The research subjects were 32 students, consisting of 18 women and 14 men. Data collection uses the checklist observation method. The data analysis technique uses qualitative descriptive techniques. Improving motor skills is said to be successful if the percentage of students' motor skills reaches 70% (criteria for being able to perform locomotor movements). The research results prove that the locomotor-based learning model can improve the gross motor skills of grade 2 elementary school students at SDN 3 Cadasari, Pandeglang Regency. This is proven by the increase in students' motor skills in cycle I for locomotor movements by 45%. In cycle II, locomotor movement increased by 85%. Based on the analysis above, cycle I and cycle II, it can be concluded that the locomotor learning model can improve the motor skills of grade 2 elementary school students.
Efforts to Improve Learning Outcomes of Adding and Subtracting Integer Using Garbilpau Media Anggi Rahmani; Elih Solihatulmilah; Ira Arini; Hadi Sutiawan; Yusdiana Yusdiana; Nita Nurhati
Edumaspul: Jurnal Pendidikan Vol 8 No 1 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/edumaspul.v8i1.7506

Abstract

Latar belakang penelitian ini adalah kemampuan memahami konsep penjumlahan dan pengurangan bilangan bulat peserta didik masih rendah. Penelitian ini bertujuan untuk untuk mengetahui penggunaan media garbilpau terhadap kemampuan konsep penjumlahan dan pengurangan bilangan bulat di SDN 2 Sudamanik. Teknik penelitian ini menggunakan Penelitian Tindakan Kelas (PTK). Sumber penelitian ini adalah Kepala Sekolah, guru serta siswa kelas III SDN 2 Sudamanik. Hasil penelitian menunjukkan bahwa kemampuan memahami konsep penjumlahan dan pengurangan bilangan bulat di SDN 2 Sudamanik masih rendah. Dengan memanfaatkan media garbilpau diharapkan adanya perbaikan pada kemampuan penjumlahan dan pengurangan bilangan bulat peserta didik. Setiap pembelajaran menggunakan media garbilpau, dan melalui media garbilpau ini siswa mampu memahami konsep penjumlahan dan pengurangan bilangan bulat di SDN 2 Sudamanik dapat meningkat.
Model Latihan Shooting Sepak Bola melalui Permainan untuk Usia 13-15 Tahun Taufik Hidayat Suharto; Ira Arini; Dedi Aryadi; Ridwan Sudirman; Ayi Rahmat; Mukhtar Ridwan
Journal on Education Vol 6 No 2 (2024): Journal on Education: Volume 6 Nomor 2 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i2.5112

Abstract

This research is motivated by many things that need to be considered before a coach determines a training method for a sport, especially football. On the other hand, as for the problems that are often faced in the field, based on experience, many parents of athletes have the paradigm that their children must become champions in every competition they participate in without understanding the process their children have to go through. The aim of this research and development is to produce a shooting training model for soccer through games for 13-15 year olds. Apart from that, this research and development was carried out to obtain in-depth information about: the development and application of shooting models in soccer through games for ages 13-15 years and to determine the effectiveness, efficiency and attractiveness of children towards the models created. The method used in this research is a qualitative and quantitative approach, which is an approach with the aim of finding answers to problems through the formulation of problems that have been formulated. Based on the data obtained, from the results of the research which consisted of expert validation, small group trials and large group trials as well as discussion of the research results, the researcher can draw the conclusion that (1) the model of shooting training in soccer through the playing method for ages 13 -15 years can be developed. (2) Shooting training model in soccer using the playing method that has been developed, obtained data on the effectiveness and results of the training model for ages 13-15 years.
Teaching Sepaktakraw by Developing a Motion Ball-Based Soccer Training Model Dedi Aryadi; Ira Arini
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 15 No. 1 (2023): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v15i1.3932

Abstract

The sepaktakraw game is a team sport played by 3 people. Mastery of sepaktakraw skills cannot be separated from mastery of specific game techniques, namely kickkick/service techniques. Kick-off/service is a unique technique used to start the game in the sepaktakraw game, so many people say kick-off/service is the most important in the sepaktakraw game. This research aims to determine the procedures and feasibility of developing a training model in extracurricular learning for sepaktakraw sports, which is research using the R&D research method (Research and Development type ADDIE. The method stages in this research are (1). Literary research, (2). Role, (3). Making, (4). Comparative test, (5). Observation, (6). Validity test by experts. Game expert validation test 86, 363% > 81.25% (excellent), media expert validation test 88.636% > 81.25% (excellent), small class trials, it was found that 86.75 > 80, namely the strong category, and large class trials, it was found that 83.44 > 80 strong category. Based on the results of game expert validation tests, media expert validation tests, small class trials, and large class trials, it can be concluded that developing a motion ball-based soccer training model is suitable for use as a training model in sepaktakraw learning.
Exploring English Learners’ Experiences of Using Mobile Language Learning Applications Berita Mambarasi Nehe; Eka Nurul Mualimah; Weny Widyawati Bastaman; Ira Arini; Sri Purwantiningsih
JTP - Jurnal Teknologi Pendidikan Vol. 25 No. 1 (2023): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v25i1.34883

Abstract

Mobile language learning applications provide the potential to transform the way language is learned and it has been used for various purposes including language learning improvement. This investigation will contribute to which applications can support and be appropriate for students in learning English and explore more students’ experiences in using them. This research aimed to explore English learners’ experience of using Mobile Language Learning Applications in an informal learning context. This research employed a descriptive qualitative design with 25 college students. They share their experiences of using Mobile Language Learning Applications to learn English outside the classroom. The instrument used was an interview. The finding of this research showed all the participants confirm that they use mobile language learning to support their learning in English outside the classroom well which involves easy access to the materials, flexible place and time, and sophisticated features of the applications make students explore more and more learning English on the applications and they feel enjoy and fun regulate their learning pattern whenever and where ever, they find progress in learning English after they explore the apps, and students feel free to self-learning with their mobile device. It can be concluded that using Mobile Language Learning Applications outside the classroom allows learners to practice all the areas of English and these applications really supported learners’ experience to learn English based on their needs and self-learning.
Penerapan Latihan Memantulkan Bola ke Dinding dalam Meningkatkan Kemampuan Passing Bawah Permainan Bola Voli pada Siswa Sekolah Dasar Ayi Rahmat; Mukhtar Ridwan; Dedi Aryadi; Ira Arini
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 4 No. 2 (2023): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v4i2.443

Abstract

The background of this research is the lack of ability to pass under volleyball as a starting movement for elementary school students in introducing volleyball. For this reason, this study aims to be able to improve the ability to pass under volleyball by applying exercises to bounce the ball off the wall. The research method used is a quantitative experimental research method with a one group pretest-posttest research design. The population in this study were all elementary school students in Rangkasbitung District and the sample in this study were students who took volleyball extracurricular activities. The instrument used was a test instrument carried out in 16 meetings twice for pretest and posttest. Data analysis techniques using instrument validity tests, analysis prerequisite tests and hypothesis testing. The results showed that testing the hypothesis using the t-test, the results obtained were tcount of 15.3 while the value of ttable with a significance level of 0.05 was 2.26. From the results of testing the hypothesis it is known that tcount>ttable (15.3> 2.26), so it can be concluded that H0 is rejected and H1 is accepted. This shows that the application of bouncing the ball off the wall exercise has a positive influence on the ability to pass under volleyball in extracurricular students. Based on the results of the study, the results of the posttest bouncing the ball off the wall were higher than the pretest. This is comparable to the score of the lower passing ability, these results indicate that the learning outcomes which are psychomotor abilities play a very important role in the lower passing ability.
Analisis Penerapan Konsep Organisasi Belajar Pada AB Home Education Farid Fachrudin; Ira Arini; Muhammad Japar
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 4 No. 2 (2023): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v4i2.684

Abstract

Building a learning organization can be done by maximizing five models of learning organization systems that are interrelated, namely learning, organization, people, knowledge, and technology. Each of the learning organization's five components actively supports each other to get maximum results, be sustainable, and achieve organizational goals. A strong leader is a leader who always tries to learn and build a learning culture in his organization. In the current era of globalization, the concept of a learning organization is very important to adapt to the dynamic changes of the times. This study aims to analyze the extent to which AB Home Education as an educational institution has implemented the concept of learning organization and applied it in teaching and learning activities. The research method used is qualitative research by conducting interviews and researchers are directly involved as facilitators at AB Home. AB Home Education has applied the concept of learning organization, namely (1) personal mastery, (2) mental models, (3) shared vision, (4) team learning, (5) system thinking through a curriculum that is structured based on community-based education and talents management in education. The curriculum is designed with a composition of 60% activity and 40% academic.
Analysis of the Use of GPT Chat to Improve Student Performance Jumriah Jumriah; Eneng Sri Susilawati; Eka Supriatna; Musa Hefer Smas; Ira Arini
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 1 (2024): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v5i1.725

Abstract

An AI-powered system that enables text-based conversational interactions, the Generative Pre-training Transformer (GPT). GPT has various functions, including language translation, providing recommendations, increasing productivity, and assisting in education. The benefits of using GPT in education include personalized learning, accessibility, interactive learning resources, and assistance with assignments and problem solving. However, there are limitations to using GPT Chat, such as its limited understanding, inability to replace creative work, and its tendency to provide inaccurate answers. Additionally, it cannot differentiate between fact and opinion, and requires a stable internet connection. While Chat GPT can be useful for instant data retrieval, summaries, and other research tasks, it should not be relied upon as a replacement for manual research processes. Continuing ongoing research and development is crucial to maximize the benefits of using Chat GPT while overcoming existing challenges.
Peningkatan Kemampuan Membaca Pemahaman Siswa Kelas III Melalui Metode Pembelajaran SQ3R di SDN 1 Jatimulya Kab. Lebak Sri Purwatiningsih; Ira Arini; Eka Nurul Mualimah; DC Aryadi; Agus Salim
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 1 (2024): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v5i1.1364

Abstract

Reading comprehension is a fundamental skill that must be mastered by elementary school students. However, many students still have difficulty in understanding the contents of the reading as a whole. This study aims to analyze the application of the Survey, Question, Read, Recite, Review (SQ3R) learning model in improving the reading comprehension of grade III students at SDN 1 Jatimulya. The research method used is descriptive qualitative, with grade III teachers and grade III students as research subjects. Data collection techniques include observation, interviews, tests, and documentation. The data obtained were analyzed using data reduction techniques, data presentation, and drawing conclusions/verification developed by Miles and Hubberman. The results of the study showed that the application of the SQ3R learning method can improve students' reading comprehension. A total of 8 students obtained an average score of 75, which is classified as good. Meanwhile, 6 students still had difficulty in understanding the reading, with a percentage of 42.8%. This difficulty is caused by minimal motivation and interest in reading, difficulty concentrating, limited reading materials owned by students, and inadequate school facilities and infrastructure.