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Evaluasi dan Perbaikan Desain Antarmuka Pengguna Aplikasi Kimia Farma Mobile Menggunakan Pendekatan Human Centered Design Rasyad Hafizh Fadhilah; Hanifah Muslimah Az-Zahra; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 6 (2021): Juni 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Kimia Farma, through the Kimia Farma Mobile application, aims to become a leading healthcare company through digitization. However, in this application there are still several problems, one of which is the layout of the site map which is difficult for users to understand so that users have difficulty accessing the intended menu. This study aims to assist Kimia Farma in providing recommendations for design solutions for the Kimia Farma Mobile application on the Android platform using a Human Centered Design approach that is supported by usability testing when conducting evaluations. Research begins in the phase of understanding and determining the context of use, determining user requirements, producing design solutions, and ending with evaluating the design. The evaluation process is carried out in the phase of determining user requirements by involving 6 respondents consisting of 2 groups of users. Based on the evaluation, it was obtained 9 problem points experienced by respondents and 8 suggestions from respondents for further improvements. The process of improving user interface design is carried out in the phase of producing design solutions by referring to a list of problems, a list of proposals, and also guidelines from Google Material Design. In this phase, a wireframe and prototype of the solution design for the Kimia Farma Mobile application is generated. In this phase, periodic iterations are carried out so that the resulting design of the solution can meet the user's wishes. The final result of this research is in the form of a prototype which is then re-evaluated by respondents who have conducted previous evaluations. Based on the last evaluation conducted, the respondents did not feel the problems they had previously experienced and were satisfied with the solution design they made. Keywords: Aplikasi kimia farma mobile, human centered design, usability testing, wireframe, prototype, android.
Pengembangan Sistem Informasi Pengelolaan Keuangan Yayasan Berbasis Website (Studi Kasus: Yayasan Pendidikan Islam Bhakti Pertiwi Kulon Gresik) Aruf Rachman Hakim; Buce Trias Hanggara; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 6 (2021): Juni 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Bhakti Pertiwi Kulon Islamic Education Foundation (YPI BP Kulon) is a foundation built to teach Al-Qur'an education and provide social assistance to the community in Gresik City. Financial management at YPI BP Kulon is still carried out on bookkeeping and then transferred to Microsoft Excel and Word every year. The financial records were copied back on a piece of paper more concisely by the treasurer before being transferred, and the transfer process was also assisted by someone else. Bookkeeping is also still separate between each treasurer which can lead to double recording. The formulation of the problem in this study is how to build an information system that makes it easier to manage records and make financial reports. The purpose of this research is to make it easier to manage records and make financial reports. The problem is solved by building a financial management information system using the waterfall model. This study concludes that the problems in YPI BP Kulon are facilitated by reducing and improving current business processes (as-is) to produce recommendation (to-be) business processes by utilizing an information system built using the Laravel framework. User acceptance testing (UAT) testing is then carried out to determine the level of user acceptance of the information system. The results obtained to produce a value of 88.64% which indicates that the user strongly agrees with the system that has been developed.
Evaluasi Dan Rekomendasi Perbaikan Desain Antarmuka Pengguna Menggunakan Metode Think Aloud Dan Pendekatan Human Centered Design (HCD) (Studi Kasus: Aplikasi iPusnas) Arbi Ramadhan Akbar Asmanputra; Hanifah Muslimah Az-Zahra; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 7 (2021): Juli 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The National Library of Indonesia through the Data and Information Center (Pusdatin) in collaboration with Aksaramaya has a mission to make continuous improvements to the iPusnas application with the target of the iPusnas application version 2.0, with a new face that focuses more on user needs. This research was conducted to assist the National Library of Indonesia and Aksaramaya in providing recommendations for improving the user interface design of mobile-based applications on the Android platform using the Human Centered Design (HCD) approach supported by the think aloud method during the usability evaluation. Recommendations for improvements are made through the inspiration and ideation phases of the HCD approach. The inspiration phase focuses on finding usability problems that exist in the current iPusnas application by conducting a usability evaluation involving 15 participants. The results of the usability evaluation of the iPusnas application in the inspiration phase resulted in 11 main problems found by the participants. Giving solution ideas in the ideation phase resulted in a wireframe design for 21 features that needed to be improved, with the results of the wireframe evaluation there were 6 problems that were still felt by the participants. The final result of the research in the form of recommendations for user interface improvements is obtained after conducting an evaluation which found 11 problems in the user interface design which were made based on the results of the evaluation of the wireframe.
Perancangan Interaksi dan Antarmuka Pengguna Sistem Informasi Penjualan Nubek Coffee menggunakan Pendekatan Human Centered Design Komang Agus Sathya Paramananda; Hanifah Muslimah Az-Zahra; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 8 (2021): Agustus 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Nubek Coffee is a business that sells various types of coffee and other menu, where Nubek Coffee using internet to increase sales of its products. But in practice it did not work optimally, and sometimes found the problems, especially in serving customers and supplies with online systems. Based on this constraints, this research requires an information system design that is easy to use, and gives a comfortable experience to users, and can meet user needs. This research using the Human Centered Design method as a research method. The result of this research is a high-fidelity prototype. The evaluation of the solution design using the Usability Testing method and USE Questionnaire to manage the evaluation data. The prototype evaluation was testing 2 times, and in the second stage evaluation using 2 different design alternatives were applied. First solution design, found 12 problems on 10 pages from system. While in second design solution first alternative found 4 problems and the second alternative design solution found 2 problems. The usability appearance of the second solution design is better than the first stage solution design, although it needs to be made improvements. The conclusion of this research based on four indicators of the usability value obtained reach a value in the proper category and the system is in accordance with user needs in terms of Usefulness, Ease of Use, Ease of Learning, and Satisfaction.
Evaluasi dan Perbaikan Tampilan Website Masterprima menggunakan Pendekatan Human-Centered Design (HCD) Hanif Naufal Ashari; Hanifah Muslimah Az-Zahra; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 8 (2021): Agustus 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Lembaga Bimbingan Belajar Masterprima is a company engaged in the educational field that has a website to help students or the public who want to find information about tutoring easily. However, this website has several problems, like the inconsistent content layout and the arrangement of tryout score information is too tight and small. The study includes evaluation and improvement of existing problems using the Human-Centered Design (HCD) approach. This study aims to produce a design solution that meets the aspects of usability learnability, efficiency, error, and satisfaction by using the help of the Indonesian Computer System Usability Questionnaire (CSUQ). In the initial test, the learnability value was 72.2%, efficiency was 51.1%, satisfaction was 76%, and error was 22.2%. The results become a reference for making design solutions that can improve the usability score of the website. The design solution then tested in the final test and obtain an increase in the value of learnability by 16.7%, efficiency by 33.2%, satisfaction by 7%, and a decrease in error value by 12.5%. From the comparison results of the initial and final tests, it is known that the design solution has succeeded in increasing the usability value of the Masterprima website.
Pengembangan Antarmuka Website Awniraya dengan Menggunakan Metode Design Thinking Amirul Adila Nyata; Yusi Tyroni Mursityo; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 13 (2021): Publikasi Khusus Tahun 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Untuk dipublikasikan di Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK)
Pengembangan Rancangan Aplikasi Mobile Bisnis Crowdsourcing (Studi Kasus : "PT. Sinergi Ketahanan Pangan") Muhammad Vionda Novrian; Diah Priharsari; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 8 (2021): Agustus 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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PT. Sinergi Ketahanan Pangan is a company engaged in the chicken farming industry that runs an investment system in the form of crowdfunding with one of its products named Chick-In. Currently, PT. Sinergi Ketahanan Pangan uses website as a media to make crowdfunding investments. This research aims to design a mobile-based crowdfunding application. The method used for designing the application is Prototyping Method. In the early stages, researchers collect data so that what is obtained later is in the form of user characteristics, user objectives, and task scenarios through the interview process that will be summarized into user stories. Furthermore, the data collection results are analyzed and get some results related to user story, target market, user persona, functional and non-functional applications. In the next stage, some of the results of the analysis are used as a basis for designing applications. Application design generates use case diagrams, class diagrams, sequence diagrams, and business processes. Furthermore, some of the design results were used for prototyping, by making low-fidelity prototypes and high-fidelity prototypes using Figma. The results of the prototype were evaluated using the task scenario method and System Usability Scale (SUS) using 5 respondents. Questionnaires are distributed using Google Form media. Task Scenario test results found 6 problems found in respondent 1, respondent 3, and respondent 4. In SUS test results, R1 has the number of scores obtained is 90, R2 has the number of scores obtained is 75, R3 has the number of scores obtained is 78, R4 has the number of scores obtained is 83, and R5 has the number of scores obtained is 75. Then the total average score obtained is 80. This number indicates that the application is categorized as acceptable, grade scale B, and rating excellent. This means that the app can be said to be good or can be used by end-users.
Analisis dan Perbaikan Usability Situs Computer Assisted Test Sistem Informasi menggunakan Metode Design Thinking dan System Usability Scale Muhammad Hilmy Musyafa; Retno Indah Rokhmawati; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 9 (2021): September 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The Computer Assisted Test Information System site or commonly abbreviated as CAT-SI is one of the sites owned by the Faculty of Computer Science, Universitas Brawijaya. The CAT-SI website has a purpose, namely to meet the needs of online student learning evaluations, especially during the end of semester exams due to adjusting to the conditions of the Covid-19 pandemic. The CAT-SI site development process tends to be short because the needs are quite urgent, so further development and improvement of the display, information structure, and several features such as live meetings, chat, notifications, and exam calendars are needed. The Design Thinking method can be a solution to produce a website design that suits the needs of users in this study, because no research has been conducted on the CAT-SI site before so it is necessary to increase the needs of users more deeply by taking an empathetic approach. In its application, the Design Thinking method has 5 process stages, namely empathize to explore user needs, determine to analyze and determine problems, ideas to make points and design solutions, prototypes to make products that can be tested, and test the level of validation to users. The initial and final evaluation stages of the study used the System Usability Scale (SUS) questionnaire. The comparison result of the average value obtained during the evaluation is 43.5 to 77 points. which the points meet the categories of “Acceptable”, “Good”, on “B”.
Analisis Teknologi dan Permasalahan pada Pembelajaran Jarak Jauh dimasa Pandemi Covid-19 pada Siswa SMK (Studi Kasus: Siswa Kelas XII Jurusan Teknik Pemesinan SMKN 1 Jenangan) Humam Huwaidi Al-Marzuq; Diah Priharsari; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The point of view of students regarding blended learning carried out during the COVID-19 pandemic took place at SMKN 1 Jenangan. Blended learning is something that must be done by vocational students considering that they need practice while still paying attention to health protocols during the pandemic, so that there are online classes that they do. Blended learning is carried out only on certain subjects, such as productive subjects. Respondents in semi-structured interviews involved 8 students of the Mechanical Engineering Department of SMKN 1 Jenangan. The number of respondents in this study is adjusted to the data needs for research. The interview process was conducted by the researcher by recording and having obtained permission from each research respondent. The time used for each respondent is 8-15 minutes. After the semi-structured interview was completed, the researcher provided additional methods, namely observation. Observations were made to validate the data generated from the previous semi-structured interviews. After the two methods were completed, the researcher conducted an analysis using the thematic coding analysis method using the Atlas.ti 9 tool and the thematic coding results obtained 5 main themes and 39 secondary themes. The five main themes are as follows: (1) Online Learning, (2) Offline Learning, (3) Use of Technology, (4) Learning Constraints, (5) Learning Suggestions and Expectations. In the 5 codes, there are 39 secondary themes that explain the blended learning process, the use of technology during the blended learning process, the obstacles experienced during the blended learning process, and suggestions and expectations of the blended learning process from the student's perspective.
Pengembangan Sistem Informasi dan Aplikasi Pengajuan Izin berbasis Android (Studi Kasus: Dinas Penanaman Modal dan Pelayanan Terpadu Satu Pintu Kabupaten Ponorogo) Arief Dwi Kurniawan; Welly Purnomo; Kariyoto Kariyoto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Dinas Penanaman Modal dan Pelayanan Terpadu Satu Pintu (DPMPTSP) is a Ponorogo Regency Government Institution that is engaged in investment and licensing services with a one-stop system. However, based on the results of the researcher's interview with the Head of Service Division of DPMPTSP Ponorogo Regency, there are problems in licensing services. This is because there is already a-based licensing information system, web but in its application, the public as applicants for licensing documents still experience problems in applying for permits and uncertainty in the processing time of documents. To solve these problems, an effective and easier-to-use information system is needed in licensing services. The purpose of this research is to develop Sistem Informasi Perizinan Terpadu (SIPT) and android application that uses the SDLC method Waterfall. SIPT will be the backend of the based permit application which android will be the frontend of the application. The system design is carried out using an object-oriented paradigm, while the system implementation is carried out using Laravel framework for the backend and Android Studio for the frontend application which is integrated using web services. The testing phase is carried out using Validation Testing which obtains valid results for all application functionality, as well as by conducting User Acceptance Testing for stakeholders which produces an acceptance value of 80% and Compatibility Testing using Android Virtual Device (AVD) produces compatible results for all devices tested.