Articles
PENERAPAN MODEL SCRAMBLE PADA MATERI JENIS-JENIS PEKERJAAN UNTUK MENINGKATKAN HASIL BELAJAR SISWA Kelas IV MIN 17 PIDIE
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 9 No. 1 (2020): Juni
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v9i1.128
The aim of the research was to identify whether the learning model Scramble could increase the students’ learning outcomes in the learning topic : ‘Kind of Jobs’. The type of research was Classroom Action Research (CAR). The subject were 23 students of fourth grade of MIN 17 Pidie year 2019/2020. The technique of data collection were observation, test and interview. The findings indicated-the average values in each cycle. The avarege value in cycle I was 59. 56, while the classical achievement was 34. 79%; cycle II the average value was 77.39 while the classical achievement was 65.20%; cycle III the average value was 93.04 while the classical achievement was 100%. Therefore, the implementation of Scramble could increase the learning outcomes of fourth grade students of MIN 17 concerning the learning topic : Kind of Jobs.
THE CORRELATION BETWEEN MOTIVATION AND LEARNING OUTCOMES IN ENGLISH CLASS: (A Study at Arabic Education Students)
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 8 No. 2 (2019): Desember
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v8i2.132
The study was conducted to identify whether there was a correlation between motivation and students’ achievements in learning English. It took 17 of Arabic Education students as the sample of this research. The technique of data collection was done by using test, interview and questionnaire. The result of the study revealed that motivation influenced and contributed the positive correlation in learning outcomes of the students’. It was obviously seen through the relation between the test given and motivation scales and also supported by the students’ clarification via interview and questionnaire.
PENERAPAN MODEL SCRIPT PADA MATERI KEKAYAAN SUMBER ENERGI DI INDONESIA UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV MIN 11 PIDIE
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 9 No. 2 (2020): Desember
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v9i2.138
This study aim at identifying the use of Script to increase fourth grade students’ achievement of MIN 11 Pidie in learning the topic: Source of Energy in Indonesia. The subject was fourth grade students of MIN 11 Pidie. The number of the students were 20, consist of 7 females and 13 males. The technique of collecting data used were test, observation and field notes. The result indicated that students’ learning achievement increased in each cycle: cycle I : 15%, cycle II : 60%, and cycle III : 100%. Therefore, it can be concluded that the use of Script in learning could improve student’s achievement in learning and also improve teacher’s capability in teaching.
PENERAPAN MODEL JIGSAW PADA MATERI PERISTIWA KEBANGSAAN MASA PENJAJAHAN EROPA UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS V SD NEGERI 2 TIJUE PERCONTOHAN
Abdul Manaf;
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 10 No. 1 (2021): Juni
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v10i1.208
The purpose of this study was to determine the activities of teachers and students in teaching and learning activities by applying the Jigsaw model to the material on National Events of the European Colonial Period in social studies learning and to improve the learning outcomes of fifth grade students at SDN 2 Tijue Pilot. The type of research conducted is classroom action research (CAR). The research subjects were the fifth grade students of SDN 2 Tijue Pilot, totaling 23 students. The data collection technique used in this research is to describe the learning experience with the application of cooperative methods and consider input from the observer to make changes or improvements to the weaknesses experienced by the research teacher in each cycle. The results showed that in the first cycle the average value was 62.2 with 43.5% classical completeness, the finding of weakness was that very few students were actively involved in learning activities, so improvements were made by applying the Jigsaw cooperative model in the second cycle. Cycle II uses the Jigsaw model with the average score increasing to 70.9 with classical completeness 78.3%, the finding of weakness in the second cycle is that there are still students who are passive in learning. Cycle III using the Jigsaw model increased again by obtaining an average value of 81.7 with 100% classical completeness, so learning was stopped in cycle III.
PENERAPAN MODEL PEMBELAJARAN NUMBER HEADS TOGETHER (NHT) PADA MATERI KEANEKARAGAMAN HEWAN DAN TUMBUHAN UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SD N 1 BEUREUNUEN
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 10 No. 1 (2021): Juni
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v10i1.211
This study aims to determine the improvement of student learning outcomes on the material diversity of animals and plants through the application of the Number Heads Together (NHT) learning model. This type of research is Classroom Action Research (CAR). The place of research is SDN 1 Beureunuen and carried out in the 2019/2020 academic year even semester. The research subjects were fourth grade students, totaling 34 students with heterogeneous abilities. Data collection techniques were carried out by observation, teacher observation sheets, student observation sheets, and evaluations. This research was carried out in three cycles and completed in cycle III. The results of observations showed that the acquisition of student learning outcomes with an average value in the first cycle: 65.73, the second cycle: 84.2 and the third cycle 93.97. The classical completeness score in the first cycle reached 35.29%, the second cycle reached 75.52%, and the third cycle reached 100%.
PENERAPAN MODEL TEAMS GAMES TOURNAMENT PADA MATERI EKOSISTEM UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS V SD NEGERI LAMEU
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 10 No. 2 (2021): Desember
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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DOI: 10.58645/eksperimental.v10i2.217
The purpose of this study was to determine the application of the Teams Games Tournament model on theory of ecosystem to improve the learning outcomes of fifth grade students at SD Negeri Lameu. The type of research used is Classroom Action Research (CAR). The subjects of this study were all fifth grade students of SD Negeri Lameu which consisted of 23 students, consisting of 7 female students and 16 male students. The data collection uses instruments, observations, tests and field notes. The results of data analysis showed that in the first cycle the average value obtained by students was 68.26. Meanwhile, KK reached 47.83%. In the second cycle, the students' average score was 77.82, while the KK reached 73.91%. In the third cycle, the students' average score was 83.04 and the KK was 100%.
PENERAPAN MODEL SNOWBALL THROWING PADA MATERI SUMBER ENERGI UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SDN 3 BEUREUNUEN
Nasri Diana;
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 11 No. 2 (2022): Desember
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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This study aims to determine the increase in student learning outcomes on energy sources material after students learn through the snowball throwing model in fourth grade students at SDN 3 Beureunuen. This type of research is Classroom Action Research, with 20 students. Data collection is carried out by planning, implementing, observing and reflecting. The research was conducted in III cycles. In cycle I the average value of students is 65.5, in cycle II student learning outcomes increase from cycle I, this is evidenced by the average student score of 76.5. In cycle III the learning outcomes obtained by students increased again with an average value obtained of 84.5. The classical completeness of student learning outcomes in cycle I whose score was above the KKM was 9 students with a percentage of 45%. In cycle II, there were 14 students whose grades were above the KKM with a percentage score of 70%. And in cycle III, the scores above the KKM were 20 students with a percentage score of 100%.
USING FUN LEARNING STRATEGY TO ENHANCE ENGLISH LITERACY
Zahrina;
Cut Keumalawati
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 12 No. 1 (2023): Juni
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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This research was a descriptive research. It was implemented to have earlier information regarding how Fun Learning can enhance English Literacy. The subjects of the research were 35 children of Sentosa Village, they were at the level elementary school. The instruments used were observation sheets and interview guides. The result of the research was divided in two sections. First based on observation and second was based on interview data. The observation result indicated that the children had positive responses on the implementation of fun learning strategy to learn English literacy. Furthermore, through interview the students clarified that they had been motivated and they felt a lot of enjoyable learning by the applied method.
PENERAPAN MODEL MARKET PLACE UNTUK MENINGKATKAN KOGNITIF SISWA KELAS IV SDN 4 SIGLI
Zahrina
JURNAL EKSPERIMENTAL : Media Ilmiah Pendidikan Guru Madrasah Ibtidaiyah Vol. 13 No. 1 (2024): Juni
Publisher : Sekolah Tinggi Ilmu Tarbiyah Al-Hilal Sigli Aceh- Indonesia
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This study aims to determine the application of the market place model can improve the cognitive learning of 4th grade students. The type of research used is Classroom Action Research (CAR). The subjects in this study were 16 of 4th grade students. Data collection techniques were carried out using observation sheets and test questions. The results of the study showed that in cycle I the average value obtained by students was 58 with a percentage of values above the KKM of 33%. In cycle II students obtained an average value of 81.2 with a percentage of values above the KKM reaching 89%. So it can be concluded that the application of the market place model can improve students' cognitive.
Peningkatan Kesadaran Masyarakat terhadap Risiko Gagal Jantung melalui Kegiatan Penyuluhan
Fauzan, Rivhan;
Zahrina;
Siregar, Sarah Rahmayani
Auxilium : Jurnal Pengabdian Kesehatan Vol. 3 No. 2: Auxilium: Jurnal Pengabdian Kesehatan - Agustus 2025
Publisher : Fakultas Kedokteran Universitas Malikussaleh
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DOI: 10.29103/auxilium.v3i2.23542
Gagal jantung kongestif merupakan salah satu penyakit kardiovaskular yang memiliki angka morbiditas dan mortalitas tinggi di Indonesia. Kurangnya pengetahuan masyarakat mengenai faktor resiko, gejala awal dan pencegahan gagal jantung menjadi tantangan besar dalam upaya promotif dan preventif. Kegiatan pengabdian masyarakat ini bertujuan untuk meningkatkan kesadaran masyarakat mengenai resiko gagal jantung melalui penyuluhan kesehatan yang edukatif dan interaktif. Kegiatan dilaksanakan melalui kerja sama lintas sector antara institusi Pendidikan, tenaga Kesehatan di puskesmas dan masyarakat setempat. Metode yang digunakan meliputi pemaparan materi oleh dokter spesialis, diskusi interaktif, tanya jawab, pembagian leaflet. Hasil kegiatan menunjukkan masyarakat memberikan respon positif terhadap penyuluhan dan menyatakan pemahaman yang lebih baik mengenai pentingnya gaya hidup sehat, deteksi dini gagal jantung, dan pengelolaan faktor resiko. Kegiatan ini diharapkan menjadi langkah awal dalam membangun kesadaran kolektif masyarakat untuk berperan aktif dalam pencegahan penyakit jantung. Kata Kunci: gagal jantung, kardiovaskular, penyuluhan