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Information System of Office Stationery Inventory PT. Jagad Kreatif Nusantara Dyah Pitaloka Permata Hadi; Debi Irawan; En Tay; Feri Alpiyasin; Fikri Irawan Abdurahman
Informatics Management, Engineering and Information System Journal Vol. 1 No. 1 (2023): Infotmatics Management, Engineering, and Information System Journal
Publisher : LPPM STMIK Mardira Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56447/imeisj.v1i1.212

Abstract

PT. Jagad Kreatif Nusantara uses the Microsoft Excel program to store inventory for office stationery, such as demand, expenditure, and stock data. That is why there are problems at PT. Jagad Kreatif Nusantara, namely difficulties in finding demand and expenditure data, difficulties in identifying initial stock, preparing reports that should be presented, and then compiling the appropriate information for the needs of inventory of ATK goods.With the development of this Information System application, it is hoped that it can solve these problems. Besides that, the existence of a computerized system in presenting complete information and being able to access data and information quickly in terms of data processing, efficient in terms of personnel, and accurate in terms of information will make work easier.
Workshop Information System Design Using Dynamic System Development Method Feri Alpiyasin; Githa Febriani
Jurnal Computech & Bisnis (e-journal) Vol. 18 No. 1 (2024): Jurnal Computech & Bisnis (e-Journal)
Publisher : LPPM STMIK Mardira Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56447/jcb.v18i1.296

Abstract

A practical and comprehensive information system is essential for operating contemporary auto repair shops, such as Madju Motor Auto Repair Shop in Bandung. This thesis aims to create and implement an information system that can enhance service efficiency and streamline data administration at the shop. This research employs the Dynamic System Development Method (DSDM), renowned for its emphasis on adaptable and user-centric software development. This study involves multiple steps, which include requirements analysis, system design, implementation, and testing. The outcome of this study is establishing an information system that allows clients to arrange car repair appointments conveniently. The system also enables the management to oversee the data that supports the shop's business processes and track the overall performance of the shop. The utilization of the DSDM methodology enables adaptability in system development, facilitating the incorporation of modifications and enhancements by evolving company requirements and customer preferences. This thesis aims to substantially improve Madju Motor Auto Repair Shop in Bandung substantially, enhancing customer service quality and operational efficiency.
Pelatihan Pembuatan Sabun Alami Berbasis Ecoenzyme di Pesantren Nurul Huda Kabupaten Cianjur Alpiyasin, Feri; Paujiah, Epa; Hartati, Sri; Fauzia, Eva Latifah
IMPACT: Journal of Community Service Vol. 1 No. 2 (2025): Agustus
Publisher : GEN ID

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Abstract

As part of community empowerment efforts and the promotion of environmental literacy among Islamic boarding school students (santri), this community service activity aimed to provide training on the production of ecoenzymes from domestic waste as an environmentally friendly and economically valuable waste management solution. The training was conducted in the form of an integrated workshop that included hands-on practice in making ecoenzymes, producing eco-friendly soap, product packaging, and digital marketing training. The results of the activity showed an increase in participants’ knowledge and skills in utilizing waste into useful products with entrepreneurial potential. This was measured by indicators such as the ability to explain the concept and steps of product making, as well as the ability to practice them—evaluated through direct Q&A with participants after the training. This initiative marked the beginning of building a self-sufficient, productive, and environmentally conscious pesantren ecosystem.
Perancangan Antarmuka Aplikasi Mobile Perguruan Tinggi Menggunakan Kansei Engineering (Studi Kasus: STIS Nahdatul Ulama Cianjur) Alpiyasin, Feri
Jurnal Manajemen Informatika JAMIKA Vol 14 No 1 (2024): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/jamika.v14i1.12396

Abstract

Mobile Apps program-based has given a major influence towards the education sector, specifically in general information about college, especially in stakeholder needs. On the other hand, it also assists in reading the latest events and news, the notification of class schedules, also the information of grades and attendances. The focus of this research is to analyze user preferences including increasing user satisfaction, user retention and design preferences for the interface of Sekolah Tinggi Ilmu Syariah Nahdatul Ulama College mobile app using the Kansei Engineering Type 1 method. The study used Kansei engineering method was conducted to analyze various emotional factors relating to the interface of users by comparing five specimens of college’s mobile apps. A total of twenty kansei words were found from thirty Kansei words based on the selection of UI/UX experts. The data obtained is then analyzed using multivariate statistical methods, such as Cronbach's Alpha (CA), Coefficient Correlation Analysis (CCA), and Factor Analysis (FA). The result is four Kansei words that are influential and have the greatest value, namely Dynamic, Impressive, Professional, and Formal. One selected Kansei word produces recommendations for the appearance of the mobile application interface Sekolah Tinggi Ilmu Syariah Nahdatul Ulama The analysis was conducted on all participants with a focus on the "Formal" emotion concept.
Workshop Information System Design Using Dynamic System Development Method Alpiyasin, Feri; Febriani, Githa
Jurnal Computech & Bisnis (e-journal) Vol. 18 No. 1 (2024): Jurnal Computech & Bisnis (e-Journal)
Publisher : LPPM STMIK Mardira Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56447/yjsw6n09

Abstract

A practical and comprehensive information system is essential for operating contemporary auto repair shops, such as Madju Motor Auto Repair Shop in Bandung. This thesis aims to create and implement an information system that can enhance service efficiency and streamline data administration at the shop. This research employs the Dynamic System Development Method (DSDM), renowned for its emphasis on adaptable and user-centric software development. This study involves multiple steps, which include requirements analysis, system design, implementation, and testing. The outcome of this study is establishing an information system that allows clients to arrange car repair appointments conveniently. The system also enables the management to oversee the data that supports the shop's business processes and track the overall performance of the shop. The utilization of the DSDM methodology enables adaptability in system development, facilitating the incorporation of modifications and enhancements by evolving company requirements and customer preferences. This thesis aims to substantially improve Madju Motor Auto Repair Shop in Bandung substantially, enhancing customer service quality and operational efficiency.
Perancangan UI/UX Aplikasi E-Commerce Dengan Mengguakan Metode Design Thinking Berbasis Application Mobile Irawan, Debi; Alpiyasin, Feri; Salsa Dhia, Hasna
Informatics and Digital Expert (INDEX) Vol. 7 No. 2 (2025): INDEX, November 2025
Publisher : LPPM Universitas Perjuangan Tasikmalaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36423/index.v7i2.2417

Abstract

Toko Sandal Bi’em merupakan toko yang menjual berbagai jenis sandal seperti sandal slip-on dan sandal kasual. Transaksi yang dilakukan di toko masih secara konvensional. Pelanggan hanya bisa melakukan pembelian dan memilih jenis sandal jika datang ke toko. Adapun beberapa pelanggan dari luar daerah jika memesan produk, pelanggan harus menghubungi secara online via WhatsApp toko Sandal Bi’em dan menunggu sampai pesan tersebut dibalas yang mana akan membutuhkan tidak sebentar sampai pegawai membalas pesan WhatsApp. Lalu pegawai toko akan mengirimkan katalog foto produk kepada pelanggan, setelah pelanggan memilih sandal yang diinginkan dan menyelesaikan pembayaran, pegawai melakukan pengiriman menggunakan jasa pengiriman. Selain itu, pegawai juga mengalami kesulitan dalam pencatatan hasil penjualan karena masih menggunakan buku dan kalkulator dalam proses transaksinya, sehingga menyebabkan kesalahan pencatatan transaksi. Dengan adanya masalah tersebut dibutuhkan aplikasi penjualan atau e-commerce agar memudahkan pembeli dalam melakukan pembelian dan mendapatkan informasi yang jelas mengenai produk sandal yang dijual. Perancangan UI/UX aplikasi e-commerce dilakukan dengan menggunakan metode Design Thinking yang mencakup tahap Empathize, Define, Ideate, Prototype, dan Test. Metode Design Thinking adalah proses berulang untuk memahami pengguna dan digunakan untuk menciptakan solusi yang menghasilkan desain yang intuitif dan mudah dipahami oleh pengguna. Pengujian rancangan dilakukan dengan memberikan pertanyaan dalam bentuk kuesioner menggunakan System Usability Scale kepada 45 responden yang memperoleh hasil sebesar 79,3, dari 100, nilai ini berada pada kategori “Acceptable” dan tingkatan “Good”. Maka dapat disimpulkan bahwa perancangan aplikasi e-commerce Sandal Bi’em berbasis application mobile, sudah mendapatkan kepuasan yang baik dan dapat diterima oleh pengguna.
Digital Information System Transformation Population Data Management Solution for Galanggang Village, West Bandung Regency Heri Wahyudi; Rohmat Nur Ibrahim; Feri Alpiyasin; Komarudin Komarudin; Miranti Andhita Scantya
Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK) Vol. 1 No. 1 (2024): Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK)
Publisher : LPPM STMIK Mardira Indonesia

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Abstract

The community service team of lecturers and students from STMIK Mardira Indonesia has implemented a project to manage demographic data services in Galanggang Village, Batujajar, West Bandung. This project involved the team's efforts to advance information technology via a website that includes essential components such as the homepage, admin and community login pages, village population statistics, records of deceased individuals, data on individuals relocating, and a compilation of relocation requests. The project aims to improve efficiency and openness in managing demographic data for village administrators and the local community. The methodology encompassed the advancement of information technology and the training of village leaders and the community to optimize the application's use. The project successfully implemented the Galanggang Village website application (SIDELA) for managing demographic data. This application enables village administrators and citizens to handle demographic data, including relocation and mortality information, efficiently. This community service initiative has profoundly influenced village administrators and inhabitants of Galanggang by enhancing the implementation of information technology for improved demographic data management. These measures are anticipated to be perpetually enhanced to yield sustainable advantages for village administrators and citizens of Galanggang, West Bandung Regency.
Internet of Things (IoT) Innovation Solution for Making Biomass Stoves in Padasuka Village, East Sumedang Haris Supriatna; Win Hendrawan; Feri Alpiyasin; Ahfi Fauka Pranata; Rizal Parghani
Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK) Vol. 1 No. 1 (2024): Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK)
Publisher : LPPM STMIK Mardira Indonesia

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Abstract

The community service team, comprising instructors and students from STMIK Mardira, in partnership with Universitas Kebangsaan Republik Indonesia, initiated an initiative to develop Sukajadi Village in East Sumedang. During the project, the team concentrated on resolving the challenge of biomass stoves utilizing the Internet of Things (IoT) with temperature sensors capable of real-time temperature monitoring and remote temperature control. The team ensured a consistent temperature of 90°C during the steaming process to preserve the quality and sterility of East Mushroom spawn bags. The community service team implemented IoT-based biomass stoves and conducted training for the local population in Padasuka Village to optimize the use of these stoves for temperature monitoring. The community service project resulted in the deployment of IoT-enabled biomass burners for real-time temperature monitoring during the steaming of oyster mushroom bags for the inhabitants of Padasuka Village in East Sumedang. The IoT-enabled biomass burners allow the local community to monitor the temperature in real-time, as shown on the application screen, to maintain a consistent temperature of 90°C for optimal steaming processes. The collaborative community project in Sukajadi Village has substantially benefited the local community by adopting IoT-based technology for real-time temperature monitoring of biomass burners. The measures implemented are anticipated to be further improved and yield enduring advantages for the inhabitants of Sukajadi Village in East Sumedang.
Digital Literacy Socialization In Filtering Information And Utilizing Artificial Intelligence (Ai) Technology To Support Student Learning En Tay; Feri Alpiyasin; Adzra Maisa Fayyadh; Aulia Rahmi Nur Fajriyah; Aulya Putri Syaharani; Azkia Muhammad Hanif; Belly Embun Pradana; Muhammad Ilham; Najja Rissalah; Nida Mutmainah; Rochyiat Ramdani; Tegar Dinar Harsya Ibrahim
Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK) Vol. 1 No. 2 (2024): Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK)
Publisher : LPPM STMIK Mardira Indonesia

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Abstract

The community service initiative undertaken by the faculty and students of STMIK Mardira Indonesia seeks to confront the challenges presented by the swift dissemination of information in the digital age, including the widespread occurrence of hoaxes and phishing, while also harnessing the potential of Artificial Intelligence (AI) in education.  The intended audience for this outreach comprises the parents of kindergarten pupils. This effort aims to enhance parents' digital literacy, enabling them to distinguish between accurate and deceptive information and to effectively utilize AI technology to support their children's educational development.  The methodology employs a participatory instructional approach, integrating interactive presentations, conversations, and straightforward case studies or simulations. The anticipated results encompass enhanced parental comprehension of digital literacy, heightened capacity to discern misinformation, foundational knowledge of AI concepts and their educational applications, and practical advice on the secure and ethical use of AI in children's learning.  This effort aims to foster a healthy and constructive digital environment within families, enabling parents to serve as effective mentors for their children in the digital age.  
Implementation of Digital Literacy as a Strategy to Prevent Technological Disparity and Cybercrime in Adolescents: A Case Study at SMKS PGRI Selaawi Garut Oktavia Oktavia; Feri Alpiyasin; Egi E Saputra; Wisnu Paujan; Roy Kurniawan; Fauzan Syahrul Ramadhan; Retno Ayu Maharani; Anggita Nurul Fadilah; Wilasih Jabarila; Euis Zakiyah; Nova Suci Safitri
Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK) Vol. 1 No. 2 (2024): Jurnal Pengabdian Masyarakat: Bisnis dan Iptek (JPMBISTEK)
Publisher : LPPM STMIK Mardira Indonesia

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Abstract

The community service team, comprising academics and students, conducted activities to investigate the execution of a digital literacy program as a means to mitigate the technological gap and counter the increasing prevalence of cybercrime among adolescents.  The community service at SMKS PGRI Selaawi Garut implemented an educational framework based on four pillars of digital literacy: digital skills, digital ethics, digital security, and digital culture.  Data reveals that 99.2% of Indonesian adolescents are online, although their comprehension of cybersecurity is inadequate.  The curriculum effectively enhanced students' understanding of cybercrime dangers and personal data protection measures through engaging presentations, live simulations, and practical applications.  The findings indicated significant enthusiasm among participants and an enhancement in their practical comprehension of safe and responsible technology utilization.  This program fosters a healthy digital culture and mitigates the risk of technological exploitation among young people.