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efektivitas Penggunaan Metode Suggestopedia terhadap Kemampuan Menulis Siswa Sekolah Dasar Ulfayani Hakim; Syamsuriyanti Syamsuriyanti; Mutiara Mutiara
Jurnal Ilmu Pendidikan Dasar Indonesia Vol. 2 No. 2 (2023): MARET
Publisher : Educational and Talent Development Center of Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/judikdas.v2i2.933

Abstract

Jenis penelitian ini adalah penelitian eksperimen. Variabel penelitiannya adalah variabel bebas berupa metode sugestopedia dan variabel terikat yaitu kemampuan menulis siswa. Populasi penelitian ini adalah siswa kelas VA dan VB. Teknik pengambilan sampel adalah simple random sampling dan kelas VB sebagai kelompok eksperimen dan kelas VA sebagai kelompok kontrol. Teknik pengumpulan datanya adalah teknik tes. Uji reliabilitas dilakukan dengan menggunakan rumus koefisien alpha Cronbach dengan alpha sebesar 0,732. Validitas konten dengan penilaian ahli. Hasil uji normalitas menunjukkan bahwa data penelitian berdistribusi normal. Hasil uji homogenitas menunjukkan bahwa varians data penelitian bersifat homogen. Hasil penelitian menunjukkan bahwa terdapat perbedaan yang signifikan keterampilan menulis siswa antara siswa yang belajar menulis esai bebas menggunakan metode sugestopedia dengan siswa yang belajar menulis esai bebas tanpa menggunakan metode sugestopedia. Hal ini ditunjukkan dari hasil perhitungan uji t diperoleh df62, p = 0,040 < 0,05. Pembelajaran menulis karangan bebas lebih efektif menggunakan metode sugestopedia dibandingkan belajar menulis karangan bebas tanpa menggunakan metode sugestopedia. Hal ini ditunjukkan dengan nilai rata-rata pretest eksperimen sebesar 19,78, dan nilai rata-rata posttest eksperimen sebesar 22,28 yang berarti terdapat peningkatan sebesar 2,5. Rerata skor kontrol pretest sebesar 18,91 dan rerata skor posttest kontrol sebesar 20,91 yang berarti terdapat peningkatan sebesar 2. Selisih peningkatan rata-rata skor kedua kelompok sebesar 0,50
The Relationship Between Interpersonal Skills and Literacy Culture with Teachers' Teaching Creativity in Public Elementary Schools in Makassar City Muhammad Saeful; Ulfayani Hakim; Heri Hermawan
Journal of Development Research Vol. 8 No. 1 (2024): Volume 8, Number 1, May 2024
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v8i1.353

Abstract

Creativity in teaching in the era of the industrial revolution 4.0 should be prioritized and optimally developed by a teacher today. The need for creativity in education, especially in teacher teaching techniques, is now felt to be a need for students, especially at the elementary school level. In presenting effective learning, teachers should have various skills, one of which is good interpersonal skills, so that effective learning will be created and carried out properly. On the other hand, the awareness of familiarizing literacy culture among teachers is one of the efforts to develop the productivity of a teacher in designing various lessons for students. In connection with this, a study was conducted which aims to review and find out: 1) the description of interpersonal skills, literacy culture, and teaching creativity of public elementary school teachers in Makassar City, 2) the relationship between interpersonal skills and literacy culture together with teaching creativity of public elementary school teachers in Makassar City, 3) the relationship between interpersonal skills and literacy culture partially with teaching creativity of public elementary school teachers in Makassar City.
PENGARUH MODEL PEMBELAJARAN TEAMS GAMES TURNAMENT (TGT) DENGAN BANTUAN MEDIA PERMAINAN MONOPOLI TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN IPAS KELAS IV SD MUHAMMADIYAH IDI TELLO BARU Nur Anisa; Nursalam; Ulfayani Hakim
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7808

Abstract

This study aims to determine the effect of the Teams Games Tournament (TGT) learning model assisted by Monopoly game media on the learning outcomes of fourth-grade students at SD Muhammadiyah IDI Tello Baru. The research background is the low learning outcomes of students in the IPAS subject, which is caused by monotonous learning methods and a lack of creative media. This research used a quantitative method with a pre-experimental approach and a One Group Pretest-Posttest Design. The population was all 215 students of SD Muhammadiyah IDI Tello Baru, with a sample of 22 fourth-grade students selected using a random sampling technique. Data were collected through pretest and posttest and analyzed using descriptive statistics and a paired samples t-test with SPSS version 30. The results showed a significant increase in students' learning outcomes. The average pretest score was 57.14, which increased to 82.32 in the posttest. The hypothesis test results showed that the value of tcount​>ttable​ (8.452 > 1.721) and a Sig. (2-tailed) value of < 0.001, which is less than 0.05. This indicates that the Teams Games Tournament (TGT) learning model assisted by Monopoly game media has a significant effect on the learning outcomes of fourth-grade students in the IPAS subject at SD Muhammadiyah IDI Tello Baru. This research proves that using the TGT model with Monopoly media can make learning more effective, interactive, and fun.
PENGARUH MODEL PEMBELAJARAN TAKE AND GIVE TERHADAP HASIL BELAJAR IPS PESERTA DIDIK KELAS IV SD NEGERI TIDUNG KOTA MAKASSAR Putri Nurzakina Parmin; Syarifah Aeni Rahman; Ulfayani Hakim
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this study was to determine the effect of the take and give learning model on students' social studies learning outcomes, which are still relatively low. The appropriate application of the take and give learning model can improve students' social studies learning outcomes in the subject of Cultural Diversity and Local Wisdom. This study was a pre-experimental study. The independent variable was the take and give learning model, and the dependent variable was social studies learning outcomes. The population in this study was all fourth-grade students. The sample in this study was all 20 students in class IV A. The sampling technique used was purposive sampling. The results showed that the average pretest score of 54 was categorized as very low and incomplete, whereas after implementing the take-and-give learning model, the posttest average score was 84, categorized as complete. The paired sample t-test yielded a significance value (2-tailed) of 0.000. This significance value is less than α (0.000 <0.05). The average student activity during the learning process reached 72.17 points. Students were active and successfully understood the material taught. Therefore, it can be concluded that the use of the take-and-give learning model can improve student learning outcomes.Based on the above research results, it can be concluded that the implementation of the take-and-give learning model can influence the social studies learning outcomes of fourth-grade students at Tidung State Elementary School. Using the take-and-give learning model, students began to actively respond to and answer various questions posed by the teacher and were able to answer questions from other students, thus motivating other students to participate in the learning process. The enjoyable learning process prevented students from dropping in and out during the lesson.