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PEMBERIAN NUTRISI TERBAIK UNTUK OTAK ANAK USIA DINI Sonita, Sandra; Suryana, Dadan
Jurnal Tunas Pendidikan Vol. 7 No. 1 (2024): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v7i1.1693

Abstract

ABSTRACT Nutrition for children's brains is a fundamental element for the process of children's brain growth and development. Each person's nutritional needs depend on age, gender and activity level. The nutrition needed by children is not the same as the nutritional needs of adults. Early childhood is in the growth stage so their nutritional needs will increase. The aim of this research is to provide good nutrition for the brain of early childhood. This research method is a literature study. Library research or literature review (literature review, literature research). The results of this research are that providing good nutrition plays a very important role in achieving optimal body growth, including the growth of the child's brain. Conclusion: Providing nutrition is very helpful for the growth and development of the child's brain, because nutrition and the nervous system are interconnected.
PENGARUH PERMAINAN BOWLING ANGKA TERHADAP KEMAMPUAN BERHITUNG ANAK USIA 5-6 TAHUN DI TK NEGERI PEMBINA GUNUNG TUJUH Sonita, Sandra; Az-Zahra, Resa Tifeni; Rahmadani, Dhia; Yustika, Endang; Yaswinda, Yaswinda
Jurnal Jendela Bunda Program Studi PG-PAUD Universitas Muhammadiyah Cirebon Vol. 11 No. 3 (2023): September - Desember 2023
Publisher : LPPM Universitas Muhammadiyah Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32534/jjb.v11i3.5191

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh permainan Bowling Angkaterhadap kemampuan berhitung anak usia 5-6 Tahun. Jenis penelitian ini adalah penelitian kuantitatif dengan menggunakan metode eksperimen. Desain yang dipakai adalah Pre-Eksperimental Design dengan bentuk One Group Pretest PosttestDesign. Populasi dalam penelitian ini di TK Negeri Pembina Gunung Tujuh dengan jumlah anak 30 anak. Teknik pengambilan sampel yang digunakan Sampling Purposive, 15anak. Instrumen yang digunakan lembar observasi. Teknik analisis data yang digunakan adalah uji normalitas, uji homogenitas dan uji hipotesis. Hasil penelitian membuktikan yaitu 16.125 > 2.179 pada taraf signifikan α = 0,05 hal ini berarti ada pengaruh yang signifikan daripermainan Bowling Angkaterhadap kemampuan berhitung anak usia 5-6 Tahunyaitu berada pada interpretasi kuat dengan nilai 3,17 yang berada pada rentang > 1,00 dengan interpretasi kuat (Strong Effect). Dengan demikian permainan Bowling angka dapat digunakan dalam pembelajaran anak usia dini di sekolah dalam meningkatkan kemampuan berhitung anak.  
Development of an Interactive Picture Story E-book for Enhancing Early Childhood Sexual Knowledge Sonita, Sandra; Utoyo, Setiyo; Rakimahwati, Rakimahwati; Nurhafizah, Nurhafizah
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol. 9 No. 2 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v9i2.6785

Abstract

Because children have a limited level of sexual knowledge, teachers have not been able to use more diversified and effective technology-based learning materials to stimulate students. The purpose of this study is to evaluate the effectiveness of the interactive picture story e-book "Knowing Our Body Parts" in enhancing children's sexual literacy.  Using the ADDIE approach (Analyze, Design, Development, Implementation, Evaluation), this kind of research is development research. This study includes eight children from Group B, as well as three experts in learning media, content, and instruments. In this study, questionnaires, interviews, and observation were used as data gathering methods.  A questionnaire was employed as the research tool.  Both quantitative and qualitative descriptive analyses were used to examine the data.  The study's findings demonstrate that the process of developing the e-book "Knowing the Parts of Our Body"—which consists of illustrated stories—is successful in improving sexual knowledge.
Upaya Meningkatkan Perilaku Cinta Lingkungan pada Anak Melalui Gelaran Sentra Bahan Alam Berbasis Digital Story Telling di TK Al-Badariyah Sonita, Sandra; Damayanti, Ismi; Maghribi, Annisaa Auliya; Marsela, Nilam; Vidri, Nabila
BangDimas Jurnal Pengembangan dan Pengabdian Masyarakat Vol 2 No 1 (2023): Jurnal Pengembangan dan Pengabdian Masyarakat (Maret 2023)
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat, Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/jppm.v2i1.22487

Abstract

Program ini bertujuan untuk membentuk budaya sekolah yang peduli lingkungan dan menanamkan karakter cinta lingkungan pada anak di lingkup TK Al-Badariyah dengan penggunaan media yang interaktif. Pendekatan penelitian yang digunakan dalam penelitian ini adalah Penelitian Tindakan Kelas, dengan teknik pengumpulan data a) teknik pengamatan (observasi) langsung, b) teknik wawancara, dan c) teknik dokumentasi. Hasil penelitian menunjukkan bahwa selama kegiatan bercerita digital berlangsung, anak merasa sangat antusias dan kegiatan dilakukan secara interaktif yang mana anak terlibat langsung dalam cerita dan memberikan umpan balik dengan bertanya jawab, anak sudah mulai paham dan menunjukkan perilaku cinta lingkungan yang ditandai dengan adanya tong sampah organik dan anorganik dimana anak dapat memilah dan membuang sampah di tong sampah yang tepat, selain itu penggunaan kantong plastik mulai berkurang karena anak beralih menggunakan kantong kertas.
PENGARUH GAME EDUKASI “AKU JAGA DIRIKU” TERHADAP PENGETAHUAN SEKSUAL ANAK USIA 5-6 TAHUN DI TK HARAPAN BUNDA KECAMATAN TELANAIPURA Indryani, Indryani; Rosyadi, Akhmad Fikri; Sonita, Sandra
Jurnal Cahaya Mandalika ISSN 2721-4796 (online) Vol. 4 No. 2 (2023)
Publisher : Institut Penelitian Dan Pengambangan Mandalika Indonesia (IP2MI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jcm.v4i2.1593

Abstract

This study aims to determine the effect of the educational game "I take care of myself" on the sexual knowledge of children aged 5-6 years. This type of research is quantitative research using experimental methods. The design used is the Pre-Experimental Design with the form of One Group Pretest Posttest Design. The population in this study at Harapan Bunda Telanaipura Kindergarten were 40 children. The sampling technique used was purposive sampling, 14 children. The instrument used is the observation sheet. The data analysis technique used is the normality test, homogeneity test and hypothesis testing. The results of the study prove that ????ℎ???????????????????? > ???????????????????????? ie 16.125 > 2.179 at a significance level α = 0.05 this means that there is an influence from the educational game media "I significantly use" on sexual knowledge of kindergarten children 5-6 years in Harapan Bunda, Telanaipura District, namely on strong interpretation with a value of 3.17 which is in the range > 1.00 with a strong interpretation (Strong Effect). Thus the educational game media "I take care of myself" can be used in early childhood learning in schools to increase children's sexual knowledge.
Development of an Interactive Picture Story E-book for Enhancing Early Childhood Sexual Knowledge Sonita, Sandra; Utoyo, Setiyo; Rakimahwati, Rakimahwati; Nurhafizah, Nurhafizah
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol. 9 No. 2 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v9i2.6785

Abstract

Because children have a limited level of sexual knowledge, teachers have not been able to use more diversified and effective technology-based learning materials to stimulate students. The purpose of this study is to evaluate the effectiveness of the interactive picture story e-book "Knowing Our Body Parts" in enhancing children's sexual literacy.  Using the ADDIE approach (Analyze, Design, Development, Implementation, Evaluation), this kind of research is development research. This study includes eight children from Group B, as well as three experts in learning media, content, and instruments. In this study, questionnaires, interviews, and observation were used as data gathering methods.  A questionnaire was employed as the research tool.  Both quantitative and qualitative descriptive analyses were used to examine the data.  The study's findings demonstrate that the process of developing the e-book "Knowing the Parts of Our Body"—which consists of illustrated stories—is successful in improving sexual knowledge.