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PELATIHAN STRATEGI KNOW- WANT TO KNOW- LEARNED SISWA UPT SPF SDN BAWAKARAENG II KOTA MAKASSAR Abidah Idrus, Nur; Saharullah
Jurnal Akselerasi Merdeka Belajar dalam Pengabdian Orientasi Masyarakat (AMPOEN): Jurnal Pengabdian kepada Masyarakat Vol 2 No 1 (2024): APRIL-JULI
Publisher : UNIVERSITAS SERAMBI MEKKAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/ampoen.v2i1.1692

Abstract

Tujuan Pengabdian ini adalah meningkatkan pengetahuan siswa dengan strategi yang dapat digunakan dalam keterampilan membaca pemahaman siswa adalah strategi Know-Want To Know- Learned. Strateg Know-Want To Know-Learned dirasa sesuai dengan karakteristik dan kebutuhan siswa kelas V dalam meningkatkan keterampilan membaca pemahaman karena dapat membuat siswa membangun pengetahuan mereka dengan kegiatan membaca dan dapat memahami dengan baik isi dari teks bacaan yang ada, sehingga siswa dapat menemukan informasi yang ada dalam teks bacaan tersebut dengan tepat. Pembelajaran dengan penerapan strategi know-want to know-learned dikategorikan baik, hal tersebut dikarenakan sebagian besar indikator dalam pembelajaran telah dilaksanakan dengan baik.Berdasarkan hasil pengabdian ini, dapat pengabdi simpulkan bahwa penerapan strategi know-want to know-learned memberikan pengetahuan lebih baik terhadap keterampilan membaca pemahaman siswa SDN Bawakaraeng II Kota Makassar.
PENGARUH PENGGUNAAN METODE HYPNOTEACHING DALAM MENINGKATKAN KETERAMPILAN MENULIS CERPEN KELAS V UPTD SD NEGERI 44 BARRU Abidah Idrus, Nur; Yusnadi; Alninda Rahmasari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27319

Abstract

This study aims to determine the effect of the use of the hypnoteaching method on the short story writing skills of fifth grade students of UPTD SD Negeri 44 Barru. This study uses a quantitative approach with a quasi-experimental research type, and a nonequivalent control group design. The subjects of the study consisted of two classes, namely the experimental class that received treatment with the hypnoteaching method, and the control class that did not receive treatment with the hypnoteaching method. Data collection techniques include short story writing tests, observations of learning implementation, and documentation. Data were obtained through pretests and posttests which were analyzed to see the improvement in short story writing skills. Based on the results of the study, it shows that there is an increase in short story writing skills in students who learn using the hypnoteaching method.
PENGARUH PENGGUNAAN METODE ROLE PLAYING TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS IV UPT SD NEGERI TALLANG-TALLANG KABUPATEN GOWA Ramlah, Ramlah; Pada, Amir; Abidah Idrus, Nur
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 1 (2026): Volume 11 No.1, Maret 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i1.40091

Abstract

This study aims to determine (1) an overview of the use of the Role-Playing learning method in Pancasila Education for Grade IV at UPT SD Negeri Tallang-tallang, Gowa Regency, (2) an overview of students' learning outcomes in Pancasila Education for Grade IV at UPT SD Negeri Tallang-tallang, Gowa Regency, and (3) the effect of using the Role-Playing method on the learning outcomes of Grade IV students in Pancasila Education at UPT SD Negeri Tallang-tallang, Gowa Regency. This type of research is a quasi-experimental study with a Nonequivalent Control Group Design. The research subjects consisted of two classes, namely Class IVA with 21 students as the experimental class, and Class IVB with 24 students as the control class. Research data were obtained through pre-tests, post-tests, and observations, then analyzed using descriptive and inferential statistics with the t test aided by SPSS software. The results of the study show that (1) the use of the Role Playing method over two meetings led to an improvement in teacher activities from a good category to a very good category, and student activities also increased from a sufficient category to a very good category during the learning process. (2) Students' learning outcomes in the Pancasila Education subject also improved, as evidenced by the post-test scores of the control class falling into the moderate category, while the post-test scores of the experimental class were in the very high category. (3) There is an effect of using the Role Playing method on the learning outcomes of Pancasila education for fourth-grade students at UPT SD Negeri Tallang-tallang, Gowa Regency, through an Independent Sample t-test using IBM SPSS Statistics, which shows a significance value of 0.001 < 0.05.
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH UNTUK MENINGKATKATKAN MOTIVASI BELAJAR SISWA PADA PEMBELAJARAN PENDIDIKAN PANCASILA DI KELAS V SD NEGERI 196 POLEWALI KABUPATEN SOPPENG A. Nurul Aliyah, Waode.; Nurfaizah AP, Andi; Abidah Idrus, Nur
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 1 (2026): Volume 11 No.1, Maret 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i1.40923

Abstract

This research was motivated by the low learning motivation of students in Pancasila Education, as indicated by the lack of enthusiasm, participation, and cooperation during the learning process. The purpose of this study was to improve students’ learning motivation through the implementation of the Cooperative Learning Model Type Make A Match. This model was designed to create an active and enjoyable learning atmosphere while encouraging students to collaborate through a card-matching activity consisting of questions and answers. This study employed Classroom Action Research (CAR), conducted in two cycles consisting of planning, action, observation, and reflection stages. The research subjects were fifth-grade students of SD Negeri 196 Polewali, Soppeng Regency. Data were collected through teacher activity observation sheets and student learning motivation questionnaires. The data were analyzed qualitatively and quantitatively to determine the improvement in teacher performance and student learning motivation after applying the Make A Match model.The results showed that implementing the Make A Match learning model increased students’ learning motivation. Teacher activity improved from the “fair” category to “good,” while students became more active, enthusiastic, and engaged in the learning process.In conclusion, the Cooperative Learning Model Type Make A Match was effective in improving students’ learning motivation in Pancasila Education at Grade V of SD Negeri 196 Polewali, Soppeng Regency.