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Aplikasi Presensi Kehadiran Online pada Karyawan PT. Bringin Karya Sejahtera dengan Metode Location-Based Service Menggunakan Android Studio dan MySQL Asmara, Dinol Panjar; Faizah, NM; Kambry, Maspul Aini
Design Journal Vol. 1 No. 1 (2023): January
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh (YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/dj.v1i1.58

Abstract

Absence is one important performance appraisal. Absences made by each worker can affect the net monthly salary PT Bringin Karya Sejahtera is a service provider engaged in the business sector or providing services for building cleaning workers, building and building technicians. But there are some problems in his absence in the field of cleaning ATMs. Employees must come to the ATM and take selfies to take attendance. The purpose of this study is to map locations where ATM officers are located so that employees can take attendance at BRI branch offices using GPS technology, and barcodes on Android by calculating the distance to the location using the Haversine Formula method. This study also discusses absence from work due to leave, permission, sickness and overtime calculation. The development method used in designing android-based attendance applications is Rapid Application Development (RAD). The system design uses the Unified Modeling Language (UML). System coding is done using Java, PHP and MYSQL. The results of this study are the design of an android-based attendance application for employees to attend attendance at BRI branch offices.
Aplikasi Sistem Penerimaan Siswa Baru SMK Taruna Bakti Cikarang Selatan Berbasis Web dengan Metode Rapid Application Develoment (RAD) Poso, Marianus Yoman Bilo; Faizah, NM; Karo, Panser Karo
Design Journal Vol. 1 No. 1 (2023): January
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh (YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/dj.v1i1.59

Abstract

New student enrollment is a process that exists in government educational institutions such as schools to help screen prospective students and incoming students who are selected as students according to criteria set by the school. In general, the admission process for new students goes through the stages of registration, selection test, admission of students and students. In this study, the application to SMK Taruna Bakti Cikarang Selatan was done manually or by computer, but because Microsoft Office Excel was used, there was a lot of missing data and manual calculation of the test results could lead to errors. there is. The formulation of this research problem is how to create an information system for admission of new students in SMK Taruna Bakti Cikarang Selatan. The research methodologies used are Rapid Application Development (RAD), Observation, Analysis, Design, Testing, and Implementation. This new information system for student enrollment is written in the PHP programming language and uses a MySQL database as the database server. The outcome of this research is her web-based her first-year information that makes it easy for a prospective student and her first-year parent to obtain all information about her first-year and complete online registration system.
Aplikasi Perpustakaan di SMA YAPEMRI Depok Timur Berbasis Web Saputro, Doni Dwi; Faizah, NM; Ginting, Winton
Design Journal Vol. 1 No. 1 (2023): January
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh (YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/dj.v1i1.60

Abstract

The library is part of a separate building or structure that contains a collection of books, which are arranged and arranged in such a way that it is easy to find and use them at any time when needed by readers. Along with the development of the times, many libraries have abandoned the manual system and switched to a digital system. However, the Yapemri library still uses a manual system from borrowing to freezing, so it is not uncommon for opening files to be lost. This causes losses to the library because many loan reports are often lost. Therefore, by utilizing technology the research team developed the Yapemri library application so that the library no longer uses a manual system. The Yapemri Library application was created using the PHP programming language and MySQL as the Xampp database as a web server. This application has gone through two stages of testing, namely user testing and black-box testing. The test results with black-box show that all the features in the application run well. The results of the responses from users stated that they were quite good for this application. Thus, the authors can conclude that the website-based Yapemri library application is successful.
Aplikasi Sistem Presensi Pegawai PT. Berkah Pena Ilmu dengan Metode Location Based Service (LBS) Berbasis Android Menggunakan Firebase Ulumudin, Ikhya; Faizah, NM; Nurcahyo, Widyat
Design Journal Vol. 1 No. 1 (2023): January
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh (YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/dj.v1i1.61

Abstract

PT. Pena Berkah Ilmu is a medium-sized company engaged in Food & Beverage, social and humanitarian institutions, event organizers, travel and merchandise sales where this company still implements attendance methods such as signatures for employees. The attendance of each employee is recorded through the existing attendance system. However, in its implementation, sometimes there are some persons who do not attend or forget to attend. This results in the employee being considered absent. This desire arose because this company experienced difficulties in processing attendance information data, resulting in more and more hardcopy archives and making it difficult when the company's management intended to recap and re-collect data and employee attendance lists. This study uses the waterfall method which describes a systematic and sequential approach to software, starting with the specification of employee requirements, design, modeling, construction, delivery of the system to employees and complete software support that is produced. With this attendance application, it will be easier for employees to carry out attendance attendance even though they are outside the office and attendance data will later be stored in the database so that it will make it easier for the personnel department to be able to recapitulate employee data.
Pengembangan Aplikasi Game Edukasi Matematika SD 02 Pagi Pondok Labu Berbasis Android dengan Metode Rapid Application Development Menggunakan Adobe Flash CS6 Manik, Jonatan; Faizah, NM; Ginting, Winton
Design Journal Vol. 1 No. 1 (2023): January
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh (YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/dj.v1i1.62

Abstract

This research was conducted at SD 02 Pagi Pondok Labu, Cilandak, South Jakarta, with a background of the problem, namely the learning process used in education today where computer-based learning media is only limited to transferring paper media to digital media with the same appearance. This is what causes the learning media to be less than optimal as is the case in the mathematics learning process where the media used in learning material about mathematics in elementary schools is less attractive because of the learning process that still uses classical methods or conventional methods in the teaching and learning process. This research method uses the Rapid Application Development (RAD) method while the data collection methods used are observation, interviews, and literature study. This study aims to design and build learning media applications in the form of Android-based math educational games. The results of the research are in the form of a mathematics educational game application at Pondok Labu 02 Pagi Elementary School that can be played with a smartphone or laptop as a medium to increase interest in learning for students and media for teachers in providing learning about mathematics.