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Using Gemini AI on the Interest and Learning Outcomes of Computer and Network Engineering Students in Vocational High Schools Tofan Dwi Tjahyono; Kustiyowati; Eges Triwahyuni
JST (Jurnal Sains dan Teknologi) Vol. 14 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jst-undiksha.v14i2.102807

Abstract

In the digital age and the 4.0 industrial revolution, the use of artificial intelligence (AI) technology in education has become increasingly urgent, particularly in technical vocational learning such as Network Security. This study aims to analyze the effect of using Gemini AI on students' interest and learning outcomes in Network Security at vocational high schools. This study employs a quantitative approach with a quasi-experimental design in the form of a non-randomized control group pre-test post-test design. The sample consists of two Grade XI TKJ classes at SMKN 1 Banyuanyar selected through purposive sampling. Data collection techniques include a questionnaire to measure learning interest and pre-test and post-test assessments to evaluate learning outcomes. Data were analyzed using the independent samples t-test, and effectiveness was assessed using Cohen’s d. The results showed a significant increase in both learning interest (d = 1.821) and learning outcomes (d = 3.560) in the experimental class after implementing Gemini AI, with a significance level of p < 0.001. These findings confirm that AI-based learning can be an effective solution in improving the quality of vocational education in the field of technology. This study contributes practically and theoretically to the development of adaptive learning methods and is recommended to be expanded to other contexts and subjects.
Nature Center Learning Model on Increasing Creativity and Fine Motor Skills in Kindergarten Sri Ayu; Triwahyuni, Eges; Kustiyowati
Jurnal Pedagogi dan Pembelajaran Vol. 8 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v8i2.99326

Abstract

Early childhood development has unique characteristics and occurs at a fundamental and rapid stage that is crucial for their future life. To support this development, it is necessary to implement the Nature Center Learning Model for children aged 5–6 years in kindergarten. However, in practice, the selection of learning models, particularly for early childhood education, is often overlooked. This study aims to examine the effect of the Nature Center Learning Model on creativity and fine motor skills of children aged 5–6 years. The research employed a quantitative approach with a quasi-experimental method. The population consisted of all kindergarten students, and the sampling technique used was Cluster Random Sampling. The results showed an Asymp. Sig. (2-tailed) value of 0.000 < 0.05, indicating a significant difference in creativity before and after the implementation of the Nature Center Learning Model. Furthermore, regression test results revealed a significance value of 0.000 < 0.05, demonstrating that the model also had a significant effect on fine motor skills. Thus, the Nature Center Learning Model is proven to enhance both creativity and fine motor skills in early childhood. The implication of this research highlights the importance of applying the nature center approach in early childhood education as a strategy to optimize children’s developmental aspects.
The Influence of Canva-Based Learning Media on Creativity and Critical Thinking of Vocational School Students Zakiyah, Aini; Kustiyowati; Waris
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.9203

Abstract

The creativity and critical thinking of class XI students at SMK Plus Bustanul Ma'arif is still relatively low. One of the reasons for this is that teachers in carrying out learning do not use media. The aim of this research is to describe the influence of Canva-based learning media on the creativity and critical thinking of class XI students at SMK Plus Bustanul Ma'arif. The method used is Quasi Experiment with a Pretest-Posttest Only Control Group Design. The research instruments used were creativity and critical thinking tests. The homogeneity test results show that the sig value. creativity of 0.115 and a sig value. critical thinking is 0.773, so it can be concluded that the sample variance is homogeneous. Meanwhile, the normality test results show that the sig. creativity and critical thinking in the control group and experimental group were normally distributed because > 0.05. After fulfilling the prerequisite tests, the researcher collected posttest data on creativity and critical thinking in the control class and experimental class which were analyzed using the MANOVA test with an error degree of 5%. The results show that there is the significant influence of Canva-based learning media on the creativity and critical thinking of class XI students at SMK Plus Bustanul Ma'arif; Ha accepted and rejected H0.
Pengembangan Media Pembelajaran Interaktif Berbasis Canva yang Terintegrasi dengan Pembelajaran Berbasis Masalah untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Kelas Lima dalam IPAS pada Topik Rantai Makanan Purnomo, Angga Dwi; Hariyanto; Kustiyowati
Jurnal Penelitian Pendidikan IPA Vol 12 No 3 (2026): In Progress
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i3.14619

Abstract

The development of critical thinking skills has become an essential competence in 21st-century education, requiring learning processes that are meaningful and problem-oriented. However, science learning (IPAS) in elementary schools still tends to emphasize conceptual memorization, resulting in students’ critical thinking skills, particularly in ecosystem topics such as food chains, being insufficiently developed. This study aimed to develop and examine the effectiveness of Canva-based interactive media integrated with the Problem-Based Learning (PBL) model in improving fifth-grade students’ critical thinking skills. The study employed a Research and Development (R&D) approach using the ADDIE model, followed by an effectiveness test using a Pretest–Posttest Control Group design. The research participants consisted of 44 students, including 25 in the experimental group and 19 in the control group. Data were collected using a validated critical thinking test that assessed the indicators of interpretation, analysis, evaluation, and inference. Data analysis was conducted using a t-test and effect size calculation. The results indicate that the implementation of Canva-based interactive media through the PBL model had a significant positive effect on students’ critical thinking skills. The effect size value of 1.670 indicates a very high level of impact. These findings suggest that integrating interactive digital media with problem-based learning effectively enhances students’ active engagement and analytical abilities in IPAS learning.