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PELATIHAN TIE DYE: AKTIVITAS MENYENANGKAN DAN EDUKATIF UNTUK PESERTA DIDIK KELAS TINGGI SDN 01 BENDOSARI Roas Irsyada; Fanisha Heavi Indria; Radita Hasanah; Mukhlasin
Jurnal Gembira: Pengabdian Kepada Masyarakat Vol 2 No 04 (2024): AGUSTUS 2024
Publisher : Media Inovasi Pendidikan dan Publikasi

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Abstract

Pelatihan tie dye sebagai aktivitas kreatif dan edukatif bagi peserta didik merupakan hal yang penting dilakukan di Desa Bendosari melihat kegiatan tersebut belum pernah dilakukan di sekolah dasar yang ada di Bednosari termasuk pada kelas tinggi di SDN 01 Bendosari. Penelitian ini bertujuan untuk menilai bagaimana kegiatan tie dye dapat meningkatkan keterampilan artistik, kolaborasi, dan kognitif peserta didik. Dengan metode yang melibatkan pembuatan desain dan pewarnaan kain, pelatihan ini memberikan pengalaman praktis yang mendukung pembelajaran sambil menyenangkan. Artikel ini menyoroti manfaat kegiatan ini dalam memperkuat keterampilan motorik halus, pemecahan masalah, dan kerja sama di antara peserta didik. Temuan menunjukkan bahwa pelatihan tie dye tidak hanya memperkaya pengalaman belajar peserta didik tetapi juga menciptakan lingkungan yang lebih interaktif dan menarik di kelas.
Pengembangan Media Pembelajaran Permainan Kasdrum Untuk Peserta Didik Kelas V SD Negeri Sengi 01 Firman Efendi; Ranu Baskora Aji Putra; Agung Wahyudi; Roas Irsyada
Indonesian Journal for Physical Education and Sport Vol. 5 No. 2 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v5i2.3385

Abstract

The aim of this research is to produce kasdrum games for elementary schools and test theeffectiveness of this model. This research method is development research. Data collectionwas carried out by interviews, document analysis and questionnaires obtained from expertevaluations and the results of filling out questionnaires by 19 class V students. The dataanalysis techniques used were qualitative data analysis techniques of interview transcriptsand document analysis results, quantitative data analysis techniques, participant needsanalysis questionnaires. education, and quantitative data analysis techniques, product designvalidation questionnaires and product validation. From the test results of material expertsand supporting teachers, analysis results were obtained at 3.4 with very good criteria, resultsfrom material experts, design experts and supporting teachers obtained product analysisresults at 3.5 with very good criteria. Meanwhile, from the student response test from 19students, data of 93.53% was obtained with very interesting criteria. Based on these results,it can be concluded that the "kasdrum" game development model can be used in PhysicalEducation learning for fifth grade students at SDN Sengi 01. Suggestions for PhysicalEducation teachers are that the poison ball development game can be used as an alternativeeducational learning model that is effective and fun and can be used in elementary schools
Efek Permainan Bola Basket 3x3 Terhadap Perubahan Heart Rate Atlet Putri Celena Basketball Academy Tri Oktavia, Hasna; Roas Irsyada; Ipang Setiawan; Dwi Gansar Santi Wijayanti
Indonesian Journal for Physical Education and Sport Vol. 5 No. 1 (2024)
Publisher : Universitas Negeri Semarang

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Abstract

Mulanya bola baket dimainkan dengan format 5on5, inovasi baru berupa permainan bola basket 3x3 muncul. Terdapat perbedaan aturan, jumlah pemain dan ukuran lapangan. Permainan 3x3 dinilai memiliki tuntutan fisiologis lebih besar dinilai dari intensitas yang dihasilkan. Tujuan dari penelitian ini untuk mengetahui pengaruh permainan bola basket 3x3 terhadap perubahan HR dan intensitas yang dihasilkan. Subjek penelitian ini 14 atlet putri Celena Basketball Academy (usia 14,07±0,99 tahun, berat badan 50,04±7,41 Kg dan SPO2 97,35±1,27 %). Penelitian menggunakan metode kuantitatif  dengan quasi eksperimental. Desain menggunakan one group pretest postest, teknik sampling dengan probably sampling dan data dianalisis secara statistik menggunakan alat bantu  SPSS V.25. Hasil penelitian ini rerata heart rate maksimal sebesar 194 bpm, rerata HR pretest sebesar 83 bpm atau 43% dari HR maksimal. Hasil posttest heart rate sebesar 167 bpm atau 86% MHR. Kenaikan dari heart rate senilia 84 bpm atau 43%. Intensitas latihan pada intensitas tinggi dengan nilai HR diantara 155-172 bpm dari MHR. Kesimpulan dari penelitian ini bahwa permainan bola basket dengan format 3x3 dapat memberikan pengaruh pada kenaikan HR secara signifikan dengan kenaikan 83 bpm atau 43% dari MHR. Intensitas yang dihasilkan zona empat dengan kriteria intensitas tinggi dengan kisaran HR 80-89% atau 155-172 bpm dari MHR. 
Pengaruh Latihan Gated Obstacle Drill Dan Stair Step Roll Drill Terhadap Kemampuan Dribbling Pada Pemain U-12 SSB Putra Harapan Rangga Panji Izzad; Martin Sudarmono; Mohamad Annas; Roas Irsyada
Indonesian Journal for Physical Education and Sport Vol. 5 No. 2 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v5i2.8201

Abstract

This research is motivated by the low level of basic dribbling skills possessed by U-12 SSB Putra Harapan players of Magelang City, which is caused by weak dribbling skills. The purpose of the study was to compare the results of gated obstacle drill and stair step roll drill on dribbling ability by obtaining two groups studied between pre-test and post-test and given different treatments. Based on the results of the research data, it can be concluded that the gated obstacle drill and stair step roll drill both affect the dribbling ability of the players. The gated obstacle drill is better than the stair step roll drill in improving dribbling ability seen from the value of the difference between the average pretest and posttest that has been done. It is expected to be used as a reference for football coaches in developing a training programme aimed at improving dribbling skills aimed at improving the ability of basic dribbling techniques.
Kesiapan Mental Atlet Atletik Kabupaten Banjarnegara Dalam Menghadapi Event Student Athletic Championship (SAC) Central Java Feriska Amelia Putri; Donny Wira Yudha Kusuma; Ranu Baskora Aji Putra; Roas Irsyada
Indonesian Journal for Physical Education and Sport Vol. 5 No. 2 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v5i2.8828

Abstract

The Athletic Team in Banjarnegara Regency in facing the Central Java Students Athletic Championship (SAC) event has not been known the level of mental readiness because this is an international event that has only been held for the last two seasons. Mental Readiness is the most important thing in an athlete's performance in a match. Thus the purpose of this study is to determine the mental readiness of athletes in terms of motivation, self-confidence, anxiety and concentration. This study is a quantitative study with a survey design. The research analysis uses statistical analysis and descriptive exploration methods. The results of the analysis of the Mental Readiness of Athletic Athletes in Facing the Central Java Student Athletic Championship (SAC) Event are in the "high" category. This study is limited to the factors of motivation, self-confidence, anxiety and concentration. It is hoped that further research can add other psychological aspects. The conclusion of the results of this study is that the supporting factors in the mental readiness of athletic athletes include motivation factors in the "very high" category, self-confidence factors in the "high" category, anxiety factors in the "sufficient" category, and concentration factors in the "high" category. Suggestions in this study are that coaches must always monitor the mental readiness of athletes in every training to face a championship