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Digital Revolution in HR: AR Implementayion for Employee Training and Recruitment Anike Retawati; Achmad Syamsudin; Muhammad Ruzaini Abdi
International Journal of Health, Economics, and Social Sciences (IJHESS) Vol. 7 No. 1: January 2025
Publisher : Universitas Muhammadiyah Palu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56338/ijhess.v7i1.6748

Abstract

This research examines the implementation of Augmented Reality (AR) technology in the employee training and recruitment process at Dicoding Indonesia. The purpose of this research is to evaluate the effectiveness, challenges, and opportunities of using AR in improving training interactivity and supporting the recruitment process of digital talents. The approach used was qualitative with a case study method. Data was collected through in-depth interviews, direct observation, and analysis of Dicoding's internal documents. The results showed that the implementation of AR in training increased the interactivity and engagement of participants, and helped in the development of practical skills. However, there were technical challenges related to AR devices and difficulties in integrating the technology with training materials. On the recruitment side, AR provided a more realistic simulation experience for prospective employees, which improved the effectiveness of their practical skills assessment. This research suggests further development of AR technology in Dicoding and other companies as a solution to improve efficiency and effectiveness in training and recruitment.
GEN Z JOB SEEKERS' INTENTION TOWARDS E-RECRUITMENT IN CENTRAL KALIMANTAN TECHNOLOGY ACCEPTANCE MODEL (TAM) APPROACH Panjaitan, Olivia Winda Ony; Trecy Anden; Anike Retawati
International Journal of Accounting, Management, Economics and Social Sciences (IJAMESC) Vol. 1 No. 6 (2023): Desember
Publisher : ZILLZELL MEDIA PRIMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61990/ijamesc.v1i6.96

Abstract

This study aims to analyze job seekers' interest in using E-recruitment with the Technology Acceptance Model (TAM) approach. Research data were obtained through an online questionnaire. The sampling technique used purposive sampling technique. Respondents in this study were individuals born between 1995 - 2010. The sample size was 82 respondents who were e-recruitment users. Data were analyzed with PLS-SEM. This study found that the E-recruitment system is very attractive to Gen-Z to find information about the jobs they want. The results of the study prove that perceived ease of use, perceived usefulness and attitude towards using have a positive and significant effect on behavioral intention to use the E-recruitment system on Gen-Z respondents.
Pengaruh Kemampuan Kerja dan Motivasi Terhadap Kreativitas Karyawan Melalui Efikasi Diri Kreatif Sebagai Variabel Intervening pada Coffe Shop Area Yos Sudarso Palangka Raya Putri, Hesti; Roby Sambung; Anike Retawati; Indah Nur Oktavia
Jurnal Ekonomi Manajemen Sistem Informasi Vol. 6 No. 5 (2025): Jurnal Ekonomi Manajemen Sistem Informasi (Mei - Juni 2025)
Publisher : Dinasti Review

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jemsi.v6i5.4986

Abstract

Sebanyak 73 usaha mikro kecil berupa rumah minum/kafe di Kota Palangka Raya sudah mengantongi perizinan dan akan terus bertambah seiring berjalannya waktu. Meningkatnya persaingan industri coffee shop di Palangka Raya, di mana banyak coffee shop baru bermunculan dengan konsep dan penawaran yang beragam. Hal ini menyebabkan pengelola coffee shop harus terus berinovasi dan menciptakan pengalaman unik untuk menarik pelanggan. Penelitian ini bertujuan untuk menguji pengaruh kemampuan kerja dan motivasi terhadap kreativitas karyawan melalui efikasi diri kreatif sebagai variabel intervening. Sampel yang digunakan sebanyak 32 orang karyawan coffee shop di area Yos Sudarso Palangka Raya. Pengolahan data menggunakan Smart-PLS versi 3.0 menghasilkan temuan: (1) Kemampuan kerja berpengaruh positif dan signifikan terhadap efikasi diri kreatif; (2) Motivasi berpengaruh positif dan signifikan terhadap efikasi diri kreatif; (3) Kemampuan kerja berpengaruh positif dan signifikan terhadap kreativitas karyawan; (4) Motivasi berpengaruh positif dan signifikan terhadap kreativitas karyawan (5) Efikasi diri kreatif berpengaruh positif dan signifikan terhadap kreativitas karyawan (6) Kemampuan kerja berpengaruh positif dan signifikan terhadap kreativitas karyawan melalui efikai diri kreatif (7) Motivasi berpengaruh positif dan signifikan terhadap kreativitas karyawan melalui efikai diri kreatif.