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Edukasi Pentingnya Literasi dan Pengarahan Penggunaan Gadget Pada Sekolah Master Indonesia-Depok Azzahra, Najwa; Maryam, Clarissa Amalia; Wijaya, Natalie; S, Subakdi; Lewoleba, Kayus Kayowuan; S, Suprima; Manalu, Ronald; Priyono, Edi; Bramantyo, Rm Andreas
Nanggroe: Jurnal Pengabdian Cendikia Vol 3, No 8 (2024): November
Publisher : Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.14214668

Abstract

This activity addresses the themes of literacy and guidance on gadget use, aiming to equip children at Sekolah Master Depok with the skills needed to navigate modern life while maintaining positive activities like reading. In an increasingly sophisticated digital world, gadgets are not something foreign across all age groups, including children. While these technologies provide easy access to both beneficial and harmful content, the need for digital literacy has never been more urgent. UNESCO reports that Indonesia’s reading interest index is just 0.001%, meaning only one in every 1,000 Indonesians is an avid reader. Furthermore, Senior Economist Aviliani of INDEF highlights that Indonesia's digital literacy rate is only 62%, the lowest in ASEAN, where the average is around 70%. In response to these concerns, this activity was implemented at schools that cater to children with limited access to educational resources. Several strategies were employed, including explaining the positive impacts of literacy, introducing books and educational apps, discussing the negative consequences of excessive gadget use, and guiding students on how to use gadgets for productive purposes. The final results (outputs) produced from the activity that will be achieved are in the form of articles, videos, and posters designed to encourage positive behaviors. The expected benefits include a greater interest in literacy and the responsible use of gadgets, particularly for children in underprivileged areas. Additionally, the program aims to prevent the negative effects of digital devices, such as exposure to pornography and online gambling.
Edukasi Pentingnya Literasi dan Pengarahan Penggunaan Gadget Pada Sekolah Master Indonesia-Depok Azzahra, Najwa; Maryam, Clarissa Amalia; Wijaya, Natalie; S, Subakdi; Lewoleba, Kayus Kayowuan; S, Suprima; Manalu, Ronald; Priyono, Edi; Bramantyo, Rm Andreas
Nanggroe: Jurnal Pengabdian Cendikia Vol 3, No 8 (2024): November
Publisher : Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.14214668

Abstract

This activity addresses the themes of literacy and guidance on gadget use, aiming to equip children at Sekolah Master Depok with the skills needed to navigate modern life while maintaining positive activities like reading. In an increasingly sophisticated digital world, gadgets are not something foreign across all age groups, including children. While these technologies provide easy access to both beneficial and harmful content, the need for digital literacy has never been more urgent. UNESCO reports that Indonesia’s reading interest index is just 0.001%, meaning only one in every 1,000 Indonesians is an avid reader. Furthermore, Senior Economist Aviliani of INDEF highlights that Indonesia's digital literacy rate is only 62%, the lowest in ASEAN, where the average is around 70%. In response to these concerns, this activity was implemented at schools that cater to children with limited access to educational resources. Several strategies were employed, including explaining the positive impacts of literacy, introducing books and educational apps, discussing the negative consequences of excessive gadget use, and guiding students on how to use gadgets for productive purposes. The final results (outputs) produced from the activity that will be achieved are in the form of articles, videos, and posters designed to encourage positive behaviors. The expected benefits include a greater interest in literacy and the responsible use of gadgets, particularly for children in underprivileged areas. Additionally, the program aims to prevent the negative effects of digital devices, such as exposure to pornography and online gambling.
Sosialisasi Penerapan Gaya Hidup Sustainable Living (Kegiatan Pengabdian Masyarakat Kepada Mahasiswa UPNVJ Kampus Pondok Labu) Putro, Alberto Muhammad Gusti; Tarina, Dwi Desi Yayi; Suprima, Suprima; Anam, Ahmad Khoiril; Lewoleba, Kayus Kayowuan; Manalu, Ronald; Bramantyo, Rm Andreas
Journal Of Human And Education (JAHE) Vol. 3 No. 4 (2023): Journal Of Human And Education (JAHE)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jh.v3i4.418

Abstract

Menyadari masih banyaknya sampah plastik yang berserakan di lingkungan Kampus UPNVJ menunjukan bahwa kesadaran mahasiswa UPNVJ akan kebersihan dan kerapihan lingkungan masih kurang. Keadaan ini tidak mencerminkan status kampus sebagai kampus hijau atau green campus. Dengan begitu, perlu diadakan sosialisasi untuk mengedukasi mahasiswa UPNVJ mengenai kesadaran mengurangi sampah plastik dengan menerapkan gaya hidup sustainable living. Kegiatan sosialisasi ini berupa publikasi poster, video, dan artikel ilmiah yang dapat diakses oleh mahasiswa UPNVJ melalui media sosial dan digital platform. Hasil dari sosialisasi yang kami lakukan yaitu mulai timbul kesadaran dari sivitas akademika akan penggunaan sampah plastik melalui gerakan membawa tumbler sebagai langkah meminimalisir dampak negatif bagi lingkungan juga meminimalisir penggunaan plastik serta menghidupkan kembali status go green di kampus UPN “Veteran” Jakarta